int i_x, i_y;
+ const int i_source_margin = p_source->p[0].i_pitch
+ - p_source->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_source->p[1].i_pitch
+ - p_source->p[1].i_visible_pitch;
+ const int i_dest_margin = p_dest->p->i_pitch
+ - p_dest->p->i_visible_pitch;
+
+#if defined (MODULE_NAME_IS_i422_yuy2_sse2)
+
+ if( 0 == (15 & (p_source->p[Y_PLANE].i_pitch|p_dest->p->i_pitch|
+ ((int)p_line|(int)p_y))) )
+ {
+ /* use faster SSE2 aligned fetch and store */
+ for( i_y = p_vout->render.i_height ; i_y-- ; )
+ {
+ p_line -= 2 * p_dest->p->i_pitch;
+
+ for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
+ {
+ SSE2_CALL( SSE2_YUV422_UYVY_ALIGNED );
+ }
+ for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
+ {
+ C_YUV422_UYVY( p_line, p_y, p_u, p_v );
+ }
+ p_y += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ p_line += i_dest_margin;
+ }
+ }
+ else {
+ /* use slower SSE2 unaligned fetch and store */
+ for( i_y = p_vout->render.i_height ; i_y-- ; )
+ {
+ p_line -= 2 * p_dest->p->i_pitch;
+
+ for( i_x = p_vout->render.i_width / 16 ; i_x-- ; )
+ {
+ SSE2_CALL( SSE2_YUV422_UYVY_UNALIGNED );
+ }
+ for( i_x = ( p_vout->render.i_width % 16 ) / 2; i_x-- ; )
+ {
+ C_YUV422_UYVY( p_line, p_y, p_u, p_v );
+ }
+ p_y += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ p_line += i_dest_margin;
+ }
+ }
+ SSE2_END;
+
+#else
+
for( i_y = p_vout->render.i_height ; i_y-- ; )
{
for( i_x = p_vout->render.i_width / 8 ; i_x-- ; )
MMX_CALL( MMX_YUV422_UYVY );
#endif
}
+ p_y += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ p_line += i_dest_margin;
}
#if defined (MODULE_NAME_IS_i422_yuy2_mmx)
MMX_END;
#elif defined (MODULE_NAME_IS_i422_yuy2_sse2)
SSE2_END;
#endif
+
+#endif
}
/*****************************************************************************