/*****************************************************************************
* motiondetec.c : Second version of a motion detection plugin.
*****************************************************************************
- * Copyright (C) 2000-2006 the VideoLAN team
+ * Copyright (C) 2000-2008 the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea -at- videolan -dot- org>
/*****************************************************************************
* Preamble
*****************************************************************************/
-#include <stdlib.h> /* malloc(), free() */
-#include <string.h>
-#include <math.h> /* sin(), cos() */
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
-#include <vlc/vlc.h>
+#include <vlc_common.h>
+#include <vlc_plugin.h>
#include <vlc_sout.h>
-#include <vlc_vout.h>
-#include "vlc_filter.h"
+#include <vlc_filter.h>
+#include "filter_picture.h"
/*****************************************************************************
- * Local prototypes
+ * Module descriptor
*****************************************************************************/
static int Create ( vlc_object_t * );
static void Destroy ( vlc_object_t * );
-static picture_t *Filter( filter_t *, picture_t * );
-static void GaussianConvolution( uint32_t *, uint32_t *, int, int, int );
-
-/*****************************************************************************
- * Module descriptor
- *****************************************************************************/
-
#define FILTER_PREFIX "motiondetect-"
-vlc_module_begin();
- set_description( _("Motion detect video filter") );
- set_shortname( _( "Motion Detect" ));
- set_capability( "video filter2", 0 );
- set_category( CAT_VIDEO );
- set_subcategory( SUBCAT_VIDEO_VFILTER );
+vlc_module_begin ()
+ set_description( N_("Motion detect video filter") )
+ set_shortname( N_( "Motion Detect" ))
+ set_category( CAT_VIDEO )
+ set_subcategory( SUBCAT_VIDEO_VFILTER )
+ set_capability( "video filter2", 0 )
- add_shortcut( "motion" );
- set_callbacks( Create, Destroy );
-vlc_module_end();
+ add_shortcut( "motion" )
+ set_callbacks( Create, Destroy )
+vlc_module_end ()
-#if 0
-static const char *ppsz_filter_options[] = {
- NULL
-};
-#endif
+
+/*****************************************************************************
+ * Local prototypes
+ *****************************************************************************/
+static picture_t *Filter( filter_t *, picture_t * );
+static picture_t *FilterPacked( filter_t *, picture_t * );
+static void GaussianConvolution( uint32_t *, uint32_t *, int, int, int );
+static int FindShapes( uint32_t *, uint32_t *, int, int, int,
+ int *, int *, int *, int *, int *);
+static void Draw( filter_t *p_filter, uint8_t *p_pix, int i_pix_pitch, int i_pix_size );
+#define NUM_COLORS (5000)
struct filter_sys_t
{
- uint8_t *p_oldpix;
- uint8_t *p_oldpix_u;
- uint8_t *p_oldpix_v;
+ bool b_old;
+ picture_t *p_old;
uint32_t *p_buf;
