int i_width;
int i_height;
- byte_t* p_pixels;
+ uint8_t* p_pixels;
};
/*****************************************************************************
{
vout_sys_t *p_sys = p_vout->p_sys;
IDirectFBSurface *p_primary = (IDirectFBSurface *) p_vout->p_sys->p_primary;
- byte_t* p_pixels = NULL;
+ uint8_t* p_pixels = NULL;
picture_t *p_pic = NULL;
int i_rlength, i_glength, i_blength;
int i_roffset, i_goffset, i_boffset;
/* allocate p_pixels */
i_size = i_line_pitch * p_sys->i_height;
- p_sys->p_pixels = malloc( sizeof(byte_t) * i_size );
+ p_sys->p_pixels = malloc( i_size );
if( p_sys->p_pixels == NULL )
{
p_primary->Unlock(p_primary);
{
vout_sys_t *p_sys = p_vout->p_sys;
IDirectFBSurface *p_primary = (IDirectFBSurface *) p_sys->p_primary;
- byte_t* p_pixels = NULL;
+ uint8_t* p_pixels = NULL;
int i_size;
int i_line_pitch;