#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_vout.h>
+#include <assert.h>
#include "filter_common.h"
#ifdef OVERLAP
#include <math.h>
// OS CODE DEPENDENT to get display dimensions
- #ifdef SYS_MINGW32
+ #ifdef WIN32
#include <windows.h>
#else
#include <X11/Xlib.h>
static void RemoveAllVout ( vout_thread_t *p_vout );
-static int SendEvents( vlc_object_t *, char const *,
+static int MouseEvent( vlc_object_t *, char const *,
vlc_value_t, vlc_value_t, void * );
+static int FullscreenEventUp( vlc_object_t *, char const *,
+ vlc_value_t, vlc_value_t, void * );
+static int FullscreenEventDown( vlc_object_t *, char const *,
+ vlc_value_t, vlc_value_t, void * );
/*****************************************************************************
* Module descriptor
#define CFG_PREFIX "panoramix-"
-vlc_module_begin();
- set_description( N_("Panoramix: wall with overlap video filter") );
- set_shortname( N_("Panoramix" ));
- set_capability( "video filter", 0 );
- set_category( CAT_VIDEO );
- set_subcategory( SUBCAT_VIDEO_VFILTER );
+vlc_module_begin ()
+ set_description( N_("Panoramix: wall with overlap video filter") )
+ set_shortname( N_("Panoramix" ))
+ set_capability( "video filter", 0 )
+ set_category( CAT_VIDEO )
+ set_subcategory( SUBCAT_VIDEO_VFILTER )
add_integer( CFG_PREFIX "cols", -1, NULL,
- COLS_TEXT, COLS_LONGTEXT, true );
+ COLS_TEXT, COLS_LONGTEXT, true )
add_integer( CFG_PREFIX "rows", -1, NULL,
- ROWS_TEXT, ROWS_LONGTEXT, true );
+ ROWS_TEXT, ROWS_LONGTEXT, true )
#ifdef OVERLAP
#define OFFSET_X_TEXT N_("Offset X offset (automatic compensation)")
#define OFFSET_X_LONGTEXT N_("Select if you want an automatic offset in horizontal (in case of misalignment due to autoratio control)")
- add_bool( CFG_PREFIX "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, true );
+ add_bool( CFG_PREFIX "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, true )
#define LENGTH_TEXT N_("length of the overlapping area (in %)")
#define LENGTH_LONGTEXT N_("Select in percent the length of the blended zone")
- add_integer_with_range( CFG_PREFIX "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, true );
+ add_integer_with_range( CFG_PREFIX "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, true )
#define HEIGHT_TEXT N_("height of the overlapping area (in %)")
#define HEIGHT_LONGTEXT N_("Select in percent the height of the blended zone (case of 2x2 wall)")
- add_integer_with_range( CFG_PREFIX "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, true );
+ add_integer_with_range( CFG_PREFIX "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, true )
#define ATTENUATION_TEXT N_("Attenuation")
#define ATTENUATION_LONGTEXT N_("Check this option if you want attenuate blended zone by this plug-in (if option is unchecked, attenuate is made by opengl)")
- add_bool( CFG_PREFIX "attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, false );
+ add_bool( CFG_PREFIX "attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, false )
#define BEGIN_TEXT N_("Attenuation, begin (in %)")
#define BEGIN_LONGTEXT N_("Select in percent the Lagrange coeff of the beginning blended zone")
- add_integer_with_range( CFG_PREFIX "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, true );
+ add_integer_with_range( CFG_PREFIX "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, true )
#define MIDDLE_TEXT N_("Attenuation, middle (in %)")
#define MIDDLE_LONGTEXT N_("Select in percent the Lagrange coeff of the middle of blended zone")
- add_integer_with_range( CFG_PREFIX "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, false );
+ add_integer_with_range( CFG_PREFIX "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, false )
#define END_TEXT N_("Attenuation, end (in %)")
#define END_LONGTEXT N_("Select in percent the Lagrange coeff of the end of blended zone")
- add_integer_with_range( CFG_PREFIX "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, true );
+ add_integer_with_range( CFG_PREFIX "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, true )
#define MIDDLE_POS_TEXT N_("middle position (in %)")
#define MIDDLE_POS_LONGTEXT N_("Select in percent (50 is center) the position of the middle point (Lagrange) of blended zone")
- add_integer_with_range( CFG_PREFIX "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, false );
+ add_integer_with_range( CFG_PREFIX "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, false )
#ifdef GAMMA
#define RGAMMA_TEXT N_("Gamma (Red) correction")
#define RGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Red or Y component)")
- add_float_with_range( CFG_PREFIX "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, true );
+ add_float_with_range( CFG_PREFIX "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, true )
#define GGAMMA_TEXT N_("Gamma (Green) correction")
#define GGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Green or U component)")
- add_float_with_range( CFG_PREFIX "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, true );
+ add_float_with_range( CFG_PREFIX "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, true )
#define BGAMMA_TEXT N_("Gamma (Blue) correction")
#define BGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Blue or V component)")
- add_float_with_range( CFG_PREFIX "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, true );
+ add_float_with_range( CFG_PREFIX "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, true )
#endif
#define RGAMMA_BC_TEXT N_("Black Crush for Red")
#define RGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Red or Y component)")
#define GGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Green or U component)")
#define BGAMMA_WL_TEXT N_("White Level for Blue")
