#include <thread>
#include "ref_counted_texture.h"
+#include "tweaked_inputs.h"
class QSurface;
// An output that takes its input from a static image, loaded with ffmpeg.
// comes from a single 2D array with chunky pixels. The image is refreshed
// from disk about every second.
-class ImageInput : public movit::FlatInput {
+class ImageInput : public sRGBSwitchingFlatInput {
public:
// NOTE: You will need to call start_update_thread() yourself, once per program.
ImageInput(const std::string &filename);