* adjust.c : Contrast/Hue/Saturation/Brightness video plugin for vlc
*****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN
- * $Id: adjust.c,v 1.7 2003/01/09 16:26:14 sam Exp $
+ * $Id: adjust.c,v 1.8 2003/01/09 17:47:05 sam Exp $
*
* Authors: Simon Latapie <garf@via.ecp.fr>, Samuel Hocevar <sam@zoy.org>
*
int pi_luma[256];
picture_t *p_outpic;
- uint8_t *p_in, *p_in_u, *p_in_v, *p_in_end, *p_line_end;
- uint8_t *p_out, *p_out_u, *p_out_v;
+ uint8_t *p_in, *p_in_v, *p_in_end, *p_line_end;
+ uint8_t *p_out, *p_out_v;
double f_hue;
int32_t i_cont, i_lum;
}
p_in += p_pic->p[0].i_pitch - p_pic->p[0].i_visible_pitch;
+ p_out += p_outpic->p[0].i_pitch - p_outpic->p[0].i_visible_pitch;
}
/*
* Do the U and V planes
*/
- p_in_u = p_pic->p[1].p_pixels;
+ p_in = p_pic->p[1].p_pixels;
p_in_v = p_pic->p[2].p_pixels;
- p_in_end = p_in_u + p_pic->p[1].i_lines * p_pic->p[1].i_pitch - 8;
+ p_in_end = p_in + p_pic->p[1].i_lines * p_pic->p[1].i_pitch - 8;
- p_out_u = p_outpic->p[1].p_pixels;
+ p_out = p_outpic->p[1].p_pixels;
p_out_v = p_outpic->p[2].p_pixels;
i_sin = sin(f_hue) * 256;
if ( i_sat > 256 )
{
#define WRITE_UV_CLIP() \
- i_u = *p_in_u++ ; i_v = *p_in_v++ ; \
- *p_out_u++ = clip( (( ((i_u * i_cos + i_v * i_sin - i_x) >> 8) \
+ i_u = *p_in++ ; i_v = *p_in_v++ ; \
+ *p_out++ = clip( (( ((i_u * i_cos + i_v * i_sin - i_x) >> 8) \
* i_sat) >> 8) + 128); \
*p_out_v++ = clip( (( ((i_v * i_cos - i_u * i_sin - i_y) >> 8) \
* i_sat) >> 8) + 128)
uint8_t i_u, i_v;
- for( ; p_in_u < p_in_end ; )
+ for( ; p_in < p_in_end ; )
{
- p_line_end = p_in_u + p_pic->p[1].i_visible_pitch - 8;
+ p_line_end = p_in + p_pic->p[1].i_visible_pitch - 8;
- for( ; p_in_u < p_line_end ; )
+ for( ; p_in < p_line_end ; )
{
/* Do 8 pixels at a time */
WRITE_UV_CLIP(); WRITE_UV_CLIP();
p_line_end += 8;
- for( ; p_in_u < p_line_end ; )
+ for( ; p_in < p_line_end ; )
{
WRITE_UV_CLIP();
}
- p_in_u += p_pic->p[1].i_pitch - p_pic->p[1].i_visible_pitch;
+ p_in += p_pic->p[1].i_pitch - p_pic->p[1].i_visible_pitch;
p_in_v += p_pic->p[2].i_pitch - p_pic->p[2].i_visible_pitch;
- p_out_u += p_pic->p[1].i_pitch - p_pic->p[1].i_visible_pitch;
- p_out_v += p_pic->p[2].i_pitch - p_pic->p[2].i_visible_pitch;
+ p_out += p_outpic->p[1].i_pitch - p_outpic->p[1].i_visible_pitch;
+ p_out_v += p_outpic->p[2].i_pitch - p_outpic->p[2].i_visible_pitch;
}
}
else
{
#define WRITE_UV() \
- i_u = *p_in_u++ ; i_v = *p_in_v++ ; \
- *p_out_u++ = (( ((i_u * i_cos + i_v * i_sin - i_x) >> 8) \
+ i_u = *p_in++ ; i_v = *p_in_v++ ; \
+ *p_out++ = (( ((i_u * i_cos + i_v * i_sin - i_x) >> 8) \
* i_sat) >> 8) + 128; \
*p_out_v++ = (( ((i_v * i_cos - i_u * i_sin - i_y) >> 8) \
* i_sat) >> 8) + 128
uint8_t i_u, i_v;
- for( ; p_in_u < p_in_end ; )
+ for( ; p_in < p_in_end ; )
{
p_line_end = p_in + p_pic->p[1].i_visible_pitch - 8;
- for( ; p_in_u < p_line_end ; )
+ for( ; p_in < p_line_end ; )
{
/* Do 8 pixels at a time */
WRITE_UV(); WRITE_UV(); WRITE_UV(); WRITE_UV();
p_line_end += 8;
- for( ; p_in_u < p_line_end ; )
+ for( ; p_in < p_line_end ; )
{
WRITE_UV();
}
- p_in_u += p_pic->p[1].i_pitch - p_pic->p[1].i_visible_pitch;
+ p_in += p_pic->p[1].i_pitch - p_pic->p[1].i_visible_pitch;
p_in_v += p_pic->p[2].i_pitch - p_pic->p[2].i_visible_pitch;
- p_out_u += p_pic->p[1].i_pitch - p_pic->p[1].i_visible_pitch;
- p_out_v += p_pic->p[2].i_pitch - p_pic->p[2].i_visible_pitch;
+ p_out += p_outpic->p[1].i_pitch - p_outpic->p[1].i_visible_pitch;
+ p_out_v += p_outpic->p[2].i_pitch - p_outpic->p[2].i_visible_pitch;
}
}