uint32_t *p_buf2;
- vlc_mutex_t lock;
+
+ /* */
+ int i_colors;
+ int colors[NUM_COLORS];
+ int color_x_min[NUM_COLORS];
+ int color_x_max[NUM_COLORS];
+ int color_y_min[NUM_COLORS];
+ int color_y_max[NUM_COLORS];
};
/*****************************************************************************
static int Create( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
+ const video_format_t *p_fmt = &p_filter->fmt_in.video;
+ filter_sys_t *p_sys;
- /* Allocate structure */
- p_filter->p_sys = malloc( sizeof( filter_sys_t ) );
- if( p_filter->p_sys == NULL )
+ switch( p_fmt->i_chroma )
{
- msg_Err( p_filter, "out of memory" );
- return VLC_ENOMEM;
+ CASE_PLANAR_YUV
+ p_filter->pf_video_filter = Filter;
+ break;
+
+ CASE_PACKED_YUV_422
+ p_filter->pf_video_filter = FilterPacked;
+ break;
+
+ default:
+ msg_Err( p_filter, "Unsupported input chroma (%4.4s)",
+ (char*)&(p_fmt->i_chroma) );
+ return VLC_EGENERIC;
}
- p_filter->pf_video_filter = Filter;
+ /* Allocate structure */
+ p_filter->p_sys = p_sys = malloc( sizeof( filter_sys_t ) );
+ if( p_filter->p_sys == NULL )
+ return VLC_ENOMEM;
- p_filter->p_sys->p_oldpix = NULL;
- p_filter->p_sys->p_buf = NULL;
+ p_sys->b_old = false;
+ p_sys->p_old = picture_NewFromFormat( p_fmt );
+ p_sys->p_buf = calloc( p_fmt->i_width * p_fmt->i_height, sizeof(*p_sys->p_buf) );
+ p_sys->p_buf2 = calloc( p_fmt->i_width * p_fmt->i_height, sizeof(*p_sys->p_buf) );
-#if 0
- config_ChainParse( p_filter, FILTER_PREFIX, ppsz_filter_options,
- p_filter->p_cfg );
-#endif
- vlc_mutex_init( p_filter, &p_filter->p_sys->lock );
+ if( !p_sys->p_old || !p_sys->p_buf || !p_sys->p_buf2 )
+ {
+ free( p_sys->p_buf2 );
+ free( p_sys->p_buf );
+ if( p_sys->p_old )
+ picture_Release( p_sys->p_old );
+ return VLC_ENOMEM;
+ }
return VLC_SUCCESS;
}
static void Destroy( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
+ filter_sys_t *p_sys = p_filter->p_sys;
- free( p_filter->p_sys->p_oldpix );
- free( p_filter->p_sys->p_buf );
-
- vlc_mutex_destroy( &p_filter->p_sys->lock );
-
- free( p_filter->p_sys );
+ free( p_sys->p_buf2 );
+ free( p_sys->p_buf );
+ picture_Release( p_sys->p_old );
+ free( p_sys );
}
+
/*****************************************************************************
- * Render
+ * Filter YUV Planar
*****************************************************************************/
static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
{
- picture_t *p_outpic;
filter_sys_t *p_sys = p_filter->p_sys;
+ const video_format_t *p_fmt = &p_filter->fmt_in.video;
- const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
- const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
- const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
- const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;
-
- const uint8_t *p_inpix_u = p_inpic->p[U_PLANE].p_pixels;
- const uint8_t *p_inpix_v = p_inpic->p[V_PLANE].p_pixels;
- const int i_src_pitch_u = p_inpic->p[U_PLANE].i_pitch;
