#include <lua.h> /* Low level lua C API */
#include <lauxlib.h> /* Higher level C API */
+#include <assert.h>
#include "input.h"
#include "playlist.h"
void luaopen_input_item( lua_State *L, input_item_t *item )
{
+ assert(item);
vlclua_input_item_get( L, item );
lua_setfield( L, -2, "item" );
}