* vout_beos.cpp: beos video output display method
*****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN
+ * $Id: vout_beos.cpp,v 1.43 2002/02/27 03:47:56 sam Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
-#define MODULE_NAME beos
-#include "modules_inner.h"
-
/*****************************************************************************
* Preamble
*****************************************************************************/
-#include "defs.h"
-
#include <errno.h> /* ENOMEM */
#include <stdlib.h> /* free() */
#include <stdio.h>
#include <string.h> /* strerror() */
-#include <kernel/OS.h>
-#include <View.h>
+#include <InterfaceKit.h>
+#include <DirectWindow.h>
#include <Application.h>
-#include <Window.h>
-#include <Locker.h>
-#include <Screen.h>
-#include <malloc.h>
-#include <string.h>
+#include <Bitmap.h>
extern "C"
{
-#include "config.h"
-#include "common.h"
-#include "threads.h"
-#include "mtime.h"
-#include "tests.h"
-#include "modules.h"
+#include <videolan/vlc.h>
#include "video.h"
#include "video_output.h"
#include "interface.h"
-#include "intf_msg.h"
-
-#include "main.h"
}
#include "VideoWindow.h"
-#include <Screen.h>
-#define WIDTH 128
-#define HEIGHT 64
-#define BITS_PER_PLANE 16
+#define BITS_PER_PLANE 16
#define BYTES_PER_PIXEL 2
/*****************************************************************************
* This structure is part of the video output thread descriptor.
* It describes the BeOS specific properties of an output thread.
*****************************************************************************/
-
typedef struct vout_sys_s
{
- VideoWindow * p_window;
+ VideoWindow * p_window;
+
+ s32 i_width;
+ s32 i_height;
+
+ u8 *pp_buffer[2];
+ int i_index;
- byte_t * pp_buffer[2];
- s32 i_width;
- s32 i_height;
} vout_sys_t;
/*****************************************************************************
* beos_GetAppWindow : retrieve a BWindow pointer from the window name
*****************************************************************************/
-
BWindow *beos_GetAppWindow(char *name)
{
int32 index;
window = be_app->WindowAt(index);
if (window == NULL)
break;
- if (window->LockWithTimeout(200000) == B_OK)
+ if (window->LockWithTimeout(20000) == B_OK)
{
if (strcmp(window->Name(), name) == 0)
{
return window;
}
+/****************************************************************************
+ * DrawingThread : thread that really does the drawing
+ ****************************************************************************/
+int32 Draw(void *data)
+{
+ //rudolf: sync init:
+ BScreen *screen;
+ display_mode disp_mode;
+ static uint32 refresh, oldrefresh = 0;
+
+ screen = new BScreen();
+ screen-> GetMode(&disp_mode);
+ refresh =
+ (disp_mode.timing.pixel_clock * 1000)/((disp_mode.timing.h_total)*
+ (disp_mode.timing.v_total));
+ if (!(refresh == oldrefresh))
+ {
+ intf_WarnMsg( 1, "vout info: new refreshrate is %ld:Hz", refresh );
+ oldrefresh = refresh;
+ if (refresh < 61 )
+ {
+ intf_WarnMsg( 1, "vout info: enabling retrace sync" );
+ }
+ else
+ {
+ intf_WarnMsg( 1, "vout info: disabling retrace sync" );
+ }
+ }
+
+ VideoWindow* p_win;
+ p_win = (VideoWindow *) data;
+ if ( p_win-> voutWindow-> LockLooper() )
+ {
+ //rudolf: sync:
+ if (refresh < 61)
+ {
+ screen-> WaitForRetrace(22000);//set timeout for < 45 Hz...
