}
void BlitTemplate (__REGA0(struct BoardInfo *b), __REGA1(struct RenderInfo *r), __REGA2(struct Template *t), __REGD0(WORD x), __REGD1(WORD y), __REGD2(WORD w), __REGD3(WORD h), __REGD4(UBYTE mask), __REGD7(RGBFTYPE format)) {
-#ifndef IRTG
+#ifndef IRTG
if (!r || !t) return;
if (w < 1 || h < 1) return;
}
void BlitPattern (__REGA0(struct BoardInfo *b), __REGA1(struct RenderInfo *r), __REGA2(struct Pattern *p), __REGD0(WORD x), __REGD1(WORD y), __REGD2(WORD w), __REGD3(WORD h), __REGD4(UBYTE mask), __REGD7(RGBFTYPE format)) {
+#ifndef IRTG
if (!r || !p) return;
if (w < 1 || h < 1) return;
WRITEBYTE(RTG_U82, p->DrawMode);
WRITEBYTE(RTG_U83, (1 << p->Size));
WRITESHORT(RTG_COMMAND, RTGCMD_BLITPATTERN);
+#else
+ IWRITECMD(RTGCMD_BLITPATTERN);
+#endif
}
void DrawLine (__REGA0(struct BoardInfo *b), __REGA1(struct RenderInfo *r), __REGA2(struct Line *l), __REGD0(UBYTE mask), __REGD7(RGBFTYPE format)) {
}
void BlitPlanar2Chunky (__REGA0(struct BoardInfo *b), __REGA1(struct BitMap *bm), __REGA2(struct RenderInfo *r), __REGD0(SHORT x), __REGD1(SHORT y), __REGD2(SHORT dx), __REGD3(SHORT dy), __REGD4(SHORT w), __REGD5(SHORT h), __REGD6(UBYTE minterm), __REGD7(UBYTE mask)) {
+// iRTG path disabled for now, since it's really slow, see note in rtg-gfx.c.
+//#ifndef IRTG
if (!b || !r)
return;
WRITEBYTE(RTG_U83, bm->Depth);
WRITESHORT(RTG_COMMAND, RTGCMD_P2C);
+//#else
+// IWRITECMD(RTGCMD_P2C);
+//#endif
}
void BlitPlanar2Direct (__REGA0(struct BoardInfo *b), __REGA1(struct BitMap *bm), __REGA2(struct RenderInfo *r), __REGA3(struct ColorIndexMapping *clut), __REGD0(SHORT x), __REGD1(SHORT y), __REGD2(SHORT dx), __REGD3(SHORT dy), __REGD4(SHORT w), __REGD5(SHORT h), __REGD6(UBYTE minterm), __REGD7(UBYTE mask)) {