/*****************************************************************************
* vout_beos.cpp: beos video output display method
*****************************************************************************
- * Copyright (C) 2000 VideoLAN
+ * Copyright (C) 2000, 2001 VideoLAN
*
- * Authors:
- * Jean-Marc Dressler
+ * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
+ * Samuel Hocevar <sam@zoy.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
+#define MODULE_NAME beos
+#include "modules_inner.h"
+
/*****************************************************************************
* Preamble
*****************************************************************************/
#include "common.h"
#include "threads.h"
#include "mtime.h"
-#include "plugins.h"
+#include "tests.h"
+#include "modules.h"
#include "video.h"
#include "video_output.h"
-#include "intf_msg.h"
#include "interface.h" /* XXX maybe to remove if beos_window.h is splitted */
+#include "intf_msg.h"
#include "main.h"
}
#define BYTES_PER_PIXEL 2
/*****************************************************************************
- * vout_sys_t: dummy video output method descriptor
+ * vout_sys_t: BeOS video output method descriptor
*****************************************************************************
* This structure is part of the video output thread descriptor.
- * It describes the dummy specific properties of an output thread.
+ * It describes the BeOS specific properties of an output thread.
*****************************************************************************/
typedef struct vout_sys_s
{
VideoWindow * p_window;
-
+
byte_t * pp_buffer[2];
s32 i_width;
s32 i_height;
locker->Unlock();
}
+/*****************************************************************************
+ * VideoWindow::FrameResized
+ *****************************************************************************/
+
+void VideoWindow::FrameResized( float width, float height )
+{
+ b_resized = 1;
+}
+
/*****************************************************************************
* VideoWindow::MessageReceived
*****************************************************************************/
switch( p_message->what )
{
case B_KEY_DOWN:
+ case B_SIMPLE_DATA:
// post the message to the interface window which will handle it
p_win = beos_GetAppWindow( "interface" );
if( p_win != NULL )
bool VideoWindow::QuitRequested()
{
- return( true );
+ /* FIXME: send a message ! */
+ p_main->p_intf->b_die = 1;
+
+ return( false );
}
extern "C"
/*****************************************************************************
* Local prototypes
*****************************************************************************/
-static int BeosOpenDisplay ( vout_thread_t *p_vout );
-static void BeosCloseDisplay ( vout_thread_t *p_vout );
+static int vout_Probe ( probedata_t *p_data );
+static int vout_Create ( struct vout_thread_s * );
+static int vout_Init ( struct vout_thread_s * );
+static void vout_End ( struct vout_thread_s * );
+static void vout_Destroy ( struct vout_thread_s * );
+static int vout_Manage ( struct vout_thread_s * );
+static void vout_Display ( struct vout_thread_s * );
+
+static int BeosOpenDisplay ( vout_thread_t *p_vout );
+static void BeosCloseDisplay( vout_thread_t *p_vout );
/*****************************************************************************
- * vout_SysCreate: allocates dummy video thread output method
+ * Functions exported as capabilities. They are declared as static so that
+ * we don't pollute the namespace too much.
+ *****************************************************************************/
+void _M( vout_getfunctions )( function_list_t * p_function_list )
+{
+ p_function_list->pf_probe = vout_Probe;
+ p_function_list->functions.vout.pf_create = vout_Create;
+ p_function_list->functions.vout.pf_init = vout_Init;
+ p_function_list->functions.vout.pf_end = vout_End;
+ p_function_list->functions.vout.pf_destroy = vout_Destroy;
+ p_function_list->functions.vout.pf_manage = vout_Manage;
+ p_function_list->functions.vout.pf_display = vout_Display;
+ p_function_list->functions.vout.pf_setpalette = NULL;
+}
+
+/*****************************************************************************
+ * vout_Probe: probe the video driver and return a score
*****************************************************************************
- * This function allocates and initializes a dummy vout method.
+ * This function tries to initialize SDL and returns a score to the
+ * plugin manager so that it can select the best plugin.
*****************************************************************************/
-int vout_SysCreate( vout_thread_t *p_vout, char *psz_display,
- int i_root_window, void *p_data )
+static int vout_Probe( probedata_t *p_data )
+{
+ if( TestMethod( VOUT_METHOD_VAR, "beos" ) )
+ {
+ return( 999 );
+ }
+
+ return( 100 );
+}
+
+/*****************************************************************************
+ * vout_Create: allocates BeOS video thread output method
+ *****************************************************************************
+ * This function allocates and initializes a BeOS vout method.
