]> git.sesse.net Git - vlc/blobdiff - plugins/beos/vout_beos.cpp
* ./include/common.h: BeOS compile fixes.
[vlc] / plugins / beos / vout_beos.cpp
index dfb1224852b5842ee9eb68db4d4bbeeff2ec4fdb..8038ccbca3001c35c77511dfd97bfafd5fc5f787 100644 (file)
@@ -1,10 +1,13 @@
 /*****************************************************************************
  * vout_beos.cpp: beos video output display method
  *****************************************************************************
- * Copyright (C) 2000 VideoLAN
+ * Copyright (C) 2000, 2001 VideoLAN
+ * $Id: vout_beos.cpp,v 1.43 2002/02/27 03:47:56 sam Exp $
  *
- * Authors:
- * Jean-Marc Dressler
+ * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
+ *          Samuel Hocevar <sam@zoy.org>
+ *          Tony Castley <tcastley@mail.powerup.com.au>
+ *          Richard Shepherd <richard@rshepherd.demon.co.uk>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
 /*****************************************************************************
  * Preamble
  *****************************************************************************/
-#include "defs.h"
-
 #include <errno.h>                                                 /* ENOMEM */
 #include <stdlib.h>                                                /* free() */
 #include <stdio.h>
 #include <string.h>                                            /* strerror() */
-#include <kernel/OS.h>
-#include <View.h>
-#include <Application.h>
+#include <InterfaceKit.h>
 #include <DirectWindow.h>
-#include <Locker.h>
-#include <malloc.h>
-#include <string.h>
+#include <Application.h>
+#include <Bitmap.h>
 
 extern "C"
 {
-#include "config.h"
-#include "common.h"
-#include "threads.h"
-#include "mtime.h"
-#include "plugins.h"
+#include <videolan/vlc.h>
 
 #include "video.h"
 #include "video_output.h"
 
-#include "intf_msg.h"
-#include "interface.h" /* XXX maybe to remove if beos_window.h is splitted */
-
-#include "main.h"
+#include "interface.h"
 }
 
-#include "beos_window.h"
+#include "VideoWindow.h"
 
-#define WIDTH 128
-#define HEIGHT 64
-#define BITS_PER_PLANE 16
+#define BITS_PER_PLANE  16
 #define BYTES_PER_PIXEL 2
 
 /*****************************************************************************
- * vout_sys_t: dummy video output method descriptor
+ * vout_sys_t: BeOS video output method descriptor
  *****************************************************************************
  * This structure is part of the video output thread descriptor.
- * It describes the dummy specific properties of an output thread.
+ * It describes the BeOS specific properties of an output thread.
  *****************************************************************************/
 typedef struct vout_sys_s
 {
-    VideoWindow *         p_window;
-    
-    byte_t *              pp_buffer[2];
-    s32                   i_width;
-    s32                   i_height;
+    VideoWindow *  p_window;
+
+    s32 i_width;
+    s32 i_height;
+
+    u8 *pp_buffer[2];
+    int i_index;
+
 } vout_sys_t;
 
 
 /*****************************************************************************
  * beos_GetAppWindow : retrieve a BWindow pointer from the window name
  *****************************************************************************/
-
 BWindow *beos_GetAppWindow(char *name)
 {
     int32       index;
@@ -93,7 +83,7 @@ BWindow *beos_GetAppWindow(char *name)
         window = be_app->WindowAt(index);
         if (window == NULL)
             break;
-        if (window->LockWithTimeout(200000) == B_OK)
+        if (window->LockWithTimeout(20000) == B_OK)
         {
             if (strcmp(window->Name(), name) == 0)
             {
@@ -106,228 +96,282 @@ BWindow *beos_GetAppWindow(char *name)
     return window; 
 }
 
