SOURCES_vmem = vmem.c
SOURCES_yuv = yuv.c
SOURCES_vout_macosx = macosx.m opengl.h opengl.c
+SOURCES_vout_coregraphicslayer = coregraphicslayer.m
SOURCES_vout_ios2 = ios2.m opengl.h opengl.c
SOURCES_android_surface = androidsurface.c
libegl_plugin_la_CFLAGS = $(AM_CFLAGS) $(EGL_CFLAGS)
libegl_plugin_la_LIBADD = $(AM_LIBADD) $(EGL_LIBS)
if !HAVE_WIN32
+if !HAVE_DARWIN
libegl_plugin_la_LIBADD += $(X_LIBS) $(X_PRE_LIBS) -lX11
+endif
else
libegl_plugin_la_DEPENDENCIES = libegl_plugin.rc.o
endif