#define BGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Blue or V component)")
- add_integer_with_range( CFG_PREFIX "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, true );
- add_integer_with_range( CFG_PREFIX "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, true );
-#ifndef SYS_MINGW32
+ add_integer_with_range( CFG_PREFIX "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, true )
+ add_integer_with_range( CFG_PREFIX "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, true )
+#ifndef WIN32
#define XINERAMA_TEXT N_("Xinerama option")
#define XINERAMA_LONGTEXT N_("Uncheck if you have not used xinerama")
- add_bool( CFG_PREFIX "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, true );
+ add_bool( CFG_PREFIX "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, true )
#endif
#endif
- add_string( CFG_PREFIX "active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, true );
+ add_string( CFG_PREFIX "active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, true )
- add_shortcut( "panoramix" );
- set_callbacks( Create, Destroy );
-vlc_module_end();
+ add_shortcut( "panoramix" )
+ set_callbacks( Create, Destroy )
+vlc_module_end ()
static const char *const ppsz_filter_options[] = {
"cols", "rows", "offset-x", "bz-length", "bz-height", "attenuate",
uint8_t LUT2[VOUT_MAX_PLANES][256][500];
#endif
#endif
-#ifndef SYS_MINGW32
+#ifndef WIN32
bool b_xinerama;
#endif
#endif
p_vout->p_sys->i_row = var_CreateGetInteger( p_vout, CFG_PREFIX "rows" );
// OS dependent code : Autodetect number of displays in wall
-#ifdef SYS_MINGW32
+#ifdef WIN32
if ((p_vout->p_sys->i_col < 0) || (p_vout->p_sys->i_row < 0) )
{
int nbMonitors = GetSystemMetrics(SM_CMONITORS);
#endif
#ifdef OVERLAP
- p_vout->p_sys->i_offset_x = var_CreateGetInteger( p_vout, CFG_PREFIX "offset-x" );
+ p_vout->p_sys->i_offset_x = var_CreateGetBool( p_vout, CFG_PREFIX "offset-x" );
if (p_vout->p_sys->i_col > 2) p_vout->p_sys->i_offset_x = 0; // offset-x is used in case of 2x1 wall & autocrop
p_vout->p_sys->b_autocrop = !(var_CreateGetInteger( p_vout, "crop-ratio" ) == 0);
if (!p_vout->p_sys->b_autocrop) p_vout->p_sys->b_autocrop = var_CreateGetInteger( p_vout, "autocrop" );
- p_vout->p_sys->b_attenuate = var_CreateGetInteger( p_vout, CFG_PREFIX "attenuate");
+ p_vout->p_sys->b_attenuate = var_CreateGetBool( p_vout, CFG_PREFIX "attenuate");
p_vout->p_sys->bz_length = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-length" );
if (p_vout->p_sys->i_row > 1)
p_vout->p_sys->bz_height = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-height" );
p_vout->p_sys->f_gamma_green = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
p_vout->p_sys->f_gamma_blue = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
#endif
-#ifndef SYS_MINGW32
- p_vout->p_sys->b_xinerama= var_CreateGetInteger( p_vout, CFG_PREFIX "xinerama" );
+#ifndef WIN32
+ p_vout->p_sys->b_xinerama = var_CreateGetBool( p_vout, CFG_PREFIX "xinerama" );
#endif
#else
p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );
msg_Dbg( p_vout, "opening a %i x %i wall",
p_vout->p_sys->i_col, p_vout->p_sys->i_row );
- p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row *
- p_vout->p_sys->i_col *
+ p_vout->p_sys->pp_vout = calloc( p_vout->p_sys->i_row *
+ p_vout->p_sys->i_col,
sizeof(struct vout_list_t) );
if( p_vout->p_sys->pp_vout == NULL )
{
f_Input = (f_component * f_BlackLevel[i_plane]) / (f_BlackCrush[i_plane]) + (1.0 - f_BlackLevel[i_plane]);
if (f_component <= f_BlackCrush[i_plane])
- return pow(f_Input, 1.0 / f_Gamma[i_plane]);
+ {
+ return pow(f_Input, 1.0 / f_Gamma[i_plane]);
+ }
else if (f_component >= f_WhiteCrush[i_plane])
{
f_Input = (f_component * (1.0 - (f_WhiteLevel[i_plane] + 1.0)) + (f_WhiteLevel[i_plane] + 1.0) * f_WhiteCrush[i_plane] - 1.0) / (f_WhiteCrush[i_plane] - 1.0);
return pow(f_Input, 1.0 / f_Gamma[i_plane]);
}
- else
- return 1.0;
+ else
+ {
+ return 1.0;
+ }
}
#ifdef PACKED_YUV
*****************************************************************************/
static uint8_t F(uint8_t i, float gamma)
{
- double input = (double) i / 255.0;
+ double input = (double) i / 255.0;
-// return clip(255 * pow(input, 1.0 / gamma));
-
- if (input < 0.5)
- return clip_uint8((255 * pow(2 * input, gamma)) / 2);
- else
- return clip_uint8(255 * (1 - pow(2 * (1 - input), gamma) / 2));
+ // return clip(255 * pow(input, 1.0 / gamma));
+ if (input < 0.5)
+ return clip_uint8((255 * pow(2 * input, gamma)) / 2);
+ else
+ return clip_uint8(255 * (1 - pow(2 * (1 - input), gamma) / 2));
}
#endif
#endif
*****************************************************************************/
static int AdjustHeight( vout_thread_t *p_vout )
{
- bool b_fullscreen = var_CreateGetInteger( p_vout, "fullscreen" );
+ bool b_fullscreen = p_vout->b_fullscreen;
int i_window_width = p_vout->i_window_width;
int i_window_height = p_vout->i_window_height;
double d_halfLength = 0;
double d_halfLength_calculated;
int i_offset = 0;
-// OS DEPENDENT CODE to get display dimensions
- if (b_fullscreen)
- {
-#ifdef SYS_MINGW32
- i_window_width = GetSystemMetrics(SM_CXSCREEN);
- i_window_height = GetSystemMetrics(SM_CYSCREEN);
+ // OS DEPENDENT CODE to get display dimensions
+ if (b_fullscreen )
+ {
+#ifdef WIN32
+ i_window_width = GetSystemMetrics(SM_CXSCREEN);
+ i_window_height = GetSystemMetrics(SM_CYSCREEN);
#else
- Display *p_display = XOpenDisplay( "" );
- if (p_vout->p_sys->b_xinerama)
- {
- i_window_width = DisplayWidth(p_display, 0) / p_vout->p_sys->i_col;
- i_window_height = DisplayHeight(p_display, 0) / p_vout->p_sys->i_row;
- }
- else
- {
- i_window_width = DisplayWidth(p_display, 0);
- i_window_height = DisplayHeight(p_display, 0);
- }
