if ( node->isItemNode() )
{
ItemNode *iNode = (ItemNode *)node;
- input_item_t *p_input = input_ItemNew( p_sd, iNode->getResource(), title );
+ input_item_t *p_input = input_item_New( p_sd, iNode->getResource(), title );
/* FIXME: playlist_AddInput() can fail */
playlist_BothAddInput( p_playlist, p_input, p_parent,
PLAYLIST_APPEND, PLAYLIST_END, NULL, NULL,