- const int i_num_lines_u = p_inpic->p[U_PLANE].i_visible_lines;
-
- uint8_t *p_oldpix;
- uint8_t *p_oldpix_u;
- uint8_t *p_oldpix_v;
- uint8_t *p_outpix;
- uint32_t *p_buf;
- uint32_t *p_buf2;
+ picture_t *p_outpic;
+
+ uint8_t *p_oldpix = p_sys->p_old->p[Y_PLANE].p_pixels;
+ const int i_old_pitch = p_sys->p_old->p[Y_PLANE].i_pitch;
+ uint32_t *p_buf = p_sys->p_buf;
+ uint32_t *p_buf2= p_sys->p_buf2;
- int i,j;
- int last;
+ unsigned x, y;
- if( !p_inpic ) return NULL;
+ if( !p_inpic )
+ return NULL;
+
+ const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
+ const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
- p_outpic = p_filter->pf_vout_buffer_new( p_filter );
+ p_outpic = filter_NewPicture( p_filter );
if( !p_outpic )
{
- msg_Warn( p_filter, "can't get output picture" );
- if( p_inpic->pf_release )
- p_inpic->pf_release( p_inpic );
+ picture_Release( p_inpic );
return NULL;
}
+ picture_Copy( p_outpic, p_inpic );
- p_outpix = p_outpic->p[Y_PLANE].p_pixels;
- p_filter->p_libvlc->pf_memcpy( p_outpic->p[U_PLANE].p_pixels,
- p_inpic->p[U_PLANE].p_pixels,
- p_inpic->p[U_PLANE].i_pitch * p_inpic->p[U_PLANE].i_visible_lines );
- p_filter->p_libvlc->pf_memcpy( p_outpic->p[V_PLANE].p_pixels,
- p_inpic->p[V_PLANE].p_pixels,
- p_inpic->p[V_PLANE].i_pitch * p_inpic->p[V_PLANE].i_visible_lines );
-
- if( !p_sys->p_oldpix || !p_sys->p_buf )
+ if( !p_sys->b_old )
{
- free( p_sys->p_oldpix );
- free( p_sys->p_buf );
- p_sys->p_oldpix = malloc( i_src_pitch * i_num_lines );
- p_sys->p_oldpix_u = malloc( i_src_pitch_u * i_num_lines_u );
- p_sys->p_oldpix_v = malloc( i_src_pitch_u * i_num_lines_u );
- p_sys->p_buf = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines );
- p_sys->p_buf2 = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines);
- return p_inpic;
+ picture_Copy( p_sys->p_old, p_inpic );
+ picture_Release( p_inpic );
+ p_sys->b_old = true;
+ return p_outpic;
}
- p_oldpix = p_sys->p_oldpix;
- p_oldpix_u = p_sys->p_oldpix_u;
- p_oldpix_v = p_sys->p_oldpix_v;
- p_buf = p_sys->p_buf;
- p_buf2 = p_sys->p_buf2;
-
- vlc_mutex_lock( &p_filter->p_sys->lock );
/**
* Substract Y planes
*/
- for( i = 0; i < i_src_pitch * i_num_lines; i++ )
+ for( y = 0; y < p_fmt->i_height; y++ )
{
- if( p_inpix[i] > p_oldpix[i] )
- {
- p_buf2[i] = p_inpix[i] - p_oldpix[i];
- }
- else
- {
- p_buf2[i] = p_oldpix[i] - p_inpix[i];
- }
+ for( x = 0; x < p_fmt->i_width; x++ )
+ p_buf2[y*p_fmt->i_width+x] = abs( p_inpix[y*i_src_pitch+x] - p_oldpix[y*i_old_pitch+x] );
}
- int line;
- int col;
- int format;
+
+ int i_chroma_dx;
+ int i_chroma_dy;
switch( p_inpic->format.i_chroma )
{
- case VLC_FOURCC('I','4','2','0'):
- case VLC_FOURCC('I','Y','U','V'):
- case VLC_FOURCC('J','4','2','0'):
- case VLC_FOURCC('Y','V','1','2'):
- format = 1;
+ case VLC_CODEC_I420:
+ case VLC_CODEC_J420:
+ case VLC_CODEC_YV12:
+ i_chroma_dx = 2;
+ i_chroma_dy = 2;
break;
- case VLC_FOURCC('I','4','2','2'):
- case VLC_FOURCC('J','4','2','2'):
- format = 2;
