MJPEGEncoder(HTTPD *httpd, const std::string &va_display);
~MJPEGEncoder();
void stop();
- void upload_frame(int64_t pts, unsigned card_index, RefCountedFrame frame, const bmusb::VideoFormat &video_format, size_t y_offset, size_t cbcr_offset);
-
- // If the frame was started (data_copy != nullptr) but will not be finished
- // (MJPEG decoding was turned off in the meantime), you'll need to call finish_frame()
- // to release any VA-API resources.
- void finish_frame(RefCountedFrame frame);
-
+ void upload_frame(int64_t pts, unsigned card_index, RefCountedFrame frame, const bmusb::VideoFormat &video_format, size_t y_offset, size_t cbcr_offset, std::vector<int32_t> audio);
bool using_vaapi() const { return va_dpy != nullptr; }
// Returns -1 for inactive (ie., don't encode frames for this card right now).
VASurfaceID surface;
VAContextID context;
VABufferID data_buffer;
+ VAImage image;
};
// RAII wrapper to release VAResources on return (even on error).
RefCountedFrame frame;
bmusb::VideoFormat video_format;
size_t y_offset, cbcr_offset;
+ std::vector<int32_t> audio;
// Only for frames in the process of being encoded by VA-API.
VAResources resources;
void encode_jpeg_va(QueuedFrame &&qf);
std::vector<uint8_t> encode_jpeg_libjpeg(const QueuedFrame &qf);
void write_mjpeg_packet(int64_t pts, unsigned card_index, const uint8_t *jpeg, size_t jpeg_size);
+ void write_audio_packet(int64_t pts, unsigned card_index, const std::vector<int32_t> &audio);
void init_jpeg_422(unsigned width, unsigned height, VectorDestinationManager *dest, jpeg_compress_struct *cinfo);
std::vector<uint8_t> get_jpeg_header(unsigned width, unsigned height, jpeg_compress_struct *cinfo);