/*****************************************************************************
* effects.c : Effects for the visualization system
*****************************************************************************
- * Copyright (C) 2002 VideoLAN
- * $Id: effects.c,v 1.5 2003/09/03 10:00:23 zorglub Exp $
+ * Copyright (C) 2002-2009 the VideoLAN team
+ * $Id$
*
- * Authors: Clément Stenac <zorglub@via.ecp.fr>
+ * Authors: Clément Stenac <zorglub@via.ecp.fr>
+ * Adrien Maglo <magsoft@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_common.h>
+#include <vlc_vout.h>
+#include <vlc_aout.h>
+
#include "visual.h"
#include <math.h>
#include "fft.h"
#define PEAK_SPEED 1
+#define BAR_DECREASE_SPEED 5
+
+#define GRAD_ANGLE_MIN 0.2
+#define GRAD_ANGLE_MAX 0.5
+#define GRAD_INCR 0.01
/*****************************************************************************
* dummy_Run
*****************************************************************************/
-int dummy_Run( visual_effect_t * p_effect, aout_instance_t *p_aout,
- aout_buffer_t * p_buffer , picture_t * p_picture)
+int dummy_Run( visual_effect_t * p_effect, vlc_object_t *p_aout,
+ const block_t * p_buffer , picture_t * p_picture)
{
+ VLC_UNUSED(p_effect); VLC_UNUSED(p_aout); VLC_UNUSED(p_buffer);
+ VLC_UNUSED(p_picture);
return 0;
}
/*****************************************************************************
* spectrum_Run: spectrum analyser
*****************************************************************************/
-int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
- aout_buffer_t * p_buffer , picture_t * p_picture)
+int spectrum_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+ const block_t * p_buffer , picture_t * p_picture)
{
+ spectrum_data *p_data = p_effect->p_data;
float p_output[FFT_BUFFER_SIZE]; /* Raw FFT Result */
int *height; /* Bar heights */
int *peaks; /* Peaks */
- int i_nb_bands; /* number of bands */
+ int *prev_heights; /* Previous bar heights */
+ int i_80_bands; /* number of bands : 80 if true else 20 */
+ int i_nb_bands; /* number of bands : 80 or 20 */
int i_band_width; /* width of bands */
- int i_separ; /* Should we let blanks ? */
- int i_amp; /* Vertical amplification */
+ int i_start; /* first band horizontal position */
int i_peak; /* Should we draw peaks ? */
- char *psz_parse = NULL; /* Args line */
-
+
/* Horizontal scale for 20-band equalizer */
const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
36,47,62,82,107,141,184,255};
-
+
/* Horizontal scale for 80-band equalizer */
- const int xscale2[] =
+ const int xscale2[] =
{0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
110,115,121,130,141,152,163,174,185,200,255};
const int *xscale;
- const double y_scale = 3.60673760222; /* (log 256) */
-
+
fft_state *p_state; /* internal FFT data */
-
+
int i , j , y , k;
int i_line;
- s16 p_dest[FFT_BUFFER_SIZE]; /* Adapted FFT result */
- s16 p_buffer1[FFT_BUFFER_SIZE]; /* Buffer on which we perform
+ int16_t p_dest[FFT_BUFFER_SIZE]; /* Adapted FFT result */
+ int16_t p_buffer1[FFT_BUFFER_SIZE]; /* Buffer on which we perform
the FFT (first channel) */
float *p_buffl = /* Original buffer */
(float*)p_buffer->p_buffer;
- s16 *p_buffs; /* s16 converted buffer */
- s16 *p_s16_buff = NULL; /* s16 converted buffer */
-
- p_s16_buff = (s16*)malloc(
- p_buffer->i_nb_samples * p_effect->i_nb_chans * sizeof(s16));
+ int16_t *p_buffs; /* int16_t converted buffer */
+ int16_t *p_s16_buff; /* int16_t converted buffer */
- if( !p_s16_buff )
+ /* Create p_data if needed */
+ if( !p_data )
{
- msg_Err(p_aout,"Out of memory");
- return -1;
+ p_effect->p_data = p_data = malloc( sizeof( spectrum_data ) );
+ if( !p_data )
+ return -1;
+
+ p_data->peaks = calloc( 80, sizeof(int) );
+ p_data->prev_heights = calloc( 80, sizeof(int) );
+
+ p_data->i_prev_nb_samples = 0;
+ p_data->p_prev_s16_buff = NULL;
}
-
- p_buffs = p_s16_buff;
- i_nb_bands = config_GetInt ( p_aout, "visual-nbbands" );
- i_separ = config_GetInt( p_aout, "visual-separ" );
- i_amp = config_GetInt ( p_aout, "visual-amp" );