+ case VLC_CODEC_I422:
+ case VLC_CODEC_J422:
+ i_chroma_dx = 2;
+ i_chroma_dy = 1;
break;
default:
- format = 0;
msg_Warn( p_filter, "Not taking chroma into account" );
+ i_chroma_dx = 0;
+ i_chroma_dy = 0;
break;
}
- format = 0;
- if( format )
+
+ if( i_chroma_dx != 0 && i_chroma_dy != 0 )
{
- for( line = 0; line < i_num_lines_u; line++ )
+ const uint8_t *p_inpix_u = p_inpic->p[U_PLANE].p_pixels;
+ const uint8_t *p_inpix_v = p_inpic->p[V_PLANE].p_pixels;
+ const int i_src_pitch_u = p_inpic->p[U_PLANE].i_pitch;
+ const int i_src_pitch_v = p_inpic->p[V_PLANE].i_pitch;
+
+ const uint8_t *p_oldpix_u = p_sys->p_old->p[U_PLANE].p_pixels;
+ const uint8_t *p_oldpix_v = p_sys->p_old->p[V_PLANE].p_pixels;
+ const int i_old_pitch_u = p_sys->p_old->p[U_PLANE].i_pitch;
+ const int i_old_pitch_v = p_sys->p_old->p[V_PLANE].i_pitch;
+
+ for( y = 0; y < p_fmt->i_height/i_chroma_dy; y++ )
{
- for( col = 0; col < i_src_pitch_u; col ++ )
+ for( x = 0; x < p_fmt->i_width/i_chroma_dx; x ++ )
{
- int diff;
- i = line * i_src_pitch_u + col;
- if( p_inpix_u[i] > p_oldpix_u[i] )
- {
- diff = p_inpix_u[i] - p_oldpix_u[i];
- }
- else
- {
- diff = p_oldpix_u[i] - p_inpix_u[i];
- }
- if( p_inpix_v[i] > p_oldpix_v[i] )
- {
- diff += p_inpix_v[i] - p_oldpix_v[i];
- }
- else
- {
- diff += p_oldpix_v[i] - p_inpix_v[i];
- }
- switch( format )
+ const int d = abs( p_inpix_u[y*i_src_pitch_u+x] - p_oldpix_u[y*i_old_pitch_u+x] ) +
+ abs( p_inpix_v[y*i_src_pitch_v+x] - p_oldpix_v[y*i_old_pitch_v+x] );
+ int i, j;
+
+ for( j = 0; j < i_chroma_dy; j++ )
{
- case 1:
- p_buf2[2*line*i_src_pitch+2*col] += diff;
- p_buf2[2*line*i_src_pitch+2*col+1] += diff;
- p_buf2[(2*line+1)*i_src_pitch+2*col] += diff;
- p_buf2[(2*line+1)*i_src_pitch+2*col+1] += diff;
- break;
-
- case 2:
- p_buf2[line*i_src_pitch+2*col] += diff;
- p_buf2[line*i_src_pitch+2*col+1] += diff;
- break;
+ for( i = 0; i < i_chroma_dx; i++ )
+ p_buf2[i_chroma_dy*p_fmt->i_width*j + i_chroma_dx*i] = d;
}
}
}
}
/**
- * Apply some smoothing to remove noise
+ * Get the areas where movement was detected
*/
- GaussianConvolution( p_buf2, p_buf, i_src_pitch, i_num_lines, i_src_visible );
+ p_sys->i_colors = FindShapes( p_buf2, p_buf, p_fmt->i_width, p_fmt->i_width, p_fmt->i_height,
+ p_sys->colors, p_sys->color_x_min, p_sys->color_x_max, p_sys->color_y_min, p_sys->color_y_max );
/**
- * Copy luminance plane
+ * Count final number of shapes
+ * Draw rectangles (there can be more than 1 moving shape in 1 rectangle)
*/
- for( i = 0; i < i_src_pitch * i_num_lines; i++ )
- {
- p_outpix[i] = p_inpix[i];
- }
+ Draw( p_filter, p_outpic->p[Y_PLANE].p_pixels, p_outpic->p[Y_PLANE].i_pitch, 1 );
/**
- * Label the shapes ans build the labels dependencies list
- */
- last = 1;
- int colors[5000];
- int color_x_min[5000];
- int color_x_max[5000];
- int color_y_min[5000];
- int color_y_max[5000];
-
- for( j = 0; j < i_src_pitch; j++ )
+ * We're done. Lets keep a copy of the picture
