/*****************************************************************************
* events.c: Windows DirectX video output events handler
*****************************************************************************
- * Copyright (C) 2001 VideoLAN
- * $Id: events.c,v 1.15 2003/05/17 14:36:19 gbazin Exp $
+ * Copyright (C) 2001-2004 the VideoLAN team
+ * $Id$
*
- * Authors: Gildas Bazin <gbazin@netcourrier.com>
+ * Authors: Gildas Bazin <gbazin@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*****************************************************************************/
#include <errno.h> /* ENOMEM */
#include <stdlib.h> /* free() */
+#include <ctype.h> /* tolower() */
#include <string.h> /* strerror() */
+#ifndef _WIN32_WINNT
+# define _WIN32_WINNT 0x0400
+#endif
+
#include <vlc/vlc.h>
#include <vlc/intf.h>
#include <vlc/input.h>
#include <ddraw.h>
+#include "vlc_keys.h"
#include "vout.h"
/*****************************************************************************
*****************************************************************************/
static int DirectXCreateWindow( vout_thread_t *p_vout );
static void DirectXCloseWindow ( vout_thread_t *p_vout );
-static long FAR PASCAL DirectXEventProc ( HWND hwnd, UINT message,
- WPARAM wParam, LPARAM lParam );
+static long FAR PASCAL DirectXEventProc( HWND, UINT, WPARAM, LPARAM );
+
+static int Control( vout_thread_t *p_vout, int i_query, va_list args );
+
+static void DirectXPopupMenu( event_thread_t *p_event, vlc_bool_t b_open )
+{
+ playlist_t *p_playlist =
+ vlc_object_find( p_event, VLC_OBJECT_PLAYLIST, FIND_ANYWHERE );
+ if( p_playlist != NULL )
+ {
+ vlc_value_t val;
+ val.b_bool = b_open;
+ var_Set( p_playlist, "intf-popupmenu", val );
+ vlc_object_release( p_playlist );
+ }
+}
+
+static int DirectXConvertKey( int i_key );
/*****************************************************************************
* DirectXEventThread: Create video window & handle its messages
* The main goal of this thread is to isolate the Win32 PeekMessage function
* because this one can block for a long time.
*****************************************************************************/
-void DirectXEventThread( event_thread_t *p_event )
+void E_(DirectXEventThread)( event_thread_t *p_event )
{
MSG msg;
- POINT old_mouse_pos = {0,0};
+ POINT old_mouse_pos = {0,0}, mouse_pos;
vlc_value_t val;
int i_width, i_height, i_x, i_y;
+ HMODULE hkernel32;
/* Initialisation */
+ p_event->p_vout->pf_control = Control;
/* Create a window for the video */
/* Creating a window under Windows also initializes the thread's event
p_event->b_dead = VLC_TRUE;
}
- /* signal the creation of the window */
+ /* Signal the creation of the window */
vlc_thread_ready( p_event );
+ /* Set power management stuff */
+ if( (hkernel32 = GetModuleHandle( _T("KERNEL32") ) ) )
+ {
+ ULONG (WINAPI* OurSetThreadExecutionState)( ULONG );
+
+ OurSetThreadExecutionState = (ULONG (WINAPI*)( ULONG ))
+ GetProcAddress( hkernel32, _T("SetThreadExecutionState") );
+
+ if( OurSetThreadExecutionState )
+ /* Prevent monitor from powering off */
+ OurSetThreadExecutionState( ES_DISPLAY_REQUIRED | ES_CONTINUOUS );
+ else
+ msg_Dbg( p_event, "no support for SetThreadExecutionState()" );
+ }
+
/* Main loop */
/* GetMessage will sleep if there's no message in the queue */
- while( !p_event->b_die
- && GetMessage( &msg, p_event->p_vout->p_sys->hwnd, 0, 0 ) )
+ while( !p_event->b_die && GetMessage( &msg, 0, 0, 0 ) )
{
/* Check if we are asked to exit */
if( p_event->b_die )
switch( msg.message )
{
- case WM_NCMOUSEMOVE:
case WM_MOUSEMOVE:
vout_PlacePicture( p_event->p_vout,
p_event->p_vout->p_sys->i_window_width,
p_event->p_vout->p_sys->i_window_height,
&i_x, &i_y, &i_width, &i_height );
- val.i_int = ( GET_X_LPARAM(msg.lParam) - i_x )
- * p_event->p_vout->render.i_width / i_width;
- var_Set( p_event->p_vout, "mouse-x", val );
- val.i_int = ( GET_Y_LPARAM(msg.lParam) - i_y )
- * p_event->p_vout->render.i_height / i_height;
- var_Set( p_event->p_vout, "mouse-y", val );
+ if( msg.hwnd == p_event->p_vout->p_sys->hvideownd )
+ {
+ /* Child window */
+ i_x = i_y = 0;
+ }
- val.b_bool = VLC_TRUE;
- var_Set( p_event->p_vout, "mouse-moved", val );
+ if( i_width && i_height )
+ {
+ val.i_int = ( GET_X_LPARAM(msg.lParam) - i_x ) *
+ p_event->p_vout->fmt_in.i_visible_width / i_width +
+ p_event->p_vout->fmt_in.i_x_offset;
+ var_Set( p_event->p_vout, "mouse-x", val );