- i_peak = config_GetInt ( p_aout, "visual-peaks" );
+ peaks = (int *)p_data->peaks;
+ prev_heights = (int *)p_data->prev_heights;
- if( i_nb_bands == 20)
+ /* Allocate the buffer only if the number of samples change */
+ if( p_buffer->i_nb_samples != p_data->i_prev_nb_samples )
{
- xscale = xscale1;
+ free( p_data->p_prev_s16_buff );
+ p_data->p_prev_s16_buff = malloc( p_buffer->i_nb_samples *
+ p_effect->i_nb_chans *
+ sizeof(int16_t));
+ p_data->i_prev_nb_samples = p_buffer->i_nb_samples;
+ if( !p_data->p_prev_s16_buff )
+ return -1;
}
- else
+ p_buffs = p_s16_buff = p_data->p_prev_s16_buff;
+
+ i_80_bands = var_InheritInteger( p_aout, "visual-80-bands" );
+ i_peak = var_InheritInteger( p_aout, "visual-peaks" );
+
+ if( i_80_bands != 0)
{
- i_nb_bands = 80;
xscale = xscale2;
+ i_nb_bands = 80;
}
-
- if( !p_effect->p_data )
+ else
+ {
+ xscale = xscale1;
+ i_nb_bands = 20;
+ }
+
+ height = malloc( i_nb_bands * sizeof(int) );
+ if( !height )
+ {
+ return -1;
+ }
+ /* Convert the buffer to int16_t */
+ /* Pasted from float32tos16.c */
+ for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
+ {
+ union { float f; int32_t i; } u;
+ u.f = *p_buffl + 384.0;
+ if(u.i > 0x43c07fff ) * p_buffs = 32767;
+ else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
+ else *p_buffs = u.i - 0x43c00000;
+
+ p_buffl++ ; p_buffs++ ;
+ }
+ p_state = visual_fft_init();
+ if( !p_state)
+ {
+ free( height );
+ msg_Err(p_aout,"unable to initialize FFT transform");
+ return -1;
+ }
+ p_buffs = p_s16_buff;
+ for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
{
- p_effect->p_data=(void *)malloc(i_nb_bands * sizeof(int) );
- if( !p_effect->p_data)
+ p_output[i] = 0;
+ p_buffer1[i] = *p_buffs;
+
+ p_buffs += p_effect->i_nb_chans;
+ if( p_buffs >= &p_s16_buff[p_buffer->i_nb_samples * p_effect->i_nb_chans] )
+ p_buffs = p_s16_buff;
+
+ }
+ fft_perform( p_buffer1, p_output, p_state);
+ for( i = 0; i< FFT_BUFFER_SIZE ; i++ )
+ p_dest[i] = p_output[i] * ( 2 ^ 16 ) / ( ( FFT_BUFFER_SIZE / 2 * 32768 ) ^ 2 );
+
+ /* Compute the horizontal position of the first band */
+ i_band_width = floor( p_effect->i_width / i_nb_bands);
+ i_start = ( p_effect->i_width - i_band_width * i_nb_bands ) / 2;
+
+ for ( i = 0 ; i < i_nb_bands ;i++)
+ {
+ /* We search the maximum on one scale */
+ for( j = xscale[i], y = 0; j< xscale[ i + 1 ]; j++ )
{
- msg_Err(p_aout,"Out of memory");
- return -1;
+ if ( p_dest[j] > y )
+ y = p_dest[j];
}
- peaks = (int *)p_effect->p_data;
- for( i = 0 ; i < i_nb_bands ; i++)
+ /* Calculate the height of the bar */
+ if( y != 0 )
+ {
+ height[i] = log( y ) * 30;
+ if( height[i] > 380 )
+ height[i] = 380;
+ }
+ else
+ height[ i ] = 0;
+
+ /* Draw the bar now */
+
+ if( height[i] > peaks[i] )
+ {
+ peaks[i] = height[i];
+ }
+ else if( peaks[i] > 0 )
+ {
+ peaks[i] -= PEAK_SPEED;
+ if( peaks[i] < height[i] )
+ {
+ peaks[i] = height[i];
+ }
+ if( peaks[i] < 0 )
+ {
+ peaks[i] = 0;
+ }
+ }
+
+ /* Decrease the bars if needed */
+ if( height[i] <= prev_heights[i] - BAR_DECREASE_SPEED )
{
- peaks[i] = 0;
+ height[i] = prev_heights[i];
+ height[i] -= BAR_DECREASE_SPEED;
+ }
+ prev_heights[i] = height[i];
+
+ if( peaks[i] > 0 && i_peak )
+ {
+ if( peaks[i] >= p_effect->i_height )
+ peaks[i] = p_effect->i_height - 2;
+ i_line = peaks[i];
+
+ for( j = 0; j < i_band_width - 1; j++ )
+ {
+ for( k = 0; k < 3; k ++ )
+ {
+ /* Draw the peak */
+ *(p_picture->p[0].p_pixels +
+ ( p_effect->i_height - i_line -1 -k ) *
+ p_picture->p[0].i_pitch +
+ ( i_start + i_band_width*i + j ) )
+ = 0xff;
+
+ *(p_picture->p[1].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+ p_picture->p[1].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) )
+ = 0x00;
+
+ if( i_line + k - 0x0f > 0 )
+ {
+ if ( i_line + k - 0x0f < 0xff )
+ *(p_picture->p[2].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+ p_picture->p[2].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) )
+ = ( i_line + k ) - 0x0f;
+ else
