]> git.sesse.net Git - nageru/blobdiff - player.cpp
Switch build systems to Meson.
[nageru] / player.cpp
index 2fef0735c24d0a817357244b8cd3c9c671b4913f..6fbd1bdd04d7dd8e75c37f7e2667321611202bef 100644 (file)
@@ -50,6 +50,7 @@ void Player::thread_func(bool also_output_to_stream)
        constexpr double output_framerate = 60000.0 / 1001.0;  // FIXME: make configurable
        int64_t pts = 0;
        Clip next_clip;
+       size_t next_clip_idx = size_t(-1);
        bool got_next_clip = false;
        double next_clip_fade_time = -1.0;
 
@@ -79,10 +80,12 @@ wait_for_clip:
                }
 
                Clip clip;
+               size_t clip_idx;
                unsigned stream_idx;
                {
                        lock_guard<mutex> lock(mu);
                        clip = current_clip;
+                       clip_idx = current_clip_idx;
                        stream_idx = current_stream_idx;
                }
                steady_clock::time_point origin = steady_clock::now();  // TODO: Add a 100 ms buffer for ramp-up?
@@ -130,7 +133,7 @@ got_clip:
                        double time_left_this_clip = double(clip.pts_out - in_pts) / TIMEBASE / speed;
                        if (!got_next_clip && next_clip_callback != nullptr && time_left_this_clip <= clip.fade_time_seconds) {
                                // Find the next clip so that we can begin a fade.
-                               next_clip = next_clip_callback();
+                               tie(next_clip, next_clip_idx) = next_clip_callback();
                                if (next_clip.pts_in != -1) {
                                        got_next_clip = true;
 
@@ -140,6 +143,9 @@ got_clip:
                                }
                        }
 
+                       // pts not affected by the swapping below.
+                       int64_t in_pts_for_progress = in_pts, in_pts_secondary_for_progress = -1;
+
                        int primary_stream_idx = stream_idx;
                        int secondary_stream_idx = -1;
                        int64_t secondary_pts = -1;
@@ -148,6 +154,7 @@ got_clip:
                        if (got_next_clip && time_left_this_clip <= next_clip_fade_time) {
                                secondary_stream_idx = next_clip.stream_idx;
                                in_pts_secondary = lrint(next_clip.pts_in + (next_clip_fade_time - time_left_this_clip) * TIMEBASE * speed);
+                               in_pts_secondary_for_progress = in_pts_secondary;
                                fade_alpha = 1.0f - time_left_this_clip / next_clip_fade_time;
 
                                // If more than half-way through the fade, interpolate the next clip
@@ -169,9 +176,16 @@ got_clip:
 
                        if (progress_callback != nullptr) {
                                // NOTE: None of this will take into account any snapping done below.
-                               double played_this_clip = double(in_pts - clip.pts_in) / TIMEBASE / speed;
+                               double played_this_clip = double(in_pts_for_progress - clip.pts_in) / TIMEBASE / speed;
                                double total_length = double(clip.pts_out - clip.pts_in) / TIMEBASE / speed;
-                               progress_callback(played_this_clip, total_length);
+                               map<size_t, double> progress{{ clip_idx, played_this_clip / total_length }};
+
+                               if (got_next_clip && time_left_this_clip <= next_clip_fade_time) {
+                                       double played_next_clip = double(in_pts_secondary_for_progress - next_clip.pts_in) / TIMEBASE / speed;
+                                       double total_next_length = double(next_clip.pts_out - next_clip.pts_in) / TIMEBASE / speed;
+                                       progress[next_clip_idx] = played_next_clip / total_next_length;
+                               }
+                               progress_callback(progress);
                        }
 
                        int64_t in_pts_lower, in_pts_upper;
@@ -180,23 +194,34 @@ got_clip:
                                break;
                        }
 
-                       // If the queue is full (which is really the state we'd like to be in),
-                       // wait until there's room for one more frame (ie., one was output from
-                       // VideoStream), or until or until there's a new clip we're supposed to play.
                        {
                                unique_lock<mutex> lock(queue_state_mu);
-                               new_clip_changed.wait(lock, [this]{
-                                       if (video_stream != nullptr && num_queued_frames < max_queued_frames) {
-                                               return true;
-                                       }
-                                       return new_clip_ready || override_stream_idx != -1;
-                               });
+                               if (video_stream == nullptr) {
+                                       // No queue, just wait until the right time and then show the frame.
+                                       new_clip_changed.wait_until(lock, next_frame_start, [this]{
+                                               return new_clip_ready || override_stream_idx != -1;
+                                       });
+                               } else {
+                                       // If the queue is full (which is really the state we'd like to be in),
+                                       // wait until there's room for one more frame (ie., one was output from
+                                       // VideoStream), or until or until there's a new clip we're supposed to play.
+                                       //
+                                       // In this case, we don't sleep until next_frame_start; the displaying is
+                                       // done by the queue.
+                                       new_clip_changed.wait(lock, [this]{
+                                               if (num_queued_frames < max_queued_frames) {
+                                                       return true;
+                                               }
+                                               return new_clip_ready || override_stream_idx != -1;
+                                       });
+                               }
                                if (new_clip_ready) {
                                        if (video_stream != nullptr) {
                                                lock.unlock();  // Urg.
                                                video_stream->clear_queue();
                                                lock.lock();
                                        }
+                                       got_next_clip = false;
                                        goto wait_for_clip;
                                }
                                if (override_stream_idx != -1) {
@@ -208,7 +233,7 @@ got_clip:
 