+/**************************************************************************** 
+ * DrawingThread : thread that really does the drawing 
+ ****************************************************************************/ 
+int32 Draw(void *data) 
+{ 
+    //rudolf: sync init: 
+    BScreen *screen; 
+    display_mode disp_mode; 
+    static uint32 refresh, oldrefresh = 0; 
+
+    screen = new BScreen(); 
+    screen-> GetMode(&disp_mode); 
+    refresh = 
+         (disp_mode.timing.pixel_clock * 1000)/((disp_mode.timing.h_total)* 
+         (disp_mode.timing.v_total)); 
+    if (!(refresh == oldrefresh)) 
+    { 
+        intf_WarnMsg( 1, "vout info: new refreshrate is %ld:Hz", refresh ); 
+        oldrefresh = refresh; 
+        if (refresh < 61 ) 
+        { 
+            intf_WarnMsg( 1, "vout info: enabling retrace sync" ); 
+        } 
+        else 
+        { 
+            intf_WarnMsg( 1, "vout info: disabling retrace sync" ); 
+        } 
+    } 
+
+    VideoWindow* p_win; 
+    p_win = (VideoWindow *) data; 
+    if ( p_win-> voutWindow-> LockLooper() ) 
+    { 
+        //rudolf: sync: 
+        if (refresh  < 61) 
+        { 
+            screen-> WaitForRetrace(22000);//set timeout for  < 45 Hz... 
+        } 
+
+        p_win-> view-> DrawBitmap( p_win-> bitmap[p_win-> i_buffer], 
+                                 p_win-> bitmap[p_win-> i_buffer]-> Bounds(), 
+                                 p_win-> voutWindow-> Bounds() );  
+        p_win-> voutWindow-> UnlockLooper(); 
+    } 
+    return B_OK; 
+}
+
 /*****************************************************************************
- * DrawingThread : thread that really does the drawing
+ * bitmapWindow : This is the bitmap window output
  *****************************************************************************/
+bitmapWindow::bitmapWindow(BRect frame, VideoWindow *theOwner)
+        : BWindow( frame, NULL, B_TITLED_WINDOW, 
+                   B_OUTLINE_RESIZE | B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
+{
+    is_zoomed = false;
+    origRect = frame;
+    owner = theOwner;
+    SetTitle(VOUT_TITLE " (BBitmap output)");
+}
+
+bitmapWindow::~bitmapWindow()
+{
+}
 
-int32 DrawingThread(void *data)
+void bitmapWindow::FrameResized( float width, float height )
 {
-    uint32 i, j, y;
-    uint64 *pp, *qq;
-    uint8 *p, *q;
-    uint32 byte_width;
-    uint32 height, bytes_per_line;
-    clipping_rect *clip;
-
-    VideoWindow *w;
-    w = (VideoWindow*) data;
+    if (is_zoomed)
+    {
+        return;
+    }
+    float width_scale;
+    float height_scale;
+
+    width_scale = width / origRect.Width();
+    height_scale = height / origRect.Height();
     
-    while(!w->fConnectionDisabled)
+    /* if the width is proportionally smaller */
+    if (width_scale <= height_scale)
     {
-        w->locker->Lock();
-        if( w->fConnected )
-        {
-            if( w->fDirty && (!w->fReady || w->i_screen_depth != w->p_vout->i_screen_depth) )
-            {
-                bytes_per_line = w->fRowBytes;
-                for( i=0 ; i < w->fNumClipRects ; i++ )
-                {
-                    clip = &(w->fClipList[i]);
-                    height = clip->bottom - clip->top +1;
-                    byte_width = w->i_bytes_per_pixel * ((clip->right - clip->left)+1);
-                    p = w->fBits + clip->top*w->fRowBytes + clip->left * w->i_bytes_per_pixel;
-                    for( y=0 ; y < height ; )
-                    {
-                        pp = (uint64*) p;
-                        for( j=0 ; j < byte_width/64 ; j++ )
-                        {
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                        }
-                        memset( pp , 0, byte_width & 63 );
-                        y++;
-                        p += bytes_per_line;
-                    }
-                }
-            }
-            else if( w->fDirty )
-            {
-                bytes_per_line = w->fRowBytes;
-                for( i=0 ; i < w->fNumClipRects ; i++ )
-                {
-                    clip = &(w->fClipList[i]);
-                    height = clip->bottom - clip->top +1;
-                    byte_width = w->i_bytes_per_pixel * ((clip->right - clip->left)+1);
-                    p = w->fBits + clip->top * bytes_per_line + clip->left * w->i_bytes_per_pixel;
-                    q = w->p_vout->p_sys->pp_buffer[ !w->p_vout->i_buffer_index ] +
-                        clip->top * w->p_vout->i_bytes_per_line + clip->left *
-                        w->p_vout->i_bytes_per_pixel;
-                    for( y=0 ; y < height ; )
-                    {
-                        pp = (uint64*) p;
-                        qq = (uint64*) q;
-                        for( j=0 ; j < byte_width/64 ; j++ )
-                        {
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                        }
-                        memcpy( pp , qq, byte_width & 63 );
-                        y++;
-                        p += bytes_per_line;
-                        q += w->p_vout->p_sys->i_width * w->p_vout->i_bytes_per_pixel;
-                    }
-                }
-            }
-            w->fDirty = false;
-        }
-        w->locker->Unlock();
-        snooze( 20000 );
+        ResizeTo(width, origRect.Height() * width_scale);
+    }
+    else /* if the height is proportionally smaller */
+    {
+        ResizeTo(origRect.Width() * height_scale, height);
     }
-    return B_OK;
 }
 