- XCloseDisplay( p_display );
- free(p_display);
+ char *psz_display = var_CreateGetNonEmptyString( p_vout,
+ "x11-display" );
+ Display *p_display = XOpenDisplay( psz_display );
+ free( psz_display );
+ if (p_vout->p_sys->b_xinerama)
+ {
+ i_window_width = DisplayWidth(p_display, 0) / p_vout->p_sys->i_col;
+ i_window_height = DisplayHeight(p_display, 0) / p_vout->p_sys->i_row;
+ }
+ else
+ {
+ i_window_width = DisplayWidth(p_display, 0);
+ i_window_height = DisplayHeight(p_display, 0);
+ }
+ XCloseDisplay( p_display );
#endif
var_SetInteger( p_vout, "width", i_window_width);
var_SetInteger( p_vout, "height", i_window_height);
p_vout->i_window_width = i_window_width;
- p_vout->i_window_height = i_window_height;
- }
+ p_vout->i_window_height = i_window_height;
+ }
- if (p_vout->p_sys->bz_length)
+ if( p_vout->p_sys->bz_length)
if ((!p_vout->p_sys->b_autocrop) && (!p_vout->p_sys->i_ratio))
{
if ((p_vout->p_sys->i_row > 1) || (p_vout->p_sys->i_col > 1))
{
- while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
- {
- if (p_vout->p_sys->bz_length >= 50)
- d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
- else
- {
- d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
- d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
- }
- if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col))) p_vout->p_sys->i_row--;
- if (p_vout->p_sys->i_row < 1 )
+ while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
{
- p_vout->p_sys->i_row = 1;
- break;
+ if (p_vout->p_sys->bz_length >= 50)
+ {
+ d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
+ }
+ else
+ {
+ d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
+ d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
+ }
+ if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
+ p_vout->p_sys->i_row--;
+ if (p_vout->p_sys->i_row < 1 )
+ {
+ p_vout->p_sys->i_row = 1;
+ break;
+ }
}
- }
- p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
- p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
- var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
- var_SetInteger( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
- }
+ p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
+ p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
+ var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
+ var_SetInteger( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
+ }
}
else
{
(p_vout->p_sys->i_halfLength * (double)i_window_height *
(double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width);
}
- else
- d_halfLength = 0;
+ else
+ p_vout->p_sys->i_halfLength = 0;
- return i_offset;
+ return i_offset;
}
#endif
/*****************************************************************************
* Init: initialize Wall video thread output method
*****************************************************************************/
+#define VLC_XCHG( type, a, b ) do { type __tmp = (b); (b) = (a); (a) = __tmp; } while(0)
+
static int Init( vout_thread_t *p_vout )
{
- int i_index, i_row, i_col, i_width, i_height;
- picture_t *p_pic;
+ int i_index, i_row, i_col;
I_OUTPUTPICTURES = 0;
f_WhiteLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-red" ) / 255.0;
f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
+ for( int i = 3; i < VOUT_MAX_PLANES; i++ )
+ {
+ /* Initialize unsupported planes */
+ f_BlackCrush[i] = 140.0/255.0;
+ f_WhiteCrush[i] = 200.0/255.0;
+ f_BlackLevel[i] = 150.0/255.0;
+ f_WhiteLevel[i] = 0.0/255.0;
+ p_vout->p_sys->f_gamma[i] = 1.0;
+ }
+
switch (p_vout->render.i_chroma)
{
// planar YVU
case VLC_FOURCC('U','Y','N','V'): // packed by 2
case VLC_FOURCC('Y','4','2','2'): // packed by 2
// case VLC_FOURCC('c','y','u','v'): // packed by 2
- p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
- p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
- f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
- f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
- f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
- f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
- f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
- f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
- f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
- f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
+ VLC_XCHG( float, p_vout->p_sys->f_gamma[1], p_vout->p_sys->f_gamma[2] );
+ VLC_XCHG( float, f_BlackCrush[1], f_BlackCrush[2] );
+ VLC_XCHG( float, f_WhiteCrush[1], f_WhiteCrush[2] );
+ VLC_XCHG( float, f_BlackLevel[1], f_BlackLevel[2] );
+ VLC_XCHG( float, f_WhiteLevel[1], f_WhiteLevel[2] );
// planar YUV
case VLC_FOURCC('I','4','4','4'):
case VLC_FOURCC('I','4','2','2'):
p_vout->p_sys->i_offset_x = AdjustHeight(p_vout);
else
AdjustHeight(p_vout);
+ if (p_vout->p_sys->i_row >= 2)
+ {
+ p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
+ p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
+ }
#endif
/* Try to open the real video output */
msg_Dbg( p_vout, "spawning the real video outputs" );
- p_vout->p_sys->i_vout = 0;
-
/* FIXME: use bresenham instead of those ugly divisions */
+ p_vout->p_sys->i_vout = 0;
for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
{
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, p_vout->p_sys->i_vout++ )
{
+ struct vout_list_t *p_entry = &p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ];
video_format_t fmt;
+ int i_width, i_height;
- memset( &fmt, 0, sizeof(video_format_t) );
+ /* */
+ i_width = ( p_vout->render.i_width / p_vout->p_sys->i_col ) & ~0x1;
+ if( i_col + 1 == p_vout->p_sys->i_col )
+ i_width = p_vout->render.i_width - i_col * i_width;
- if( i_col + 1 < p_vout->p_sys->i_col )
- {
- i_width = ( p_vout->render.i_width
- / p_vout->p_sys->i_col ) & ~0x1;
