]> git.sesse.net Git - vlc/blobdiff - modules/visualization/visual/effects.c
Visual: Center the vuMeter.
[vlc] / modules / visualization / visual / effects.c
index 0b46fcd5f311750ec78d7d17110fd9c10d859ccd..a5726be86348e0f6031fba3ae1219772b32834e0 100644 (file)
@@ -1,16 +1,17 @@
 /*****************************************************************************
  * effects.c : Effects for the visualization system
  *****************************************************************************
- * Copyright (C) 2002 VideoLAN
- * $Id: effects.c,v 1.9 2003/10/24 17:43:51 sam Exp $
+ * Copyright (C) 2002-2009 the VideoLAN team
+ * $Id$
  *
- * Authors: Clément Stenac <zorglub@via.ecp.fr>
+ * Authors: Clément Stenac <zorglub@via.ecp.fr>
+ *          Adrien Maglo <magsoft@videolan.org>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation; either version 2 of the License, or
  * (at your option) any later version.
- * 
+ *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  *
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
  *****************************************************************************/
 
 /*****************************************************************************
  * Preamble
  *****************************************************************************/
-#include <stdlib.h>                                      /* malloc(), free() */
-#include <vlc/vlc.h>
-#include <vlc/vout.h>
-#include "audio_output.h"
-#include "aout_internal.h"
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_common.h>
+#include <vlc_vout.h>
+#include <vlc_aout.h>
 
 #include "visual.h"
 #include <math.h>
 #include "fft.h"
 
 #define PEAK_SPEED 1
+#define BAR_DECREASE_SPEED 5
+
+#define GRAD_ANGLE_MIN 0.2
+#define GRAD_ANGLE_MAX 0.5
+#define GRAD_INCR 0.01
 
 /*****************************************************************************
  * dummy_Run
  *****************************************************************************/
-int dummy_Run( visual_effect_t * p_effect, aout_instance_t *p_aout,
-               aout_buffer_t * p_buffer , picture_t * p_picture)
+int dummy_Run( visual_effect_t * p_effect, vlc_object_t *p_aout,
+               const block_t * p_buffer , picture_t * p_picture)
 {
+    VLC_UNUSED(p_effect); VLC_UNUSED(p_aout); VLC_UNUSED(p_buffer);
+    VLC_UNUSED(p_picture);
     return 0;
 }
 
 /*****************************************************************************
  * spectrum_Run: spectrum analyser
  *****************************************************************************/
-int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
-                 aout_buffer_t * p_buffer , picture_t * p_picture)
+int spectrum_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+                 const block_t * p_buffer , picture_t * p_picture)
 {
+    spectrum_data *p_data = p_effect->p_data;
     float p_output[FFT_BUFFER_SIZE];  /* Raw FFT Result  */
     int *height;                      /* Bar heights */
     int *peaks;                       /* Peaks */
-    int i_nb_bands;                   /* number of bands */
+    int *prev_heights;                /* Previous bar heights */
+    int i_80_bands;                   /* number of bands : 80 if true else 20 */
+    int i_nb_bands;                   /* number of bands : 80 or 20 */
     int i_band_width;                 /* width of bands */
-    int i_separ;                      /* Should we let blanks ? */
-    int i_amp;                        /* Vertical amplification */
+    int i_start;                      /* first band horizontal position */
     int i_peak;                       /* Should we draw peaks ? */
-    char *psz_parse = NULL;           /* Args line */
 
     /* Horizontal scale for 20-band equalizer */
     const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
@@ -74,7 +85,6 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
      52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
      110,115,121,130,141,152,163,174,185,200,255};
     const int *xscale;
-    const double y_scale =  3.60673760222;  /* (log 256) */
 
     fft_state *p_state;                 /* internal FFT data */
 
@@ -88,91 +98,403 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
             (float*)p_buffer->p_buffer;
 
     int16_t  *p_buffs;                    /* int16_t converted buffer */
-    int16_t  *p_s16_buff = NULL;                /* int16_t converted buffer */
+    int16_t  *p_s16_buff;                 /* int16_t converted buffer */
+
+    /* Create p_data if needed */
+    if( !p_data )
+    {
+        p_effect->p_data = p_data = malloc( sizeof( spectrum_data ) );
+        if( !p_data )
+            return -1;
 
-    p_s16_buff = (int16_t*)malloc(
-              p_buffer->i_nb_samples * p_effect->i_nb_chans * sizeof(int16_t));
+        p_data->peaks = calloc( 80, sizeof(int) );
+        p_data->prev_heights = calloc( 80, sizeof(int) );
 
-    if( !p_s16_buff )
+        p_data->i_prev_nb_samples = 0;
+        p_data->p_prev_s16_buff = NULL;
+    }
+    peaks = (int *)p_data->peaks;
+    prev_heights = (int *)p_data->prev_heights;
+
+    /* Allocate the buffer only if the number of samples change */
+    if( p_buffer->i_nb_samples != p_data->i_prev_nb_samples )
     {
-        msg_Err(p_aout,"Out of memory");
-        return -1;
+        free( p_data->p_prev_s16_buff );
+        p_data->p_prev_s16_buff = malloc( p_buffer->i_nb_samples *
+                                          p_effect->i_nb_chans *
+                                          sizeof(int16_t));
+        p_data->i_prev_nb_samples = p_buffer->i_nb_samples;
+        if( !p_data->p_prev_s16_buff )
+            return -1;
     }
+    p_buffs = p_s16_buff = p_data->p_prev_s16_buff;
 
