/*****************************************************************************
- * parser.c : OSD import module
+ * parser.c : OSD import module
*****************************************************************************
- * Copyright (C) 2007 M2X
- * $Id: $
+ * Copyright (C) 2007-2008 M2X
+ * $Id$
*
* Authors: Jean-Paul Saman
*
* Preamble
*****************************************************************************/
-#include <vlc/vlc.h>
-#include <vlc_vout.h>
-#include <vlc_config.h>
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
-#include <vlc_keys.h>
+#include <vlc_common.h>
#include <vlc_image.h>
#include <vlc_osd.h>
-#include <vlc_charset.h>
#include "osd_menu.h"
#undef OSD_MENU_DEBUG
+const char * const ppsz_button_states[] = { "unselect", "select", "pressed" };
+
/*****************************************************************************
* Local prototypes
*****************************************************************************/
-static const char *ppsz_button_states[] = { "unselect", "select", "pressed" };
/*****************************************************************************
* Create a new Menu structure
*****************************************************************************/
-osd_menu_t *osd_MenuNew( osd_menu_t *p_menu, const char *psz_path, int i_x, int i_y )
+osd_menu_t *osd_MenuNew( osd_menu_t *p_menu, const char *psz_path,
+ int i_x, int i_y )
{
if( !p_menu ) return NULL;
- p_menu->p_state = (osd_menu_state_t *) malloc( sizeof( osd_menu_state_t ) );
+ p_menu->p_state = calloc( 1, sizeof( osd_menu_state_t ) );
if( !p_menu->p_state )
- {
- msg_Err( p_menu, "Memory allocation for OSD Menu state failed" );
return NULL;
- }
- memset(p_menu->p_state, 0, sizeof(osd_menu_state_t));
- if( psz_path != NULL )
- p_menu->psz_path = strdup( psz_path );
- else
- p_menu->psz_path = NULL;
+ p_menu->psz_path = psz_path ? strdup( psz_path ) : NULL;
p_menu->i_x = i_x;
p_menu->i_y = i_y;
p_menu->i_style = OSD_MENU_STYLE_SIMPLE;
/*****************************************************************************
* Free the menu
*****************************************************************************/
-void osd_MenuFree( vlc_object_t *p_this, osd_menu_t *p_menu )
+void osd_MenuFree( osd_menu_t *p_menu )
{
- msg_Dbg( p_this, "freeing menu" );
- osd_ButtonFree( p_this, p_menu->p_button );
+ msg_Dbg( p_menu, "freeing menu" );
+ osd_ButtonFree( p_menu, p_menu->p_button );
+
+ free( p_menu->psz_path );
+ free( p_menu->p_state );
+
p_menu->p_button = NULL;
p_menu->p_last_button = NULL;
- if( p_menu->psz_path ) free( p_menu->psz_path );
p_menu->psz_path = NULL;
- if( p_menu->p_state ) free( p_menu->p_state );
p_menu->p_state = NULL;
}
osd_button_t *osd_ButtonNew( const char *psz_action, int i_x, int i_y )
{
osd_button_t *p_button = NULL;
- p_button = (osd_button_t*) malloc( sizeof(osd_button_t) );
+ p_button = calloc( 1, sizeof(osd_button_t) );
if( !p_button )
return NULL;
- memset( p_button, 0, sizeof(osd_button_t) );
p_button->psz_action = strdup(psz_action);
p_button->psz_action_down = NULL;
p_button->p_feedback = NULL;
/*****************************************************************************
* Free a button
*****************************************************************************/
-void osd_ButtonFree( vlc_object_t *p_this, osd_button_t *p_button )
+void osd_ButtonFree( osd_menu_t *p_menu, osd_button_t *p_button )