+ *(p_picture->p[2].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+ p_picture->p[2].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) )
+ = 0xff;
+ }
+ else
+ {
+ *(p_picture->p[2].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+ p_picture->p[2].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) )
+ = 0x10 ;
+ }
+ }
+ }
+ }
+
+ if(height[i] > p_effect->i_height)
+ height[i] = floor(p_effect->i_height );
+
+ for( i_line = 0; i_line < height[i]; i_line++ )
+ {
+ for( j = 0 ; j < i_band_width - 1; j++)
+ {
+ *(p_picture->p[0].p_pixels +
+ (p_effect->i_height - i_line - 1) *
+ p_picture->p[0].i_pitch +
+ ( i_start + i_band_width*i + j ) ) = 0xff;
+
+ *(p_picture->p[1].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1) *
+ p_picture->p[1].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) ) = 0x00;
+
+ if( i_line - 0x0f > 0 )
+ {
+ if( i_line - 0x0f < 0xff )
+ *(p_picture->p[2].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1) *
+ p_picture->p[2].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) ) =
+ i_line - 0x0f;
+ else
+ *(p_picture->p[2].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1) *
+ p_picture->p[2].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) ) =
+ 0xff;
+ }
+ else
+ {
+ *(p_picture->p[2].p_pixels +
+ ( ( p_effect->i_height - i_line ) / 2 - 1) *
+ p_picture->p[2].i_pitch +
+ ( ( i_start + i_band_width * i + j ) /2 ) ) =
+ 0x10;
+ }
+ }
}
-
+ }
+
+ fft_close( p_state );
+
+ free( height );
+
+ return 0;
+}
+
+
+/*****************************************************************************
+ * spectrometer_Run: derivative spectrum analysis
+ *****************************************************************************/
+int spectrometer_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+ const block_t * p_buffer , picture_t * p_picture)
+{
+#define Y(R,G,B) ((uint8_t)( (R * .299) + (G * .587) + (B * .114) ))
+#define U(R,G,B) ((uint8_t)( (R * -.169) + (G * -.332) + (B * .500) + 128 ))
+#define V(R,G,B) ((uint8_t)( (R * .500) + (G * -.419) + (B * -.0813) + 128 ))
+ float p_output[FFT_BUFFER_SIZE]; /* Raw FFT Result */
+ int *height; /* Bar heights */
+ int *peaks; /* Peaks */
+ int i_80_bands; /* number of bands : 80 if true else 20 */
+ int i_nb_bands; /* number of bands : 80 or 20 */
+ int i_band_width; /* width of bands */
+ int i_separ; /* Should we let blanks ? */
+ int i_amp; /* Vertical amplification */
+ int i_peak; /* Should we draw peaks ? */
+
+ int i_original; /* original spectrum graphic routine */
+ int i_rad; /* radius of circle of base of bands */
+ int i_sections; /* sections of spectranalysis */
+ int i_extra_width; /* extra width on peak */
+ int i_peak_height; /* height of peak */
+ int c; /* sentinel container of total spectral sections */
+ double band_sep_angle; /* angled separation between beginning of each band */
+ double section_sep_angle;/* " " ' " ' " " spectrum section */
+ int max_band_length; /* try not to go out of screen */
+ int i_show_base; /* Should we draw base of circle ? */
+ int i_show_bands; /* Should we draw bands ? */
+ //int i_invert_bands; /* do the bands point inward ? */
+ double a; /* for various misc angle situations in radians */
+ int x,y,xx,yy; /* various misc x/y */
+ char color1; /* V slide on a YUV color cube */
+ //char color2; /* U slide.. ? color2 fade color ? */
+
+ /* Horizontal scale for 20-band equalizer */
+ const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
+ 36,47,62,82,107,141,184,255};
+
+ /* Horizontal scale for 80-band equalizer */
+ const int xscale2[] =
+ {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
+ 19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
+ 35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
+ 52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
+ 110,115,121,130,141,152,163,174,185,200,255};
+ const int *xscale;
+ const double y_scale = 3.60673760222; /* (log 256) */
+
+ fft_state *p_state; /* internal FFT data */
+
+ int i , j , k;
+ int i_line = 0;
+ int16_t p_dest[FFT_BUFFER_SIZE]; /* Adapted FFT result */