-    p_buffs = p_s16_buff;
-    i_nb_bands = config_GetInt ( p_aout, "visual-nbbands" );
-    i_separ    = config_GetInt( p_aout, "visual-separ" );
-    i_amp     = config_GetInt ( p_aout, "visual-amp" );
-    i_peak     = config_GetInt ( p_aout, "visual-peaks" );
+    i_80_bands = var_InheritInteger( p_aout, "visual-80-bands" );
+    i_peak     = var_InheritInteger( p_aout, "visual-peaks" );
 
-    if( i_nb_bands == 20)
+    if( i_80_bands != 0)
     {
-        xscale = xscale1;
+        xscale = xscale2;
+        i_nb_bands = 80;
     }
     else
     {
-        i_nb_bands = 80;
-        xscale = xscale2;
+        xscale = xscale1;
+        i_nb_bands = 20;
     }
 
-    if( !p_effect->p_data )
+    height = malloc( i_nb_bands * sizeof(int) );
+    if( !height )
+    {
+        return -1;
+    }
+    /* Convert the buffer to int16_t  */
+    /* Pasted from float32tos16.c */
+    for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
     {
-        p_effect->p_data=(void *)malloc(i_nb_bands * sizeof(int) );
-        if( !p_effect->p_data)
+        union { float f; int32_t i; } u;
+        u.f = *p_buffl + 384.0;
+        if(u.i >  0x43c07fff ) * p_buffs = 32767;
+        else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
+        else *p_buffs = u.i - 0x43c00000;
+
+        p_buffl++ ; p_buffs++ ;
+    }
+    p_state  = visual_fft_init();
+    if( !p_state)
+    {
+        free( height );
+        msg_Err(p_aout,"unable to initialize FFT transform");
+        return -1;
+    }
+    p_buffs = p_s16_buff;
+    for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
+    {
+        p_output[i]  = 0;
+        p_buffer1[i] = *p_buffs;
+
+        p_buffs += p_effect->i_nb_chans;
+        if( p_buffs >= &p_s16_buff[p_buffer->i_nb_samples * p_effect->i_nb_chans] )
+            p_buffs = p_s16_buff;
+
+    }
+    fft_perform( p_buffer1, p_output, p_state);
+    for( i = 0; i< FFT_BUFFER_SIZE ; i++ )
+        p_dest[i] = p_output[i] *  ( 2 ^ 16 ) / ( ( FFT_BUFFER_SIZE / 2 * 32768 ) ^ 2 );
+
+    /* Compute the horizontal position of the first band */
+    i_band_width = floor( p_effect->i_width / i_nb_bands);
+    i_start = ( p_effect->i_width - i_band_width * i_nb_bands ) / 2;
+
+    for ( i = 0 ; i < i_nb_bands ;i++)
+    {
+        /* We search the maximum on one scale */
+        for( j = xscale[i], y = 0; j< xscale[ i + 1 ]; j++ )
         {
-            msg_Err(p_aout,"Out of memory");
-            return -1;
+            if ( p_dest[j] > y )
+                 y = p_dest[j];
+        }
+        /* Calculate the height of the bar */
+        if( y != 0 )
+        {
+            height[i] = log( y ) * 30;
+            if( height[i] > 380 )
+                height[i] = 380;
+        }
+        else
+            height[ i ] = 0;
+
+        /* Draw the bar now */
+
+        if( height[i] > peaks[i] )
+        {
+            peaks[i] = height[i];
+        }
+        else if( peaks[i] > 0 )
+        {
+            peaks[i] -= PEAK_SPEED;
+            if( peaks[i] < height[i] )
+            {
+                peaks[i] = height[i];
+            }
+            if( peaks[i] < 0 )
+            {
+                peaks[i] = 0;
+            }
         }
-        peaks = (int *)p_effect->p_data;
-        for( i = 0 ; i < i_nb_bands ; i++)
+
+        /* Decrease the bars if needed */
+        if( height[i] <= prev_heights[i] - BAR_DECREASE_SPEED )
         {
-           peaks[i] = 0;
+            height[i] = prev_heights[i];
+            height[i] -= BAR_DECREASE_SPEED;
         }
+        prev_heights[i] = height[i];
 
