#define TRIPLEBUF_TEXT N_("Use triple buffering for overlays")
#define TRIPLEBUF_LONGTEXT N_( \
- "Try to use triple bufferring when using YUV overlays. That results in " \
+ "Try to use triple buffering when using YUV overlays. That results in " \
"much better video quality (no flickering)." )
#define DEVICE_TEXT N_("Name of desired display device")
-#define DEVICE_LONGTEXT N_("In a multimonitor configuration, you can specify "\
- "the Windows device name of the display that you want the video window " \
- "to open on. For example, \"\\\\.\\DISPLAY1\" or \"\\\\.\\DISPLAY2\"." )
+#define DEVICE_LONGTEXT N_("In a multiple monitor configuration, you can " \
+ "specify the Windows device name of the display that you want the video " \
+ "window to open on. For example, \"\\\\.\\DISPLAY1\" or " \
+ "\"\\\\.\\DISPLAY2\"." )
static char *ppsz_dev[] = { "" };
static char *ppsz_dev_text[] = { N_("Default") };