#include <math.h>
#include <algorithm>
+#include <mutex>
#include <QBrush>
#include <QColor>
+#include <QPaintDevice>
#include <QPainter>
+#include <QPixmap>
#include <QRect>
+#include <QWidget>
class QPaintEvent;
class QResizeEvent;
float correlation;
{
- unique_lock<mutex> lock(correlation_mutex);
+ lock_guard<mutex> lock(correlation_mutex);
correlation = this->correlation;
}