*****************************************************************************/
#include <errno.h> /* ENOMEM */
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
#include <vlc/vlc.h>
#include <vlc_vout.h>
#ifdef OPENGL_MORE_EFFECT
static float Z_Compute ( float, int, float, float );
-static void Transform ( float, int, float, float, int, int, int, int, double *, double * );
+static void Transform ( int, float, float, int, int, int, int, double *, double * );
/*****************************************************************************
* Module descriptor
{
msg_Warn( p_vout, "No OpenGL provider found" );
vlc_object_detach( p_sys->p_vout );
- vlc_object_destroy( p_sys->p_vout );
+ vlc_object_release( p_sys->p_vout );
return VLC_ENOOBJ;
}
p_sys->i_effect = OPENGL_EFFECT_NONE;
#endif
}
- if( val.psz_string ) free( val.psz_string );
+ free( val.psz_string );
if( p_sys->i_effect & ( OPENGL_EFFECT_CUBE |
OPENGL_EFFECT_TRANSPARENT_CUBE ) )
/* Free the texture buffer*/
glDeleteTextures( 2, p_sys->p_textures );
- if( p_sys->pp_buffer[0] ) free( p_sys->pp_buffer[0] );
- if( p_sys->pp_buffer[1] ) free( p_sys->pp_buffer[1] );
+ free( p_sys->pp_buffer[0] );
+ free( p_sys->pp_buffer[1] );
if( p_sys->p_vout->pf_unlock )
{
module_Unneed( p_sys->p_vout, p_sys->p_vout->p_module );
vlc_object_detach( p_sys->p_vout );
- vlc_object_destroy( p_sys->p_vout );
+ vlc_object_release( p_sys->p_vout );
free( p_sys );
}
*****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
+ VLC_UNUSED(p_pic);
vout_sys_t *p_sys = p_vout->p_sys;
/* On Win32/GLX, we do this the usual way:
/*****************************************************************************
* Transform: Calculate the distorted grid coordinates
*****************************************************************************/
-static void Transform(float p, int distortion, float width, float height,int i, int j, int i_visible_width, int i_visible_height, double *ix,double *iy)
+static void Transform( int distortion, float width, float height,int i, int j, int i_visible_width, int i_visible_height, double *ix, double *iy )
{
double x,y,xnew,ynew;
double r,theta,rnew,thetanew;
*****************************************************************************/
static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
{
+ VLC_UNUSED(p_pic);
vout_sys_t *p_sys = p_vout->p_sys;
float f_width, f_height, f_x, f_y;
int i_k = ((i_m % 4) == 1) || ((i_m % 4) == 2);
int i_l = ((i_m % 4) == 2) || ((i_m % 4) == 3);
- Transform(f_p, i_distortion, f_width, f_height, i_i + i_k * i_n_x, i_j + i_l * i_n_y, p_vout->fmt_out.i_visible_width, p_vout->fmt_out.i_visible_height, &d_x, &d_y);
+ Transform( i_distortion, f_width, f_height, i_i + i_k * i_n_x, i_j + i_l * i_n_y, p_vout->fmt_out.i_visible_width, p_vout->fmt_out.i_visible_height, &d_x, &d_y);
glTexCoord2f(f_x + d_x, f_y + d_y);
d_x = - 1.0 + 2.0 * ((double)(i_k * i_n_x + i_i) / (double)p_vout->fmt_out.i_visible_width);
d_y = 1.0 - 2.0 * (((double)i_l * i_n_y + i_j) / (double)p_vout->fmt_out.i_visible_height);
static int SendEvents( vlc_object_t *p_this, char const *psz_var,
vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
{
+ VLC_UNUSED(p_this); VLC_UNUSED(oldval);
return var_Set( (vlc_object_t *)_p_vout, psz_var, newval );
}