+ val.i_int = ( GET_Y_LPARAM(msg.lParam) - i_y ) *
+ p_event->p_vout->fmt_in.i_visible_height / i_height +
+ p_event->p_vout->fmt_in.i_y_offset;
+ var_Set( p_event->p_vout, "mouse-y", val );
+
+ val.b_bool = VLC_TRUE;
+ var_Set( p_event->p_vout, "mouse-moved", val );
+ }
- if( (abs(GET_X_LPARAM(msg.lParam) - old_mouse_pos.x) > 2 ||
- (abs(GET_Y_LPARAM(msg.lParam) - old_mouse_pos.y)) > 2 ) )
+ case WM_NCMOUSEMOVE:
+ GetCursorPos( &mouse_pos );
+ if( (abs(mouse_pos.x - old_mouse_pos.x) > 2 ||
+ (abs(mouse_pos.y - old_mouse_pos.y)) > 2 ) )
{
GetCursorPos( &old_mouse_pos );
p_event->p_vout->p_sys->i_lastmoved = mdate();
break;
case WM_VLC_HIDE_MOUSE:
+ if( p_event->p_vout->p_sys->b_cursor_hidden ) break;
+ p_event->p_vout->p_sys->b_cursor_hidden = VLC_TRUE;
GetCursorPos( &old_mouse_pos );
ShowCursor( FALSE );
break;
+ case WM_VLC_SHOW_MOUSE:
+ if( !p_event->p_vout->p_sys->b_cursor_hidden ) break;
+ p_event->p_vout->p_sys->b_cursor_hidden = VLC_FALSE;
+ GetCursorPos( &old_mouse_pos );
+ ShowCursor( TRUE );
+ break;
+
case WM_LBUTTONDOWN:
var_Get( p_event->p_vout, "mouse-button-down", &val );
val.i_int |= 1;
var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, VLC_FALSE );
break;
case WM_LBUTTONUP:
var_Get( p_event->p_vout, "mouse-button-down", &val );
val.i_int |= 2;
var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, VLC_FALSE );
break;
case WM_MBUTTONUP:
var_Get( p_event->p_vout, "mouse-button-down", &val );
val.i_int |= 4;
var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, VLC_FALSE );
break;
case WM_RBUTTONUP:
var_Get( p_event->p_vout, "mouse-button-down", &val );
val.i_int &= ~4;
var_Set( p_event->p_vout, "mouse-button-down", val );
+ DirectXPopupMenu( p_event, VLC_TRUE );
+ break;
+
+ case WM_KEYDOWN:
+ case WM_SYSKEYDOWN:
+ /* The key events are first processed here and not translated
+ * into WM_CHAR events because we need to know the status of the
+ * modifier keys. */
+ val.i_int = DirectXConvertKey( msg.wParam );
+ if( !val.i_int )
{
- intf_thread_t *p_intf;
- p_intf = vlc_object_find( p_event, VLC_OBJECT_INTF,
- FIND_ANYWHERE );
- if( p_intf )
+ /* This appears to be a "normal" (ascii) key */
+ val.i_int = tolower( MapVirtualKey( msg.wParam, 2 ) );
+ }
+
+ if( val.i_int )
+ {
+ if( GetKeyState(VK_CONTROL) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_CTRL;
+ }
+ if( GetKeyState(VK_SHIFT) & 0x8000 )
+ {
+ val.i_int |= KEY_MODIFIER_SHIFT;
+ }
+ if( GetKeyState(VK_MENU) & 0x8000 )
{
- p_intf->b_menu_change = 1;
- vlc_object_release( p_intf );
+ val.i_int |= KEY_MODIFIER_ALT;
}
+
+ var_Set( p_event->p_vlc, "key-pressed", val );
}
break;
- case WM_KEYDOWN:
- /* the key events are first processed here. The next
- * message processed by this main message loop will be the
- * char translation of the key event */
- msg_Dbg( p_event, "WM_KEYDOWN" );
- switch( msg.wParam )
+ case WM_MOUSEWHEEL:
+ if( GET_WHEEL_DELTA_WPARAM( msg.wParam ) > 0 )
{
- case VK_ESCAPE:
- if( p_event->p_vout->b_fullscreen )
+ val.i_int = KEY_MOUSEWHEELUP;
+ }
+ else
+ {
+ val.i_int = KEY_MOUSEWHEELDOWN;
+ }
+ if( val.i_int )
+ {
+ if( GetKeyState(VK_CONTROL) & 0x8000 )
{
- p_event->p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
+ val.i_int |= KEY_MODIFIER_CTRL;
}
- else
+ if( GetKeyState(VK_SHIFT) & 0x8000 )
{
- /* exit application */
- p_event->p_vout->p_vlc->b_die = VLC_TRUE;
+ val.i_int |= KEY_MODIFIER_SHIFT;
}
- break;
-
- case VK_MENU:
+ if( GetKeyState(VK_MENU) & 0x8000 )
{
- intf_thread_t *p_intf;
- p_intf = vlc_object_find( p_event->p_vout, VLC_OBJECT_INTF,
- FIND_ANYWHERE );
- if( p_intf )
- {
- p_intf->b_menu_change = 1;
- vlc_object_release( p_intf );
- }
+ val.i_int |= KEY_MODIFIER_ALT;
}
- break;
-
- case VK_LEFT:
- input_Seek( p_event->p_vout, -5,
- INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
- break;
- case VK_RIGHT:
- input_Seek( p_event->p_vout, 5,
- INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
- break;
- case VK_UP:
- input_Seek( p_event->p_vout, 60,
- INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
- break;
- case VK_DOWN:
- input_Seek( p_event->p_vout, -60,
- INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
- break;
- case VK_HOME:
- input_Seek( p_event->p_vout, 0,
- INPUT_SEEK_BYTES | INPUT_SEEK_SET );
- break;
- case VK_END:
- input_Seek( p_event->p_vout, 0,
- INPUT_SEEK_BYTES | INPUT_SEEK_END );
- break;
- case VK_PRIOR:
- input_Seek( p_event->p_vout, 900,
- INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
- break;
- case VK_NEXT:
- input_Seek( p_event->p_vout, -900,
- INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
- break;
- case VK_SPACE:
- input_SetStatus( p_event->p_vout, INPUT_STATUS_PAUSE );
- break;
+
+ var_Set( p_event->p_vlc, "key-pressed", val );
}
- TranslateMessage(&msg);
break;
- case WM_CHAR:
- switch( msg.wParam )
+ case WM_VLC_CHANGE_TEXT:
+ var_Get( p_event->p_vout, "video-title", &val );
+
+ if( !val.psz_string || !*val.psz_string ) /* Default video title */
+ {
+#ifdef MODULE_NAME_IS_glwin32
+ SetWindowText( p_event->p_vout->p_sys->hwnd,
+ _T(VOUT_TITLE) _T(" (OpenGL output)") );
+#else
+ if( p_event->p_vout->p_sys->b_using_overlay )
+ SetWindowText( p_event->p_vout->p_sys->hwnd, _T(VOUT_TITLE)
+ _T(" (hardware YUV overlay DirectX output)") );
+ else if( p_event->p_vout->p_sys->b_hw_yuv )
+ SetWindowText( p_event->p_vout->p_sys->hwnd, _T(VOUT_TITLE)
+ _T(" (hardware YUV DirectX output)") );
+ else
+ SetWindowText( p_event->p_vout->p_sys->hwnd, _T(VOUT_TITLE)
+ _T(" (software RGB DirectX output)") );
+#endif
+ }
+ else
{
- case 'q':
- case 'Q':
- /* exit application */
- p_event->p_vlc->b_die = VLC_TRUE;
- break;
-
- case 'f': /* switch to fullscreen */
- case 'F':
- p_event->p_vout->p_sys->i_changes |= VOUT_FULLSCREEN_CHANGE;
- break;
-
- default:
- break;
+ SetWindowText( p_event->p_vout->p_sys->hwnd, val.psz_string );
}
+ break;
default:
/* Messages we don't handle directly are dispatched to the
} /* End Main loop */
- if( msg.message == WM_QUIT )
+ /* Check for WM_QUIT if we created the window */
+ if( !p_event->p_vout->p_sys->hparent && msg.message == WM_QUIT )
{
msg_Warn( p_event, "WM_QUIT... should not happen!!" );
p_event->p_vout->p_sys->hwnd = NULL; /* Window already destroyed */
static int DirectXCreateWindow( vout_thread_t *p_vout )
{
HINSTANCE hInstance;
- COLORREF colorkey;
- HDC hdc;
HMENU hMenu;
RECT rect_window;
-
- vlc_value_t val;
+ WNDCLASS wc; /* window class components */
+ HICON vlc_icon = NULL;
+ char vlc_path[MAX_PATH+1];
+ int i_style, i_stylex;
msg_Dbg( p_vout, "DirectXCreateWindow" );
/* Get this module's instance */
hInstance = GetModuleHandle(NULL);
- /* Create a BRUSH that will be used by Windows to paint the window
- * background.
- * This window background is important for us as it will be used by the
- * graphics card to display the overlay.
- * This is why we carefully choose the color for this background, the goal
- * being to choose a color which isn't complete black but nearly. We
- * obviously don't want to use black as a colorkey for the overlay because
- * black is one of the most used color and thus would give us undesirable
- * effects */
- /* the first step is to find the colorkey we want to use. The difficulty
- * comes from the potential dithering (depends on the display depth)
- * because we need to know the real RGB value of the chosen colorkey */
- hdc = GetDC( NULL );
- for( colorkey = 0x0a; colorkey < 0xff /* all shades of red */; colorkey++ )
+ /* If an external window was specified, we'll draw in it. */
+ p_vout->p_sys->hparent =
+ vout_RequestWindow( p_vout, &p_vout->p_sys->i_window_x,
+ &p_vout->p_sys->i_window_y,
+ &p_vout->p_sys->i_window_width,
+ &p_vout->p_sys->i_window_height );
+
+ /* We create the window ourself, there is no previous window proc. */
+ p_vout->p_sys->pf_wndproc = NULL;
+
+ /* Get the Icon from the main app */
+ vlc_icon = NULL;
+#ifndef UNDER_CE
+ if( GetModuleFileName( NULL, vlc_path, MAX_PATH ) )
{
- if( colorkey == GetNearestColor( hdc, colorkey ) )
- {
- break;
- }
+ vlc_icon = ExtractIcon( hInstance, vlc_path, 0 );
}
- msg_Dbg( p_vout, "background color: %i", colorkey );
-
- /* Create the actual brush */
- p_vout->p_sys->hbrush = CreateSolidBrush(colorkey);
- p_vout->p_sys->i_rgb_colorkey = (int)colorkey;
-
- /* Get the current size of the display and its colour depth */
- p_vout->p_sys->rect_display.right = GetDeviceCaps( hdc, HORZRES );
- p_vout->p_sys->rect_display.bottom = GetDeviceCaps( hdc, VERTRES );
- p_vout->p_sys->i_display_depth = GetDeviceCaps( hdc, BITSPIXEL );
- msg_Dbg( p_vout, "screen dimensions %ix%i colour depth %i",
- p_vout->p_sys->rect_display.right,
- p_vout->p_sys->rect_display.bottom,
- p_vout->p_sys->i_display_depth );
+#endif
- ReleaseDC( NULL, hdc );
+ /* Fill in the window class structure */
+ wc.style = CS_OWNDC|CS_DBLCLKS; /* style: dbl click */