+        if( peaks[i] > 0 && i_peak )
+        {
+            if( peaks[i] >= p_effect->i_height )
+                peaks[i] = p_effect->i_height - 2;
+            i_line = peaks[i];
+
+            for( j = 0; j < i_band_width - 1; j++ )
+            {
+               for( k = 0; k < 3; k ++ )
+               {
+                   /* Draw the peak */
+                   *(p_picture->p[0].p_pixels +
+                    ( p_effect->i_height - i_line -1 -k ) *
+                     p_picture->p[0].i_pitch +
+                     ( i_start + i_band_width*i + j ) )
+                                    = 0xff;
+
+                   *(p_picture->p[1].p_pixels +
+                    ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+                     p_picture->p[1].i_pitch +
+                     ( ( i_start + i_band_width * i + j ) /2  ) )
+                                    = 0x00;
+
+                   if( i_line + k - 0x0f > 0 )
+                   {
+                       if ( i_line + k - 0x0f < 0xff )
+                           *(p_picture->p[2].p_pixels  +
+                            ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+                             p_picture->p[2].i_pitch +
+                             ( ( i_start + i_band_width * i + j ) /2  ) )
+                                    = ( i_line + k ) - 0x0f;
+                       else
+                           *(p_picture->p[2].p_pixels  +
+                            ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+                             p_picture->p[2].i_pitch +
+                             ( ( i_start + i_band_width * i + j ) /2  ) )
+                                    = 0xff;
+                   }
+                   else
+                   {
+                        *(p_picture->p[2].p_pixels  +
+                         ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+                         p_picture->p[2].i_pitch +
+                         ( ( i_start + i_band_width * i + j ) /2  ) )
+                               = 0x10 ;
+                   }
+               }
+            }
+        }
+
+        if(height[i] > p_effect->i_height)
+            height[i] = floor(p_effect->i_height );
+
+        for( i_line = 0; i_line < height[i]; i_line++ )
+        {
+            for( j = 0 ; j < i_band_width - 1; j++)
+            {
+               *(p_picture->p[0].p_pixels +
+                 (p_effect->i_height - i_line - 1) *
+                  p_picture->p[0].i_pitch +
+                  ( i_start + i_band_width*i + j ) ) = 0xff;
+
+               *(p_picture->p[1].p_pixels +
+                 ( ( p_effect->i_height - i_line ) / 2 - 1) *
+                 p_picture->p[1].i_pitch +
+                 ( ( i_start + i_band_width * i + j ) /2  ) ) = 0x00;
+
+               if( i_line - 0x0f > 0 )
+               {
+                    if( i_line - 0x0f < 0xff )
+                         *(p_picture->p[2].p_pixels  +
+                           ( ( p_effect->i_height - i_line ) / 2 - 1) *
+                           p_picture->p[2].i_pitch +
+                           ( ( i_start + i_band_width * i + j ) /2  ) ) =
+                               i_line - 0x0f;
+                    else
+                         *(p_picture->p[2].p_pixels  +
+                           ( ( p_effect->i_height - i_line ) / 2  - 1) *
+                           p_picture->p[2].i_pitch +
+                           ( ( i_start + i_band_width * i + j ) /2  ) ) =
+                                       0xff;
+               }
+               else
+               {
+                    *(p_picture->p[2].p_pixels  +
+                      ( ( p_effect->i_height - i_line ) / 2  - 1) *
+                      p_picture->p[2].i_pitch +
+                      ( ( i_start + i_band_width * i + j ) /2  ) ) =
+                            0x10;
+               }
+            }
+        }
     }
-    else
+
+    fft_close( p_state );
+
+    free( height );
+
+    return 0;
+}
+
+
+/*****************************************************************************
+ * spectrometer_Run: derivative spectrum analysis
+ *****************************************************************************/
+int spectrometer_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+                     const block_t * p_buffer , picture_t * p_picture)
+{
+#define Y(R,G,B) ((uint8_t)( (R * .299) + (G * .587) + (B * .114) ))
+#define U(R,G,B) ((uint8_t)( (R * -.169) + (G * -.332) + (B * .500) + 128 ))
+#define V(R,G,B) ((uint8_t)( (R * .500) + (G * -.419) + (B * -.0813) + 128 ))
+    float p_output[FFT_BUFFER_SIZE];  /* Raw FFT Result  */
+    int *height;                      /* Bar heights */
+    int *peaks;                       /* Peaks */
+    int i_80_bands;                   /* number of bands : 80 if true else 20 */
+    int i_nb_bands;                   /* number of bands : 80 or 20 */
+    int i_band_width;                 /* width of bands */
+    int i_separ;                      /* Should we let blanks ? */
+    int i_amp;                        /* Vertical amplification */
+    int i_peak;                       /* Should we draw peaks ? */
+
+    int i_original;          /* original spectrum graphic routine */
+    int i_rad;               /* radius of circle of base of bands */
+    int i_sections;          /* sections of spectranalysis */
+    int i_extra_width;       /* extra width on peak */
+    int i_peak_height;       /* height of peak */
+    int c;                   /* sentinel container of total spectral sections */
+    double band_sep_angle;   /* angled separation between beginning of each band */
+    double section_sep_angle;/* "   "    '     "    '    "     "    spectrum section */
+    int max_band_length;     /* try not to go out of screen */
+    int i_show_base;         /* Should we draw base of circle ? */
+    int i_show_bands;        /* Should we draw bands ? */
+    //int i_invert_bands;      /* do the bands point inward ? */
+    double a;                /* for various misc angle situations in radians */
+    int x,y,xx,yy;           /* various misc x/y */
+    char color1;             /* V slide on a YUV color cube */
+    //char color2;             /* U slide.. ?  color2 fade color ? */
+
+    /* Horizontal scale for 20-band equalizer */
+    const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
+                        36,47,62,82,107,141,184,255};
+
+    /* Horizontal scale for 80-band equalizer */
+    const int xscale2[] =
+    {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
+     19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
+     35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
+     52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
+     110,115,121,130,141,152,163,174,185,200,255};
+    const int *xscale;
+    const double y_scale =  3.60673760222;  /* (log 256) */
+
+    fft_state *p_state;                 /* internal FFT data */
+
+    int i , j , k;
+    int i_line = 0;
+    int16_t p_dest[FFT_BUFFER_SIZE];      /* Adapted FFT result */
+    int16_t p_buffer1[FFT_BUFFER_SIZE];   /* Buffer on which we perform
+                                             the FFT (first channel) */
+    float *p_buffl =                     /* Original buffer */
+            (float*)p_buffer->p_buffer;
+
+    int16_t  *p_buffs;                    /* int16_t converted buffer */
+    int16_t  *p_s16_buff;                /* int16_t converted buffer */
+
+    /* Create the data struct if needed */
+    spectrometer_data *p_data = p_effect->p_data;
+    if( !p_data )
     {
-        peaks =(int *)p_effect->p_data;
+        p_data = malloc( sizeof(spectrometer_data) );
+        if( !p_data )
+            return -1;
+        p_data->peaks = calloc( 80, sizeof(int) );
+        if( !p_data->peaks )
+        {
+            free( p_data );
+            return -1;
+        }
+        p_data->i_prev_nb_samples = 0;
+        p_data->p_prev_s16_buff = NULL;
+        p_effect->p_data = (void*)p_data;
     }
+    peaks = p_data->peaks;
 