{
osd_button_t *p_current = p_button;
osd_button_t *p_next = NULL;
osd_button_t *p_prev = NULL;
+ if( !p_current ) return;
+
/* First walk to the end. */
while( p_current->p_next )
{
/* Then free end first and walk to the start. */
while( p_current->p_prev )
{
- msg_Dbg( p_this, "+ freeing button %s [%p]", p_current->psz_action, p_current );
+ msg_Dbg( p_menu, "+ freeing button %s [%p]",
+ p_current->psz_action, p_current );
p_prev = p_current->p_prev;
p_current = p_prev;
if( p_current->p_next )
{
- if( p_current->p_next->psz_name )
- free( p_current->p_next->psz_name );
- if( p_current->p_next->psz_action )
- free( p_current->p_next->psz_action );
- if( p_current->p_next->psz_action_down )
- free( p_current->p_next->psz_action_down );
- if( p_current->p_feedback && p_current->p_feedback->p_data_orig )
- free( p_current->p_feedback->p_data_orig );
+ free( p_current->p_next->psz_name );
+ free( p_current->p_next->psz_action );
+ free( p_current->p_next->psz_action_down );
if( p_current->p_feedback )
+ {
+ free( p_current->p_feedback->p_data_orig );
free( p_current->p_feedback );
-
- p_current->p_next->psz_action_down = NULL;
- p_current->p_next->psz_action = NULL;
- p_current->p_next->psz_name = NULL;
- p_current->p_feedback = NULL;
+ p_current->p_feedback = NULL;
+ }
/* Free all states first */
if( p_current->p_next->p_states )
- osd_StatesFree( p_this, p_current->p_next->p_states );
- p_current->p_next->p_states = NULL;
- if( p_current->p_next) free( p_current->p_next );
+ osd_StatesFree( p_menu, p_current->p_next->p_states );
+
+ free( p_current->p_next );
p_current->p_next = NULL;
}
if( p_current->p_up )
{
- if( p_current->p_up->psz_name )
- free( p_current->p_up->psz_name );
- if( p_current->p_up->psz_action )
- free( p_current->p_up->psz_action );
- if( p_current->p_up->psz_action_down )
- free( p_current->p_up->psz_action_down );
- if( p_current->p_feedback && p_current->p_feedback->p_data_orig )
- free( p_current->p_feedback->p_data_orig );
+ free( p_current->p_up->psz_name );
+ free( p_current->p_up->psz_action );
+ free( p_current->p_up->psz_action_down );
if( p_current->p_feedback )
+ {
+ free( p_current->p_feedback->p_data_orig );
free( p_current->p_feedback );
+ }
- p_current->p_up->psz_action_down = NULL;
- p_current->p_up->psz_action = NULL;
- p_current->p_up->psz_name = NULL;
p_current->p_feedback = NULL;
/* Free all states first */
if( p_current->p_up->p_states )
- osd_StatesFree( p_this, p_current->p_up->p_states );
- p_current->p_up->p_states = NULL;
- if( p_current->p_up ) free( p_current->p_up );
+ osd_StatesFree( p_menu, p_current->p_up->p_states );
+ free( p_current->p_up );
p_current->p_up = NULL;
}
}
/* Free the last one. */
if( p_button )
{
- msg_Dbg( p_this, "+ freeing button %s [%p]", p_button->psz_action, p_button );
- if( p_button->psz_name ) free( p_button->psz_name );
- if( p_button->psz_action ) free( p_button->psz_action );
- if( p_button->psz_action_down ) free( p_button->psz_action_down );
- if( p_current->p_feedback && p_current->p_feedback->p_data_orig )
- free( p_current->p_feedback->p_data_orig );
+ msg_Dbg( p_menu, "+ freeing button %s [%p]",
+ p_button->psz_action, p_button );
+ free( p_button->psz_name );
+ free( p_button->psz_action );
+ free( p_button->psz_action_down );
if( p_current->p_feedback )
+ {
+ free( p_current->p_feedback->p_data_orig );
free( p_current->p_feedback );
-