+ wc.lpfnWndProc = (WNDPROC)DirectXEventProc; /* event handler */
+ wc.cbClsExtra = 0; /* no extra class data */
+ wc.cbWndExtra = 0; /* no extra window data */
+ wc.hInstance = hInstance; /* instance */
+ wc.hIcon = vlc_icon; /* load the vlc big icon */
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW); /* default cursor */
+ wc.hbrBackground = GetStockObject(BLACK_BRUSH); /* background color */
+ wc.lpszMenuName = NULL; /* no menu */
+ wc.lpszClassName = _T("VLC DirectX"); /* use a special class */
+
+ /* Register the window class */
+ if( !RegisterClass(&wc) )
+ {
+ WNDCLASS wndclass;
- /* If an external window was specified, we'll draw in it. */
- var_Get( p_vout->p_vlc, "drawable", &val );
- p_vout->p_sys->hparent = p_vout->p_sys->hwnd =
- val.i_int ? (void*)(ptrdiff_t) val.i_int : NULL;
+ if( vlc_icon ) DestroyIcon( vlc_icon );
- if( p_vout->p_sys->hparent )
- {
- msg_Dbg( p_vout, "using external window %p\n", p_vout->p_sys->hwnd );
-
- /* Set stuff in the window that we can not put directly in
- * a class (see below). */
- SetClassLong( p_vout->p_sys->hwnd,
- GCL_STYLE, CS_DBLCLKS );
- SetClassLong( p_vout->p_sys->hwnd,
- GCL_HBRBACKGROUND, (LONG)p_vout->p_sys->hbrush );
- SetClassLong( p_vout->p_sys->hwnd,
- GCL_HCURSOR, (LONG)LoadCursor(NULL, IDC_ARROW) );
- /* Store a p_vout pointer into the window local storage (for later
- * use in DirectXEventProc). */
- SetWindowLong( p_vout->p_sys->hwnd, GWL_USERDATA, (LONG)p_vout );
-
- p_vout->p_sys->pf_wndproc =
- (WNDPROC)SetWindowLong( p_vout->p_sys->hwnd,
- GWL_WNDPROC, (LONG)DirectXEventProc );
-
- /* Blam! Erase everything that might have been there. */
- RedrawWindow( p_vout->p_sys->hwnd, NULL, NULL,
- RDW_INVALIDATE | RDW_ERASE );
+ /* Check why it failed. If it's because one already exists
+ * then fine, otherwise return with an error. */
+ if( !GetClassInfo( hInstance, _T("VLC DirectX"), &wndclass ) )
+ {
+ msg_Err( p_vout, "DirectXCreateWindow RegisterClass FAILED" );
+ return VLC_EGENERIC;
+ }
}
- else
+
+ /* Register the video sub-window class */
+ wc.lpszClassName = _T("VLC DirectX video"); wc.hIcon = 0;
+ if( !RegisterClass(&wc) )
{
- WNDCLASSEX wc; /* window class components */
- HICON vlc_icon = NULL;
- char vlc_path[MAX_PATH+1];
+ WNDCLASS wndclass;
- /* Get the Icon from the main app */
- vlc_icon = NULL;
- if( GetModuleFileName( NULL, vlc_path, MAX_PATH ) )
+ /* Check why it failed. If it's because one already exists
+ * then fine, otherwise return with an error. */
+ if( !GetClassInfo( hInstance, _T("VLC DirectX video"), &wndclass ) )
{
- vlc_icon = ExtractIcon( hInstance, vlc_path, 0 );
+ msg_Err( p_vout, "DirectXCreateWindow RegisterClass FAILED" );
+ return VLC_EGENERIC;
}
+ }
- /* Fill in the window class structure */
- wc.cbSize = sizeof(WNDCLASSEX);
- wc.style = CS_DBLCLKS; /* style: dbl click */
- wc.lpfnWndProc = (WNDPROC)DirectXEventProc; /* event handler */
- wc.cbClsExtra = 0; /* no extra class data */
- wc.cbWndExtra = 0; /* no extra window data */
- wc.hInstance = hInstance; /* instance */
- wc.hIcon = vlc_icon; /* load the vlc big icon */
- wc.hCursor = LoadCursor(NULL, IDC_ARROW); /* default cursor */
- wc.hbrBackground = p_vout->p_sys->hbrush; /* background color */
- wc.lpszMenuName = NULL; /* no menu */
- wc.lpszClassName = "VLC DirectX"; /* use a special class */
- wc.hIconSm = vlc_icon; /* load the vlc small icon */
-
- /* Register the window class */
- if( !RegisterClassEx(&wc) )
- {
- WNDCLASS wndclass;
-
- /* Free window background brush */
- if( p_vout->p_sys->hbrush )
- {
- DeleteObject( p_vout->p_sys->hbrush );
- p_vout->p_sys->hbrush = NULL;
- }
-
- if( vlc_icon )
- {
- DestroyIcon( vlc_icon );
- }
-
- /* Check why it failed. If it's because one already exists
- * then fine, otherwise return with an error. */
- if( !GetClassInfo( hInstance, "VLC DirectX", &wndclass ) )
- {
- msg_Err( p_vout, "DirectXCreateWindow RegisterClass FAILED" );
- return VLC_EGENERIC;
- }
- }
+ /* When you create a window you give the dimensions you wish it to
+ * have. Unfortunatly these dimensions will include the borders and
+ * titlebar. We use the following function to find out the size of
+ * the window corresponding to the useable surface we want */
+ rect_window.top = 10;
+ rect_window.left = 10;
+ rect_window.right = rect_window.left + p_vout->p_sys->i_window_width;
+ rect_window.bottom = rect_window.top + p_vout->p_sys->i_window_height;
- /* When you create a window you give the dimensions you wish it to
