#include "audio_mixer.h"
#include "bmusb/bmusb.h"
#include "defs.h"
-#include "httpd.h"
+#include "shared/httpd.h"
#include "input_state.h"
#include "libusb.h"
#include "pbo_frame_allocator.h"
#include "ref_counted_frame.h"
-#include "ref_counted_gl_sync.h"
+#include "shared/ref_counted_gl_sync.h"
#include "theme.h"
#include "shared/timebase.h"
#include "video_encoder.h"
class ALSAOutput;
class ChromaSubsampler;
class DeckLinkOutput;
+class MJPEGEncoder;
class QSurface;
class QSurfaceFormat;
class TimecodeRenderer;
theme->set_wb(channel, r, g, b);
}
+ std::string format_status_line(const std::string &disk_space_left_text, double file_length_seconds)
+ {
+ return theme->format_status_line(disk_space_left_text, file_length_seconds);
+ }
+
// Note: You can also get this through the global variable global_audio_mixer.
AudioMixer *get_audio_mixer() { return audio_mixer.get(); }
const AudioMixer *get_audio_mixer() const { return audio_mixer.get(); }
return httpd.get_num_connected_clients();
}
- std::vector<Theme::MenuEntry> get_theme_menu() { return theme->get_theme_menu(); }
+ Theme::MenuEntry *get_theme_menu() { return theme->get_theme_menu(); }
void theme_menu_entry_clicked(int lua_ref) { return theme->theme_menu_entry_clicked(lua_ref); }
HTTPD httpd;
unsigned num_cards, num_video_inputs, num_html_inputs = 0;
- QSurface *mixer_surface, *h264_encoder_surface, *decklink_output_surface;
+ QSurface *mixer_surface, *h264_encoder_surface, *decklink_output_surface, *image_update_surface;
std::unique_ptr<movit::ResourcePool> resource_pool;
std::unique_ptr<Theme> theme;
std::atomic<unsigned> audio_source_channel{0};
std::unique_ptr<ChromaSubsampler> chroma_subsampler;
std::unique_ptr<v210Converter> v210_converter;
std::unique_ptr<VideoEncoder> video_encoder;
+ std::unique_ptr<MJPEGEncoder> mjpeg_encoder;
std::unique_ptr<TimecodeRenderer> timecode_renderer;
std::atomic<bool> display_timecode_in_stream{false};
std::function<void()> upload_func; // Needs to be called to actually upload the texture to OpenGL.
unsigned dropped_frames = 0; // Number of dropped frames before this one.
std::chrono::steady_clock::time_point received_timestamp = std::chrono::steady_clock::time_point::min();
+
+ // Used for MJPEG encoding. (upload_func packs everything it needs
+ // into the functor, but would otherwise also use these.)
+ // width=0 or height=0 means a broken frame, ie., do not upload.
+ bmusb::VideoFormat video_format;
+ size_t y_offset, cbcr_offset;
};
std::deque<NewFrame> new_frames;
std::condition_variable new_frames_changed; // Set whenever new_frames is changed.
-
QueueLengthPolicy queue_length_policy; // Refers to the "new_frames" queue.
+ std::vector<int32_t> new_raw_audio;
+
int last_timecode = -1; // Unwrapped.
JitterHistory jitter_history;
bool is_preroll;
std::chrono::steady_clock::time_point frame_timestamp;
};
- OutputFrameInfo get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS]);
+ OutputFrameInfo get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS], std::vector<int32_t> raw_audio[MAX_VIDEO_CARDS]);
InputState input_state;