+    /* Allocate the buffer only if the number of samples change */
+    if( p_buffer->i_nb_samples != p_data->i_prev_nb_samples )
+    {
+        free( p_data->p_prev_s16_buff );
+        p_data->p_prev_s16_buff = malloc( p_buffer->i_nb_samples *
+                                          p_effect->i_nb_chans *
+                                          sizeof(int16_t));
+        p_data->i_prev_nb_samples = p_buffer->i_nb_samples;
+        if( !p_data->p_prev_s16_buff )
+            return -1;
+    }
+    p_buffs = p_s16_buff = p_data->p_prev_s16_buff;
+
+    i_original     = var_InheritInteger( p_aout, "spect-show-original" );
+    i_80_bands     = var_InheritInteger( p_aout, "spect-80-bands" );
+    i_separ        = var_InheritInteger( p_aout, "spect-separ" );
+    i_amp          = var_InheritInteger( p_aout, "spect-amp" );
+    i_peak         = var_InheritInteger( p_aout, "spect-show-peaks" );
+    i_show_base    = var_InheritInteger( p_aout, "spect-show-base" );
+    i_show_bands   = var_InheritInteger( p_aout, "spect-show-bands" );
+    i_rad          = var_InheritInteger( p_aout, "spect-radius" );
+    i_sections     = var_InheritInteger( p_aout, "spect-sections" );
+    i_extra_width  = var_InheritInteger( p_aout, "spect-peak-width" );
+    i_peak_height  = var_InheritInteger( p_aout, "spect-peak-height" );
+    color1         = var_InheritInteger( p_aout, "spect-color" );
+
+    if( i_80_bands != 0)
+    {
+        xscale = xscale2;
+        i_nb_bands = 80;
+    }
+    else
+    {
+        xscale = xscale1;
+        i_nb_bands = 20;
+    }
 
-    height = (int *)malloc( i_nb_bands * sizeof(int) );
+    height = malloc( i_nb_bands * sizeof(int) );
     if( !height)
-    {
-        msg_Err(p_aout,"Out of memory");
         return -1;
-    }
+
     /* Convert the buffer to int16_t  */
     /* Pasted from float32tos16.c */
     for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
     {
-        float f_in = *p_buffl + 384.0;
-        int32_t i_in;
-        i_in = *(int32_t *)&f_in;
-        if(i_in >  0x43c07fff ) * p_buffs = 32767;
-        else if ( i_in < 0x43bf8000 ) *p_buffs = -32768;
-        else *p_buffs = i_in - 0x43c00000;
+        union { float f; int32_t i; } u;
+        u.f = *p_buffl + 384.0;
+        if(u.i >  0x43c07fff ) * p_buffs = 32767;
+        else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
+        else *p_buffs = u.i - 0x43c00000;
 
         p_buffl++ ; p_buffs++ ;
     }
     p_state  = visual_fft_init();
     if( !p_state)
     {
-        msg_Err(p_aout,"Unable to initialize FFT transform");
+        msg_Err(p_aout,"unable to initialize FFT transform");
+        free( height );
         return -1;
     }
     p_buffs = p_s16_buff;
-    for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
+    for ( i = 0 ; i < FFT_BUFFER_SIZE; i++)
     {
         p_output[i]    = 0;
         p_buffer1[i] = *p_buffs;
-        p_buffs      = p_buffs + p_effect->i_nb_chans;
+
+        p_buffs += p_effect->i_nb_chans;
+        if( p_buffs >= &p_s16_buff[p_buffer->i_nb_samples * p_effect->i_nb_chans] )
+            p_buffs = p_s16_buff;
     }
     fft_perform( p_buffer1, p_output, p_state);
-    for(i= 0; i< FFT_BUFFER_SIZE ; i++ )
-        p_dest[i] = ( (int) sqrt( p_output [ i + 1 ] ) ) >> 8;
+    for(i = 0; i < FFT_BUFFER_SIZE; i++)
+    {
+        int sqrti = sqrt(p_output[i]);
+        p_dest[i] = sqrti >> 8;
+    }
+
+    i_nb_bands *= i_sections;
 
-    for ( i = 0 ; i< i_nb_bands ;i++)
+    for ( i = 0 ; i< i_nb_bands/i_sections ;i++)
     {
         /* We search the maximum on one scale */
         for( j = xscale[i] , y=0 ; j< xscale[ i + 1 ] ; j++ )
@@ -184,9 +506,10 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
         y >>=7;/* remove some noise */
         if( y != 0)
         {
-            height[i] = (int)log(y)* y_scale;
-               if(height[i] > 150)
-                  height[i] = 150;
+            int logy = log(y);
+            height[i] = logy * y_scale;
+            if(height[i] > 150)
+                height[i] = 150;
         }
         else
         {
@@ -194,7 +517,7 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
         }
 
         /* Draw the bar now */
-        i_band_width = floor( p_effect->i_width / i_nb_bands) ;
+        i_band_width = floor( p_effect->i_width / (i_nb_bands/i_sections)) ;
 
         if( i_amp * height[i] > peaks[i])
         {
@@ -213,6 +536,8 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
             }
         }
 
