#define vlclua_set_this(a, b) vlclua_set_this(a, VLC_OBJECT(b))
vlc_object_t * vlclua_get_this( lua_State * );
-struct intf_sys_t;
-void vlclua_set_intf( lua_State *, struct intf_sys_t * );
-
/*****************************************************************************
* Lua function bridge
*****************************************************************************/
int vlclua_scripts_batch_execute( vlc_object_t *p_this, const char * luadirname,
int (*func)(vlc_object_t *, const char *, void *),
void * user_data );
-int vlclua_dir_list( vlc_object_t *p_this, const char *luadirname, char ***pppsz_dir_list );
+int vlclua_dir_list( const char *luadirname, char ***pppsz_dir_list );
void vlclua_dir_list_free( char **ppsz_dir_list );
-char *vlclua_find_file( vlc_object_t *p_this, const char *psz_luadirname, const char *psz_name );
+char *vlclua_find_file( const char *psz_luadirname, const char *psz_name );
/*****************************************************************************
* Replace Lua file reader by VLC input. Allows loadings scripts in Zip pkg.
input_item_t *, bool );
#define vlclua_playlist_add_internal( a, b, c, d, e ) vlclua_playlist_add_internal( VLC_OBJECT( a ), b, c, d, e )
-int vlclua_add_modules_path( vlc_object_t *, lua_State *, const char *psz_filename );
-#define vlclua_add_modules_path( a, b, c ) vlclua_add_modules_path( VLC_OBJECT( a ), b, c )
+int vlclua_add_modules_path( lua_State *, const char *psz_filename );
/**
* Per-interface private state