+ }
+
+ p_win-> view-> DrawBitmap( p_win-> bitmap[p_win-> i_buffer],
+ p_win-> bitmap[p_win-> i_buffer]-> Bounds(),
+ p_win-> voutWindow-> Bounds() );
+ p_win-> voutWindow-> UnlockLooper();
+ }
+ return B_OK;
+}
+
/*****************************************************************************
- * DrawingThread : thread that really does the drawing
+ * bitmapWindow : This is the bitmap window output
*****************************************************************************/
+bitmapWindow::bitmapWindow(BRect frame, VideoWindow *theOwner)
+ : BWindow( frame, NULL, B_TITLED_WINDOW,
+ B_OUTLINE_RESIZE | B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
+{
+ is_zoomed = false;
+ origRect = frame;
+ owner = theOwner;
+ SetTitle(VOUT_TITLE " (BBitmap output)");
+}
+
+bitmapWindow::~bitmapWindow()
+{
+}
-int32 DrawingThread(void *data)
+void bitmapWindow::FrameResized( float width, float height )
{
- VideoWindow *w;
- w = (VideoWindow*) data;
+ if (is_zoomed)
+ {
+ return;
+ }
+ float width_scale;
+ float height_scale;
+
+ width_scale = width / origRect.Width();
+ height_scale = height / origRect.Height();
- while(!w->teardownwindow)
+ /* if the width is proportionally smaller */
+ if (width_scale <= height_scale)
{
- w->Lock();
- if( w->fDirty )
- {
- w->view->DrawBitmap(w->bitmap[w->i_buffer_index], w->bitmap[w->i_buffer_index]->Bounds(), w->Bounds());
- w->fDirty = false;
- }
- w->Unlock();
- snooze(20000);
+ ResizeTo(width, origRect.Height() * width_scale);
+ }
+ else /* if the height is proportionally smaller */
+ {
+ ResizeTo(origRect.Width() * height_scale, height);
}
- return B_OK;
+}
+
+void bitmapWindow::Zoom(BPoint origin, float width, float height )
+{
+ if(is_zoomed)
+ {
+ MoveTo(origRect.left, origRect.top);
+ ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
+ be_app->ShowCursor();
+ }
+ else
+ {
+ BScreen *screen;
+ screen = new BScreen(this);
+ BRect rect = screen->Frame();
+ delete screen;
+ MoveTo(0,0);
+ ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
+ be_app->HideCursor();
+ }
+ is_zoomed = !is_zoomed;
}
/*****************************************************************************
- * VideoWindow constructor and destructor
+ * directWindow : This is the bitmap window output
*****************************************************************************/
-
-VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output )
- : BWindow(frame, name, B_TITLED_WINDOW, NULL)
+directWindow::directWindow(BRect frame, VideoWindow *theOwner)
+ : BDirectWindow( frame, NULL, B_TITLED_WINDOW,
+ B_OUTLINE_RESIZE | B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
{
- float minWidth, minHeight, maxWidth, maxHeight;
-
- teardownwindow = false;
is_zoomed = false;
- p_vout = p_video_output;
- fDrawThreadID = NULL;
-
- rect = Frame();
- view = new VLCView(Bounds());
- AddChild(view);
- bitmap[0] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL, B_YCbCr422);
- fUsingOverlay = true;
- i_screen_depth = 32;
- p_vout->b_YCbr = true;
-
- if (bitmap[0]->InitCheck() != B_OK)
- {
- delete bitmap[0];
- p_vout->b_YCbr = false;
- fUsingOverlay = false;
- BScreen *screen;
- screen = new BScreen();
- color_space space = screen->ColorSpace();
- delete screen;
-
- if(space == B_RGB15)
- {
- bitmap[0] = new BBitmap(Bounds(), B_RGB15);
- bitmap[1] = new BBitmap(Bounds(), B_RGB15);
- i_screen_depth = 15;
- }
- else if(space == B_RGB16)
- {
- bitmap[0] = new BBitmap(Bounds(), B_RGB16);
- bitmap[1] = new BBitmap(Bounds(), B_RGB16);
- i_screen_depth = 16;
- }
- else //default to 32bpp
- {
- bitmap[0] = new BBitmap(Bounds(), B_RGB32);
- bitmap[1] = new BBitmap(Bounds(), B_RGB32);
- i_screen_depth = 32;
- }
- memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
- memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
- SetTitle(VOUT_TITLE " (BBitmap output)");
- }
-
- if(fUsingOverlay)
- {
- memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
- rgb_color key;
- view->SetViewOverlay(bitmap[0], bitmap[0]->Bounds(), Bounds(), &key, B_FOLLOW_ALL,
- B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL);
- view->SetViewColor(key);
- SetTitle(VOUT_TITLE " (Overlay output)");
- GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
- SetSizeLimits((float) Bounds().IntegerWidth(), maxWidth, (float) Bounds().IntegerHeight(), maxHeight);
- }
- else
- {
- fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread",
- B_DISPLAY_PRIORITY, (void*) this);
- resume_thread(fDrawThreadID);
- }
+ origRect = frame;
+ owner = theOwner;
+ SetTitle(VOUT_TITLE " (DirectWindow output)");
+}
- i_bytes_per_pixel = bitmap[0]->BytesPerRow()/bitmap[0]->Bounds().IntegerWidth();
- fRowBytes = bitmap[0]->BytesPerRow();
- fDirty = false;
- Show();
+directWindow::~directWindow()
+{
}
-VideoWindow::~VideoWindow()
+void directWindow::DirectConnected(direct_buffer_info *info)
{
- int32 result;
+}
- Hide();
- Sync();
- if(!fUsingOverlay)
- {
- wait_for_thread(fDrawThreadID, &result);
- delete bitmap[0];
- delete bitmap[1];
- }
- }
+void directWindow::FrameResized( float width, float height )
+{
+ if (is_zoomed)
+ {
+ return;
+ }
+ float width_scale;
+ float height_scale;
+ width_scale = width / origRect.Width();
+ height_scale = height / origRect.Height();
+
+ /* if the width is proportionally smaller */
+ if (width_scale <= height_scale)
+ {
+ ResizeTo(width, origRect.Height() * width_scale);
+ }
+ else /* if the height is proportionally smaller */
+ {
+ ResizeTo(origRect.Width() * height_scale, height);
+ }
+}
-/*****************************************************************************
- * VideoWindow::FrameResized
- *****************************************************************************/
-void VideoWindow::FrameResized( float width, float height )
+void directWindow::Zoom(BPoint origin, float width, float height )
{
+ if(is_zoomed)
+ {
+ SetFullScreen(false);
+ MoveTo(origRect.left, origRect.top);
+ ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
+ be_app->ShowCursor();
+ }
+ else
+ {
+ SetFullScreen(true);
+ BScreen *screen;
+ screen = new BScreen(this);
+ BRect rect = screen->Frame();
+ delete screen;
+ MoveTo(0,0);
+ ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
+ be_app->HideCursor();
+ }
+ is_zoomed = !is_zoomed;
}
/*****************************************************************************
- * VideoWindow::Zoom
+ * VideoWindow constructor and destructor
*****************************************************************************/
-
-void VideoWindow::Zoom(BPoint origin, float width, float height )
+VideoWindow::VideoWindow( int width, int height,
+ vout_thread_t *p_video_output )
{
-if(is_zoomed)
- {
- MoveTo(rect.left, rect.top);
- ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
- be_app->ShowCursor();
- }
-else
- {
- rect = Frame();
- BScreen *screen;
- screen = new BScreen(this);
- BRect rect = screen->Frame();
- delete screen;
- MoveTo(0,0);
- ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
- be_app->HideCursor();
- }
-is_zoomed = !is_zoomed;
+ if ( BDirectWindow::SupportsWindowMode() )
+ {
+ voutWindow = new directWindow( BRect( 80, 50,
+ 80 + width, 50 + height ), this );
+ }
+ else
+ {
+ voutWindow = new bitmapWindow( BRect( 80, 50,
+ 80 + width, 50 + height ), this );
+ }
+
+ /* set the VideoWindow variables */
+ teardownwindow = false;
+
+ /* create the view to do the display */
+ view = new VLCView( voutWindow->Bounds() );
+ voutWindow->AddChild(view);
+
+ /* Bitmap mode overlay not available, set the system to 32bits
+ * and let BeOS do all the work */
+ bitmap[0] = new BBitmap( voutWindow->Bounds(), B_RGB32);
+ bitmap[1] = new BBitmap( voutWindow->Bounds(), B_RGB32);
+ memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
+ memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
+
+ i_width = bitmap[0]->Bounds().IntegerWidth();
+ i_height = bitmap[0]->Bounds().IntegerHeight();
+
+ voutWindow->Show();
}
-/*****************************************************************************
- * VideoWindow::MessageReceived
- *****************************************************************************/
+VideoWindow::~VideoWindow()
+{
+ int32 result;
+
+ voutWindow->Hide();
+ voutWindow->Sync();
+ voutWindow->Lock();
+ voutWindow->Quit();
+ teardownwindow = true;
+ wait_for_thread(fDrawThreadID, &result);
