uint8_t *p_in = p_pic->p[i_index].p_pixels;
uint8_t *p_out = p_outpic->p[i_index].p_pixels;
- uint8_t *p_out_end = p_out + p_outpic->p[i_index].i_lines
- * p_outpic->p[i_index].i_pitch;
+ uint8_t *p_out_end = p_out +
+ p_outpic->p[i_index].i_visible_lines *
+ p_outpic->p[i_index].i_pitch;
for( ; p_out < p_out_end ; )
{
p_out_end -= p_outpic->p[i_index].i_pitch
- p_outpic->p[i_index].i_visible_pitch;
- p_line_end = p_in + p_pic->p[i_index].i_lines * i_pitch;
+ p_line_end = p_in + p_pic->p[i_index].i_visible_lines *
+ i_pitch;
for( ; p_in < p_line_end ; )
{
for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
{
uint8_t *p_in = p_pic->p[i_index].p_pixels;
- uint8_t *p_in_end = p_in + p_pic->p[i_index].i_lines
+ uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
* p_pic->p[i_index].i_pitch;
uint8_t *p_out = p_outpic->p[i_index].p_pixels;
uint8_t *p_in = p_pic->p[i_index].p_pixels;
uint8_t *p_out = p_outpic->p[i_index].p_pixels;
- uint8_t *p_out_end = p_out + p_outpic->p[i_index].i_lines
- * p_outpic->p[i_index].i_pitch;
+ uint8_t *p_out_end = p_out +
+ p_outpic->p[i_index].i_visible_lines *
+ p_outpic->p[i_index].i_pitch;
for( ; p_out < p_out_end ; )
{
uint8_t *p_in_end;
- p_in_end = p_in + p_pic->p[i_index].i_lines * i_pitch;
+ p_in_end = p_in + p_pic->p[i_index].i_visible_lines *
+ i_pitch;
for( ; p_in < p_in_end ; )
{
for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
{
uint8_t *p_in = p_pic->p[i_index].p_pixels;
- uint8_t *p_in_end = p_in + p_pic->p[i_index].i_lines
+ uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
* p_pic->p[i_index].i_pitch;
uint8_t *p_out = p_outpic->p[i_index].p_pixels;
for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
{
uint8_t *p_in = p_pic->p[i_index].p_pixels;
- uint8_t *p_in_end = p_in + p_pic->p[i_index].i_lines
+ uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
* p_pic->p[i_index].i_pitch;
uint8_t *p_out = p_outpic->p[i_index].p_pixels;