- p_button->psz_name = NULL;
- p_button->psz_action = NULL;
- p_button->psz_action_down = NULL;
- p_current->p_feedback = NULL;
+ p_current->p_feedback = NULL;
+ }
if( p_button->p_states )
- osd_StatesFree( p_this, p_button->p_states );
- p_button->p_states = NULL;
+ osd_StatesFree( p_menu, p_button->p_states );
+
free( p_button );
- p_button = NULL;
}
}
/*****************************************************************************
* Create a new state image
*****************************************************************************/
-osd_state_t *osd_StateNew( vlc_object_t *p_this, const char *psz_file, const char *psz_state )
+osd_state_t *osd_StateNew( osd_menu_t *p_menu, const char *psz_file,
+ const char *psz_state )
{
- osd_menu_t *p_this;
osd_state_t *p_state = NULL;
video_format_t fmt_in, fmt_out;
- p_state = (osd_state_t*) malloc( sizeof(osd_state_t) );
+ p_state = calloc( 1, sizeof(osd_state_t) );
if( !p_state )
return NULL;
- memset( p_state, 0, sizeof(osd_state_t) );
-
memset( &fmt_in, 0, sizeof(video_format_t) );
memset( &fmt_out, 0, sizeof(video_format_t) );
- fmt_out.i_chroma = VLC_FOURCC('Y','U','V','A');
- if( p_osd->p_image )
+ fmt_out.i_chroma = VLC_CODEC_YUVA;
+ if( p_menu->p_image )
{
- p_state->p_pic = image_ReadUrl( p_osd->p_image, p_osd->psz_file,
+ p_state->p_pic = image_ReadUrl( p_menu->p_image, psz_file,
&fmt_in, &fmt_out );
+ if( p_state->p_pic )
+ {
+ p_state->i_width = p_state->p_pic->p[Y_PLANE].i_visible_pitch;
+ p_state->i_height = p_state->p_pic->p[Y_PLANE].i_visible_lines;
+ }
}
if( psz_state )
/*****************************************************************************
* Free state images
*****************************************************************************/
-void osd_StatesFree( vlc_object_t *p_this, osd_state_t *p_states )
+void osd_StatesFree( osd_menu_t *p_menu, osd_state_t *p_states )
{
osd_state_t *p_state = p_states;
osd_state_t *p_next = NULL;
osd_state_t *p_prev = NULL;
+ if( !p_state ) return;
+
while( p_state->p_next )
{
p_next = p_state->p_next;
/* Then free end first and walk to the start. */
while( p_state->p_prev )
{
- msg_Dbg( p_this, " |- freeing state %s [%p]", p_state->psz_state, p_state );
+ msg_Dbg( p_menu, " |- freeing state %s [%p]",
+ p_state->psz_state, p_state );
p_prev = p_state->p_prev;
p_state = p_prev;
if( p_state->p_next )
{
- if( p_state->p_next->p_pic && p_state->p_next->p_pic->p_data_orig )
+ if( p_state->p_next->p_pic )
+ {
free( p_state->p_next->p_pic->p_data_orig );
- if( p_state->p_next->p_pic ) free( p_state->p_next->p_pic );
- p_state->p_next->p_pic = NULL;
- if( p_state->p_next->psz_state ) free( p_state->p_next->psz_state );
- p_state->p_next->psz_state = NULL;
+ free( p_state->p_next->p_pic );
+ }
+ free( p_state->p_next->psz_state );
free( p_state->p_next );
p_state->p_next = NULL;
}
/* Free the last one. */
if( p_states )
{
- msg_Dbg( p_this, " |- freeing state %s [%p]", p_state->psz_state, p_states );
- if( p_states->p_pic && p_states->p_pic->p_data_orig )
+ msg_Dbg( p_menu, " |- freeing state %s [%p]",
+ p_state->psz_state, p_states );
+ if( p_states->p_pic )
+ {
free( p_states->p_pic->p_data_orig );
- if( p_states->p_pic ) free( p_states->p_pic );
- p_states->p_pic = NULL;
- if( p_state->psz_state ) free( p_state->psz_state );
- p_state->psz_state = NULL;
+ free( p_states->p_pic );
+ }
+ free( p_state->psz_state );
free( p_states );
- p_states = NULL;
}
}
+