+ delete bitmap[0];
+ delete bitmap[1];
+}
-void VideoWindow::MessageReceived( BMessage * p_message )
+void VideoWindow::resizeIfRequired( int newWidth, int newHeight )
{
- BWindow * p_win;
-
- switch( p_message->what )
+ if (( newWidth != i_width + 1) &&
+ ( newHeight != i_height + 1) &&
+ ( newWidth != 0 ))
{
- case B_KEY_DOWN:
- case B_SIMPLE_DATA:
- // post the message to the interface window which will handle it
- p_win = beos_GetAppWindow( "interface" );
- if( p_win != NULL )
+ if ( voutWindow->Lock() )
{
- p_win->PostMessage( p_message );
+ view->ClearViewBitmap();
+ i_width = newWidth - 1;
+ i_height = newHeight -1;
+ voutWindow->ResizeTo((float) i_width, (float) i_height);
+ voutWindow->Unlock();
}
- break;
-
- default:
- BWindow::MessageReceived( p_message );
- break;
}
}
-/*****************************************************************************
- * VideoWindow::QuitRequested
- *****************************************************************************/
-
-bool VideoWindow::QuitRequested()
+void VideoWindow::drawBuffer(int bufferIndex)
{
- /* FIXME: send a message ! */
- p_main->p_intf->b_die = 1;
- teardownwindow = true;
- return( false );
+ status_t status;
+
+ i_buffer = bufferIndex;
+
+ fDrawThreadID = spawn_thread(Draw, "drawing_thread",
+ B_DISPLAY_PRIORITY, (void*) this);
+ wait_for_thread(fDrawThreadID, &status);
}
/*****************************************************************************
*****************************************************************************/
VLCView::VLCView(BRect bounds) : BView(bounds, "", B_FOLLOW_ALL, B_WILL_DRAW)
{
-SetViewColor(B_TRANSPARENT_32_BIT);
+ SetViewColor(B_TRANSPARENT_32_BIT);
}
/*****************************************************************************
*****************************************************************************/
VLCView::~VLCView()
{
-
}
/*****************************************************************************
*****************************************************************************/
void VLCView::MouseDown(BPoint point)
{
-VideoWindow *w = (VideoWindow *) Window();
-if(w->is_zoomed)
- {
- BWindow *win = Window();
- win->Zoom();
- }
+ BWindow *win = Window();
+ win->Zoom();
}
extern "C"
/*****************************************************************************
* Local prototypes
*****************************************************************************/
-static int vout_Probe ( probedata_t *p_data );
-static int vout_Create ( struct vout_thread_s * );
-static int vout_Init ( struct vout_thread_s * );
-static void vout_End ( struct vout_thread_s * );
-static void vout_Destroy ( struct vout_thread_s * );
-static int vout_Manage ( struct vout_thread_s * );
-static void vout_Display ( struct vout_thread_s * );
+static int vout_Create ( vout_thread_t * );
+static int vout_Init ( vout_thread_t * );
+static void vout_End ( vout_thread_t * );
+static void vout_Destroy ( vout_thread_t * );
+static int vout_Manage ( vout_thread_t * );
+static void vout_Display ( vout_thread_t *, picture_t * );
+static void vout_Render ( vout_thread_t *, picture_t * );
static int BeosOpenDisplay ( vout_thread_t *p_vout );
static void BeosCloseDisplay( vout_thread_t *p_vout );
*****************************************************************************/
void _M( vout_getfunctions )( function_list_t * p_function_list )
{
- p_function_list->pf_probe = vout_Probe;
p_function_list->functions.vout.pf_create = vout_Create;
p_function_list->functions.vout.pf_init = vout_Init;
p_function_list->functions.vout.pf_end = vout_End;
p_function_list->functions.vout.pf_destroy = vout_Destroy;
p_function_list->functions.vout.pf_manage = vout_Manage;
p_function_list->functions.vout.pf_display = vout_Display;
- p_function_list->functions.vout.pf_setpalette = NULL;
-}
-
-/*****************************************************************************
- * vout_Probe: probe the video driver and return a score
- *****************************************************************************
- * This function tries to initialize SDL and returns a score to the
- * plugin manager so that it can select the best plugin.