- }
- else
- {
- i_width = p_vout->render.i_width
- - ( ( p_vout->render.i_width
- / p_vout->p_sys->i_col ) & ~0x1 ) * i_col;
-
- }
#ifdef OVERLAP
i_width += p_vout->p_sys->i_halfLength;
- if (p_vout->p_sys->i_col > 2 ) i_width += p_vout->p_sys->i_halfLength;
- i_width -= i_width % 2;
+ if (p_vout->p_sys->i_col > 2 )
+ i_width += p_vout->p_sys->i_halfLength;
+ i_width &= ~0x1;
#endif
- if( i_row + 1 < p_vout->p_sys->i_row )
- {
- i_height = ( p_vout->render.i_height
- / p_vout->p_sys->i_row ) & ~0x3;
- }
- else
- {
- i_height = p_vout->render.i_height
- - ( ( p_vout->render.i_height
- / p_vout->p_sys->i_row ) & ~0x3 ) * i_row;
- }
+ /* */
+ i_height = ( p_vout->render.i_height / p_vout->p_sys->i_row ) & ~0x3;
+ if( i_row + 1 == p_vout->p_sys->i_row )
+ i_height = p_vout->render.i_height - i_row * i_height;
#ifdef OVERLAP
- if (p_vout->p_sys->i_row >= 2)
+ if(p_vout->p_sys->i_row >= 2 )
{
- p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
- p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
i_height += p_vout->p_sys->i_halfHeight;
- if (p_vout->p_sys->i_row > 2) i_height += p_vout->p_sys->i_halfHeight;
+ if( p_vout->p_sys->i_row > 2 )
+ i_height += p_vout->p_sys->i_halfHeight;
}
- i_height -= i_height % 2;
+ i_height &= ~0x1;
#endif
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_width = i_width;
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_height = i_height;
+ p_entry->i_width = i_width;
+ p_entry->i_height = i_height;
- if( !p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
- {
- p_vout->p_sys->i_vout++;
+ if( !p_entry->b_active )
continue;
- }
+ /* */
+ memset( &fmt, 0, sizeof(video_format_t) );
fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;
fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;
fmt.i_x_offset = fmt.i_y_offset = 0;
p_vout->p_sys->i_offset_x = 0;
}
#endif
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout =
- vout_Create( p_vout, &fmt);
+ p_entry->p_vout = vout_Create( p_vout, &fmt);
- if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout == NULL )
+ if( p_entry->p_vout == NULL )
{
msg_Err( p_vout, "failed to get %ix%i vout threads",
p_vout->p_sys->i_col, p_vout->p_sys->i_row );
RemoveAllVout( p_vout );
return VLC_EGENERIC;
}
- ADD_CALLBACKS(
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
- SendEvents );
+ vout_filter_SetupChild( p_vout, p_entry->p_vout,
+ MouseEvent, FullscreenEventUp, FullscreenEventDown, true );
+
#ifdef OVERLAP
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment = 0;
- if (i_col == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
- else if (i_col == p_vout->p_sys->i_col -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_LEFT;
+ p_entry->p_vout->i_alignment = 0;
+ if (i_col == 0)
+ p_entry->p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
+ else if (i_col == p_vout->p_sys->i_col -1)
+ p_entry->p_vout->i_alignment |= VOUT_ALIGN_LEFT;
if (p_vout->p_sys->i_row > 1)
{
- if (i_row == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
- else if (i_row == p_vout->p_sys->i_row -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_TOP;
+ if (i_row == 0)
+ p_entry->p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
+ else if (i_row == p_vout->p_sys->i_row -1)
+ p_entry->p_vout->i_alignment |= VOUT_ALIGN_TOP;
}
- // i_n : number of active pp_vout
- int i_index, i_n = p_vout->p_sys->i_vout;
- for (i_index = p_vout->p_sys->i_vout; i_index >= 0; i_index--) if (!p_vout->p_sys->pp_vout[i_index].b_active) i_n -= 1;
- var_SetInteger( p_vout, "align", p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment );
- var_SetInteger( p_vout, "video-x",i_video_x + p_vout->p_sys->i_offset_x + ((i_n + 1) % p_vout->p_sys->i_col) * p_vout->i_window_width);
- var_SetInteger( p_vout, "video-y",i_video_y + ((i_n + 1) / p_vout->p_sys->i_col) * p_vout->i_window_height);
+ // i_active : number of active pp_vout
+ int i_active = 0;
+ for( int i = 0; i <= p_vout->p_sys->i_vout; i++ )
+ {
+ if( p_vout->p_sys->pp_vout[i].b_active )
+ i_active++;
+ }
+ var_SetInteger( p_vout, "align", p_entry->p_vout->i_alignment );
+ var_SetInteger( p_vout, "video-x", i_video_x + p_vout->p_sys->i_offset_x + (i_active % p_vout->p_sys->i_col) * p_vout->i_window_width);
+ var_SetInteger( p_vout, "video-y", i_video_y + (i_active / p_vout->p_sys->i_col) * p_vout->i_window_height);
#endif
- p_vout->p_sys->i_vout++;
}
}
- ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
-
- ADD_PARENT_CALLBACKS( SendEventsToChild );
+ vout_filter_AllocateDirectBuffers( p_vout, VOUT_MAX_PICTURES );
return VLC_SUCCESS;
}
*****************************************************************************/
static void End( vout_thread_t *p_vout )
{
- int i_index;
+ RemoveAllVout( p_vout );
+
+ vout_filter_ReleaseDirectBuffers( p_vout );
#ifdef OVERLAP
var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
#endif
- /* Free the fake output buffers we allocated */
- for( i_index = I_OUTPUTPICTURES ; i_index ; )
- {
- i_index--;
- free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
- }
}
/*****************************************************************************
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
-#ifdef GLOBAL_OUTPUT
- DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents);
- vlc_object_detach( p_vout->p_sys->p_vout );
- vlc_object_release( p_vout->p_sys->p_vout );
- DEL_PARENT_CALLBACKS( SendEventsToChild);
-#endif
-
- RemoveAllVout( p_vout );
- DEL_PARENT_CALLBACKS( SendEventsToChild );
-
free( p_vout->p_sys->pp_vout );
free( p_vout->p_sys );
int i_col, i_row, i_vout, i_plane;
int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
#ifdef OVERLAP
- int LeftOffset, TopOffset;
+ int TopOffset;
