vlc_object_attach( p_thread->p_opengl, p_this );
/* Initialize vout parameters */
- vout_InitFormat( &p_thread->p_opengl->fmt_in,
- VLC_CODEC_RGB32, p_thread->i_width, p_thread->i_height, 1 );
+ video_format_Setup( &p_thread->p_opengl->fmt_in,
+ VLC_CODEC_RGB32, p_thread->i_width, p_thread->i_height, 1 );
p_thread->p_opengl->i_window_width = p_thread->i_width;
p_thread->p_opengl->i_window_height = p_thread->i_height;
p_thread->p_opengl->render.i_width = p_thread->i_width;