#include "clip_list.h"
-void start_player_thread();
-void play_clip(const Clip &clip, unsigned stream_idx);
+#include <condition_variable>
+#include <functional>
+#include <mutex>
+
+class JPEGFrameView;
+
+class Player {
+public:
+ Player(JPEGFrameView *destination);
+
+ void play_clip(const Clip &clip, unsigned stream_idx);
+ void override_angle(unsigned stream_idx); // For the current clip only.
+
+ // Not thread-safe to set concurrently with playing.
+ // Will be called back from the player thread.
+ using done_callback_func = std::function<void()>;
+ void set_done_callback(done_callback_func cb) { done_callback = cb; }
+
+private:
+ void thread_func();
+
+ JPEGFrameView *destination;
+ done_callback_func done_callback;
+
+ std::mutex mu;
+ Clip current_clip; // Under mu. Can have pts_in = -1 for no clip.
+ unsigned current_stream_idx; // Under mu.
+
+ std::mutex queue_state_mu;
+ std::condition_variable new_clip_changed;
+ bool new_clip_ready = false; // Under queue_state_mu.
+ bool playing = false; // Under queue_state_mu.
+ int override_stream_idx = -1; // Under queue_state_mu.
+};
#endif // !defined(_PLAYER_H)