};
/*****************************************************************************
- * Local prototypes.
+ * Local prototypes
*****************************************************************************/
-static void aout_getfunctions ( function_list_t * );
-static int aout_Open ( aout_thread_t * );
-static int aout_SetFormat ( aout_thread_t * );
-static int aout_GetBufInfo ( aout_thread_t *, int );
-static void aout_Play ( aout_thread_t *, byte_t *, int );
-static void aout_Close ( aout_thread_t * );
+static int Open ( vlc_object_t * );
+static void Close ( vlc_object_t * );
-/*****************************************************************************
- * Build configuration tree.
- *****************************************************************************/
-MODULE_CONFIG_START
-MODULE_CONFIG_STOP
-
-MODULE_INIT_START
- SET_DESCRIPTION( _("aRts audio module") )
- ADD_CAPABILITY( AOUT, 50 )
-MODULE_INIT_STOP
-
-MODULE_ACTIVATE_START
- aout_getfunctions( &p_module->p_functions->aout );
-MODULE_ACTIVATE_STOP
-
-MODULE_DEACTIVATE_START
-MODULE_DEACTIVATE_STOP
+static int SetFormat ( aout_thread_t * );
+static int GetBufInfo ( aout_thread_t *, int );
+static void Play ( aout_thread_t *, byte_t *, int );
/*****************************************************************************
- * Functions exported as capabilities. They are declared as static so that
- * we don't pollute the namespace too much.
+ * Module descriptor
*****************************************************************************/
-static void aout_getfunctions( function_list_t * p_function_list )
-{
- p_function_list->functions.aout.pf_open = aout_Open;
- p_function_list->functions.aout.pf_setformat = aout_SetFormat;
- p_function_list->functions.aout.pf_getbufinfo = aout_GetBufInfo;
- p_function_list->functions.aout.pf_play = aout_Play;
- p_function_list->functions.aout.pf_close = aout_Close;
-}
+vlc_module_begin();
+ set_description( _("aRts audio module") );
+ set_capability( "audio output", 50 );
+ set_callbacks( Open, Close );
+vlc_module_end();
/*****************************************************************************
- * aout_Open: initialize arts connection to server
+ * Open: initialize arts connection to server
*****************************************************************************/
-static int aout_Open( aout_thread_t *p_aout )
+static int Open( vlc_object_t *p_this )
{
+ aout_thread_t *p_aout = (aout_thread_t *)p_this;
int i_err = 0;
/* Allocate structure */
return(-1);
}
+ p_aout->pf_setformat = SetFormat;
+ p_aout->pf_getbufinfo = GetBufInfo;
+ p_aout->pf_play = Play;
+
p_aout->p_sys->stream =
arts_play_stream( p_aout->i_rate, 16, p_aout->i_channels, "vlc" );
}
/*****************************************************************************
- * aout_SetFormat: set the output format
+ * SetFormat: set the output format
*****************************************************************************/
-static int aout_SetFormat( aout_thread_t *p_aout )
+static int SetFormat( aout_thread_t *p_aout )
{
/*Not ready*/
/* p_aout->i_latency = esd_get_latency(i_fd);*/
}
/*****************************************************************************
- * aout_GetBufInfo: buffer status query
+ * GetBufInfo: buffer status query
*****************************************************************************/
-static int aout_GetBufInfo( aout_thread_t *p_aout, int i_buffer_limit )
+static int GetBufInfo( aout_thread_t *p_aout, int i_buffer_limit )
{
/* arbitrary value that should be changed */
return( i_buffer_limit );
}
/*****************************************************************************
- * aout_Play: play a sound samples buffer
+ * Play: play a sound samples buffer
*****************************************************************************
* This function writes a buffer of i_length bytes in the socket
*****************************************************************************/
-static void aout_Play( aout_thread_t *p_aout, byte_t *buffer, int i_size )
+static void Play( aout_thread_t *p_aout, byte_t *buffer, int i_size )
{
int i_err = arts_write( p_aout->p_sys->stream, buffer, i_size );
}
/*****************************************************************************
- * aout_Close: close the Esound socket
+ * Close: close the Esound socket
*****************************************************************************/
-static void aout_Close( aout_thread_t *p_aout )
+static void Close( vlc_object_t *p_this )
{
+ aout_thread_t *p_aout = (aout_thread_t *)p_this;
+
arts_close_stream( p_aout->p_sys->stream );
free( p_aout->p_sys );
}