+ int16_t p_buffer1[FFT_BUFFER_SIZE]; /* Buffer on which we perform
+ the FFT (first channel) */
+ float *p_buffl = /* Original buffer */
+ (float*)p_buffer->p_buffer;
+
+ int16_t *p_buffs; /* int16_t converted buffer */
+ int16_t *p_s16_buff; /* int16_t converted buffer */
+
+ /* Create the data struct if needed */
+ spectrometer_data *p_data = p_effect->p_data;
+ if( !p_data )
+ {
+ p_data = malloc( sizeof(spectrometer_data) );
+ if( !p_data )
+ return -1;
+ p_data->peaks = calloc( 80, sizeof(int) );
+ if( !p_data->peaks )
+ {
+ free( p_data );
+ return -1;
+ }
+ p_data->i_prev_nb_samples = 0;
+ p_data->p_prev_s16_buff = NULL;
+ p_effect->p_data = (void*)p_data;
+ }
+ peaks = p_data->peaks;
+
+ /* Allocate the buffer only if the number of samples change */
+ if( p_buffer->i_nb_samples != p_data->i_prev_nb_samples )
+ {
+ free( p_data->p_prev_s16_buff );
+ p_data->p_prev_s16_buff = malloc( p_buffer->i_nb_samples *
+ p_effect->i_nb_chans *
+ sizeof(int16_t));
+ p_data->i_prev_nb_samples = p_buffer->i_nb_samples;
+ if( !p_data->p_prev_s16_buff )
+ return -1;
+ }
+ p_buffs = p_s16_buff = p_data->p_prev_s16_buff;
+
+ i_original = var_InheritInteger( p_aout, "spect-show-original" );
+ i_80_bands = var_InheritInteger( p_aout, "spect-80-bands" );
+ i_separ = var_InheritInteger( p_aout, "spect-separ" );
+ i_amp = var_InheritInteger( p_aout, "spect-amp" );
+ i_peak = var_InheritInteger( p_aout, "spect-show-peaks" );
+ i_show_base = var_InheritInteger( p_aout, "spect-show-base" );
+ i_show_bands = var_InheritInteger( p_aout, "spect-show-bands" );
+ i_rad = var_InheritInteger( p_aout, "spect-radius" );
+ i_sections = var_InheritInteger( p_aout, "spect-sections" );
+ i_extra_width = var_InheritInteger( p_aout, "spect-peak-width" );
+ i_peak_height = var_InheritInteger( p_aout, "spect-peak-height" );
+ color1 = var_InheritInteger( p_aout, "spect-color" );
+
+ if( i_80_bands != 0)
+ {
+ xscale = xscale2;
+ i_nb_bands = 80;
}
else
{
- peaks =(int *)p_effect->p_data;
+ xscale = xscale1;
+ i_nb_bands = 20;
}
-
-
- height = (int *)malloc( i_nb_bands * sizeof(int) );
+
+ height = malloc( i_nb_bands * sizeof(int) );
if( !height)
- {
- msg_Err(p_aout,"Out of memory");
return -1;
- }
- /* Convert the buffer to s16 */
+
+ /* Convert the buffer to int16_t */
/* Pasted from float32tos16.c */
for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
{
- float f_in = *p_buffl + 384.0;
- s32 i_in;
- i_in = *(s32 *)&f_in;
- if(i_in > 0x43c07fff ) * p_buffs = 32767;
- else if ( i_in < 0x43bf8000 ) *p_buffs = -32768;
- else *p_buffs = i_in - 0x43c00000;
-
+ union { float f; int32_t i; } u;
+ u.f = *p_buffl + 384.0;
+ if(u.i > 0x43c07fff ) * p_buffs = 32767;
+ else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
+ else *p_buffs = u.i - 0x43c00000;
+
p_buffl++ ; p_buffs++ ;
}
- p_state = fft_init();
+ p_state = visual_fft_init();
if( !p_state)
{
- msg_Err(p_aout,"Unable to initialize FFT transform");
+ msg_Err(p_aout,"unable to initialize FFT transform");
+ free( height );
return -1;
}
p_buffs = p_s16_buff;
- for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
+ for ( i = 0 ; i < FFT_BUFFER_SIZE; i++)
{
p_output[i] = 0;
p_buffer1[i] = *p_buffs;
- p_buffs = p_buffs + p_effect->i_nb_chans;
- }
+
+ p_buffs += p_effect->i_nb_chans;
+ if( p_buffs >= &p_s16_buff[p_buffer->i_nb_samples * p_effect->i_nb_chans] )
+ p_buffs = p_s16_buff;
+ }
fft_perform( p_buffer1, p_output, p_state);
- for(i= 0; i< FFT_BUFFER_SIZE ; i++ )
- p_dest[i] = ( (int) sqrt( p_output [ i + 1 ] ) ) >> 8;
-
- for ( i = 0 ; i< i_nb_bands ;i++)
+ for(i = 0; i < FFT_BUFFER_SIZE; i++)
+ {
+ int sqrti = sqrt(p_output[i]);
+ p_dest[i] = sqrti >> 8;
+ }
+
+ i_nb_bands *= i_sections;
+
+ for ( i = 0 ; i< i_nb_bands/i_sections ;i++)
{
/* We search the maximum on one scale */
for( j = xscale[i] , y=0 ; j< xscale[ i + 1 ] ; j++ )
y = p_dest[j];
}
/* Calculate the height of the bar */
- y >>=5; /* remove some noise */
+ y >>=7;/* remove some noise */
if( y != 0)
{
- height[i] = (int)log(y)* y_scale;
- if(height[i] > 150)
- height[i] = 150;