+ * TODO we may just picture_Release with a latency of 1 if the filters/vout
+ * handle it correctly */
+ picture_Copy( p_sys->p_old, p_inpic );
+
+ picture_Release( p_inpic );
+ return p_outpic;
+}
+
+/*****************************************************************************
+ * Filter YUV Packed
+ *****************************************************************************/
+static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_inpic )
+{
+ filter_sys_t *p_sys = p_filter->p_sys;
+ const video_format_t *p_fmt = &p_filter->fmt_in.video;
+ picture_t *p_outpic;
+
+ const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
+ const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
+
+ uint8_t *p_oldpix = p_sys->p_old->p[Y_PLANE].p_pixels;
+ const int i_old_pitch = p_sys->p_old->p[Y_PLANE].i_pitch;
+ uint32_t *p_buf = p_sys->p_buf;
+ uint32_t *p_buf2= p_sys->p_buf2;
+
+ int i_y_offset, i_u_offset, i_v_offset;
+
+ unsigned x, y;
+
+ if( GetPackedYuvOffsets( p_fmt->i_chroma,
+ &i_y_offset, &i_u_offset, &i_v_offset ) )
{
- p_buf[j] = 0;
- p_buf[(i_num_lines-1)*i_src_pitch+j] = 0;
+ msg_Warn( p_filter, "Unsupported input chroma (%4.4s)",
+ (char*)&p_fmt->i_chroma );
+ return p_inpic;
}
- for( i = 1; i < i_num_lines-1; i++ )
+
+ if( !p_sys->b_old )
{
- p_buf[i*i_src_pitch] = 0;
- for( j = 1; j < i_src_pitch-1; j++ )
- {
- if( p_buf[i*i_src_pitch+j] > 15 )
- {
- if( p_buf[(i-1)*i_src_pitch+j-1] )
- {
- p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j-1];
- }
- else if( p_buf[(i-1)*i_src_pitch+j] )
- p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j];
- else if( p_buf[i*i_src_pitch+j-1] )
- p_buf[i*i_src_pitch+j] = p_buf[i*i_src_pitch+j-1];
- else
- {
- p_buf[i*i_src_pitch+j] = last;
- colors[last] = last;
- last++;
- }
- #define CHECK( A ) \
- if( p_buf[A] && p_buf[A] != p_buf[i*i_src_pitch+j] ) \
- { \
- if( p_buf[A] < p_buf[i*i_src_pitch+j] ) \
- colors[p_buf[i*i_src_pitch+j]] = p_buf[A]; \
- else \
- colors[p_buf[A]] = p_buf[i*i_src_pitch+j]; \
- }
- CHECK( i*i_src_pitch+j-1 );
- CHECK( (i-1)*i_src_pitch+j-1 );
- CHECK( (i-1)*i_src_pitch+j );
- CHECK( (i-1)*i_src_pitch+j+1 );
- }
- else
- {
- p_buf[i*i_src_pitch+j] = 0;
- }
- }
- p_buf[i*i_src_pitch+j] = 0;
+ picture_Copy( p_sys->p_old, p_inpic );
+ p_sys->b_old = true;
+ return p_inpic;
}
- /**
- * Initialise empty rectangle list
- */
- for( i = 1; i < last; i++ )
+ p_outpic = filter_NewPicture( p_filter );
+ if( !p_outpic )
{
- color_x_min[i] = -1;
- color_x_max[i] = -1;
- color_y_min[i] = -1;
- color_y_max[i] = -1;
+ picture_Release( p_inpic );
+ return NULL;
}
+ picture_Copy( p_outpic, p_inpic );
- /**
- * Compute rectangle coordinates
- */
- for( i = 0; i < i_src_pitch * i_num_lines; i++ )
+ /* Substract all planes at once */
+
+ for( y = 0; y < p_fmt->i_height; y++ )
{
- if( p_buf[i] )
+ for( x = 0; x < p_fmt->i_width; x+=2 )
{
- while( colors[p_buf[i]] != p_buf[i] )
- p_buf[i] = colors[p_buf[i]];
- if( color_x_min[p_buf[i]] == -1 )
- {