int constantYUV[3] = {0,128,128};
int Denom;
int a_2;
int i_index, i_index2;
#endif
-
- i_vout = 0;
-
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
pi_top_skip[i_plane] = 0;
- }
- for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ for( i_vout = 0, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
{
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
pi_left_skip[i_plane] = 0;
- }
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
{
- if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
+ struct vout_list_t *p_entry = &p_vout->p_sys->pp_vout[ i_vout ];
+ if( !p_entry->b_active )
{
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
{
- pi_left_skip[i_plane] +=
- p_vout->p_sys->pp_vout[ i_vout ].i_width
- * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
+ pi_left_skip[i_plane] += p_entry->i_width * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
}
- i_vout++;
continue;
}
- while( ( p_outpic =
- vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- 0, 0, 0 )
- ) == NULL )
+ while( ( p_outpic = vout_CreatePicture( p_entry->p_vout, 0, 0, 0 )) == NULL )
{
- if( !vlc_object_alive (p_vout) || p_vout->b_error )
+ if( !vlc_object_alive(p_vout) || p_vout->b_error )
{
- vout_DestroyPicture(
- p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
+ vout_DestroyPicture( p_entry->p_vout, p_outpic );
return;
}
-
msleep( VOUT_OUTMEM_SLEEP );
}
- vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic, p_pic->date );
- vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
+ p_outpic->date = p_pic->date;
+ vout_LinkPicture( p_entry->p_vout, p_outpic );
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
{
int i_out_pitch = p_outpic->p[i_plane].i_pitch;
int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
int i_lines = p_outpic->p[i_plane].i_visible_lines;
+ const int i_div = p_entry->i_width / i_copy_pitch;
+
+ const bool b_row_first = i_row == 0;
+ const bool b_row_last = i_row + 1 == p_vout->p_sys->i_row;
+ const bool b_col_first = i_col == 0;
+ const bool b_col_last = i_col + 1 == p_vout->p_sys->i_col;
+
#ifdef OVERLAP
- if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if( !b_col_first )
+ pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / i_div;
+
+ if( p_vout->p_sys->i_row >= 2 )
+ {
+ if( !b_row_first && b_col_first )
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
+ if( p_vout->p_sys->i_row > 2 && i_row == 1 && b_col_first )
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
+ if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / i_div;
+ }
// i_n : previous inactive pp_vout
int i_n=0;
- while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
- if ((i_col > 1) && i_n)
- pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ while( (i_col - i_n > 1) && (!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) ) i_n++;
+ if( i_col > 1 && i_n )
+ pi_left_skip[i_plane] -= i_n * (2 * p_vout->p_sys->i_halfLength ) / i_div;
- p_in = p_pic->p[i_plane].p_pixels
- /* Wall proprities */
- + pi_top_skip[i_plane] + pi_left_skip[i_plane];
- if ((p_vout->p_sys->i_row > 2) &&
- ((!i_row) || (i_row + 1 == p_vout->p_sys->i_row)))
- i_lines -= (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if( p_vout->p_sys->i_row > 2 && ( b_row_first || b_row_last ) )
+ i_lines -= (2 * p_vout->p_sys->i_halfHeight) / i_div;
// 1088 lines bug in a mpeg2 stream of 1080 lines
- if ((p_vout->p_sys->i_row - 1 == i_row) &&
- (p_pic->p[i_plane].i_lines == 1088))
- i_lines -= 8 / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
-
- p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
-#else
- p_in = p_pic->p[i_plane].p_pixels
- + pi_top_skip[i_plane] + pi_left_skip[i_plane];
-
- p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
+ if( b_row_last && p_pic->p[i_plane].i_lines == 1088 )
+ i_lines -= 8 / i_div;
#endif
+ /* */
+ p_in = &p_pic->p[i_plane].p_pixels[ pi_top_skip[i_plane] + pi_left_skip[i_plane] ]; /* Wall proprities */
+ p_in_end = &p_in[i_lines * p_pic->p[i_plane].i_pitch];
+
p_out = p_outpic->p[i_plane].p_pixels;
#ifdef OVERLAP
- if ((p_vout->p_sys->i_row > 2) && (!i_row))
- p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch));
+ if( p_vout->p_sys->i_row > 2 && b_row_first )
+ p_out += p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / i_div;
- int length;
- int i_col_mod;
- length = 2 * p_vout->p_sys->i_halfLength / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ int i_col_mod;
+ int length = 2 * p_vout->p_sys->i_halfLength / i_div;
- if (p_vout->p_sys->b_has_changed)
- {
- Denom = F2(length);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
- for (i_index = 0; i_index < length; i_index++)
- {
- p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
- }
- }
+ if( p_vout->p_sys->b_has_changed )
+ {
+ Denom = F2(length);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ for( i_col_mod = 0; i_col_mod < 2; i_col_mod++ )
+ {
+ for( i_index = 0; i_index < length; i_index++ )
+ {
+ p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
+ }
+ }
+ }
#endif
- while( p_in < p_in_end )
- {
+ while( p_in < p_in_end )
+ {
#ifndef OVERLAP
- vlc_memcpy( p_out, p_in, i_copy_pitch);
+ vlc_memcpy( p_out, p_in, i_copy_pitch);
#else
- if (p_vout->p_sys->i_col > 2)
- {
- length /= 2;
- if (i_col == 0)
- vlc_memcpy( p_out + length , p_in, i_copy_pitch - length);
- else if (i_col + 1 == p_vout->p_sys->i_col)
- vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
+ if( p_vout->p_sys->i_col > 2 )
+ {
+ const int halfl = length / 2;
+ if( b_col_first)
+ vlc_memcpy( &p_out[halfl], &p_in[0], i_copy_pitch - halfl );
+ else if( b_col_last )
+ vlc_memcpy( &p_out[ 0], &p_in[-halfl], i_copy_pitch - halfl );
+ else