+ int logy = log(y);
+ height[i] = logy * y_scale;
+ if(height[i] > 150)
+ height[i] = 150;
}
else
{
height[i] = 0 ;
}
-
+
/* Draw the bar now */
- i_band_width = floor( p_effect->i_width / i_nb_bands) ;
+ i_band_width = floor( p_effect->i_width / (i_nb_bands/i_sections)) ;
if( i_amp * height[i] > peaks[i])
{
}
}
+ if( i_original != 0 )
+ {
if( peaks[i] > 0 && i_peak )
{
- if( peaks[i] >= p_effect->i_height )
+ if( peaks[i] >= p_effect->i_height )
peaks[i] = p_effect->i_height - 2;
i_line = peaks[i];
-
+
for( j = 0 ; j< i_band_width - i_separ; j++)
{
for( k = 0 ; k< 3 ; k ++)
{
- /* Draw the peak */
- *(p_picture->p[0].p_pixels +
- (p_picture->p[0].i_lines - i_line -1 -k ) *
- p_picture->p[0].i_pitch + (i_band_width*i +j) )
+ //* Draw the peak
+ *(p_picture->p[0].p_pixels +
+ (p_effect->i_height - i_line -1 -k ) *
+ p_picture->p[0].i_pitch + (i_band_width*i +j) )
= 0xff;
*(p_picture->p[1].p_pixels +
- (p_picture->p[1].i_lines - i_line /2 -1 -k/2 ) *
- p_picture->p[1].i_pitch +
+ ( ( p_effect->i_height - i_line ) / 2 -1 -k/2 ) *
+ p_picture->p[1].i_pitch +
( ( i_band_width * i + j ) /2 ) )
= 0x00;
-
+
if( 0x04 * (i_line + k ) - 0x0f > 0 )
{
if ( 0x04 * (i_line + k ) -0x0f < 0xff)
*(p_picture->p[2].p_pixels +
- (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
- p_picture->p[2].i_pitch +
- ( ( i_band_width * i + j ) /2 ) )
+ ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+ p_picture->p[2].i_pitch +
+ ( ( i_band_width * i + j ) /2 ) )
= ( 0x04 * ( i_line + k ) ) -0x0f ;
else
*(p_picture->p[2].p_pixels +
- (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
- p_picture->p[2].i_pitch +
- ( ( i_band_width * i + j ) /2 ) )
- = 0xff;
+ ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+ p_picture->p[2].i_pitch +
+ ( ( i_band_width * i + j ) /2 ) )
+ = 0xff;
}
else
{
*(p_picture->p[2].p_pixels +
- (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
- p_picture->p[2].i_pitch +
- ( ( i_band_width * i + j ) /2 ) )
+ ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+ p_picture->p[2].i_pitch +
+ ( ( i_band_width * i + j ) /2 ) )
= 0x10 ;
}
}
- }
+ }
}
-
if(height[i] * i_amp > p_effect->i_height)
height[i] = floor(p_effect->i_height / i_amp );
{
for( j = 0 ; j< i_band_width - i_separ ; j++)
{
- *(p_picture->p[0].p_pixels +
- (p_picture->p[0].i_lines - i_line -1) *
+ *(p_picture->p[0].p_pixels +
+ (p_effect->i_height - i_line -1) *
p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff;
*(p_picture->p[1].p_pixels +
- (p_picture->p[1].i_lines - i_line /2 -1) *
- p_picture->p[1].i_pitch +
+ ( ( p_effect->i_height - i_line ) / 2 -1) *
+ p_picture->p[1].i_pitch +
( ( i_band_width * i + j ) /2 ) ) = 0x00;
-
if( 0x04 * i_line - 0x0f > 0 )
{
if( 0x04 * i_line - 0x0f < 0xff )
*(p_picture->p[2].p_pixels +
- (p_picture->p[2].i_lines - i_line /2 - 1) *
- p_picture->p[2].i_pitch +
- ( ( i_band_width * i + j ) /2 ) ) =
+ ( ( p_effect->i_height - i_line ) / 2 - 1) *
+ p_picture->p[2].i_pitch +
+ ( ( i_band_width * i + j ) /2 ) ) =
( 0x04 * i_line) -0x0f ;
else
*(p_picture->p[2].p_pixels +
- (p_picture->p[2].i_lines - i_line /2 - 1) *
- p_picture->p[2].i_pitch +
- ( ( i_band_width * i + j ) /2 ) ) =
+ ( ( p_effect->i_height - i_line ) / 2 - 1) *
+ p_picture->p[2].i_pitch +
+ ( ( i_band_width * i + j ) /2 ) ) =
0xff;
}
else
{
*(p_picture->p[2].p_pixels +
- (p_picture->p[2].i_lines - i_line /2 - 1) *
- p_picture->p[2].i_pitch +
- ( ( i_band_width * i + j ) /2 ) ) =
+ ( ( p_effect->i_height - i_line ) / 2 - 1) *
+ p_picture->p[2].i_pitch +
+ ( ( i_band_width * i + j ) /2 ) ) =
0x10 ;
}
}
}
+ }
}
-
- fft_close( p_state );
-
- if( p_s16_buff != NULL )
+
+ band_sep_angle = 360.0 / i_nb_bands;
+ section_sep_angle = 360.0 / i_sections;
+ if( i_peak_height < 1 )
+ i_peak_height = 1;
+ max_band_length = p_effect->i_height / 2 - ( i_rad + i_peak_height + 1 );
+
+ i_band_width = floor( 360 / i_nb_bands - i_separ );
+ if( i_band_width < 1 )
+ i_band_width = 1;
+
+ for( c = 0 ; c < i_sections ; c++ )
+ for( i = 0 ; i < (i_nb_bands / i_sections) ; i++ )
{