-/*****************************************************************************
- * VideoWindow constructor and destructor
- *****************************************************************************/
-
-VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output )
-        : BDirectWindow(frame, name, B_TITLED_WINDOW, B_NOT_RESIZABLE|B_NOT_ZOOMABLE)
+void bitmapWindow::Zoom(BPoint origin, float width, float height )
 {
-    BView * view;
-
-    fReady = false;
-    fConnected = false;
-    fConnectionDisabled = false;
-    locker = new BLocker();
-    fClipList = NULL;
-    fNumClipRects = 0;
-    p_vout = p_video_output;
-
-    view = new BView(Bounds(), "", B_FOLLOW_ALL, B_WILL_DRAW);
-    view->SetViewColor(B_TRANSPARENT_32_BIT);
-    AddChild(view);
-/*
-    if(!SupportsWindowMode())
+    if(is_zoomed)
     {
-        SetFullScreen(true);
+        MoveTo(origRect.left, origRect.top);
+        ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
+        be_app->ShowCursor();
     }
-*/
-    fDirty = false;
-    fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread",
-                    B_DISPLAY_PRIORITY, (void*) this);
-    resume_thread(fDrawThreadID);
-    Show();
+    else
+    {
+        BScreen *screen;
+        screen = new BScreen(this);
+        BRect rect = screen->Frame();
+        delete screen;
+        MoveTo(0,0);
+        ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
+        be_app->HideCursor();
+    }
+    is_zoomed = !is_zoomed;
 }
 
-VideoWindow::~VideoWindow()
+/*****************************************************************************
+ * directWindow : This is the bitmap window output
+ *****************************************************************************/
+directWindow::directWindow(BRect frame, VideoWindow *theOwner)
+        : BDirectWindow( frame, NULL, B_TITLED_WINDOW, 
+                   B_OUTLINE_RESIZE | B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
 {
-    int32 result;
-
-    fConnectionDisabled = true;
-    Hide();
-    Sync();
-    wait_for_thread(fDrawThreadID, &result);
-    free(fClipList);
-    delete locker;
+    is_zoomed = false;
+    origRect = frame;
+    owner = theOwner;
+    SetTitle(VOUT_TITLE " (DirectWindow output)");
 }
 
-/*****************************************************************************
- * VideoWindow::DirectConnected
- *****************************************************************************/
+directWindow::~directWindow()
+{
+}
 
-void VideoWindow::DirectConnected(direct_buffer_info *info)
+void directWindow::DirectConnected(direct_buffer_info *info)
 {
-    unsigned int i;
+}
 
-    if(!fConnected && fConnectionDisabled)
+void directWindow::FrameResized( float width, float height )
+{
+    if (is_zoomed)
     {
         return;
     }
-    locker->Lock();
+    float width_scale;
+    float height_scale;
 
-    switch(info->buffer_state & B_DIRECT_MODE_MASK)
+    width_scale = width / origRect.Width();
+    height_scale = height / origRect.Height();
+    
+    /* if the width is proportionally smaller */
+    if (width_scale <= height_scale)
     {
-    case B_DIRECT_START:
-        fConnected = true;
-    case B_DIRECT_MODIFY:
-        fBits = (uint8*)((char*)info->bits +
-        (info->window_bounds.top) * info->bytes_per_row +
-        (info->window_bounds.left) * (info->bits_per_pixel>>3));;
-        
-        i_bytes_per_pixel = info->bits_per_pixel >> 3;
-        i_screen_depth = info->bits_per_pixel;
-        
-        fRowBytes = info->bytes_per_row;
-        fFormat = info->pixel_format;
-        fBounds = info->window_bounds;
-        fDirty = true;
-
-        if(fClipList)
-        {
-            free(fClipList);
-            fClipList = NULL;
-        }
-        fNumClipRects = info->clip_list_count;
-        fClipList = (clipping_rect*) malloc(fNumClipRects*sizeof(clipping_rect));
-        for( i=0 ; i<info->clip_list_count ; i++ )
-        {
-            fClipList[i].top = info->clip_list[i].top - info->window_bounds.top;
-            fClipList[i].left = info->clip_list[i].left - info->window_bounds.left;
-            fClipList[i].bottom = info->clip_list[i].bottom - info->window_bounds.top;
-            fClipList[i].right = info->clip_list[i].right - info->window_bounds.left;
-        }
-        break;
-    case B_DIRECT_STOP:
-        fConnected = false;
-        break;
+        ResizeTo(width, origRect.Height() * width_scale);
+    }
+    else /* if the height is proportionally smaller */
+    {
+        ResizeTo(origRect.Width() * height_scale, height);
+    }
+}
+
+void directWindow::Zoom(BPoint origin, float width, float height )
+{
+    if(is_zoomed)
+    {
+        SetFullScreen(false);
+        MoveTo(origRect.left, origRect.top);
+        ResizeTo(origRect.IntegerWidth(), origRect.IntegerHeight());
+        be_app->ShowCursor();
     }
-    locker->Unlock();
+    else
+    {
+        SetFullScreen(true);
+        BScreen *screen;
+        screen = new BScreen(this);
+        BRect rect = screen->Frame();
+        delete screen;
+        MoveTo(0,0);
+        ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
+        be_app->HideCursor();
+    }
+    is_zoomed = !is_zoomed;
 }
 