- * have. Unfortunatly these dimensions will include the borders and
- * titlebar. We use the following function to find out the size of
- * the window corresponding to the useable surface we want */
- rect_window.top = 10;
- rect_window.left = 10;
- rect_window.right = rect_window.left + p_vout->p_sys->i_window_width;
- rect_window.bottom = rect_window.top + p_vout->p_sys->i_window_height;
+ if( var_GetBool( p_vout, "video-deco" ) )
+ {
+ /* Open with window decoration */
AdjustWindowRect( &rect_window, WS_OVERLAPPEDWINDOW|WS_SIZEBOX, 0 );
+ i_style = WS_OVERLAPPEDWINDOW|WS_SIZEBOX|WS_VISIBLE|WS_CLIPCHILDREN;
+ i_stylex = 0;
+ }
+ else
+ {
+ /* No window decoration */
+ AdjustWindowRect( &rect_window, WS_POPUP, 0 );
+ i_style = WS_POPUP|WS_VISIBLE|WS_CLIPCHILDREN;
+ i_stylex = 0; // WS_EX_TOOLWINDOW; Is TOOLWINDOW really needed ?
+ // It messes up the fullscreen window.
+ }
- /* Create the window */
- p_vout->p_sys->hwnd =
- CreateWindow( "VLC DirectX", /* name of window class */
- VOUT_TITLE " (DirectX Output)", /* window title bar text */
- WS_OVERLAPPEDWINDOW | WS_SIZEBOX, /* window style */
- CW_USEDEFAULT, /* default X coordinate */
- 0, /* default Y coordinate */
+ if( p_vout->p_sys->hparent )
+ {
+ i_style = WS_VISIBLE|WS_CLIPCHILDREN|WS_CHILD;
+ i_stylex = 0;
+ }
+
+ p_vout->p_sys->i_window_style = i_style;
+
+ /* Create the window */
+ p_vout->p_sys->hwnd =
+ CreateWindowEx( WS_EX_NOPARENTNOTIFY | i_stylex,
+ _T("VLC DirectX"), /* name of window class */
+ _T(VOUT_TITLE) _T(" (DirectX Output)"), /* window title */
+ i_style, /* window style */
+ (p_vout->p_sys->i_window_x < 0) ? CW_USEDEFAULT :
+ p_vout->p_sys->i_window_x, /* default X coordinate */
+ (p_vout->p_sys->i_window_y < 0) ? CW_USEDEFAULT :
+ p_vout->p_sys->i_window_y, /* default Y coordinate */
rect_window.right - rect_window.left, /* window width */
rect_window.bottom - rect_window.top, /* window height */
- NULL, /* no parent window */
+ p_vout->p_sys->hparent, /* parent window */
NULL, /* no menu in this window */
hInstance, /* handle of this program instance */
(LPVOID)p_vout ); /* send p_vout to WM_CREATE */
- if( !p_vout->p_sys->hwnd )
- {
- msg_Warn( p_vout, "DirectXCreateWindow create window FAILED" );
- return VLC_EGENERIC;
- }
+ if( !p_vout->p_sys->hwnd )
+ {
+ msg_Warn( p_vout, "DirectXCreateWindow create window FAILED" );
+ return VLC_EGENERIC;
}
- /* Append a "Always On Top" entry in the system menu */
- hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
- AppendMenu( hMenu, MF_SEPARATOR, 0, "" );
- AppendMenu( hMenu, MF_STRING | MF_UNCHECKED,
- IDM_TOGGLE_ON_TOP, "Always on &Top" );
+ if( p_vout->p_sys->hparent )
+ {
+ LONG i_style;
+
+ /* We don't want the window owner to overwrite our client area */
+ i_style = GetWindowLong( p_vout->p_sys->hparent, GWL_STYLE );
+
+ if( !(i_style & WS_CLIPCHILDREN) )
+ /* Hmmm, apparently this is a blocking call... */
+ SetWindowLong( p_vout->p_sys->hparent, GWL_STYLE,
+ i_style | WS_CLIPCHILDREN );
+
+ /* Create our fullscreen window */
+ p_vout->p_sys->hfswnd =
+ CreateWindowEx( WS_EX_APPWINDOW, _T("VLC DirectX"),
+ _T(VOUT_TITLE) _T(" (DirectX Output)"),
+ WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_SIZEBOX,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ NULL, NULL, hInstance, NULL );
+ }
/* Now display the window */
ShowWindow( p_vout->p_sys->hwnd, SW_SHOW );
+ /* Create video sub-window. This sub window will always exactly match
+ * the size of the video, which allows us to use crazy overlay colorkeys
+ * without having them shown outside of the video area. */
+ SendMessage( p_vout->p_sys->hwnd, WM_VLC_CREATE_VIDEO_WIN, 0, 0 );
+
+ /* Append a "Always On Top" entry in the system menu */
+ hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
+ AppendMenu( hMenu, MF_SEPARATOR, 0, _T("") );
+ AppendMenu( hMenu, MF_STRING | MF_UNCHECKED,
+ IDM_TOGGLE_ON_TOP, _T("Always on &Top") );
+
return VLC_SUCCESS;
}
{
msg_Dbg( p_vout, "DirectXCloseWindow" );
- if( p_vout->p_sys->hwnd && !p_vout->p_sys->hparent )
- {
- DestroyWindow( p_vout->p_sys->hwnd );
- }
+ DestroyWindow( p_vout->p_sys->hwnd );
+ if( p_vout->p_sys->hfswnd ) DestroyWindow( p_vout->p_sys->hfswnd );
+
+ if( p_vout->p_sys->hparent )
+ vout_ReleaseWindow( p_vout, (void *)p_vout->p_sys->hparent );
p_vout->p_sys->hwnd = NULL;
* its job is to update the source and destination RECTs used to display the
* picture.