                        if (in_pts_lower == in_pts_upper) {
                                auto display_func = [this, primary_stream_idx, in_pts_lower, secondary_stream_idx, secondary_pts, fade_alpha]{
-                                       destination->setFrame(primary_stream_idx, in_pts_lower, /*interpolated=*/false, secondary_stream_idx, secondary_pts, fade_alpha);
+                                       destination->setFrame(primary_stream_idx, in_pts_lower, secondary_stream_idx, secondary_pts, fade_alpha);
                                };
                                if (video_stream == nullptr) {
                                        display_func();
@@ -218,6 +243,7 @@ got_clip:
                                                        next_frame_start, pts, display_func, QueueSpotHolder(this),
                                                        primary_stream_idx, in_pts_lower);
                                        } else {
+                                               assert(secondary_pts != -1);
                                                video_stream->schedule_faded_frame(next_frame_start, pts, display_func,
                                                        QueueSpotHolder(this), primary_stream_idx, in_pts_lower,
                                                        secondary_stream_idx, secondary_pts, fade_alpha);
@@ -234,7 +260,7 @@ got_clip:
                                double snap_pts_as_frameno = (snap_pts - in_pts_origin) * output_framerate / TIMEBASE / speed;
                                if (fabs(snap_pts_as_frameno - frameno) < 0.01) {
                                        auto display_func = [this, primary_stream_idx, snap_pts, secondary_stream_idx, secondary_pts, fade_alpha]{
-                                               destination->setFrame(primary_stream_idx, snap_pts, /*interpolated=*/false, secondary_stream_idx, secondary_pts, fade_alpha);
+                                               destination->setFrame(primary_stream_idx, snap_pts, secondary_stream_idx, secondary_pts, fade_alpha);
                                        };
                                        if (video_stream == nullptr) {
                                                display_func();
@@ -244,6 +270,7 @@ got_clip:
                                                                next_frame_start, pts, display_func,
                                                                QueueSpotHolder(this), primary_stream_idx, snap_pts);
                                                } else {
+                                                       assert(secondary_pts != -1);
                                                        video_stream->schedule_faded_frame(
                                                                next_frame_start, pts, display_func, QueueSpotHolder(this),
                                                                primary_stream_idx, snap_pts, secondary_stream_idx, secondary_pts, fade_alpha);
@@ -269,10 +296,10 @@ got_clip:
                        if (video_stream == nullptr) {
                                // Previews don't do any interpolation.
                                assert(secondary_stream_idx == -1);
-                               destination->setFrame(primary_stream_idx, in_pts_lower, /*interpolated=*/false);
+                               destination->setFrame(primary_stream_idx, in_pts_lower);
                        } else {
-                               auto display_func = [this, primary_stream_idx, pts, secondary_stream_idx, secondary_pts, fade_alpha]{
-                                       destination->setFrame(primary_stream_idx, pts, /*interpolated=*/true, secondary_stream_idx, secondary_pts, fade_alpha);
+                               auto display_func = [this](shared_ptr<Frame> frame) {
+                                       destination->setFrame(frame);
                                };
                                video_stream->schedule_interpolated_frame(
                                        next_frame_start, pts, display_func, QueueSpotHolder(this),
@@ -285,7 +312,7 @@ got_clip:
 
                // Last-ditch effort to get the next clip (if e.g. the fade time was zero seconds).
                if (!got_next_clip && next_clip_callback != nullptr) {
-                       next_clip = next_clip_callback();
+                       tie(next_clip, next_clip_idx) = next_clip_callback();
                        if (next_clip.pts_in != -1) {
                                got_next_clip = true;
                                in_pts_start_next_clip = next_clip.pts_in;
@@ -295,6 +322,7 @@ got_clip:
                // Switch to next clip if we got it.
                if (got_next_clip) {
                        clip = next_clip;
+                       clip_idx = next_clip_idx;
                        stream_idx = next_clip.stream_idx;  // Override is used for previews only, and next_clip is used for live ony.
                        if (done_callback != nullptr) {
                                done_callback();
@@ -348,12 +376,13 @@ Player::Player(JPEGFrameView *destination, bool also_output_to_stream)
        thread(&Player::thread_func, this, also_output_to_stream).detach();
 }
 
-void Player::play_clip(const Clip &clip, unsigned stream_idx)
+void Player::play_clip(const Clip &clip, size_t clip_idx, unsigned stream_idx)
 {
        {
                lock_guard<mutex> lock(mu);
                current_clip = clip;
                current_stream_idx = stream_idx;
+               current_clip_idx = clip_idx;
        }
 
        {
@@ -403,7 +432,7 @@ void Player::override_angle(unsigned stream_idx)
        if (it == frames[stream_idx].end()) {
                return;
        }
-       destination->setFrame(stream_idx, *it, /*interpolated=*/false);
+       destination->setFrame(stream_idx, *it);
 }
 
 void Player::take_queue_spot()