+        if( i_original != 0 )
+        {
         if( peaks[i] > 0 && i_peak )
         {
             if( peaks[i] >= p_effect->i_height )
@@ -223,14 +548,14 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
             {
                for( k = 0 ; k< 3 ; k ++)
                {
-                   /* Draw the peak */
+                   //* Draw the peak
                      *(p_picture->p[0].p_pixels +
-                    (p_picture->p[0].i_lines - i_line -1 -k ) *
+                    (p_effect->i_height - i_line -1 -k ) *
                      p_picture->p[0].i_pitch + (i_band_width*i +j) )
                                     = 0xff;
 
                     *(p_picture->p[1].p_pixels +
-                     (p_picture->p[1].i_lines - i_line /2 -1 -k/2 ) *
+                     ( ( p_effect->i_height - i_line ) / 2 -1 -k/2 ) *
                      p_picture->p[1].i_pitch +
                     ( ( i_band_width * i + j ) /2  ) )
                                     = 0x00;
@@ -239,29 +564,28 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
                    {
                        if ( 0x04 * (i_line + k ) -0x0f < 0xff)
                            *(p_picture->p[2].p_pixels  +
-                            (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
+                            ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
                              p_picture->p[2].i_pitch +
                              ( ( i_band_width * i + j ) /2  ) )
                                     = ( 0x04 * ( i_line + k ) ) -0x0f ;
                        else
                            *(p_picture->p[2].p_pixels  +
-                            (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
+                            ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
                              p_picture->p[2].i_pitch +
                              ( ( i_band_width * i + j ) /2  ) )
-                                    = 0xff; 
+                                    = 0xff;
                    }
                    else
                    {
                         *(p_picture->p[2].p_pixels  +
-                         (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
-                         p_picture->p[2].i_pitch + 
-                         ( ( i_band_width * i + j ) /2  ) ) 
+                         ( ( p_effect->i_height - i_line ) / 2 - 1 -k/2 ) *
+                         p_picture->p[2].i_pitch +
+                         ( ( i_band_width * i + j ) /2  ) )
                                = 0x10 ;
                    }
                }
-            } 
+            }
         }
-    
         if(height[i] * i_amp > p_effect->i_height)
             height[i] = floor(p_effect->i_height / i_amp );
 
@@ -270,197 +594,394 @@ int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
             for( j = 0 ; j< i_band_width - i_separ ; j++)
             {
                *(p_picture->p[0].p_pixels +
-                 (p_picture->p[0].i_lines - i_line -1) *
+                 (p_effect->i_height - i_line -1) *
                   p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff;
 
                 *(p_picture->p[1].p_pixels +
-                 (p_picture->p[1].i_lines - i_line /2 -1) *
+                 ( ( p_effect->i_height - i_line ) / 2 -1) *
                  p_picture->p[1].i_pitch +
                  ( ( i_band_width * i + j ) /2  ) ) = 0x00;
 