*****************************************************************************/
-void DirectXUpdateRects( vout_thread_t *p_vout, vlc_bool_t b_force )
+void E_(DirectXUpdateRects)( vout_thread_t *p_vout, vlc_bool_t b_force )
{
#define rect_src p_vout->p_sys->rect_src
#define rect_src_clipped p_vout->p_sys->rect_src_clipped
vout_PlacePicture( p_vout, rect.right, rect.bottom,
&i_x, &i_y, &i_width, &i_height );
+ if( p_vout->p_sys->hvideownd )
+ SetWindowPos( p_vout->p_sys->hvideownd, HWND_TOP,
+ i_x, i_y, i_width, i_height, 0 );
+
/* Destination image position and dimensions */
rect_dest.left = point.x + i_x;
rect_dest.right = rect_dest.left + i_width;
rect_dest.top = point.y + i_y;
rect_dest.bottom = rect_dest.top + i_height;
+ /* Apply overlay hardware constraints */
+ if( p_vout->p_sys->b_using_overlay )
+ {
+ if( p_vout->p_sys->i_align_dest_boundary )
+ rect_dest.left = ( rect_dest.left +
+ p_vout->p_sys->i_align_dest_boundary / 2 ) &
+ ~p_vout->p_sys->i_align_dest_boundary;
+
+ if( p_vout->p_sys->i_align_dest_size )
+ rect_dest.right = (( rect_dest.right - rect_dest.left +
+ p_vout->p_sys->i_align_dest_size / 2 ) &
+ ~p_vout->p_sys->i_align_dest_size) + rect_dest.left;
+ }
/* UpdateOverlay directdraw function doesn't automatically clip to the
* display size so we need to do it otherwise it will fail */
/* Clip the destination window */
- IntersectRect( &rect_dest_clipped,
- &rect_dest,
- &p_vout->p_sys->rect_display );
+ if( !IntersectRect( &rect_dest_clipped, &rect_dest,
+ &p_vout->p_sys->rect_display ) )
+ {
+ SetRectEmpty( &rect_src_clipped );
+ return;
+ }
#if 0
msg_Dbg( p_vout, "DirectXUpdateRects image_dst_clipped coords:"
rect_src.bottom = p_vout->render.i_height;
/* Clip the source image */
- rect_src_clipped.left = (rect_dest_clipped.left - rect_dest.left) *
- p_vout->render.i_width / (rect_dest.right - rect_dest.left);
- rect_src_clipped.right = p_vout->render.i_width -
- (rect_dest.right - rect_dest_clipped.right) * p_vout->render.i_width /
- (rect_dest.right - rect_dest.left);
- rect_src_clipped.top = (rect_dest_clipped.top - rect_dest.top) *
- p_vout->render.i_height / (rect_dest.bottom - rect_dest.top);
- rect_src_clipped.bottom = p_vout->render.i_height -
- (rect_dest.bottom - rect_dest_clipped.bottom) * p_vout->render.i_height /
- (rect_dest.bottom - rect_dest.top);
+ rect_src_clipped.left = p_vout->fmt_out.i_x_offset +
+ (rect_dest_clipped.left - rect_dest.left) *
+ p_vout->fmt_out.i_visible_width / (rect_dest.right - rect_dest.left);
+ rect_src_clipped.right = p_vout->fmt_out.i_x_offset +
+ p_vout->fmt_out.i_visible_width -
+ (rect_dest.right - rect_dest_clipped.right) *
+ p_vout->fmt_out.i_visible_width / (rect_dest.right - rect_dest.left);
+ rect_src_clipped.top = p_vout->fmt_out.i_y_offset +
+ (rect_dest_clipped.top - rect_dest.top) *
+ p_vout->fmt_out.i_visible_height / (rect_dest.bottom - rect_dest.top);
+ rect_src_clipped.bottom = p_vout->fmt_out.i_y_offset +
+ p_vout->fmt_out.i_visible_height -
+ (rect_dest.bottom - rect_dest_clipped.bottom) *
+ p_vout->fmt_out.i_visible_height / (rect_dest.bottom - rect_dest.top);
+
+ /* Apply overlay hardware constraints */
+ if( p_vout->p_sys->b_using_overlay )
+ {
+ if( p_vout->p_sys->i_align_src_boundary )
+ rect_src_clipped.left = ( rect_src_clipped.left +
+ p_vout->p_sys->i_align_src_boundary / 2 ) &
+ ~p_vout->p_sys->i_align_src_boundary;
+
+ if( p_vout->p_sys->i_align_src_size )
+ rect_src_clipped.right = (( rect_src_clipped.right -
+ rect_src_clipped.left +
+ p_vout->p_sys->i_align_src_size / 2 ) &
+ ~p_vout->p_sys->i_align_src_size) + rect_src_clipped.left;
+ }
#if 0
msg_Dbg( p_vout, "DirectXUpdateRects image_src_clipped"
rect_src_clipped.right, rect_src_clipped.bottom );
#endif
- /* Signal the size change */
- if( !p_vout->p_sys->p_event->b_die )
- {
- if( p_vout->p_sys->b_using_overlay )
