]> git.sesse.net Git - vlc/blobdiff - modules/video_filter/transform.c
* ALL: use i_visible_lines in plane_t.
[vlc] / modules / video_filter / transform.c
index eee0367c8bbe8b90adbcd685e7fcdae596aa4a52..0e1ec782e03b757582563d2a5712159ff2a56fdf 100644 (file)
@@ -1,8 +1,8 @@
 /*****************************************************************************
- * transform.c : transform image plugin for vlc
+ * transform.c : transform image module for vlc
  *****************************************************************************
- * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
- * $Id: transform.c,v 1.15 2003/11/05 00:39:17 gbazin Exp $
+ * Copyright (C) 2000-2004 VideoLAN
+ * $Id$
  *
  * Authors: Samuel Hocevar <sam@zoy.org>
  *
@@ -58,16 +58,18 @@ static int  SendEvents( vlc_object_t *, char const *,
 #define TYPE_LONGTEXT N_("One of '90', '180', '270', 'hflip' and 'vflip'")
 
 static char *type_list[] = { "90", "180", "270", "hflip", "vflip" };
-static char *type_list_text[] = { N_("Rotate by 90°"), N_("Rotate by 1800"),
-  N_("Rotate by 270°"), N_("Flip horizontally"), N_("Flip vertically") };
+static char *type_list_text[] = { N_("Rotate by 90 degrees"),
+  N_("Rotate by 180 degrees"), N_("Rotate by 270 degrees"),
+  N_("Flip horizontally"), N_("Flip vertically") };
 
 vlc_module_begin();
-    add_category_hint( N_("Miscellaneous"), NULL, VLC_FALSE );
+    set_description( _("Video transformation filter") );
+    set_capability( "video filter", 0 );
+
     add_string( "transform-type", "90", NULL,
                           TYPE_TEXT, TYPE_LONGTEXT, VLC_FALSE);
         change_string_list( type_list, type_list_text, 0);
-    set_description( _("video transformation filter") );
-    set_capability( "video filter", 0 );
+
     add_shortcut( "transform" );
     set_callbacks( Create, Destroy );
 vlc_module_end();
@@ -85,6 +87,14 @@ struct vout_sys_t
     vout_thread_t *p_vout;
 };
 
+/*****************************************************************************
+ * Control: control facility for the vout (forwards to child vout)
+ *****************************************************************************/
+static int Control( vout_thread_t *p_vout, int i_query, va_list args )
+{
+    return vout_vaControl( p_vout->p_sys->p_vout, i_query, args );
+}
+
 /*****************************************************************************
  * Create: allocates Transform video thread output method
  *****************************************************************************
@@ -108,6 +118,7 @@ static int Create( vlc_object_t *p_this )
     p_vout->pf_manage = NULL;
     p_vout->pf_render = Render;
     p_vout->pf_display = NULL;
+    p_vout->pf_control = Control;
 
     /* Look what method was requested */
     psz_method = config_GetPsz( p_vout, "transform-type" );
@@ -234,9 +245,12 @@ static void Destroy( vlc_object_t *p_this )
 {
     vout_thread_t *p_vout = (vout_thread_t *)p_this;
 
-    DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents );
-    vlc_object_detach( p_vout->p_sys->p_vout );
-    vout_Destroy( p_vout->p_sys->p_vout );
+    if( p_vout->p_sys->p_vout )
+    {
+        DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents );
+        vlc_object_detach( p_vout->p_sys->p_vout );
+        vout_Destroy( p_vout->p_sys->p_vout );
+    }
 
     DEL_PARENT_CALLBACKS( SendEventsToChild );
 
@@ -279,8 +293,9 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
                 uint8_t *p_in = p_pic->p[i_index].p_pixels;
 
                 uint8_t *p_out = p_outpic->p[i_index].p_pixels;
-                uint8_t *p_out_end = p_out + p_outpic->p[i_index].i_lines
-                                              * p_outpic->p[i_index].i_pitch;
+                uint8_t *p_out_end = p_out +
+                    p_outpic->p[i_index].i_visible_lines *
+                    p_outpic->p[i_index].i_pitch;
 
                 for( ; p_out < p_out_end ; )
                 {
@@ -288,7 +303,8 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
 
                     p_out_end -= p_outpic->p[i_index].i_pitch
                                   - p_outpic->p[i_index].i_visible_pitch;
-                    p_line_end = p_in + p_pic->p[i_index].i_lines * i_pitch;
+                    p_line_end = p_in + p_pic->p[i_index].i_visible_lines *
+                        i_pitch;
 
                     for( ; p_in < p_line_end ; )
                     {
@@ -305,7 +321,7 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
             for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
             {
                 uint8_t *p_in = p_pic->p[i_index].p_pixels;
-                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_lines
+                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                             * p_pic->p[i_index].i_pitch;
 
                 uint8_t *p_out = p_outpic->p[i_index].p_pixels;
@@ -336,14 +352,16 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
                 uint8_t *p_in = p_pic->p[i_index].p_pixels;
 
                 uint8_t *p_out = p_outpic->p[i_index].p_pixels;
-                uint8_t *p_out_end = p_out + p_outpic->p[i_index].i_lines
-                                              * p_outpic->p[i_index].i_pitch;
+                uint8_t *p_out_end = p_out +
+                    p_outpic->p[i_index].i_visible_lines *
+                    p_outpic->p[i_index].i_pitch;
 
                 for( ; p_out < p_out_end ; )
                 {
                     uint8_t *p_in_end;
 
-                    p_in_end = p_in + p_pic->p[i_index].i_lines * i_pitch;
+                    p_in_end = p_in + p_pic->p[i_index].i_visible_lines *
+                        i_pitch;
 
                     for( ; p_in < p_in_end ; )
                     {
@@ -362,7 +380,7 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
             for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
             {
                 uint8_t *p_in = p_pic->p[i_index].p_pixels;
-                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_lines
+                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                             * p_pic->p[i_index].i_pitch;
 
                 uint8_t *p_out = p_outpic->p[i_index].p_pixels;
@@ -381,7 +399,7 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
             for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
             {
                 uint8_t *p_in = p_pic->p[i_index].p_pixels;
-                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_lines
+                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                             * p_pic->p[i_index].i_pitch;
 
                 uint8_t *p_out = p_outpic->p[i_index].p_pixels;