- color_x_min[p_buf[i]] =
- color_x_max[p_buf[i]] = i % i_src_pitch;
- color_y_min[p_buf[i]] =
- color_y_max[p_buf[i]] = i / i_src_pitch;
- }
- else
- {
- int x = i % i_src_pitch, y = i / i_src_pitch;
- if( x < color_x_min[p_buf[i]] )
- color_x_min[p_buf[i]] = x;
- if( x > color_x_max[p_buf[i]] )
- color_x_max[p_buf[i]] = x;
- if( y < color_y_min[p_buf[i]] )
- color_y_min[p_buf[i]] = y;
- if( y > color_y_max[p_buf[i]] )
- color_y_max[p_buf[i]] = y;
- }
+ int i;
+ int d;
+
+ d = abs( p_inpix[y*i_src_pitch+2*x+i_u_offset] - p_oldpix[y*i_old_pitch+2*x+i_u_offset] ) +
+ abs( p_inpix[y*i_src_pitch+2*x+i_v_offset] - p_oldpix[y*i_old_pitch+2*x+i_v_offset] );
+
+ for( i = 0; i < 2; i++ )
+ p_buf2[y*p_fmt->i_width+x+i] =
+ abs( p_inpix[y*i_src_pitch+2*(x+i)+i_y_offset] - p_oldpix[y*i_old_pitch+2*(x+i)+i_y_offset] ) + d;
}
}
/**
- * Merge overlaping rectangles
+ * Get the areas where movement was detected
*/
- for( i = 1; i < last; i++ )
- {
- if( colors[i] != i ) continue;
- if( color_x_min[i] == -1 ) continue;
- for( j = i+1; j < last; j++ )
- {
- if( colors[j] != j ) continue;
- if( color_x_min[j] == -1 ) continue;
-#define max( a, b ) ( a > b ? a : b )
-#define min( a, b ) ( a < b ? a : b )
- if( max( color_x_min[i], color_x_min[j] ) < min( color_x_max[i], color_x_max[j] ) && max( color_y_min[i], color_y_min[j] ) < min( color_y_max[i], color_y_max[j] ) )
- {
- color_x_min[i] = min( color_x_min[i], color_x_min[j] );
- color_x_max[i] = max( color_x_max[i], color_x_max[j] );
- color_y_min[i] = min( color_y_min[i], color_y_min[j] );
- color_y_max[i] = max( color_y_max[i], color_y_max[j] );
- color_x_min[j] = -1;
- j = 0;
- }
- }
- }
+ p_sys->i_colors = FindShapes( p_buf2, p_buf, p_fmt->i_width, p_fmt->i_width, p_fmt->i_height,
+ p_sys->colors, p_sys->color_x_min, p_sys->color_x_max, p_sys->color_y_min, p_sys->color_y_max );
/**
* Count final number of shapes
* Draw rectangles (there can be more than 1 moving shape in 1 rectangle)
*/
- j = 0;
- for( i = 1; i < last; i++ )
- {
- if( colors[i] == i && color_x_min[i] != -1 )
- {
- if( ( color_y_max[i] - color_y_min[i] ) * ( color_x_max[i] - color_x_min[i] ) < 16 ) continue;
- j++;
- int x, y;
- y = color_y_min[i];
- for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
- {
- p_outpix[y*i_src_pitch+x] = 0xff;
- }
- y = color_y_max[i];
- for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
- {
- p_outpix[y*i_src_pitch+x] = 0xff;
- }
- x = color_x_min[i];
- for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
- {
- p_outpix[y*i_src_pitch+x] = 0xff;
- }
- x = color_x_max[i];
- for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
- {
- p_outpix[y*i_src_pitch+x] = 0xff;
- }
- }
- }
- msg_Dbg( p_filter, "Counted %d moving shapes.", j);
+ Draw( p_filter, &p_outpic->p[Y_PLANE].p_pixels[i_y_offset], p_outpic->p[Y_PLANE].i_pitch, 2 );
/**
* We're done. Lets keep a copy of the picture
- */
- p_filter->p_libvlc->pf_memcpy( p_oldpix, p_inpix,
- i_src_pitch * i_num_lines );