- {
- DirectXUpdateOverlay( p_vout );
- }
- else
- {
- p_vout->p_sys->i_changes |= VOUT_SIZE_CHANGE;
- }
- }
+ /* The destination coordinates need to be relative to the current
+ * directdraw primary surface (display) */
+ rect_dest_clipped.left -= p_vout->p_sys->rect_display.left;
+ rect_dest_clipped.right -= p_vout->p_sys->rect_display.left;
+ rect_dest_clipped.top -= p_vout->p_sys->rect_display.top;
+ rect_dest_clipped.bottom -= p_vout->p_sys->rect_display.top;
+
+ if( p_vout->p_sys->b_using_overlay )
+ E_(DirectXUpdateOverlay)( p_vout );
+
+ /* Signal the change in size/position */
+ p_vout->p_sys->i_changes |= DX_POSITION_CHANGE;
#undef rect_src
#undef rect_src_clipped
{
/* Store p_vout for future use */
p_vout = (vout_thread_t *)((CREATESTRUCT *)lParam)->lpCreateParams;
- SetWindowLong( hwnd, GWL_USERDATA, (LONG)p_vout );
+ SetWindowLongPtr( hwnd, GWLP_USERDATA, (LONG_PTR)p_vout );
}
else
{
- p_vout = (vout_thread_t *)GetWindowLong( hwnd, GWL_USERDATA );
+ p_vout = (vout_thread_t *)GetWindowLongPtr( hwnd, GWLP_USERDATA );
}
+ /* Catch the screensaver and the monitor turn-off */
+ if( message == WM_SYSCOMMAND &&
+ ( wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER ) )
+ {
+ //if( p_vout ) msg_Dbg( p_vout, "WinProc WM_SYSCOMMAND screensaver" );
+ return 0; /* this stops them from happening */
+ }
+
+ if( !p_vout )
+ {
+ /* Hmmm mozilla does manage somehow to save the pointer to our
+ * windowproc and still calls it after the vout has been closed. */
+ return DefWindowProc(hwnd, message, wParam, lParam);
+ }
+
+ if( hwnd == p_vout->p_sys->hvideownd )
+ return DefWindowProc(hwnd, message, wParam, lParam);
+
switch( message )
{
case WM_WINDOWPOSCHANGED:
- DirectXUpdateRects( p_vout, VLC_TRUE );
+ E_(DirectXUpdateRects)( p_vout, VLC_TRUE );
return 0;
/* the user wants to close the window */
case WM_CLOSE:
- msg_Dbg( p_vout, "WinProc WM_CLOSE" );
- /* exit application */
- p_vout->p_vlc->b_die = VLC_TRUE;
+ {
+ playlist_t * p_playlist =
+ (playlist_t *)vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
+ FIND_ANYWHERE );
+ if( p_playlist == NULL )
+ {
+ return 0;
+ }
+
+ playlist_Stop( p_playlist );
+ vlc_object_release( p_playlist );
return 0;
+ }
/* the window has been closed so shut down everything now */
case WM_DESTROY:
case WM_SYSCOMMAND:
switch (wParam)
{
- case SC_SCREENSAVE: /* catch the screensaver */
- case SC_MONITORPOWER: /* catch the monitor turn-off */
- msg_Dbg( p_vout, "WinProc WM_SYSCOMMAND" );
- return 0; /* this stops them from happening */
case IDM_TOGGLE_ON_TOP: /* toggle the "on top" status */
{
vlc_value_t val;
msg_Dbg( p_vout, "WinProc WM_SYSCOMMAND: IDM_TOGGLE_ON_TOP");
- /* Get the current value... */
- if( var_Get( p_vout, "directx-on-top", &val ) < 0 )
- return 0;
- /* ...and change it */
+ /* Change the current value */
+ var_Get( p_vout, "video-on-top", &val );
val.b_bool = !val.b_bool;
- var_Set( p_vout, "directx-on-top", val );
+ var_Set( p_vout, "video-on-top", val );
return 0;
- break;
}
}
break;
+ case WM_VLC_CREATE_VIDEO_WIN:
+ /* Create video sub-window */
+ p_vout->p_sys->hvideownd =
+ CreateWindow( _T("VLC DirectX video"), _T(""), /* window class */
+ WS_CHILD | WS_VISIBLE, /* window style */
+ CW_USEDEFAULT, CW_USEDEFAULT, /* default coordinates */
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ hwnd, /* parent window */
+ NULL, GetModuleHandle(NULL),
+ (LPVOID)p_vout ); /* send p_vout to WM_CREATE */
+
+ if( !p_vout->p_sys->hvideownd )
+ msg_Warn( p_vout, "Can't create video sub-window" );
+ else
+ msg_Dbg( p_vout, "Created video sub-window" );
+ break;
+
+ case WM_PAINT:
+ case WM_NCPAINT:
case WM_ERASEBKGND:
- if( !p_vout->p_sys->b_using_overlay )
- {
- /* We want to eliminate unnecessary background redraws which create
- * an annoying flickering */
- int i_width, i_height, i_x, i_y;