- free( p_s16_buff );
- p_s16_buff = NULL;
+ /* DO A PEAK */
+ if( peaks[i] > 0 && i_peak )
+ {
+ if( peaks[i] >= p_effect->i_height )
+ peaks[i] = p_effect->i_height - 2;
+ i_line = peaks[i];
+
+ /* circular line pattern(so color blend is more visible) */
+ for( j = 0 ; j < i_peak_height ; j++ )
+ {
+ //x = p_picture->p[0].i_pitch / 2;
+ x = p_effect->i_width / 2;
+ y = p_effect->i_height / 2;
+ xx = x;
+ yy = y;
+ for( k = 0 ; k < (i_band_width + i_extra_width) ; k++ )
+ {
+ x = xx;
+ y = yy;
+ a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + k )
+ * 3.141592 / 180.0;
+ x += (double)( cos(a) * (double)( i_line + j + i_rad ) );
+ y += (double)( -sin(a) * (double)( i_line + j + i_rad ) );
+
+ *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
+ ) = 255;/* Y(R,G,B); */
+
+ x /= 2;
+ y /= 2;
+
+ *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
+ ) = 0;/* U(R,G,B); */
+
+ if( 0x04 * (i_line + k ) - 0x0f > 0 )
+ {
+ if ( 0x04 * (i_line + k ) -0x0f < 0xff)
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = ( 0x04 * ( i_line + k ) ) -(color1-1);/* -V(R,G,B); */
+ else
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = 255;/* V(R,G,B); */
+ }
+ else
+ {
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = color1;/* V(R,G,B); */
+ }
+ }
+ }
+ }
+
+ if( (height[i] * i_amp) > p_effect->i_height )
+ height[i] = floor( p_effect->i_height / i_amp );
+
+ /* DO BASE OF BAND (mostly makes a circle) */
+ if( i_show_base != 0 )
+ {
+ //x = p_picture->p[0].i_pitch / 2;
+ x = p_effect->i_width / 2;
+ y = p_effect->i_height / 2;
+
+ a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) )
+ * 3.141592 / 180.0;
+ x += (double)( cos(a) * (double)i_rad );/* newb-forceful casting */
+ y += (double)( -sin(a) * (double)i_rad );
+
+ *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
+ ) = 255;/* Y(R,G,B); */
+
+ x /= 2;
+ y /= 2;
+
+ *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
+ ) = 0;/* U(R,G,B); */
+
+ if( 0x04 * i_line - 0x0f > 0 )
+ {
+ if( 0x04 * i_line -0x0f < 0xff)
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = ( 0x04 * i_line) -(color1-1);/* -V(R,G,B); */
+ else
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = 255;/* V(R,G,B); */
+ }
+ else
+ {
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = color1;/* V(R,G,B); */
+ }
+ }
+
+ /* DO A BAND */
+ if( i_show_bands != 0 )
+ for( j = 0 ; j < i_band_width ; j++ )
+ {
+ x = p_effect->i_width / 2;
+ y = p_effect->i_height / 2;
+ xx = x;
+ yy = y;
+ a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + j )
+ * 3.141592/180.0;
+
+ for( k = (i_rad+1) ; k < max_band_length ; k++ )
+ {
+ if( (k-i_rad) > height[i] )
+ break;/* uhh.. */
+
+ x = xx;
+ y = yy;
+ x += (double)( cos(a) * (double)k );/* newbed! */
+ y += (double)( -sin(a) * (double)k );
+
+ *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
+ ) = 255;
+
+ x /= 2;
+ y /= 2;
+
+ *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
+ ) = 0;
+
+ if( 0x04 * i_line - 0x0f > 0 )
+ {
+ if ( 0x04 * i_line -0x0f < 0xff)
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = ( 0x04 * i_line) -(color1-1);
+ else
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = 255;
+ }
+ else
+ {
+ *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+ ) = color1;
+ }
+ }
+ }
}
-
- if(height) free(height);
-
- if(psz_parse) free(psz_parse);
-
+
+ fft_close( p_state );
+
+ free( height );
+
return 0;
}
-
+
/*****************************************************************************
* scope_Run: scope effect
*****************************************************************************/
-int scope_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
- aout_buffer_t * p_buffer , picture_t * p_picture)
+int scope_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+ const block_t * p_buffer , picture_t * p_picture)
{
+ VLC_UNUSED(p_aout);
+
int i_index;
float *p_sample ;
- u8 *ppp_area[2][3];
-
-
- for( i_index = 0 ; i_index < 2 ; i_index++ )
+ uint8_t *ppp_area[2][3];
+
+ for( i_index = 0 ; i_index < 2 ; i_index++ )
+ {