- *****************************************************************************/
-static int vout_Probe( probedata_t *p_data )
-{
- if( TestMethod( VOUT_METHOD_VAR, "beos" ) )
- {
- return( 999 );
- }
-
- return( 100 );
+ p_function_list->functions.vout.pf_render = vout_Render;
}
/*****************************************************************************
intf_ErrMsg( "error: %s", strerror(ENOMEM) );
return( 1 );
}
-
- /* Set video window's size */
- p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR,
- VOUT_WIDTH_DEFAULT );
- p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
- VOUT_HEIGHT_DEFAULT );
- /* Open and initialize device */
- if( BeosOpenDisplay( p_vout ) )
+ if( p_vout->render.i_height * p_vout->render.i_aspect
+ >= p_vout->render.i_width * VOUT_ASPECT_FACTOR )
{
- intf_ErrMsg("vout error: can't open display");
- free( p_vout->p_sys );
- return( 1 );
+ p_vout->p_sys->i_width = p_vout->render.i_height
+ * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
+ p_vout->p_sys->i_height = p_vout->render.i_height;
+ }
+ else
+ {
+ p_vout->p_sys->i_width = p_vout->render.i_width;
+ p_vout->p_sys->i_height = p_vout->render.i_width
+ * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
}
return( 0 );
*****************************************************************************/
int vout_Init( vout_thread_t *p_vout )
{
- VideoWindow * p_win = p_vout->p_sys->p_window;
- u32 i_page_size;
+ int i_index;
+ picture_t *p_pic;
+ I_OUTPUTPICTURES = 0;
+
+ /* Open and initialize device */
+ if( BeosOpenDisplay( p_vout ) )
+ {
+ intf_ErrMsg("vout error: can't open display");
+ return 0;
+ }
+
+ p_vout->output.i_width = p_vout->p_sys->i_width;
+ p_vout->output.i_height = p_vout->p_sys->i_height;
+ p_vout->output.i_aspect = p_vout->p_sys->i_width
+ * VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height;
+ p_vout->output.i_chroma = FOURCC_RV32;
+
+ p_pic = NULL;
+
+ /* Find an empty picture slot */
+ for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
+ {
+ if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
+ {
+ p_pic = p_vout->p_picture + i_index;
+ break;
+ }
+ }
+
+ if( p_pic == NULL )
+ {
+ return 0;
+ }
+
+ p_vout->p_sys->i_index = 0;
+ p_pic->p->p_pixels = p_vout->p_sys->pp_buffer[0];
+ p_pic->p->i_pixel_bytes = 4;
+ p_pic->p->i_lines = p_vout->p_sys->i_height;
+ p_pic->p->b_margin = 0;
+ p_pic->p->i_pitch = 4 * p_vout->p_sys->i_width;
+
+ p_pic->p->i_red_mask = 0x00ff0000;
+ p_pic->p->i_green_mask = 0x0000ff00;
+ p_pic->p->i_blue_mask = 0x000000ff;
+
+ p_pic->i_planes = 1;
+
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_pic->i_type = DIRECT_PICTURE;
+
+ PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
+
+ I_OUTPUTPICTURES++;
- i_page_size = p_vout->i_width * p_vout->i_height * p_vout->i_bytes_per_pixel;
-
- p_vout->p_sys->i_width = p_vout->i_width;
- p_vout->p_sys->i_height = p_vout->i_height;
-
- if(p_win->fUsingOverlay)
- {
- vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
- (byte_t *)p_win->bitmap[0]->Bits());
- delete p_win->bitmap[0];
- }
- else
- {
- vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
- (byte_t *)p_win->bitmap[1]->Bits());
- }
return( 0 );
}
*****************************************************************************/
void vout_End( vout_thread_t *p_vout )
{
+ BeosCloseDisplay( p_vout );
}
/*****************************************************************************
*****************************************************************************/
void vout_Destroy( vout_thread_t *p_vout )
{
- BeosCloseDisplay( p_vout );
-
free( p_vout->p_sys );
}
*****************************************************************************/
int vout_Manage( vout_thread_t *p_vout )
{
- return( 0 );
+// VideoWindow * p_win = p_vout->p_sys->p_window;
+
+// p_win->resizeIfRequired(p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_width,
+// p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_height);
+
+ return( 0 );
+}
+
+/*****************************************************************************
+ * vout_Render: render previously calculated output
+ *****************************************************************************/
+void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
+{
+ ;
}
/*****************************************************************************
* This function send the currently rendered image to BeOS image, waits until
* it is displayed and switch the two rendering buffers, preparing next frame.
