#include <vlc_common.h>
#include <vlc_plugin.h>
-#include "vlc_filter.h"
+#include <vlc_filter.h>
#include "filter_picture.h"
/*****************************************************************************
break;
default:
- msg_Err( p_filter, "Unsupported input chroma (%4s)",
+ msg_Err( p_filter, "Unsupported input chroma (%4.4s)",
(char*)&(p_filter->fmt_in.video.i_chroma) );
return VLC_EGENERIC;
}
var_AddCallback( p_filter, FILTER_PREFIX "deciangle",
PreciseRotateCallback, p_sys );
-
return VLC_SUCCESS;
}
{
picture_t *p_outpic;
filter_sys_t *p_sys = p_filter->p_sys;
- int i_sin, i_cos;
if( !p_pic ) return NULL;
}
vlc_spin_lock( &p_sys->lock );
- i_sin = p_sys->i_sin;
- i_cos = p_sys->i_cos;
+ const int i_sin = p_sys->i_sin;
+ const int i_cos = p_sys->i_cos;
vlc_spin_unlock( &p_sys->lock );
for( int i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
{
- const int i_visible_lines = p_pic->p[i_plane].i_visible_lines;
- const int i_visible_pitch = p_pic->p[i_plane].i_visible_pitch;
- const int i_pitch = p_pic->p[i_plane].i_pitch;
- const int i_hidden_pitch = i_pitch - i_visible_pitch;
+ plane_t *p_srcp = &p_pic->p[i_plane];
+ plane_t *p_dstp = &p_outpic->p[i_plane];
- const int i_aspect = ( i_visible_lines * p_pic->p[Y_PLANE].i_visible_pitch ) / ( p_pic->p[Y_PLANE].i_visible_lines * i_visible_pitch );
+ const int i_visible_lines = p_srcp->i_visible_lines;
+ const int i_visible_pitch = p_srcp->i_visible_pitch;
+
+ const int i_aspect = __MAX( 1, ( i_visible_lines * p_pic->p[Y_PLANE].i_visible_pitch ) / ( p_pic->p[Y_PLANE].i_visible_lines * i_visible_pitch ));
/* = 2 for U and V planes in YUV 4:2:2, = 1 otherwise */
const int i_line_center = i_visible_lines>>1;
const int i_col_center = i_visible_pitch>>1;
- const uint8_t *p_in = p_pic->p[i_plane].p_pixels;
- uint8_t *p_out = p_outpic->p[i_plane].p_pixels;
- uint8_t *p_outendline = p_out + i_visible_pitch;
- const uint8_t *p_outend = p_out + i_visible_lines * i_pitch;
-
const uint8_t black_pixel = ( i_plane == Y_PLANE ) ? 0x00 : 0x80;
const int i_line_next = i_cos / i_aspect -i_sin*i_visible_pitch;
- i_sin * i_col_center + (1<<11) );
int i_col_orig0 = i_sin * i_line_center / i_aspect
- i_cos * i_col_center + (1<<11);
- for( ; p_outendline < p_outend;
- p_out += i_hidden_pitch, p_outendline += i_pitch,
- i_line_orig0 += i_line_next, i_col_orig0 += i_col_next )
+ for( int y = 0; y < i_visible_lines; y++)
{
- for( ; p_out < p_outendline;
- p_out++, i_line_orig0 += i_sin, i_col_orig0 += i_cos )
+ uint8_t *p_out = &p_dstp->p_pixels[y * p_dstp->i_pitch];
+
+ for( int x = 0; x < i_visible_pitch; x++, p_out++ )
{
const int i_line_orig = (i_line_orig0>>12)*i_aspect + i_line_center;
const int i_col_orig = (i_col_orig0>>12) + i_col_center;
- const uint8_t* p_orig_offset = p_in + i_line_orig * i_pitch
- + i_col_orig;
+ const uint8_t *p_orig_offset = &p_srcp->p_pixels[i_line_orig * p_srcp->i_pitch + i_col_orig];
const uint8_t i_line_percent = (i_line_orig0>>4) & 255;
const uint8_t i_col_percent = (i_col_orig0 >>4) & 255;
&& ( i_line_orig >= 0 ) )
i_colpix = *p_orig_offset;
- p_orig_offset+=i_pitch;
