#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_vout_display.h>
-#include <vlc_vout_opengl.h>
+#include <vlc_opengl.h>
#include "opengl.h"
/**
static void Close(vlc_object_t *);
static picture_pool_t *Pool(vout_display_t *vd, unsigned requested_count);
-static void PictureRender(vout_display_t *vd, picture_t *pic);
-static void PictureDisplay(vout_display_t *vd, picture_t *pic);
+static void PictureRender(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture);
+static void PictureDisplay(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture);
static int Control (vout_display_t *vd, int query, va_list ap);
-static int OpenglLock(vout_opengl_t *gl);
-static void OpenglUnlock(vout_opengl_t *gl);
-static void OpenglSwap(vout_opengl_t *gl);
+static int OpenglLock(vlc_gl_t *gl);
+static void OpenglUnlock(vlc_gl_t *gl);
+static void OpenglSwap(vlc_gl_t *gl);
/**
* Module declaration
set_capability("vout display", 300)
set_callbacks(Open, Close)
- add_shortcut("macosx")
- add_shortcut("vout_macosx")
+ add_shortcut("macosx", "vout_macosx")
vlc_module_end ()
/**
VLCOpenGLVideoView *glView;
id<VLCOpenGLVideoViewEmbedding> container;
- vout_opengl_t gl;
- vout_display_opengl_t vgl;
+ vout_window_t *embed;
+ vlc_gl_t gl;
+ vout_display_opengl_t *vgl;
picture_pool_t *pool;
picture_t *current;
vd->sys = sys;
sys->pool = NULL;
sys->gl.sys = NULL;
+ sys->embed = NULL;
/* Get the drawable object */
id container = var_CreateGetAddress(vd, "drawable-nsobject");
- if (!container)
+ if (container)
{
- msg_Dbg(vd, "No drawable-nsobject, passing over.");
- goto error;
+ vout_display_DeleteWindow(vd, NULL);
+ }
+ else
+ {
+ vout_window_cfg_t wnd_cfg;
+
+ memset (&wnd_cfg, 0, sizeof (wnd_cfg));
+ wnd_cfg.type = VOUT_WINDOW_TYPE_NSOBJECT;
+ wnd_cfg.x = var_InheritInteger (vd, "video-x");
+ wnd_cfg.y = var_InheritInteger (vd, "video-y");
+ wnd_cfg.width = vd->cfg->display.width;
+ wnd_cfg.height = vd->cfg->display.height;
+
+ sys->embed = vout_display_NewWindow (vd, &wnd_cfg);
+ if (sys->embed)
+ container = sys->embed->handle.nsobject;
+
+ if (!container)
+ {
+ msg_Dbg(vd, "No drawable-nsobject nor vout_window_t found, passing over.");
+ goto error;
+ }
}
/* This will be released in Close(), on
{
NSView *parentView = container;
[parentView performSelectorOnMainThread:@selector(addSubview:) withObject:sys->glView waitUntilDone:NO];
- [sys->glView performSelectorOnMainThread:@selector(setFrame:) withObject:[NSValue valueWithRect:[parentView bounds]] waitUntilDone:NO];
+ [sys->glView performSelectorOnMainThread:@selector(setFrameWithValue:) withObject:[NSValue valueWithRect:[parentView bounds]] waitUntilDone:NO];
}
else
{
sys->gl.lock = OpenglLock;
sys->gl.unlock = OpenglUnlock;
sys->gl.swap = OpenglSwap;
+ sys->gl.getProcAddress = NULL;
sys->gl.sys = sys;
- if (vout_display_opengl_Init(&sys->vgl, &vd->fmt, &sys->gl))
+ sys->vgl = vout_display_opengl_New(&vd->fmt, NULL, &sys->gl);
+ if (!sys->vgl)
{
sys->gl.sys = NULL;
goto error;
[sys->glView release];
if (sys->gl.sys != NULL)
- vout_display_opengl_Clean(&sys->vgl);
+ vout_display_opengl_Delete(sys->vgl);
+ if (sys->embed)
+ vout_display_DeleteWindow(vd, sys->embed);
free (sys);
}
static picture_pool_t *Pool(vout_display_t *vd, unsigned requested_count)
{
vout_display_sys_t *sys = vd->sys;
- VLC_UNUSED(requested_count);
if (!sys->pool)
- sys->pool = vout_display_opengl_GetPool (&sys->vgl);
+ sys->pool = vout_display_opengl_GetPool (sys->vgl, requested_count);
assert(sys->pool);
return sys->pool;
}
-static void PictureRender(vout_display_t *vd, picture_t *pic)
+static void PictureRender(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture)
{
vout_display_sys_t *sys = vd->sys;
- vout_display_opengl_Prepare( &sys->vgl, pic );
+ vout_display_opengl_Prepare( sys->vgl, pic, subpicture );
}
-static void PictureDisplay(vout_display_t *vd, picture_t *pic)
+static void PictureDisplay(vout_display_t *vd, picture_t *pic, subpicture_t *subpicture)
{
vout_display_sys_t *sys = vd->sys;
[sys->glView setVoutFlushing:YES];
- vout_display_opengl_Display(&sys->vgl, &vd->fmt );
+ vout_display_opengl_Display(sys->vgl, &vd->fmt );
[sys->glView setVoutFlushing:NO];
picture_Release (pic);
sys->has_first_frame = true;
+ (void)subpicture;
}
static int Control (vout_display_t *vd, int query, va_list ap)
case VOUT_DISPLAY_GET_OPENGL:
{
- vout_opengl_t **gl = va_arg (ap, vout_opengl_t **);
+ vlc_gl_t **gl = va_arg (ap, vlc_gl_t **);
*gl = &sys->gl;
return VLC_SUCCESS;
}
/*****************************************************************************
* vout opengl callbacks
*****************************************************************************/
-static int OpenglLock(vout_opengl_t *gl)
+static int OpenglLock(vlc_gl_t *gl)
{
vout_display_sys_t *sys = (vout_display_sys_t *)gl->sys;
NSOpenGLContext *context = [sys->glView openGLContext];
return 1;
}
-static void OpenglUnlock(vout_opengl_t *gl)
+static void OpenglUnlock(vlc_gl_t *gl)
{
vout_display_sys_t *sys = (vout_display_sys_t *)gl->sys;
CGLUnlockContext([[sys->glView openGLContext] CGLContextObj]);
}
-static void OpenglSwap(vout_opengl_t *gl)
+static void OpenglSwap(vlc_gl_t *gl)
{
vout_display_sys_t *sys = (vout_display_sys_t *)gl->sys;
[[sys->glView openGLContext] flushBuffer];
return self;
}
+/**
+ * Gets called by the Open() method.
+ */
+- (void)setFrameWithValue:(NSValue *)value
+{
+ [self setFrame:[value rectValue]];
+}
+
/**
* Gets called by the Close and Open methods.
* (Non main thread).
if (hasFirstFrame) {
// This will lock gl.
- vout_display_opengl_Display( &vd->sys->vgl, &vd->source );
+ vout_display_opengl_Display( vd->sys->vgl, &vd->source );
}
else
glClear(GL_COLOR_BUFFER_BIT);