- p_filter->p_libvlc->pf_memcpy( p_oldpix_u, p_inpix_u,
- i_src_pitch_u * i_num_lines_u );
- p_filter->p_libvlc->pf_memcpy( p_oldpix_v, p_inpix_v,
- i_src_pitch_u * i_num_lines_u );
-
- vlc_mutex_unlock( &p_filter->p_sys->lock );
-
- /* misc stuff */
- p_outpic->date = p_inpic->date;
- p_outpic->b_force = p_inpic->b_force;
- p_outpic->i_nb_fields = p_inpic->i_nb_fields;
- p_outpic->b_progressive = p_inpic->b_progressive;
- p_outpic->b_top_field_first = p_inpic->b_top_field_first;
-
- if( p_inpic->pf_release )
- p_inpic->pf_release( p_inpic );
+ * TODO we may just picture_Release with a latency of 1 if the filters/vout
+ * handle it correctly */
+ picture_Copy( p_sys->p_old, p_inpic );
+ picture_Release( p_inpic );
return p_outpic;
}
+
/*****************************************************************************
* Gaussian Convolution
*****************************************************************************
int i_src_pitch, int i_num_lines,
int i_src_visible )
{
-/* const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
- const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
- const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
- const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;*/
-
int x,y;
+
+ /* A bit overkill but ... simpler */
+ memset( p_smooth, 0, sizeof(*p_smooth) * i_src_pitch * i_num_lines );
+
for( y = 2; y < i_num_lines - 2; y++ )
{
for( x = 2; x < i_src_visible - 2; x++ )
}
}
}
+
+/*****************************************************************************
+ *
+ *****************************************************************************/
+static int FindShapes( uint32_t *p_diff, uint32_t *p_smooth,
+ int i_pitch, int i_visible, int i_lines,
+ int *colors,
+ int *color_x_min, int *color_x_max,
+ int *color_y_min, int *color_y_max )
+{
+ int last = 1;
+ int i, j;
+
+ /**
+ * Apply some smoothing to remove noise
+ */
+ GaussianConvolution( p_diff, p_smooth, i_pitch, i_lines, i_visible );
+
+ /**
+ * Label the shapes and build the labels dependencies list
+ */
+ for( j = 0; j < i_pitch; j++ )
+ {
+ p_smooth[j] = 0;
+ p_smooth[(i_lines-1)*i_pitch+j] = 0;
+ }
+ for( i = 1; i < i_lines-1; i++ )
+ {
+ p_smooth[i*i_pitch] = 0;
+ for( j = 1; j < i_pitch-1; j++ )
+ {
+ if( p_smooth[i*i_pitch+j] > 15 )
+ {
+ if( p_smooth[(i-1)*i_pitch+j-1] )
+ {
+ p_smooth[i*i_pitch+j] = p_smooth[(i-1)*i_pitch+j-1];
+ }
+ else if( p_smooth[(i-1)*i_pitch+j] )
+ p_smooth[i*i_pitch+j] = p_smooth[(i-1)*i_pitch+j];
+ else if( p_smooth[i*i_pitch+j-1] )
+ p_smooth[i*i_pitch+j] = p_smooth[i*i_pitch+j-1];
+ else
+ {
+ if( last < NUM_COLORS )
+ {
+ p_smooth[i*i_pitch+j] = last;
+ colors[last] = last;
+ last++;
+ }
+ }
+ #define CHECK( A ) \
+ if( p_smooth[A] && p_smooth[A] != p_smooth[i*i_pitch+j] ) \
+ { \
+ if( p_smooth[A] < p_smooth[i*i_pitch+j] ) \
+ colors[p_smooth[i*i_pitch+j]] = p_smooth[A]; \
+ else \
+ colors[p_smooth[A]] = p_smooth[i*i_pitch+j]; \
+ }
+ CHECK( i*i_pitch+j-1 );