+ p_orig_offset += p_srcp->i_pitch;
if( ( i_line_orig < i_visible_lines - 1)
&& ( i_col_orig < i_visible_pitch - 1) )
i_nexpix = *p_orig_offset;
{
*p_out = black_pixel;
}
+
+ i_line_orig0 += i_sin;
+ i_col_orig0 += i_cos;
}
+
+ i_line_orig0 += i_line_next;
+ i_col_orig0 += i_col_next;
}
}
{
picture_t *p_outpic;
filter_sys_t *p_sys = p_filter->p_sys;
- const int i_sin = p_sys->i_sin, i_cos = p_sys->i_cos;
if( !p_pic ) return NULL;
if( GetPackedYuvOffsets( p_pic->format.i_chroma, &i_y_offset,
&i_u_offset, &i_v_offset ) != VLC_SUCCESS )
{
- msg_Warn( p_filter, "Unsupported input chroma (%4s)",
+ msg_Warn( p_filter, "Unsupported input chroma (%4.4s)",
(char*)&(p_pic->format.i_chroma) );
picture_Release( p_pic );
return NULL;
return NULL;
}
+ const int i_visible_pitch = p_pic->p->i_visible_pitch>>1; /* In fact it's i_visible_pixels */
+ const int i_visible_lines = p_pic->p->i_visible_lines;
+
const uint8_t *p_in = p_pic->p->p_pixels+i_y_offset;
const uint8_t *p_in_u = p_pic->p->p_pixels+i_u_offset;
const uint8_t *p_in_v = p_pic->p->p_pixels+i_v_offset;
-
- const int i_pitch = p_pic->p->i_pitch;
- const int i_visible_pitch = p_pic->p->i_visible_pitch>>1; /* In fact it's i_visible_pixels */
- const int i_visible_lines = p_pic->p->i_visible_lines;
+ const int i_in_pitch = p_pic->p->i_pitch;
uint8_t *p_out = p_outpic->p->p_pixels+i_y_offset;
uint8_t *p_out_u = p_outpic->p->p_pixels+i_u_offset;
uint8_t *p_out_v = p_outpic->p->p_pixels+i_v_offset;
+ const int i_out_pitch = p_outpic->p->i_pitch;
const int i_line_center = i_visible_lines>>1;
const int i_col_center = i_visible_pitch>>1;
+ vlc_spin_lock( &p_sys->lock );
+ const int i_sin = p_sys->i_sin;
+ const int i_cos = p_sys->i_cos;
+ vlc_spin_unlock( &p_sys->lock );
+
int i_col, i_line;
for( i_line = 0; i_line < i_visible_lines; i_line++ )
{
if( 0 <= i_col_orig && i_col_orig < i_visible_pitch
&& 0 <= i_line_orig && i_line_orig < i_visible_lines )
{
- p_out[i_line*i_pitch+2*i_col] = p_in[i_line_orig*i_pitch+2*i_col_orig];
+ p_out[i_line*i_out_pitch+2*i_col] = p_in[i_line_orig*i_in_pitch+2*i_col_orig];
i_col_orig /= 2;
- p_out_u[i_line*i_pitch+2*i_col] = p_in_u[i_line_orig*i_pitch+4*i_col_orig];
- p_out_v[i_line*i_pitch+2*i_col] = p_in_v[i_line_orig*i_pitch+4*i_col_orig];
+ p_out_u[i_line*i_out_pitch+2*i_col] = p_in_u[i_line_orig*i_in_pitch+4*i_col_orig];
+ p_out_v[i_line*i_out_pitch+2*i_col] = p_in_v[i_line_orig*i_in_pitch+4*i_col_orig];
}
else
{
- p_out[i_line*i_pitch+2*i_col] = 0x00;
- p_out_u[i_line*i_pitch+2*i_col] = 0x80;
- p_out_v[i_line*i_pitch+2*i_col] = 0x80;
+ p_out[i_line*i_out_pitch+2*i_col] = 0x00;
+ p_out_u[i_line*i_out_pitch+2*i_col] = 0x80;
+ p_out_v[i_line*i_out_pitch+2*i_col] = 0x80;
}
/* Handle "2nd Y" */
if( 0 <= i_col_orig && i_col_orig < i_visible_pitch
&& 0 <= i_line_orig && i_line_orig < i_visible_lines )
{
- p_out[i_line*i_pitch+2*i_col] = p_in[i_line_orig*i_pitch+2*i_col_orig];
+ p_out[i_line*i_out_pitch+2*i_col] = p_in[i_line_orig*i_in_pitch+2*i_col_orig];
}
else
{
- p_out[i_line*i_pitch+2*i_col] = 0x00;
+ p_out[i_line*i_out_pitch+2*i_col] = 0x00;
}
}
}