+ vlc_memcpy( &p_out[ 0], &p_in[-halfl], i_copy_pitch);
+
+ // black bar
+ if( b_col_first )
+ memset( &p_out[0], constantYUV[i_plane], halfl);
+ else if( b_col_last )
+ memset( &p_out[i_copy_pitch - halfl], constantYUV[i_plane], halfl );
+ }
else
- vlc_memcpy( p_out, p_in - length, i_copy_pitch);
-
- if ((i_col == 0))
- // black bar
{
- LeftOffset = 0;
- p_out += LeftOffset;
- memset(p_out, constantYUV[i_plane], length);
- p_out -= LeftOffset;
+ vlc_memcpy( p_out , p_in, i_copy_pitch );
}
- else if ((i_col + 1 == p_vout->p_sys->i_col ))
- // black bar
- {
- LeftOffset = i_copy_pitch - length;
- p_out += LeftOffset;
- memset(p_out, constantYUV[i_plane], length);
- p_out -= LeftOffset;
- }
- length *= 2;
- }
- else
- vlc_memcpy( p_out , p_in, i_copy_pitch);
- if (p_vout->p_sys->b_attenuate)
- {
-// vertical blend
-// first blended zone
- if (i_col)
- {
- LeftOffset = 0;
- p_out += LeftOffset;
- for (i_index = 0; i_index < length; i_index++)
+ if( p_vout->p_sys->b_attenuate )
{
+ // vertical blend
+ // first blended zone
+ if( !b_col_first )
+ {
+ uint8_t *p_dst = &p_out[0];
+ for (i_index = 0; i_index < length; i_index++)
+ {
#ifndef GAMMA
- *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_plane][i_index] *
- (*(p_out + i_index))) / ACCURACY +
- p_vout->p_sys->cstYUV[1][i_plane][i_index];
+ p_dst[i_index] = (p_vout->p_sys->lambda[1][i_plane][i_index] * p_dst[i_index]) / ACCURACY +
+ p_vout->p_sys->cstYUV[1][i_plane][i_index];
#else
- *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][*(p_out + i_index)];
+ p_dst[i_index] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][p_dst[i_index]];
#endif
- }
- p_out -= LeftOffset;
- }
-// second blended zone
- if (i_col + 1 < p_vout->p_sys->i_col)
- {
- LeftOffset = i_copy_pitch - length;
- p_out += LeftOffset;
- for (i_index = 0; i_index < length; i_index++)
- {
+ }
+ }
+ // second blended zone
+ if( !b_col_last )
+ {
+ uint8_t *p_dst = &p_out[i_copy_pitch - length];
+ for (i_index = 0; i_index < length; i_index++)
+ {
#ifndef GAMMA
- *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_plane][i_index] *
- (*(p_out + i_index))) / ACCURACY +
- p_vout->p_sys->cstYUV[0][i_plane][i_index];
+ p_dst[i_index] = (p_vout->p_sys->lambda[0][i_plane][i_index] * p_dst[i_index]) / ACCURACY +
+ p_vout->p_sys->cstYUV[0][i_plane][i_index];
#else
-
- *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][*(p_out + i_index)];
+ p_dst[i_index] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][p_dst[i_index]];
#endif
+ }
+ }
+ // end blended zone
}
- p_out -= LeftOffset;
- }
-// end blended zone
- }
#endif
- p_in += i_in_pitch;
- p_out += i_out_pitch;
- }
+ p_in += i_in_pitch;
+ p_out += i_out_pitch;
+ }
#ifdef OVERLAP
-// horizontal blend
- if (!p_vout->p_sys->b_attenuate)
+ // horizontal blend
+ if ( p_vout->p_sys->i_row >= 2 )
{
- if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
- // black bar
- {
- int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < height; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
- // black bar
+ // black bar
+ if (( p_vout->p_sys->i_row > 2 ) && (( b_row_first ) || ( b_row_last )))
+ {
+
+ int height = 2 * p_vout->p_sys->i_halfHeight / i_div;
+ if ( b_row_first )
+ {
+ TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / i_div;
+ }
+ else
{
- int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < height; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
+ TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / i_div;
}
- }
- else
- {
- if (p_vout->p_sys->i_row >= 2)
- {
- length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if (p_vout->p_sys->b_has_changed)
- {
- Denom = F2(length);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
+ uint8_t *p_dst = p_out - TopOffset * i_out_pitch;
+ for (i_index = 0; i_index < height; i_index++)
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ p_dst[i_index * i_out_pitch + i_index2] = constantYUV[i_plane];
+ }
+ if( p_vout->p_sys->b_attenuate )
+ {
+ length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if (p_vout->p_sys->b_has_changed)
+ {
+ Denom = F2(length);
+ a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
+ a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
+ a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
- for (i_index = 0; i_index < length; i_index++)
- {
- p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
- }
- }
-// first blended zone
+ for (i_index = 0; i_index < length; i_index++)
+ {
+ p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
+ p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
+ }
+ }
+ // first blended zone
+ if ( !b_row_first )
+ {
+ TopOffset = i_lines;
+ uint8_t *p_dst = p_out - TopOffset * i_out_pitch;
- if (i_row)
- {
- TopOffset = i_lines;
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ for (i_index = 0; i_index < length; i_index++)
+ {
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ {
#ifndef GAMMA
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_plane][i_index] *
- (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
- p_vout->p_sys->cstYUV2[1][i_plane][i_index];
+ p_dst[i_index * i_out_pitch + i_index2] = ( p_vout->p_sys->lambda2[1][i_plane][i_index] *
+ p_dst[i_index * i_out_pitch + i_index2] ) / ACCURACY +
+ p_vout->p_sys->cstYUV2[1][i_plane][i_index];
#else
-
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
+ p_dst[i_index * i_out_pitch + i_index2] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][p_dst[i_index * i_out_pitch + i_index2]];
#endif
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- else if (p_vout->p_sys->i_row > 2)
- // black bar
- {
- TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
-
-// second blended zone
+ }
+ }
+ }