*****************************************************************************/
-void vout_Display( vout_thread_t *p_vout )
+void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
{
VideoWindow * p_win = p_vout->p_sys->p_window;
-
- p_win->i_buffer_index = p_vout->i_buffer_index;
- p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
- p_win->fDirty = true;
+
+ /* draw buffer if required */
+ if (!p_win->teardownwindow)
+ {
+ p_win->drawBuffer(p_vout->p_sys->i_index);
+ }
+ /* change buffer */
+ p_vout->p_sys->i_index = ++p_vout->p_sys->i_index & 1;
+ p_pic->p->p_pixels = p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index];
}
/* following functions are local */
/*****************************************************************************
* BeosOpenDisplay: open and initialize BeOS device
- *****************************************************************************
- * XXX?? The framebuffer mode is only provided as a fast and efficient way to
- * display video, providing the card is configured and the mode ok. It is
- * not portable, and is not supposed to work with many cards. Use at your
- * own risk !
*****************************************************************************/
-
static int BeosOpenDisplay( vout_thread_t *p_vout )
{
- p_vout->p_sys->p_window =
- new VideoWindow( BRect( 50, 150, 50+p_vout->i_width-1, 150+p_vout->i_height-1 ), NULL, p_vout );
- if( p_vout->p_sys->p_window == 0 )
+ p_vout->p_sys->p_window = new VideoWindow( p_vout->p_sys->i_width - 1,
+ p_vout->p_sys->i_height - 1,
+ p_vout );
+
+ if( p_vout->p_sys->p_window == NULL )
{
- free( p_vout->p_sys );
intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
return( 1 );
}
- VideoWindow * p_win = p_vout->p_sys->p_window;
-
- p_vout->i_screen_depth = p_win->i_screen_depth;
- p_vout->i_bytes_per_pixel = p_win->i_bytes_per_pixel;
- p_vout->i_bytes_per_line = p_vout->i_width*p_win->i_bytes_per_pixel;
- switch( p_vout->i_screen_depth )
- {
- case 8:
- intf_ErrMsg( "vout error: 8 bit mode not fully supported" );
- break;
- case 15:
- p_vout->i_red_mask = 0x7c00;
- p_vout->i_green_mask = 0x03e0;
- p_vout->i_blue_mask = 0x001f;
- break;
- case 16:
- p_vout->i_red_mask = 0xf800;
- p_vout->i_green_mask = 0x07e0;
- p_vout->i_blue_mask = 0x001f;
- break;
- case 24:
- case 32:
- default:
- p_vout->i_red_mask = 0xff0000;
- p_vout->i_green_mask = 0x00ff00;
- p_vout->i_blue_mask = 0x0000ff;
- break;
- }
+ p_vout->p_sys->i_width = p_vout->p_sys->p_window->i_width + 1;
+ p_vout->p_sys->i_height = p_vout->p_sys->p_window->i_height + 1;
+
+ p_vout->p_sys->pp_buffer[0] = (u8*)p_vout->p_sys->p_window->bitmap[0]->Bits();
+ p_vout->p_sys->pp_buffer[1] = (u8*)p_vout->p_sys->p_window->bitmap[1]->Bits();
+
return( 0 );
}
static void BeosCloseDisplay( vout_thread_t *p_vout )
{
/* Destroy the video window */
- p_vout->p_sys->p_window->Lock();
- p_vout->p_sys->p_window->Quit();
+ delete p_vout->p_sys->p_window;
}
} /* extern "C" */