#include <thread>
#include <vector>
+#include <movit/effect.h>
#include <movit/image_format.h>
#include "audio_mixer.h"
std::function<void()> upload_func; // Needs to be called to actually upload the texture to OpenGL.
unsigned dropped_frames = 0; // Number of dropped frames before this one.
std::chrono::steady_clock::time_point received_timestamp = std::chrono::steady_clock::time_point::min();
+ movit::RGBTriplet neutral_color{1.0f, 1.0f, 1.0f};
// Used for MJPEG encoding. (upload_func packs everything it needs
// into the functor, but would otherwise also use these.)
JitterHistory output_jitter_history;
CaptureCard cards[MAX_VIDEO_CARDS]; // Protected by <card_mutex>.
YCbCrInterpretation ycbcr_interpretation[MAX_VIDEO_CARDS]; // Protected by <card_mutex>.
+ movit::RGBTriplet last_received_neutral_color[MAX_VIDEO_CARDS]; // Used by the mixer thread only. Constructor-initialiezd.
std::unique_ptr<AudioMixer> audio_mixer; // Same as global_audio_mixer (see audio_mixer.h).
bool input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const;
struct OutputFrameInfo {