]> git.sesse.net Git - nageru/blobdiff - player.cpp
Fix displaying of progress bars and time remaining in the presence of fades.
[nageru] / player.cpp
index 2fef0735c24d0a817357244b8cd3c9c671b4913f..1c26f60ddf184578273b99cf94f01c73f7700f6b 100644 (file)
@@ -50,6 +50,7 @@ void Player::thread_func(bool also_output_to_stream)
        constexpr double output_framerate = 60000.0 / 1001.0;  // FIXME: make configurable
        int64_t pts = 0;
        Clip next_clip;
+       size_t next_clip_idx = size_t(-1);
        bool got_next_clip = false;
        double next_clip_fade_time = -1.0;
 
@@ -79,10 +80,12 @@ wait_for_clip:
                }
 
                Clip clip;
+               size_t clip_idx;
                unsigned stream_idx;
                {
                        lock_guard<mutex> lock(mu);
                        clip = current_clip;
+                       clip_idx = current_clip_idx;
                        stream_idx = current_stream_idx;
                }
                steady_clock::time_point origin = steady_clock::now();  // TODO: Add a 100 ms buffer for ramp-up?
@@ -130,7 +133,7 @@ got_clip:
                        double time_left_this_clip = double(clip.pts_out - in_pts) / TIMEBASE / speed;
                        if (!got_next_clip && next_clip_callback != nullptr && time_left_this_clip <= clip.fade_time_seconds) {
                                // Find the next clip so that we can begin a fade.
-                               next_clip = next_clip_callback();
+                               tie(next_clip, next_clip_idx) = next_clip_callback();
                                if (next_clip.pts_in != -1) {
                                        got_next_clip = true;
 
@@ -140,6 +143,9 @@ got_clip:
                                }
                        }
 
+                       // pts not affected by the swapping below.
+                       int64_t in_pts_for_progress = in_pts, in_pts_secondary_for_progress = -1;
+
                        int primary_stream_idx = stream_idx;
                        int secondary_stream_idx = -1;
                        int64_t secondary_pts = -1;
@@ -148,6 +154,7 @@ got_clip:
                        if (got_next_clip && time_left_this_clip <= next_clip_fade_time) {
                                secondary_stream_idx = next_clip.stream_idx;
                                in_pts_secondary = lrint(next_clip.pts_in + (next_clip_fade_time - time_left_this_clip) * TIMEBASE * speed);
+                               in_pts_secondary_for_progress = in_pts_secondary;
                                fade_alpha = 1.0f - time_left_this_clip / next_clip_fade_time;
 
                                // If more than half-way through the fade, interpolate the next clip
@@ -169,9 +176,16 @@ got_clip:
 
                        if (progress_callback != nullptr) {
                                // NOTE: None of this will take into account any snapping done below.
-                               double played_this_clip = double(in_pts - clip.pts_in) / TIMEBASE / speed;
+                               double played_this_clip = double(in_pts_for_progress - clip.pts_in) / TIMEBASE / speed;
                                double total_length = double(clip.pts_out - clip.pts_in) / TIMEBASE / speed;
-                               progress_callback(played_this_clip, total_length);
+                               map<size_t, double> progress{{ clip_idx, played_this_clip / total_length }};
+
+                               if (got_next_clip && time_left_this_clip <= next_clip_fade_time) {
+                                       double played_next_clip = double(in_pts_secondary_for_progress - next_clip.pts_in) / TIMEBASE / speed;
+                                       double total_next_length = double(next_clip.pts_out - next_clip.pts_in) / TIMEBASE / speed;
+                                       progress[next_clip_idx] = played_next_clip / total_next_length;
+                               }
+                               progress_callback(progress);
                        }
 
                        int64_t in_pts_lower, in_pts_upper;
@@ -285,7 +299,7 @@ got_clip:
 
                // Last-ditch effort to get the next clip (if e.g. the fade time was zero seconds).
                if (!got_next_clip && next_clip_callback != nullptr) {
-                       next_clip = next_clip_callback();
+                       tie(next_clip, next_clip_idx) = next_clip_callback();
                        if (next_clip.pts_in != -1) {
                                got_next_clip = true;
                                in_pts_start_next_clip = next_clip.pts_in;
@@ -295,6 +309,7 @@ got_clip:
                // Switch to next clip if we got it.
                if (got_next_clip) {
                        clip = next_clip;
+                       clip_idx = next_clip_idx;
                        stream_idx = next_clip.stream_idx;  // Override is used for previews only, and next_clip is used for live ony.
                        if (done_callback != nullptr) {
                                done_callback();
@@ -348,12 +363,13 @@ Player::Player(JPEGFrameView *destination, bool also_output_to_stream)
        thread(&Player::thread_func, this, also_output_to_stream).detach();
 }
 
-void Player::play_clip(const Clip &clip, unsigned stream_idx)
+void Player::play_clip(const Clip &clip, size_t clip_idx, unsigned stream_idx)
 {
        {
                lock_guard<mutex> lock(mu);
                current_clip = clip;
                current_stream_idx = stream_idx;
+               current_clip_idx = clip_idx;
        }
 
        {