-               
                if( 0x04 * i_line - 0x0f > 0 )
                {
                     if( 0x04 * i_line - 0x0f < 0xff )
                          *(p_picture->p[2].p_pixels  +
-                          (p_picture->p[2].i_lines - i_line /2 - 1) *
-                           p_picture->p[2].i_pitch + 
-                           ( ( i_band_width * i + j ) /2  ) ) = 
+                          ( ( p_effect->i_height - i_line ) / 2 - 1) *
+                           p_picture->p[2].i_pitch +
+                           ( ( i_band_width * i + j ) /2  ) ) =
                                ( 0x04 * i_line) -0x0f ;
                     else
                          *(p_picture->p[2].p_pixels  +
-                          (p_picture->p[2].i_lines - i_line /2 - 1) *
-                           p_picture->p[2].i_pitch + 
-                           ( ( i_band_width * i + j ) /2  ) ) = 
+                          ( ( p_effect->i_height - i_line ) / 2 - 1) *
+                           p_picture->p[2].i_pitch +
+                           ( ( i_band_width * i + j ) /2  ) ) =
                                        0xff;
                }
                else
                {
                     *(p_picture->p[2].p_pixels  +
-                     (p_picture->p[2].i_lines - i_line /2 - 1) *
-                     p_picture->p[2].i_pitch + 
-                     ( ( i_band_width * i + j ) /2  ) ) = 
+                     ( ( p_effect->i_height - i_line ) / 2 - 1) *
+                     p_picture->p[2].i_pitch +
+                     ( ( i_band_width * i + j ) /2  ) ) =
                             0x10 ;
                }
             }
         }
+        }
     }
-       
-    fft_close( p_state );
-   
-    if( p_s16_buff != NULL ) 
+
+    band_sep_angle = 360.0 / i_nb_bands;
+    section_sep_angle = 360.0 / i_sections;
+    if( i_peak_height < 1 )
+        i_peak_height = 1;
+    max_band_length = p_effect->i_height / 2 - ( i_rad + i_peak_height + 1 );
+
+    i_band_width = floor( 360 / i_nb_bands - i_separ );
+    if( i_band_width < 1 )
+        i_band_width = 1;
+
+    for( c = 0 ; c < i_sections ; c++ )
+    for( i = 0 ; i < (i_nb_bands / i_sections) ; i++ )
     {
-        free( p_s16_buff );
-        p_s16_buff = NULL;
+        /* DO A PEAK */
+        if( peaks[i] > 0 && i_peak )
+        {
+            if( peaks[i] >= p_effect->i_height )
+                peaks[i] = p_effect->i_height - 2;
+            i_line = peaks[i];
+
+            /* circular line pattern(so color blend is more visible) */
+            for( j = 0 ; j < i_peak_height ; j++ )
+            {
+                //x = p_picture->p[0].i_pitch / 2;
+                x = p_effect->i_width / 2;
+                y = p_effect->i_height / 2;
+                xx = x;
+                yy = y;
+                for( k = 0 ; k < (i_band_width + i_extra_width) ; k++ )
+                {
+                    x = xx;
+                    y = yy;
+                    a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + k )
+                        * 3.141592 / 180.0;
+                    x += (double)( cos(a) * (double)( i_line + j + i_rad ) );
+                    y += (double)( -sin(a) * (double)( i_line + j + i_rad ) );
+
+                    *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
+                    ) = 255;/* Y(R,G,B); */
+
+                    x /= 2;
+                    y /= 2;
+
+                    *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
+                    ) = 0;/* U(R,G,B); */
+
+                    if( 0x04 * (i_line + k ) - 0x0f > 0 )
+                    {
+                        if ( 0x04 * (i_line + k ) -0x0f < 0xff)
+                            *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                            ) = ( 0x04 * ( i_line + k ) ) -(color1-1);/* -V(R,G,B); */
+                        else
+                            *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                            ) = 255;/* V(R,G,B); */
+                    }
+                    else
+                    {
+                        *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                        ) = color1;/* V(R,G,B); */
+                    }
+                }
+            }
+        }
+
+        if( (height[i] * i_amp) > p_effect->i_height )
+            height[i] = floor( p_effect->i_height / i_amp );
+
+        /* DO BASE OF BAND (mostly makes a circle) */
+        if( i_show_base != 0 )
+        {
+            //x = p_picture->p[0].i_pitch / 2;
+            x = p_effect->i_width / 2;
+            y = p_effect->i_height / 2;
+
+            a =  ( (i+1) * band_sep_angle + section_sep_angle * (c+1) )
+                * 3.141592 / 180.0;
+            x += (double)( cos(a) * (double)i_rad );/* newb-forceful casting */
+            y += (double)( -sin(a) * (double)i_rad );
+
+            *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
+            ) = 255;/* Y(R,G,B); */
+
+            x /= 2;
+            y /= 2;
+
+            *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
+            ) = 0;/* U(R,G,B); */
+
+            if( 0x04 * i_line - 0x0f > 0 )
+            {
+                if( 0x04 * i_line -0x0f < 0xff)
+                    *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                    ) = ( 0x04 * i_line) -(color1-1);/* -V(R,G,B); */
+                else
+                    *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                    ) = 255;/* V(R,G,B); */
+            }
+            else
+            {
+                *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                ) = color1;/* V(R,G,B); */
+            }
+        }
+
+        /* DO A BAND */
+        if( i_show_bands != 0 )
+        for( j = 0 ; j < i_band_width ; j++ )
+        {
+            x = p_effect->i_width / 2;
+            y = p_effect->i_height / 2;
+            xx = x;
+            yy = y;
+            a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + j )
+                * 3.141592/180.0;
+
+            for( k = (i_rad+1) ; k < max_band_length ; k++ )
+            {
+                if( (k-i_rad) > height[i] )
+                    break;/* uhh.. */
+
+                x = xx;
+                y = yy;
+                x += (double)( cos(a) * (double)k );/* newbed! */
+                y += (double)( -sin(a) * (double)k );
+
+                *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
+                ) = 255;
+
+                x /= 2;
+                y /= 2;
+
+                *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
+                ) = 0;
+
+                if( 0x04 * i_line - 0x0f > 0 )
+                {
+                    if ( 0x04 * i_line -0x0f < 0xff)
+                        *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                        ) = ( 0x04 * i_line) -(color1-1);
+                    else
+                        *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                        ) = 255;
+                }
+                else
+                {
+                    *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
+                    ) = color1;
+                }
+            }
+        }
     }
-   
-    if(height) free(height);
-   
-    if(psz_parse) free(psz_parse);
-    
+
+    fft_close( p_state );
+
+    free( height );
+
     return 0;
 }
 
+
 /*****************************************************************************
  * scope_Run: scope effect
  *****************************************************************************/
-int scope_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
-              aout_buffer_t * p_buffer , picture_t * p_picture)
+int scope_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+              const block_t * p_buffer , picture_t * p_picture)
 {
+    VLC_UNUSED(p_aout);
+
     int i_index;
     float *p_sample ;
     uint8_t *ppp_area[2][3];
 
-
-        for( i_index = 0 ; i_index < 2 ; i_index++ )
+    for( i_index = 0 ; i_index < 2 ; i_index++ )
+    {
+        for( int j = 0 ; j < 3 ; j++ )
         {
-            int j;
-            for( j = 0 ; j < 3 ; j++ )
-            {
-                ppp_area[i_index][j] =
-                    p_picture->p[j].p_pixels + i_index * p_picture->p[j].i_lines
-                                / 2 * p_picture->p[j].i_pitch;
-            }
+            ppp_area[i_index][j] =
+                p_picture->p[j].p_pixels + i_index * p_picture->p[j].i_lines
+                / 2 * p_picture->p[j].i_pitch;
         }
+    }
 