+ for( int j = 0 ; j < 3 ; j++ )
{
- int j;
- for( j = 0 ; j < 3 ; j++ )
- {
- ppp_area[i_index][j] =
- p_picture->p[j].p_pixels + i_index * p_picture->p[j].i_lines
- / 2 * p_picture->p[j].i_pitch;
- }
+ ppp_area[i_index][j] =
+ p_picture->p[j].p_pixels + i_index * p_picture->p[j].i_lines
+ / 2 * p_picture->p[j].i_pitch;
}
+ }
- for( i_index = 0, p_sample = (float *)p_buffer->p_buffer;
- i_index < p_effect->i_width;
- i_index++ )
- {
- u8 i_value;
-
- /* Left channel */
- i_value = (*p_sample++ +1) * 127;
- *(ppp_area[0][0]
- + p_picture->p[0].i_pitch * i_index / p_effect->i_width
- + p_picture->p[0].i_lines * i_value / 512
- * p_picture->p[0].i_pitch) = 0xbf;
- *(ppp_area[0][1]
+ for( i_index = 0, p_sample = (float *)p_buffer->p_buffer;
+ i_index < __MIN( p_effect->i_width, (int)p_buffer->i_nb_samples );
+ i_index++ )
+ {
+ uint8_t i_value;
+
+ /* Left channel */
+ i_value = p_sample[p_effect->i_idx_left] * 127;
+ *(ppp_area[0][0]
+ + p_picture->p[0].i_pitch * i_index / p_effect->i_width
+ + p_picture->p[0].i_lines * i_value / 512
+ * p_picture->p[0].i_pitch) = 0xbf;
+ *(ppp_area[0][1]
+ p_picture->p[1].i_pitch * i_index / p_effect->i_width
+ p_picture->p[1].i_lines * i_value / 512
- * p_picture->p[1].i_pitch) = 0xff;
-
-
- /* Right channel */
- i_value = ( *p_sample++ +1 ) * 127;
- *(ppp_area[1][0]
- + p_picture->p[0].i_pitch * i_index / p_effect->i_width
- + p_picture->p[0].i_lines * i_value / 512
- * p_picture->p[0].i_pitch) = 0x9f;
- *(ppp_area[1][2]
- + p_picture->p[2].i_pitch * i_index / p_effect->i_width
- + p_picture->p[2].i_lines * i_value / 512
+ * p_picture->p[1].i_pitch) = 0xff;
+
+
+ /* Right channel */
+ i_value = p_sample[p_effect->i_idx_right] * 127;
+ *(ppp_area[1][0]
+ + p_picture->p[0].i_pitch * i_index / p_effect->i_width
+ + p_picture->p[0].i_lines * i_value / 512
+ * p_picture->p[0].i_pitch) = 0x9f;
+ *(ppp_area[1][2]
+ + p_picture->p[2].i_pitch * i_index / p_effect->i_width
+ + p_picture->p[2].i_lines * i_value / 512
* p_picture->p[2].i_pitch) = 0xdd;
- }
- return 0;
+
+ p_sample += p_effect->i_nb_chans;
+ }
+ return 0;
}
/*****************************************************************************
- * random_Run: random plots display effect
+ * vuMeter_Run: vu meter effect
*****************************************************************************/
-int random_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
- aout_buffer_t * p_buffer , picture_t * p_picture)
+int vuMeter_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+ const block_t * p_buffer , picture_t * p_picture)
{
- int i_nb_plots;
- char *psz_parse= NULL;
- int i , i_y , i_u , i_v;
- int i_position;
- srand((unsigned int)mdate());
+ VLC_UNUSED(p_aout);
+ float i_value_l = 0;
+ float i_value_r = 0;
- if( p_effect->psz_args )
+ /* Compute the peack values */
+ for ( unsigned i = 0 ; i < p_buffer->i_nb_samples; i++ )
{
- psz_parse = strdup( p_effect->psz_args );
- i_nb_plots = config_GetInt ( p_aout, "visual-stars" );
- }
- else
- {
- i_nb_plots = 200;
- }
+ const float *p_sample = (float *)p_buffer->p_buffer;
+ float ch;
- for( i = 0 ; i < i_nb_plots ; i++ )
- {
- i_position = rand() % (p_effect->i_width * p_effect->i_height );
- i_y = rand() % 256;
- i_u = rand() % 256;
- i_v = rand() % 256;
- *(p_picture->p[0].p_pixels + i_position )= i_u;
- *(p_picture->p[1].p_pixels + i_position/4) = i_v;
- *(p_picture->p[2].p_pixels + i_position/4) = i_y;
+ ch = p_sample[p_effect->i_idx_left] * 256;
+ if (ch > i_value_l)
+ i_value_l = ch;
+
+ ch = p_sample[p_effect->i_idx_right] * 256;
+ if (ch > i_value_r)
+ i_value_r = ch;
+
+ p_sample += p_effect->i_nb_chans;
}
- return 0;
-}
-/*****************************************************************************
- * blur_Run: blur effect
- *****************************************************************************/
-#if 0
- /* This code is totally crappy */
-int blur_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
- aout_buffer_t * p_buffer , picture_t * p_picture)
-{
- uint8_t * p_pictures;
- int i,j;
