/*****************************************************************************
* hd1000v.cpp: HD1000 video output display method
*****************************************************************************
- * Copyright (C) 2004 VideoLAN
- * $Id: hd1000v.cpp 6961 2004-03-05 17:34:23Z jpsaman $
+ * Copyright (C) 2004 the VideoLAN team
+ * $Id$
*
- * Authors: Jean-Paul Saman <jpsaman@wxs.nl>
+ * Authors: Jean-Paul Saman <jpsaman _at_ videolan _dot_ org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
#include <string.h> /* strerror() */
#include <vlc/vlc.h>
-#include <vlc/vout.h>
-#include <vlc/intf.h>
+#include <vlc_vout.h>
+#include <vlc_playlist.h>
}
#include <cascade/graphics/CascadeBitmap.h>
*****************************************************************************/
vlc_module_begin();
set_description( _("HD1000 video output") );
- set_capability( "video output", 10 );
+ set_capability( "video output", 100 );
add_shortcut( "hd1000v" );
set_callbacks( Create, Destroy );
vlc_module_end();
(u32) p_vout->p_sys->i_width,
(u32) p_vout->p_sys->i_height,
(u8) p_vout->p_sys->i_screen_depth,
- b_double_buffered);
+ b_double_buffered );
p_vout->p_sys->b_double_buffered = (vlc_bool_t) b_double_buffered;
msg_Dbg( p_vout, "using screen index = %u, width = %u, height = %u, depth = %u, double buffered = %d",
p_vout->p_sys->u_current, /* Current screen. */
/* Allocate the picture */
p_pic->p->i_lines = p_vout->p_sys->i_height;
+ p_pic->p->i_visible_lines = p_vout->p_sys->i_height;
p_pic->p->i_pitch = p_vout->p_sys->i_width;
p_pic->p->i_pixel_pitch = 1;
p_pic->p->i_visible_pitch = p_vout->p_sys->i_width;
}
p_pic->p->i_lines = p_vout->output.i_height;
+ p_pic->p->i_visible_lines = p_vout->output.i_height;
p_pic->p->p_pixels = (uint8_t*) p_pic->p_sys->p_image->MapLock();
p_pic->p->i_pitch = p_vout->p_sys->i_screen_depth;
p_pic->p->i_visible_pitch = p_pic->p->i_pixel_pitch