+ CHECK( (i-1)*i_pitch+j-1 );
+ CHECK( (i-1)*i_pitch+j );
+ CHECK( (i-1)*i_pitch+j+1 );
+ #undef CHECK
+ }
+ else
+ {
+ p_smooth[i*i_pitch+j] = 0;
+ }
+ }
+ p_smooth[i*i_pitch+j] = 0;
+ }
+
+ /**
+ * Initialise empty rectangle list
+ */
+ for( i = 1; i < last; i++ )
+ {
+ color_x_min[i] = -1;
+ color_x_max[i] = -1;
+ color_y_min[i] = -1;
+ color_y_max[i] = -1;
+ }
+
+ /**
+ * Compute rectangle coordinates
+ */
+ for( i = 0; i < i_pitch * i_lines; i++ )
+ {
+ if( p_smooth[i] )
+ {
+ while( colors[p_smooth[i]] != (int)p_smooth[i] )
+ p_smooth[i] = colors[p_smooth[i]];
+ if( color_x_min[p_smooth[i]] == -1 )
+ {
+ color_x_min[p_smooth[i]] =
+ color_x_max[p_smooth[i]] = i % i_pitch;
+ color_y_min[p_smooth[i]] =
+ color_y_max[p_smooth[i]] = i / i_pitch;
+ }
+ else
+ {
+ int x = i % i_pitch, y = i / i_pitch;
+ if( x < color_x_min[p_smooth[i]] )
+ color_x_min[p_smooth[i]] = x;
+ if( x > color_x_max[p_smooth[i]] )
+ color_x_max[p_smooth[i]] = x;
+ if( y < color_y_min[p_smooth[i]] )
+ color_y_min[p_smooth[i]] = y;
+ if( y > color_y_max[p_smooth[i]] )
+ color_y_max[p_smooth[i]] = y;
+ }
+ }
+ }
+
+ /**
+ * Merge overlaping rectangles
+ */
+ for( i = 1; i < last; i++ )
+ {
+ if( colors[i] != i ) continue;
+ if( color_x_min[i] == -1 ) continue;
+ for( j = i+1; j < last; j++ )
+ {
+ if( colors[j] != j ) continue;
+ if( color_x_min[j] == -1 ) continue;
+ if( __MAX( color_x_min[i], color_x_min[j] ) < __MIN( color_x_max[i], color_x_max[j] ) &&
+ __MAX( color_y_min[i], color_y_min[j] ) < __MIN( color_y_max[i], color_y_max[j] ) )
+ {
+ color_x_min[i] = __MIN( color_x_min[i], color_x_min[j] );
+ color_x_max[i] = __MAX( color_x_max[i], color_x_max[j] );
+ color_y_min[i] = __MIN( color_y_min[i], color_y_min[j] );
+ color_y_max[i] = __MAX( color_y_max[i], color_y_max[j] );
+ color_x_min[j] = -1;
+ j = 0;
+ }
+ }
+ }
+
+ return last;
+}
+
+static void Draw( filter_t *p_filter, uint8_t *p_pix, int i_pix_pitch, int i_pix_size )
+{
+ filter_sys_t *p_sys = p_filter->p_sys;
+ int i, j;
+
+ for( i = 1, j = 0; i < p_sys->i_colors; i++ )
+ {
+ int x, y;
+
+ if( p_sys->colors[i] != i )
+ continue;
+
+ const int color_x_min = p_sys->color_x_min[i];
+ const int color_x_max = p_sys->color_x_max[i];
+ const int color_y_min = p_sys->color_y_min[i];
+ const int color_y_max = p_sys->color_y_max[i];
+
+ if( color_x_min == -1 )
+ continue;
+ if( ( color_y_max - color_y_min ) * ( color_x_max - color_x_min ) < 16 )
+ continue;
+
+ j++;
+
+ y = color_y_min;
+ for( x = color_x_min; x <= color_x_max; x++ )
+ p_pix[y*i_pix_pitch+x*i_pix_size] = 0xff;
+
+ y = color_y_max;
+ for( x = color_x_min; x <= color_x_max; x++ )
+ p_pix[y*i_pix_pitch+x*i_pix_size] = 0xff;
+
+ x = color_x_min;
+ for( y = color_y_min; y <= color_y_max; y++ )
+ p_pix[y*i_pix_pitch+x*i_pix_size] = 0xff;
+
+ x = color_x_max;
+ for( y = color_y_min; y <= color_y_max; y++ )
+ p_pix[y*i_pix_pitch+x*i_pix_size] = 0xff;
+ }
+ msg_Dbg( p_filter, "Counted %d moving shapes.", j );
+}