- int i_size; /* Total size of one image */
-
- i_size = (p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
- p_picture->p[1].i_pitch * p_picture->p[1].i_lines +
- p_picture->p[2].i_pitch * p_picture->p[2].i_lines );
-
+ i_value_l = abs(i_value_l);
+ i_value_r = abs(i_value_r);
+
+ /* Stay under maximum value admited */
+ if ( i_value_l > 200 * M_PI_2 )
+ i_value_l = 200 * M_PI_2;
+ if ( i_value_r > 200 * M_PI_2 )
+ i_value_r = 200 * M_PI_2;
+
+ float *i_value;
+
if( !p_effect->p_data )
{
- p_effect->p_data=(void *)malloc( 5 * i_size *sizeof(uint8_t));
-
- if( !p_effect->p_data)
- {
- msg_Err(p_aout,"Out of memory");
- return -1;
- }
- p_pictures = (uint8_t *)p_effect->p_data;
+ /* Allocate memory to save hand positions */
+ p_effect->p_data = malloc( 2 * sizeof(float) );
+ i_value = p_effect->p_data;
+ i_value[0] = i_value_l;
+ i_value[1] = i_value_r;
}
else
{
- p_pictures =(uint8_t *)p_effect->p_data;
+ /* Make the hands go down slowly if the current values are slower
+ than the previous */
+ i_value = p_effect->p_data;
+
+ if ( i_value_l > i_value[0] - 6 )
+ i_value[0] = i_value_l;
+ else
+ i_value[0] = i_value[0] - 6;
+
+ if ( i_value_r > i_value[1] - 6 )
+ i_value[1] = i_value_r;
+ else
+ i_value[1] = i_value[1] - 6;
}
- for( i = 0 ; i < 5 ; i++)
+ int x, y;
+ float teta;
+ float teta_grad;
+
+ int start_x = p_effect->i_width / 2 - 120; /* i_width.min = 532 (visual.c) */
+
+ for ( int j = 0; j < 2; j++ )
{
- for ( j = 0 ; j< p_picture->p[0].i_pitch * p_picture->p[0].i_lines; i++)
- p_picture->p[0].p_pixels[j] =
- p_pictures[i * i_size + j] * (100 - 20 * i) /100 ;
- for ( j = 0 ; j< p_picture->p[1].i_pitch * p_picture->p[1].i_lines; i++)
- p_picture->p[1].p_pixels[j] =
- p_pictures[i * i_size +
- p_picture->p[0].i_pitch * p_picture->p[0].i_lines + j ];
- for ( j = 0 ; j< p_picture->p[2].i_pitch * p_picture->p[2].i_lines; i++)
- p_picture->p[2].p_pixels[j] =
- p_pictures[i * i_size +
- p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
- p_picture->p[1].i_pitch * p_picture->p[1].i_lines
- + j ];
+ /* Draw the two scales */
+ int k = 0;
+ teta_grad = GRAD_ANGLE_MIN;
+ for ( teta = -M_PI_4; teta <= M_PI_4; teta = teta + 0.003 )
+ {
+ for ( unsigned i = 140; i <= 150; i++ )
+ {
+ y = i * cos(teta) + 20;
+ x = i * sin(teta) + start_x + 240 * j;
+ /* Compute the last color for the gradation */
+ if (teta >= teta_grad + GRAD_INCR && teta_grad <= GRAD_ANGLE_MAX)
+ {
+ teta_grad = teta_grad + GRAD_INCR;
+ k = k + 5;
+ }
+ *(p_picture->p[0].p_pixels +
+ (p_picture->p[0].i_lines - y - 1 ) * p_picture->p[0].i_pitch
+ + x ) = 0x45;
+ *(p_picture->p[1].p_pixels +
+ (p_picture->p[1].i_lines - y / 2 - 1 ) * p_picture->p[1].i_pitch
+ + x / 2 ) = 0x0;
+ *(p_picture->p[2].p_pixels +
+ (p_picture->p[2].i_lines - y / 2 - 1 ) * p_picture->p[2].i_pitch
+ + x / 2 ) = 0x4D + k;
+ }
+ }
+
+ /* Draw the two hands */
+ teta = (float)i_value[j] / 200 - M_PI_4;
+ for ( int i = 0; i <= 150; i++ )
+ {
+ y = i * cos(teta) + 20;
+ x = i * sin(teta) + start_x + 240 * j;
+ *(p_picture->p[0].p_pixels +
+ (p_picture->p[0].i_lines - y - 1 ) * p_picture->p[0].i_pitch
+ + x ) = 0xAD;
+ *(p_picture->p[1].p_pixels +
+ (p_picture->p[1].i_lines - y / 2 - 1 ) * p_picture->p[1].i_pitch
+ + x / 2 ) = 0xFC;
+ *(p_picture->p[2].p_pixels +
+ (p_picture->p[2].i_lines - y / 2 - 1 ) * p_picture->p[2].i_pitch
+ + x / 2 ) = 0xAC;
+ }
+
+ /* Draw the hand bases */
+ for ( teta = -M_PI_2; teta <= M_PI_2 + 0.01; teta = teta + 0.003 )
+ {
+ for ( int i = 0; i < 10; i++ )
+ {
+ y = i * cos(teta) + 20;
+ x = i * sin(teta) + start_x + 240 * j;
+ *(p_picture->p[0].p_pixels +
+ (p_picture->p[0].i_lines - y - 1 ) * p_picture->p[0].i_pitch
+ + x ) = 0xFF;
+ *(p_picture->p[1].p_pixels +
+ (p_picture->p[1].i_lines - y / 2 - 1 ) * p_picture->p[1].i_pitch
+ + x / 2 ) = 0x80;
+ *(p_picture->p[2].p_pixels +
+ (p_picture->p[2].i_lines - y / 2 - 1 ) * p_picture->p[2].i_pitch
+ + x / 2 ) = 0x80;
+ }
+ }
+
}
- memcpy ( &p_pictures[ i_size ] , &p_pictures[0] , 4 * i_size * sizeof(uint8_t) );
+ return 0;
}
-#endif