p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
p_pic->p->i_lines = p_vout->p_sys->p_display->h;
+ p_pic->p->i_visible_lines = p_vout->p_sys->p_display->h;
p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
p_pic->p->i_visible_pitch =
p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
+ p_pic->p[Y_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h;
p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
switch( p_vout->output.i_chroma )
p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
+ p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
p_pic->p[U_PLANE].i_pixel_pitch = 1;
p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
+ p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
p_pic->p[V_PLANE].i_pixel_pitch = 1;
p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
+ p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
p_pic->p[U_PLANE].i_pixel_pitch = 1;
p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
+ p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
p_pic->p[V_PLANE].i_pixel_pitch = 1;
p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;