+ *****************************************************************************/
+int vout_Create( vout_thread_t *p_vout )
{
/* Allocate structure */
p_vout->p_sys = (vout_sys_t*) malloc( sizeof( vout_sys_t ) );
if( p_vout->p_sys == NULL )
{
- intf_ErrMsg( "error: %s\n", strerror(ENOMEM) );
+ intf_ErrMsg( "error: %s", strerror(ENOMEM) );
return( 1 );
}
/* Set video window's size */
- p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR, VOUT_WIDTH_DEFAULT );
- p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR, VOUT_HEIGHT_DEFAULT );
+ p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR,
+ VOUT_WIDTH_DEFAULT );
+ p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
+ VOUT_HEIGHT_DEFAULT );
/* Open and initialize device */
if( BeosOpenDisplay( p_vout ) )
{
- intf_ErrMsg("vout error: can't open display\n");
+ intf_ErrMsg("vout error: can't open display");
free( p_vout->p_sys );
return( 1 );
}
}
/*****************************************************************************
- * vout_SysInit: initialize dummy video thread output method
+ * vout_Init: initialize BeOS video thread output method
*****************************************************************************/
-int vout_SysInit( vout_thread_t *p_vout )
+int vout_Init( vout_thread_t *p_vout )
{
VideoWindow * p_win = p_vout->p_sys->p_window;
u32 i_page_size;
p_vout->p_sys->pp_buffer[1] = (byte_t*) malloc( i_page_size );
if( p_vout->p_sys->pp_buffer[0] == NULL || p_vout->p_sys->pp_buffer[0] == NULL )
{
- intf_ErrMsg("vout error: can't allocate video memory (%s)\n", strerror(errno) );
+ intf_ErrMsg("vout error: can't allocate video memory (%s)", strerror(errno) );
if( p_vout->p_sys->pp_buffer[0] != NULL ) free( p_vout->p_sys->pp_buffer[0] );
if( p_vout->p_sys->pp_buffer[1] != NULL ) free( p_vout->p_sys->pp_buffer[1] );
p_win->locker->Unlock();
}
/*****************************************************************************
- * vout_SysEnd: terminate dummy video thread output method
+ * vout_End: terminate BeOS video thread output method
*****************************************************************************/
-void vout_SysEnd( vout_thread_t *p_vout )
+void vout_End( vout_thread_t *p_vout )
{
VideoWindow * p_win = p_vout->p_sys->p_window;
}
/*****************************************************************************
- * vout_SysDestroy: destroy dummy video thread output method
+ * vout_Destroy: destroy BeOS video thread output method
*****************************************************************************
* Terminate an output method created by DummyCreateOutputMethod
*****************************************************************************/
-void vout_SysDestroy( vout_thread_t *p_vout )
+void vout_Destroy( vout_thread_t *p_vout )
{
BeosCloseDisplay( p_vout );
}
/*****************************************************************************
- * vout_SysManage: handle dummy events
+ * vout_Manage: handle BeOS events
*****************************************************************************
* This function should be called regularly by video output thread. It manages
* console events. It returns a non null value on error.
*****************************************************************************/
-int vout_SysManage( vout_thread_t *p_vout )
+int vout_Manage( vout_thread_t *p_vout )
{
+ if( p_vout->p_sys->p_window->b_resized )
+ {
+ p_vout->p_sys->p_window->b_resized = 0;
+ p_vout->i_changes |= VOUT_SIZE_CHANGE;
+ }
+
if( p_vout->i_changes & VOUT_SIZE_CHANGE )
{
- intf_DbgMsg("resizing window\n");
+ intf_WarnMsg( 1, "resizing window" );
p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
/* Resize window */
p_vout->p_sys->p_window->ResizeTo( p_vout->i_width, p_vout->i_height );
/* Destroy XImages to change their size */
- vout_SysEnd( p_vout );
+ vout_End( p_vout );
/* Recreate XImages. If SysInit failed, the thread can't go on. */
- if( vout_SysInit( p_vout ) )
+ if( vout_Init( p_vout ) )
{
- intf_ErrMsg("error: can't resize display\n");
+ intf_ErrMsg( "error: can't resize display" );
return( 1 );
}
/* Tell the video output thread that it will need to rebuild YUV
- * tables. This is needed since convertion buffer size may have changed */
+ * tables. This is needed since convertion buffer size may have
+ * changed */
p_vout->i_changes |= VOUT_YUV_CHANGE;
- intf_Msg("Video display resized (%dx%d)\n", p_vout->i_width, p_vout->i_height);
+ intf_Msg( "vout: video display resized (%dx%d)",
+ p_vout->i_width, p_vout->i_height );
}
+
return( 0 );
}
/*****************************************************************************
- * vout_SysDisplay: displays previously rendered output
+ * vout_Display: displays previously rendered output
*****************************************************************************
- * This function send the currently rendered image to dummy image, waits until
+ * This function send the currently rendered image to BeOS image, waits until
* it is displayed and switch the two rendering buffers, preparing next frame.
*****************************************************************************/
-void vout_SysDisplay( vout_thread_t *p_vout )
+void vout_Display( vout_thread_t *p_vout )
{
VideoWindow * p_win = p_vout->p_sys->p_window;
/* following functions are local */
/*****************************************************************************
- * BeosOpenDisplay: open and initialize dummy device
+ * BeosOpenDisplay: open and initialize BeOS device
*****************************************************************************
* XXX?? The framebuffer mode is only provided as a fast and efficient way to
* display video, providing the card is configured and the mode ok. It is
{
/* Create the DirectDraw video window */
p_vout->p_sys->p_window =
- new VideoWindow( BRect( 100, 100, 100+p_vout->i_width, 100+p_vout->i_height ), "VideoLAN", p_vout );
+ new VideoWindow( BRect( 50, 150, 50+p_vout->i_width-1, 150+p_vout->i_height-1 ), VOUT_TITLE " (BeOS output) - drop a file here to play it !", p_vout );
if( p_vout->p_sys->p_window == 0 )
{
free( p_vout->p_sys );
- intf_ErrMsg( "error: cannot allocate memory for VideoWindow\n" );
+ intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
return( 1 );
}
VideoWindow * p_win = p_vout->p_sys->p_window;
switch( p_vout->i_screen_depth )
{
case 8:
- intf_ErrMsg( "vout error: 8 bit mode not fully supported\n" );
+ intf_ErrMsg( "vout error: 8 bit mode not fully supported" );
break;
case 15:
p_vout->i_red_mask = 0x7c00;
}
/*****************************************************************************
- * BeosDisplay: close and reset dummy device
+ * BeosDisplay: close and reset BeOS device
*****************************************************************************
* Returns all resources allocated by BeosOpenDisplay and restore the original
* state of the device.