-        for( i_index = 0, p_sample = (float *)p_buffer->p_buffer;
-             i_index < p_effect->i_width;
-             i_index++ )
-        {
-            uint8_t i_value;
-
-            /* Left channel */
-            i_value =  (*p_sample++ +1) * 127;
-            *(ppp_area[0][0]
-               + p_picture->p[0].i_pitch * i_index / p_effect->i_width
-               + p_picture->p[0].i_lines * i_value / 512
-                   * p_picture->p[0].i_pitch) = 0xbf;
-            *(ppp_area[0][1]
+    for( i_index = 0, p_sample = (float *)p_buffer->p_buffer;
+            i_index < __MIN( p_effect->i_width, (int)p_buffer->i_nb_samples );
+            i_index++ )
+    {
+        uint8_t i_value;
+
+        /* Left channel */
+        i_value =  p_sample[p_effect->i_idx_left] * 127;
+        *(ppp_area[0][0]
+                + p_picture->p[0].i_pitch * i_index / p_effect->i_width
+                + p_picture->p[0].i_lines * i_value / 512
+                * p_picture->p[0].i_pitch) = 0xbf;
+        *(ppp_area[0][1]
                 + p_picture->p[1].i_pitch * i_index / p_effect->i_width
                 + p_picture->p[1].i_lines * i_value / 512
-                   * p_picture->p[1].i_pitch) = 0xff;
-
-
-           /* Right channel */
-           i_value = ( *p_sample++ +1 ) * 127;
-           *(ppp_area[1][0]
-              + p_picture->p[0].i_pitch * i_index / p_effect->i_width
-              + p_picture->p[0].i_lines * i_value / 512
-                 * p_picture->p[0].i_pitch) = 0x9f;
-           *(ppp_area[1][2]
-              + p_picture->p[2].i_pitch * i_index / p_effect->i_width
-              + p_picture->p[2].i_lines * i_value / 512
+                * p_picture->p[1].i_pitch) = 0xff;
+
+
+        /* Right channel */
+        i_value = p_sample[p_effect->i_idx_right] * 127;
+        *(ppp_area[1][0]
+                + p_picture->p[0].i_pitch * i_index / p_effect->i_width
+                + p_picture->p[0].i_lines * i_value / 512
+                * p_picture->p[0].i_pitch) = 0x9f;
+        *(ppp_area[1][2]
+                + p_picture->p[2].i_pitch * i_index / p_effect->i_width
+                + p_picture->p[2].i_lines * i_value / 512
                 * p_picture->p[2].i_pitch) = 0xdd;
-        }
-        return 0;
+
+        p_sample += p_effect->i_nb_chans;
+    }
+    return 0;
 }
 
 
 /*****************************************************************************
- * random_Run:  random plots display effect
+ * vuMeter_Run: vu meter effect
  *****************************************************************************/
-int random_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
-              aout_buffer_t * p_buffer , picture_t * p_picture)
+int vuMeter_Run(visual_effect_t * p_effect, vlc_object_t *p_aout,
+                const block_t * p_buffer , picture_t * p_picture)
 {
-    int i_nb_plots;
-    char *psz_parse= NULL;
-    int i , i_y , i_u , i_v;
-    int i_position;
-    srand((unsigned int)mdate());
+    VLC_UNUSED(p_aout);
+    float i_value_l = 0;
+    float i_value_r = 0;
 
-    if( p_effect->psz_args )
+    /* Compute the peack values */
+    for ( unsigned i = 0 ; i < p_buffer->i_nb_samples; i++ )
     {
-        psz_parse = strdup( p_effect->psz_args );
-        i_nb_plots = config_GetInt ( p_aout, "visual-stars" );
-    }
-    else
-    {
-        i_nb_plots = 200;
-    }
+        const float *p_sample = (float *)p_buffer->p_buffer;
+        float ch;
 
-    for( i = 0 ; i < i_nb_plots ; i++ )
-    {
-        i_position = rand() % (p_effect->i_width * p_effect->i_height );
-        i_y = rand() % 256;
-        i_u = rand() % 256;
-        i_v = rand() % 256;
-        *(p_picture->p[0].p_pixels + i_position )= i_u;
-        *(p_picture->p[1].p_pixels + i_position/4) = i_v;
-        *(p_picture->p[2].p_pixels + i_position/4) = i_y;
+        ch = p_sample[p_effect->i_idx_left] * 256;
+        if (ch > i_value_l)
+            i_value_l = ch;
+
+        ch = p_sample[p_effect->i_idx_right] * 256;
+        if (ch > i_value_r)
+            i_value_r = ch;
+
+        p_sample += p_effect->i_nb_chans;
     }
-    return 0;
-}
 
-/*****************************************************************************
- * blur_Run:  blur effect
- *****************************************************************************/
-#if 0 
-  /* This code is totally crappy */
-int blur_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
-              aout_buffer_t * p_buffer , picture_t * p_picture)
-{
-    uint8_t * p_pictures;
-    int i,j; 
-    int i_size;   /* Total size of one image */
-    
-    i_size = (p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
-              p_picture->p[1].i_pitch * p_picture->p[1].i_lines +
-              p_picture->p[2].i_pitch * p_picture->p[2].i_lines );
-    
+    i_value_l = abs(i_value_l);
+    i_value_r = abs(i_value_r);
+
+    /* Stay under maximum value admited */
+    if ( i_value_l > 200 * M_PI_2 )
+        i_value_l = 200 * M_PI_2;
+    if ( i_value_r > 200 * M_PI_2 )
+        i_value_r = 200 * M_PI_2;
+
+    float *i_value;
+
     if( !p_effect->p_data )
     {
-        p_effect->p_data=(void *)malloc( 5 * i_size *sizeof(uint8_t));
-        
-        if( !p_effect->p_data)
-        {
-            msg_Err(p_aout,"Out of memory");
-            return -1;
-        }
-        p_pictures = (uint8_t *)p_effect->p_data;
+        /* Allocate memory to save hand positions */
+        p_effect->p_data = malloc( 2 * sizeof(float) );
+        i_value = p_effect->p_data;
+        i_value[0] = i_value_l;
+        i_value[1] = i_value_r;
     }
     else
     {
-        p_pictures =(uint8_t *)p_effect->p_data;
+        /* Make the hands go down slowly if the current values are slower
+           than the previous */
+        i_value = p_effect->p_data;
+
+        if ( i_value_l > i_value[0] - 6 )
+            i_value[0] = i_value_l;
+        else
+            i_value[0] = i_value[0] - 6;
+
+        if ( i_value_r > i_value[1] - 6 )
+            i_value[1] = i_value_r;
+        else
+            i_value[1] = i_value[1] - 6;
     }
 
