static int vlclua_input_info( lua_State *L )
{
input_thread_t * p_input = vlclua_get_input_internal( L );
- vlc_object_lock( p_input );
int i_cat;
int i;
if( !p_input ) return vlclua_error( L );
}
lua_settable( L, -3 );
}
- vlc_object_unlock( p_input );
vlc_object_release( p_input );
return 1;
}