#define DEBUG(...)
#endif
-uint8_t busy = 0, rtg_on = 0, rtg_initialized = 0, emulator_exiting = 0;
-extern uint8_t *rtg_mem;
+uint8_t busy = 0, rtg_on = 0, rtg_initialized = 0, emulator_exiting = 0, rtg_output_in_vblank = 0;
+extern uint8_t *rtg_mem, display_enabled;
extern uint32_t framebuffer_addr;
extern uint32_t framebuffer_addr_adj;
raylib_texture = LoadTextureFromImage(raylib_fb);
+ printf("Loaded framebuffer texture.\n");
+
srcrect.x = srcrect.y = 0;
srcrect.width = width;
srcrect.height = height;
} else if (GetScreenHeight() == 1080) {
dstscale.width = 1440;
dstscale.height = 1080;
+ } else if (GetScreenHeight() == 1200) {
+ dstscale.width = 1600;
+ dstscale.height = 1200;
}
} else {
while (dstscale.height + height <= GetScreenHeight()) {
while (1) {
if (rtg_on) {
BeginDrawing();
+ rtg_output_in_vblank = 0;
updating_screen = 1;
switch (format) {
}
EndDrawing();
+ rtg_output_in_vblank = 1;
if (format == RTGFMT_RBG565) {
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
reinit = 1;
goto shutdown_raylib;
}
- if (!emulator_exiting) {
+ if (emulator_exiting) {
goto shutdown_raylib;
}
}
err = pthread_create(&thread_id, NULL, &rtgThread, (void *)&rtg_share_data);
if (err != 0) {
rtg_on = 0;
+ display_enabled = 0xFF;
printf("can't create RTG thread :[%s]", strerror(err));
}
else {
void rtg_shutdown_display() {
printf("RTG display disabled.\n");
rtg_on = 0;
+ display_enabled = 0xFF;
}
void rtg_enable_mouse_cursor() {