-    for( i = 0 ; i < 5 ; i++)
+    int x, y;
+    float teta;
+    float teta_grad;
+
+    int start_x = p_effect->i_width / 2 - 120; /* i_width.min = 532 (visual.c) */
+
+    for ( int j = 0; j < 2; j++ )
     {
-        for ( j = 0 ; j< p_picture->p[0].i_pitch * p_picture->p[0].i_lines; i++)
-            p_picture->p[0].p_pixels[j] = 
-                    p_pictures[i * i_size + j] * (100 - 20 * i) /100 ;
-        for ( j = 0 ; j< p_picture->p[1].i_pitch * p_picture->p[1].i_lines; i++)
-            p_picture->p[1].p_pixels[j] = 
-                    p_pictures[i * i_size +
-                    p_picture->p[0].i_pitch * p_picture->p[0].i_lines + j ];
-        for ( j = 0 ; j< p_picture->p[2].i_pitch * p_picture->p[2].i_lines; i++)
-            p_picture->p[2].p_pixels[j] = 
-                    p_pictures[i * i_size +
-                    p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
-                    p_picture->p[1].i_pitch * p_picture->p[1].i_lines 
-                    + j ];
+        /* Draw the two scales */
+        int k = 0;
+        teta_grad = GRAD_ANGLE_MIN;
+        for ( teta = -M_PI_4; teta <= M_PI_4; teta = teta + 0.003 )
+        {
+            for ( unsigned i = 140; i <= 150; i++ )
+            {
+                y = i * cos(teta) + 20;
+                x = i * sin(teta) + start_x + 240 * j;
+                /* Compute the last color for the gradation */
+                if (teta >= teta_grad + GRAD_INCR && teta_grad <= GRAD_ANGLE_MAX)
+                {
+                    teta_grad = teta_grad + GRAD_INCR;
+                    k = k + 5;
+                }
+                *(p_picture->p[0].p_pixels +
+                        (p_picture->p[0].i_lines - y - 1 ) * p_picture->p[0].i_pitch
+                        + x ) = 0x45;
+                *(p_picture->p[1].p_pixels +
+                        (p_picture->p[1].i_lines - y / 2 - 1 ) * p_picture->p[1].i_pitch
+                        + x / 2 ) = 0x0;
+                *(p_picture->p[2].p_pixels +
+                        (p_picture->p[2].i_lines - y / 2 - 1 ) * p_picture->p[2].i_pitch
+                        + x / 2 ) = 0x4D + k;
+            }
+        }
+
+        /* Draw the two hands */
+        teta = (float)i_value[j] / 200 - M_PI_4;
+        for ( int i = 0; i <= 150; i++ )
+        {
+            y = i * cos(teta) + 20;
+            x = i * sin(teta) + start_x + 240 * j;
+            *(p_picture->p[0].p_pixels +
+                    (p_picture->p[0].i_lines - y - 1 ) * p_picture->p[0].i_pitch
+                    + x ) = 0xAD;
+            *(p_picture->p[1].p_pixels +
+                    (p_picture->p[1].i_lines - y / 2 - 1 ) * p_picture->p[1].i_pitch
+                    + x / 2 ) = 0xFC;
+            *(p_picture->p[2].p_pixels +
+                    (p_picture->p[2].i_lines - y / 2 - 1 ) * p_picture->p[2].i_pitch
+                    + x / 2 ) = 0xAC;
+        }
+
+        /* Draw the hand bases */
+        for ( teta = -M_PI_2; teta <= M_PI_2 + 0.01; teta = teta + 0.003 )
+        {
+            for ( int i = 0; i < 10; i++ )
+            {
+                y = i * cos(teta) + 20;
+                x = i * sin(teta) + start_x + 240 * j;
+                *(p_picture->p[0].p_pixels +
+                        (p_picture->p[0].i_lines - y - 1 ) * p_picture->p[0].i_pitch
+                        + x ) = 0xFF;
+                *(p_picture->p[1].p_pixels +
+                        (p_picture->p[1].i_lines - y / 2 - 1 ) * p_picture->p[1].i_pitch
+                        + x / 2 ) = 0x80;
+                *(p_picture->p[2].p_pixels +
+                        (p_picture->p[2].i_lines - y / 2 - 1 ) * p_picture->p[2].i_pitch
+                        + x / 2 ) = 0x80;
+            }
+        }
+
     }
 
-    memcpy ( &p_pictures[ i_size ] , &p_pictures[0] , 4 * i_size * sizeof(uint8_t) );
+    return 0;
 }
-#endif