#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_filter.h>
+#include <vlc_rand.h>
#include "filter_picture.h"
ROWS_TEXT, ROWS_LONGTEXT, false )
add_integer_with_range( CFG_PREFIX "cols", 4, 2, 16, NULL,
COLS_TEXT, COLS_LONGTEXT, false )
- add_bool( CFG_PREFIX "black-slot", false, NULL,
+ add_bool( CFG_PREFIX "black-slot", false,
BLACKSLOT_TEXT, BLACKSLOT_LONGTEXT, false )
set_callbacks( Open, Close )
/* */
vlc_mutex_t lock;
bool b_change;
+ struct
+ {
+ int i_cols;
+ int i_rows;
+ bool b_blackslot;
+ } change;
};
#define SHUFFLE_WIDTH 81
p_sys->pi_order = NULL;
vlc_mutex_init( &p_sys->lock );
- p_sys->i_rows = var_CreateGetIntegerCommand( p_filter, CFG_PREFIX "rows" );
- p_sys->i_cols = var_CreateGetIntegerCommand( p_filter, CFG_PREFIX "cols" );
- p_sys->b_blackslot = var_CreateGetBoolCommand( p_filter, CFG_PREFIX "black-slot" );
+ p_sys->change.i_rows =
+ var_CreateGetIntegerCommand( p_filter, CFG_PREFIX "rows" );
+ p_sys->change.i_cols =
+ var_CreateGetIntegerCommand( p_filter, CFG_PREFIX "cols" );
+ p_sys->change.b_blackslot =
+ var_CreateGetBoolCommand( p_filter, CFG_PREFIX "black-slot" );
p_sys->b_change = true;
var_AddCallback( p_filter, CFG_PREFIX "rows", PuzzleCallback, p_sys );
var_AddCallback( p_filter, CFG_PREFIX "black-slot", PuzzleCallback, p_sys );
p_filter->pf_video_filter = Filter;
- p_filter->pf_mouse = Mouse;
+ p_filter->pf_video_mouse = Mouse;
return VLC_SUCCESS;
}
vlc_mutex_lock( &p_sys->lock );
if( p_sys->b_change )
{
+ p_sys->i_rows = p_sys->change.i_rows;
+ p_sys->i_cols = p_sys->change.i_cols;
+ p_sys->b_blackslot = p_sys->change.b_blackslot;
p_sys->b_change = false;
+
Shuffle( p_sys );
}
vlc_mutex_unlock( &p_sys->lock );
for( int i_plane = 0; i_plane < p_outpic->i_planes; i_plane++ )
{
const plane_t *p_in = &p_pic->p[i_plane];
- const int i_pitch = p_in->i_pitch;
plane_t *p_out = &p_outpic->p[i_plane];
for( int i = 0; i < i_cols * i_rows; i++ )
{
- int i_col = i % i_cols;
- int i_row = i / i_cols;
- int i_ocol = p_sys->pi_order[i] % i_cols;
- int i_orow = p_sys->pi_order[i] / i_cols;
- int i_last_row = i_row + 1;
- i_orow *= p_in->i_lines / i_rows;
- i_row *= p_in->i_lines / i_rows;
- i_last_row *= p_in->i_lines / i_rows;
+ int i_piece_height = p_out->i_visible_lines / i_rows;
+ int i_piece_width = p_out->i_visible_pitch / i_cols;
+
+ int i_col = (i % i_cols) * i_piece_width;
+ int i_row = (i / i_cols) * i_piece_height;
+ int i_last_row = i_row + i_piece_height;
+
+ int i_ocol = (p_sys->pi_order[i] % i_cols) * i_piece_width;
+ int i_orow = (p_sys->pi_order[i] / i_cols) * i_piece_height;
if( p_sys->b_blackslot && !p_sys->b_finished && i == p_sys->i_selected )
{
uint8_t color = ( i_plane == Y_PLANE ? 0x0 : 0x80 );
- for( ; i_row < i_last_row; i_row++, i_orow++ )
+ for( int r = i_row; r < i_last_row; r++ )
{
- memset( p_out->p_pixels + i_row * i_pitch + i_col * i_pitch / i_cols,
- color, i_pitch / i_cols );
+ memset( p_out->p_pixels + r * p_out->i_pitch + i_col,
+ color, i_piece_width );
}
}
else
{
- for( ; i_row < i_last_row; i_row++, i_orow++ )
+ for( int r = i_row, or = i_orow; r < i_last_row; r++, or++ )
{
- memcpy( p_out->p_pixels + i_row * i_pitch + i_col * i_pitch / i_cols,
- p_in->p_pixels + i_orow * i_pitch + i_ocol * i_pitch / i_cols,
