]> git.sesse.net Git - vlc/blobdiff - modules/video_output/opengl.h
macosx: added a basic script and some entitlements to enable Sandboxing on OS X Lion...
[vlc] / modules / video_output / opengl.h
index 89a7e6f4a026034fc13632bf1caccf5f61a2d2a4..7a118df0c76e8a49dc79bfc16269660f0be18b48 100644 (file)
 
 #include <vlc_common.h>
 #include <vlc_picture_pool.h>
-#include <vlc_vout_opengl.h>
+#include <vlc_opengl.h>
 
 // Define USE_OPENGL_ES to the GL ES Version you want to select
 #ifndef USE_OPENGL_ES
 # define USE_OPENGL_ES 0
 #endif
 
-#define VLCGL_TEXTURE_COUNT 1
-
-#if USE_OPENGL_ES == 1
-# include <OpenGLES/ES1/gl.h>
-#elif USE_OPENGL_ES == 2
-# include <OpenGLES/ES2/gl.h>
-#elif defined(__APPLE__)
-# define MACOS_OPENGL
-# include <OpenGL/gl.h>
-# undef VLCGL_TEXTURE_COUNT
-# define VLCGL_TEXTURE_COUNT 2
+#if !defined (__APPLE__)
+# if USE_OPENGL_ES == 2
+#  include <GLES2/gl2.h>
+# elif USE_OPENGL_ES == 1
+#  include <GLES/gl.h>
+# else
+#  ifdef WIN32
+#   include <GL/glew.h>
+#  endif
+#  include <GL/gl.h>
+# endif
 #else
-# include <GL/gl.h>
+# if USE_OPENGL_ES == 2
+#  include <OpenGLES/ES2/gl.h>
+# elif USE_OPENGL_ES == 1
+#  include <OpenGLES/ES1/gl.h>
+# else
+#  define MACOS_OPENGL
+#  include <OpenGL/gl.h>
+# endif
 #endif
 
-typedef struct {
-    vout_opengl_t  *gl;
-
-    video_format_t fmt;
-
-    int        tex_pixel_size;
-    int        tex_width;
-    int        tex_height;
-
-    GLuint     texture[VLCGL_TEXTURE_COUNT];
-    uint8_t    *buffer[VLCGL_TEXTURE_COUNT];
+static inline bool HasExtension(const char *apis, const char *api)
+{
+    size_t apilen = strlen(api);
+    while (apis) {
+        while (*apis == ' ')
+            apis++;
+        if (!strncmp(apis, api, apilen) && memchr(" ", apis[apilen], 2))
+            return true;
+        apis = strchr(apis, ' ');
+    }
+    return false;
+}
 
-    picture_pool_t *pool;
-} vout_display_opengl_t;
+typedef struct vout_display_opengl_t vout_display_opengl_t;
 
-int vout_display_opengl_Init(vout_display_opengl_t *vgl,
-                             video_format_t *fmt, vout_opengl_t *gl);
-void vout_display_opengl_Clean(vout_display_opengl_t *vgl);
+vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
+                                               const vlc_fourcc_t **subpicture_chromas,
+                                               vlc_gl_t *gl);
+void vout_display_opengl_Delete(vout_display_opengl_t *vgl);
 
-int vout_display_opengl_ResetTextures(vout_display_opengl_t *vgl);
-picture_pool_t *vout_display_opengl_GetPool(vout_display_opengl_t *vgl);
+picture_pool_t *vout_display_opengl_GetPool(vout_display_opengl_t *vgl, unsigned);
 
 int vout_display_opengl_Prepare(vout_display_opengl_t *vgl,
-                                picture_t *picture);
+                                picture_t *picture, subpicture_t *subpicture);
 int vout_display_opengl_Display(vout_display_opengl_t *vgl,
                                 const video_format_t *source);