- RECT rect_temp;
- GetClipBox( (HDC)wParam, &rect_temp );
-#if 0
- msg_Dbg( p_vout, "WinProc WM_ERASEBKGND %i,%i,%i,%i",
- rect_temp.left, rect_temp.top,
- rect_temp.right, rect_temp.bottom );
-#endif
- vout_PlacePicture( p_vout, p_vout->p_sys->i_window_width,
- p_vout->p_sys->i_window_height,
- &i_x, &i_y, &i_width, &i_height );
- ExcludeClipRect( (HDC)wParam, i_x, i_y,
- i_x + i_width, i_y + i_height );
- }
+ /* We do not want to relay these messages to the parent window
+ * because we rely on the background color for the overlay. */
+ return DefWindowProc(hwnd, message, wParam, lParam);
break;
default:
break;
}
+ /* Let windows handle the message */
return DefWindowProc(hwnd, message, wParam, lParam);
}
+static struct
+{
+ int i_dxkey;
+ int i_vlckey;
+
+} dxkeys_to_vlckeys[] =
+{
+ { VK_F1, KEY_F1 }, { VK_F2, KEY_F2 }, { VK_F3, KEY_F3 }, { VK_F4, KEY_F4 },
+ { VK_F5, KEY_F5 }, { VK_F6, KEY_F6 }, { VK_F7, KEY_F7 }, { VK_F8, KEY_F8 },
+ { VK_F9, KEY_F9 }, { VK_F10, KEY_F10 }, { VK_F11, KEY_F11 },
+ { VK_F12, KEY_F12 },
+
+ { VK_RETURN, KEY_ENTER },
+ { VK_SPACE, KEY_SPACE },
+ { VK_ESCAPE, KEY_ESC },
+
+ { VK_LEFT, KEY_LEFT },
+ { VK_RIGHT, KEY_RIGHT },
+ { VK_UP, KEY_UP },
+ { VK_DOWN, KEY_DOWN },
+
+ { VK_HOME, KEY_HOME },
+ { VK_END, KEY_END },
+ { VK_PRIOR, KEY_PAGEUP },
+ { VK_NEXT, KEY_PAGEDOWN },
+
+ { VK_INSERT, KEY_INSERT },
+ { VK_DELETE, KEY_DELETE },
+
+ { VK_CONTROL, 0 },
+ { VK_SHIFT, 0 },
+ { VK_MENU, 0 },
+
+ { 0, 0 }
+};
+
+static int DirectXConvertKey( int i_key )
+{
+ int i;
+
+ for( i = 0; dxkeys_to_vlckeys[i].i_dxkey != 0; i++ )
+ {
+ if( dxkeys_to_vlckeys[i].i_dxkey == i_key )
+ {
+ return dxkeys_to_vlckeys[i].i_vlckey;
+ }
+ }
+
+ return 0;
+}
+
+/*****************************************************************************
+ * Control: control facility for the vout
+ *****************************************************************************/
+static int Control( vout_thread_t *p_vout, int i_query, va_list args )
+{
+ double f_arg;
+ RECT rect_window;
+ POINT point;
+
+ switch( i_query )
+ {
+ case VOUT_SET_ZOOM:
+ if( p_vout->p_sys->hparent )
+ return vout_ControlWindow( p_vout,
+ (void *)p_vout->p_sys->hparent, i_query, args );
+
+ /* Update dimensions */
+ rect_window.top = rect_window.left = 0;
+ rect_window.right = p_vout->i_window_width;
+ rect_window.bottom = p_vout->i_window_height;
+ AdjustWindowRect( &rect_window, p_vout->p_sys->i_window_style, 0 );
+
+ SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
+ rect_window.right - rect_window.left,
+ rect_window.bottom - rect_window.top, SWP_NOMOVE );
+
+ return VLC_SUCCESS;
+
+ case VOUT_CLOSE:
+ ShowWindow( p_vout->p_sys->hwnd, SW_HIDE );
+ case VOUT_REPARENT:
+ /* Change window style, borders and title bar */
+ vlc_mutex_lock( &p_vout->p_sys->lock );
+ p_vout->p_sys->hparent = 0;
+ vlc_mutex_unlock( &p_vout->p_sys->lock );
+
+ /* Retrieve the window position */
+ point.x = point.y = 0;
+ ClientToScreen( p_vout->p_sys->hwnd, &point );
+
+ SetParent( p_vout->p_sys->hwnd, 0 );
+ p_vout->p_sys->i_window_style =
+ WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW | WS_SIZEBOX;
+ SetWindowLong( p_vout->p_sys->hwnd, GWL_STYLE,
+ p_vout->p_sys->i_window_style |
+ (i_query == VOUT_CLOSE ? 0 : WS_VISIBLE) );
+ SetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE, WS_EX_APPWINDOW );
+ SetWindowPos( p_vout->p_sys->hwnd, 0, point.x, point.y, 0, 0,
+ SWP_NOSIZE|SWP_NOZORDER|SWP_FRAMECHANGED );
+
+ return vout_vaControlDefault( p_vout, i_query, args );
+
+ case VOUT_SET_STAY_ON_TOP:
+ if( p_vout->p_sys->hparent )
+ return vout_ControlWindow( p_vout,
+ (void *)p_vout->p_sys->hparent, i_query, args );
+
+ p_vout->p_sys->b_on_top_change = VLC_TRUE;
+ return VLC_SUCCESS;
+
+ default:
+ return vout_vaControlDefault( p_vout, i_query, args );
+ }
+}