- i_pitch / i_cols );
+ memcpy( p_out->p_pixels + r * p_out->i_pitch + i_col,
+ p_in->p_pixels + or * p_in->i_pitch + i_ocol,
+ i_piece_width );
}
}
- }
- }
-
- /* Draw the borders of the selected slot */
- if( p_sys->i_selected != -1 && !p_sys->b_blackslot )
- {
- const plane_t *p_in = &p_pic->p[Y_PLANE];
- const int i_pitch = p_in->i_pitch;
- plane_t *p_out = &p_outpic->p[Y_PLANE];
- int i_col = p_sys->i_selected % i_cols;
- int i_row = p_sys->i_selected / i_cols;
- int i_last_row = i_row + 1;
- i_row *= p_in->i_lines / i_rows;
- i_last_row *= p_in->i_lines / i_rows;
- memset( p_out->p_pixels + i_row * i_pitch + i_col * i_pitch / i_cols,
- 0xff, i_pitch / i_cols );
- for( ; i_row < i_last_row; i_row++ )
- {
- p_out->p_pixels[ i_row * i_pitch
- + i_col * i_pitch / i_cols ] = 0xff;
- p_out->p_pixels[ i_row * i_pitch
- + (i_col+1) * i_pitch / i_cols - 1 ] = 0xff;
+ /* Draw the borders of the selected slot */
+ if( i_plane == 0 && !p_sys->b_blackslot && p_sys->i_selected == i )
+ {
+ memset( p_out->p_pixels + i_row * p_out->i_pitch + i_col,
+ 0xff, i_piece_width );
+ for( int r = i_row; r < i_last_row; r++ )
+ {
+ p_out->p_pixels[r * p_out->i_pitch + i_col + 0 + 0 ] = 0xff;
+ p_out->p_pixels[r * p_out->i_pitch + i_col + i_piece_width - 1 ] = 0xff;
+ }
+ memset( p_out->p_pixels + (i_last_row - 1) * p_out->i_pitch + i_col,
+ 0xff, i_piece_width );
+ }
}
- i_row--;
- memset( p_out->p_pixels + i_row * i_pitch + i_col * i_pitch / i_cols,
- 0xff, i_pitch / i_cols );
}
/* Draw the 'Shuffle' button if the puzzle is finished */
vlc_mutex_lock( &p_sys->lock );
if( !strcmp( psz_var, CFG_PREFIX "rows" ) )
{
- p_sys->i_rows = __MAX( 1, newval.i_int );
+ p_sys->change.i_rows = __MAX( 1, newval.i_int );
}
else if( !strcmp( psz_var, CFG_PREFIX "cols" ) )
{
- p_sys->i_cols = __MAX( 1, newval.i_int );
+ p_sys->change.i_cols = __MAX( 1, newval.i_int );
}
else if( !strcmp( psz_var, CFG_PREFIX "black-slot" ) )
{
- p_sys->b_blackslot = newval.b_bool;
+ p_sys->change.b_blackslot = newval.b_bool;
}
p_sys->b_change = true;
vlc_mutex_unlock( &p_sys->lock );
{
const int i_count = p_sys->i_cols * p_sys->i_rows;
- if( p_sys->b_blackslot )
+ if( !p_sys->b_blackslot )
return true;
int d = 0;
static void Shuffle( filter_sys_t *p_sys )
{
- const int i_count = p_sys->i_cols * p_sys->i_rows;
+ const unsigned i_count = p_sys->i_cols * p_sys->i_rows;
free( p_sys->pi_order );
p_sys->pi_order = calloc( i_count, sizeof(*p_sys->pi_order) );
do
{
- for( int i = 0; i < i_count; i++ )
+ for( unsigned i = 0; i < i_count; i++ )
p_sys->pi_order[i] = -1;
- for( int c = 0; c < i_count; )
+ for( unsigned c = 0; c < i_count; )
{
- int i = rand() % i_count;
+ unsigned i = ((unsigned)vlc_mrand48()) % i_count;
if( p_sys->pi_order[i] == -1 )
p_sys->pi_order[i] = c++;
}
p_sys->b_finished = IsFinished( p_sys );
- } while( p_sys->b_finished || IsValid( p_sys ) );
+ } while( p_sys->b_finished || !IsValid( p_sys ) );
if( p_sys->b_blackslot )
{
- for( int i = 0; i < i_count; i++ )
+ for( unsigned i = 0; i < i_count; i++ )
{
- if( p_sys->pi_order[i] == i_count - 1 )
+ if( p_sys->pi_order[i] == (int)i_count - 1 )
{
p_sys->i_selected = i;
break;
p_sys->i_selected = -1;
}
}
-