+ // second blended zone
+ if ( !b_row_last )
+ {
+ TopOffset = length;
+ uint8_t *p_dst = p_out - TopOffset * p_outpic->p[i_plane].i_pitch;
- if (i_row + 1 < p_vout->p_sys->i_row)
- {
- TopOffset = length;
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ for (i_index = 0; i_index < length; i_index++)
+ {
+ for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
+ {
#ifndef GAMMA
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
- (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
- p_vout->p_sys->cstYUV2[0][i_plane][i_index];
+ p_dst[i_index * i_out_pitch + i_index2] = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
+ p_dst[i_index * i_out_pitch + i_index2]) / ACCURACY +
+ p_vout->p_sys->cstYUV2[0][i_plane][i_index];
#else
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
-
+ p_dst[i_index * i_out_pitch + i_index2] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][p_dst[i_index * i_out_pitch + i_index2]];
#endif
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- else if (p_vout->p_sys->i_row > 2)
- // black bar
- {
- TopOffset = length - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
-// end blended zone
- }
+ }
+ }
+ }
+ }
}
+ // end blended zone
#endif
-// bug for wall filter : fix by CC
-// pi_left_skip[i_plane] += i_out_pitch;
- pi_left_skip[i_plane] += i_copy_pitch;
+ // bug for wall filter : fix by CC
+ // pi_left_skip[i_plane] += i_out_pitch;
+ pi_left_skip[i_plane] += i_copy_pitch;
}
vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
p_outpic );
vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
p_outpic );
- i_vout++;
}
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
+ {
+ pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
* p_pic->p[i_plane].i_lines
/ p_vout->output.i_height
* p_pic->p[i_plane].i_pitch;
- }
-
+ }
}
#ifdef OVERLAP
- if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
+ if (p_vout->p_sys->b_has_changed)
+ p_vout->p_sys->b_has_changed = false;
#endif
}
int i_index, i_index2;
#endif
- i_vout = 0;
-
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
pi_top_skip[i_plane] = 0;
- }
- for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ for( i_vout = 0, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
{
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
pi_left_skip[i_plane] = 0;
- }
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
{
if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
{
pi_left_skip[i_plane] +=
p_vout->p_sys->pp_vout[ i_vout ].i_width * p_pic->p->i_pixel_pitch;
}
- i_vout++;
continue;
}
msleep( VOUT_OUTMEM_SLEEP );
}
- vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic, p_pic->date );
+ p_outpic->date = p_pic->date;
vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
p_outpic );
int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
#ifdef OVERLAP
- if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
- if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
- if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
+ if (i_col)
+ pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
+ if( p_vout->p_sys->i_row >= 2 )
+ {
+ if( (i_row) && (!i_col))
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
+ if( (p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col) )
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
+ if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
+ }
// i_n : previous inactive pp_vout
int i_n=0;
while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
p_outpic );
vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
p_outpic );
- i_vout++;
}
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
{
- pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
+ pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
* p_pic->p[i_plane].i_lines
/ p_vout->output.i_height
* p_pic->p[i_plane].i_pitch;
int i_index, i_index2;
#endif
-
- i_vout = 0;
-
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
pi_top_skip[i_plane] = 0;
- }
- for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ for( i_vout = 0;, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
{
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
pi_left_skip[i_plane] = 0;
- }
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
{
if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
{
p_vout->p_sys->pp_vout[ i_vout ].i_width
* p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
}
- i_vout++;
continue;
}
msleep( VOUT_OUTMEM_SLEEP );
}
- vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic, p_pic->date );
+ p_outpic->date = p_pic->date;
vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
p_outpic );
int i_in_pitch = p_pic->p[i_plane].i_pitch;
int i_out_pitch = p_outpic->p[i_plane].i_pitch;
int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
+ const int i_div = p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch;
#ifdef OVERLAP
- if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / i_div;
+ if ((p_vout->p_sys->i_row >= 2) && (i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
+ if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
+ if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
+ pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / i_div;
// i_n : previous inactive pp_vout
int i_n=0;
while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
if ((i_col > 1) && i_n)
- pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
+ pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / i_div;
p_in = p_pic->p[i_plane].p_pixels
/* Wall proprities */
p_outpic );
vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
p_outpic );
- i_vout++;
}
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
{
- pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
+ pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
* p_pic->p[i_plane].i_lines
/ p_vout->output.i_height
* p_pic->p[i_plane].i_pitch;
*****************************************************************************/
static void RemoveAllVout( vout_thread_t *p_vout )
{
- while( p_vout->p_sys->i_vout )
+ vout_sys_t *p_sys = p_vout->p_sys;
+
+ for( int i = 0; i < p_vout->p_sys->i_vout; i++ )
{
- --p_vout->p_sys->i_vout;
- if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
- {
- DEL_CALLBACKS(
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
- SendEvents );
- vlc_object_detach(
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
- vlc_object_release(
- p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
- }
+ if( p_sys->pp_vout[i].b_active )
+ {
+ vout_filter_SetupChild( p_vout, p_sys->pp_vout[i].p_vout,
+ MouseEvent, FullscreenEventUp, FullscreenEventDown, true );
+ vout_CloseAndRelease( p_sys->pp_vout[i].p_vout );
+ p_sys->pp_vout[i].p_vout = NULL;
+ }
}
}
/*****************************************************************************
* SendEvents: forward mouse and keyboard events to the parent p_vout
*****************************************************************************/
-static int SendEvents( vlc_object_t *p_this, char const *psz_var,
- vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
+static int MouseEvent( vlc_object_t *p_this, char const *psz_var,
+ vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
+ vout_thread_t *p_vout = p_data;
+ vout_sys_t *p_sys = p_vout->p_sys;
VLC_UNUSED(oldval);
- vout_thread_t *p_vout = (vout_thread_t *)_p_vout;
int i_vout;
- vlc_value_t sentval = newval;
/* Find the video output index */
- for( i_vout = 0; i_vout < p_vout->p_sys->i_vout; i_vout++ )
+ for( i_vout = 0; i_vout < p_sys->i_vout; i_vout++ )
{
- if( p_this == (vlc_object_t *)p_vout->p_sys->pp_vout[ i_vout ].p_vout )
- {
+ if( p_sys->pp_vout[i_vout].b_active &&
+ p_this == VLC_OBJECT(p_sys->pp_vout[i_vout].p_vout) )
break;
- }
- }
-
- if( i_vout == p_vout->p_sys->i_vout )
- {
- return VLC_EGENERIC;
}
+ assert( i_vout < p_vout->p_sys->i_vout );
/* Translate the mouse coordinates */
if( !strcmp( psz_var, "mouse-x" ) )
{
#ifdef OVERLAP
- int i_overlap = ((p_vout->p_sys->i_col > 2) ? 0 : 2 * p_vout->p_sys->i_halfLength);
- sentval.i_int += (p_vout->output.i_width - i_overlap)
+ int i_overlap = ((p_sys->i_col > 2) ? 0 : 2 * p_sys->i_halfLength);
+ newval.i_int += (p_vout->output.i_width - i_overlap)
#else
- sentval.i_int += p_vout->output.i_width
+ newval.i_int += p_vout->output.i_width
#endif
- * (i_vout % p_vout->p_sys->i_col)
- / p_vout->p_sys->i_col;
+ * (i_vout % p_sys->i_col)
+ / p_sys->i_col;
}
else if( !strcmp( psz_var, "mouse-y" ) )
{
#ifdef OVERLAP
- int i_overlap = ((p_vout->p_sys->i_row > 2) ? 0 : 2 * p_vout->p_sys->i_halfHeight);
- sentval.i_int += (p_vout->output.i_height - i_overlap)
+ int i_overlap = ((p_sys->i_row > 2) ? 0 : 2 * p_sys->i_halfHeight);
+ newval.i_int += (p_vout->output.i_height - i_overlap)
#else
- sentval.i_int += p_vout->output.i_height
+ newval.i_int += p_vout->output.i_height
#endif
//bug fix in Wall plug-in
// * (i_vout / p_vout->p_sys->i_row)
- * (i_vout / p_vout->p_sys->i_col)
- / p_vout->p_sys->i_row;
+ * (i_vout / p_sys->i_col)
+ / p_sys->i_row;
}
- var_Set( p_vout, psz_var, sentval );
+ return var_Set( p_vout, psz_var, newval );
+}
- return VLC_SUCCESS;
+/**
+ * Forward fullscreen event to/from the childrens.
+ * FIXME pretty much duplicated from wall.c
+ */
+static bool IsFullscreenActive( vout_thread_t *p_vout )
+{
+ vout_sys_t *p_sys = p_vout->p_sys;
+ for( int i = 0; i < p_sys->i_vout; i++ )
+ {
+ if( p_sys->pp_vout[i].b_active &&
+ var_GetBool( p_sys->pp_vout[i].p_vout, "fullscreen" ) )
+ return true;
+ }
+ return false;
}
+static int FullscreenEventUp( vlc_object_t *p_this, char const *psz_var,
+ vlc_value_t oldval, vlc_value_t newval, void *p_data )
+{
+ vout_thread_t *p_vout = p_data;
+ VLC_UNUSED(oldval); VLC_UNUSED(p_this); VLC_UNUSED(psz_var); VLC_UNUSED(newval);
-/*****************************************************************************
- * SendEventsToChild: forward events to the child/children vout
- *****************************************************************************/
-static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,
- vlc_value_t oldval, vlc_value_t newval, void *p_data )
+ const bool b_fullscreen = IsFullscreenActive( p_vout );
+ if( !var_GetBool( p_vout, "fullscreen" ) != !b_fullscreen )
+ return var_SetBool( p_vout, "fullscreen", b_fullscreen );
+ return VLC_SUCCESS;
+}
+static int FullscreenEventDown( vlc_object_t *p_this, char const *psz_var,
+ vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
- VLC_UNUSED(oldval); VLC_UNUSED(p_data);
- vout_thread_t *p_vout = (vout_thread_t *)p_this;
- int i_row, i_col, i_vout = 0;
+ vout_thread_t *p_vout = (vout_thread_t*)p_this;
+ vout_sys_t *p_sys = p_vout->p_sys;
+ VLC_UNUSED(oldval); VLC_UNUSED(p_data); VLC_UNUSED(psz_var);
- for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
+ const bool b_fullscreen = IsFullscreenActive( p_vout );
+ if( !b_fullscreen != !newval.b_bool )
{
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
+ for( int i = 0; i < p_sys->i_vout; i++ )
{
- var_Set( p_vout->p_sys->pp_vout[ i_vout ].p_vout, psz_var, newval);
- if( !strcmp( psz_var, "fullscreen" ) ) break;
- i_vout++;
+ if( !p_sys->pp_vout[i].b_active )
+ continue;
+
+ vout_thread_t *p_child = p_sys->pp_vout[i].p_vout;
+ if( !var_GetBool( p_child, "fullscreen" ) != !newval.b_bool )
+ {
+ var_SetBool( p_child, "fullscreen", newval.b_bool );
+ if( newval.b_bool )
+ return VLC_SUCCESS;
+ }
}
}
-
return VLC_SUCCESS;
}
+