 /*****************************************************************************
- * VideoWindow::MessageReceived
+ * VideoWindow constructor and destructor
  *****************************************************************************/
-
-void VideoWindow::MessageReceived( BMessage * p_message )
+VideoWindow::VideoWindow( int width, int height, 
+                          vout_thread_t *p_video_output )
 {
-    BWindow * p_win;
+    if ( BDirectWindow::SupportsWindowMode() )
+    { 
+        voutWindow = new directWindow( BRect( 80, 50, 
+                                          80 + width, 50 + height ), this );
+    }
+    else
+    {
+        voutWindow = new bitmapWindow( BRect( 80, 50, 
+                                          80 + width, 50 + height ), this );
+    }
+
+    /* set the VideoWindow variables */
+    teardownwindow = false;
     
-    switch( p_message->what )
+    /* create the view to do the display */
+    view = new VLCView( voutWindow->Bounds() );
+    voutWindow->AddChild(view);
+    
+    /* Bitmap mode overlay not available, set the system to 32bits
+     * and let BeOS do all the work */
+    bitmap[0] = new BBitmap( voutWindow->Bounds(), B_RGB32);
+    bitmap[1] = new BBitmap( voutWindow->Bounds(), B_RGB32);
+    memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
+    memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
+
+    i_width = bitmap[0]->Bounds().IntegerWidth();
+    i_height = bitmap[0]->Bounds().IntegerHeight();
+
+    voutWindow->Show();
+}
+
+VideoWindow::~VideoWindow()
+{
+    int32 result;
+
+    voutWindow->Hide();
+    voutWindow->Sync();
+    voutWindow->Lock();
+    voutWindow->Quit();
+    teardownwindow = true;
+    wait_for_thread(fDrawThreadID, &result);
+    delete bitmap[0];
+    delete bitmap[1];
+}
+
+void VideoWindow::resizeIfRequired( int newWidth, int newHeight )
+{
+    if (( newWidth != i_width + 1) &&
+        ( newHeight != i_height + 1) &&
+        ( newWidth != 0 ))
     {
-    case B_KEY_DOWN:
-        // post the message to the interface window which will handle it
-        p_win = beos_GetAppWindow( "interface" );
-        if( p_win != NULL )
+        if ( voutWindow->Lock() )
         {
-            p_win->PostMessage( p_message );
+            view->ClearViewBitmap();
+            i_width = newWidth - 1;
+            i_height = newHeight -1;
+            voutWindow->ResizeTo((float) i_width, (float) i_height); 
+            voutWindow->Unlock();
         }
-        break;
-    
-    default:
-        BWindow::MessageReceived( p_message );
-        break;
     }
 }
 
+void VideoWindow::drawBuffer(int bufferIndex)
+{
+    status_t status;
+    
+    i_buffer = bufferIndex; 
+    
+    fDrawThreadID = spawn_thread(Draw, "drawing_thread",
+                    B_DISPLAY_PRIORITY, (void*) this);
+    wait_for_thread(fDrawThreadID, &status);
+}
+
 /*****************************************************************************
- * VideoWindow::QuitRequested
+ * VLCView::VLCView
  *****************************************************************************/
+VLCView::VLCView(BRect bounds) : BView(bounds, "", B_FOLLOW_ALL, B_WILL_DRAW)
+{
+    SetViewColor(B_TRANSPARENT_32_BIT);
+}
+
+/*****************************************************************************
+ * VLCView::~VLCView
+ *****************************************************************************/
+VLCView::~VLCView()
+{
+}
 
-bool VideoWindow::QuitRequested()
+/*****************************************************************************
+ * VLCVIew::~VLCView
+ *****************************************************************************/
+void VLCView::MouseDown(BPoint point)
 {
-    return( true );
+    BWindow *win = Window();
+    win->Zoom();
 }
 
 extern "C"
@@ -336,215 +380,217 @@ extern "C"
 /*****************************************************************************
  * Local prototypes
  *****************************************************************************/
-static int     BeosOpenDisplay   ( vout_thread_t *p_vout );
-static void    BeosCloseDisplay  ( vout_thread_t *p_vout );
+static int  vout_Create     ( vout_thread_t * );
+static int  vout_Init       ( vout_thread_t * );
+static void vout_End        ( vout_thread_t * );
+static void vout_Destroy    ( vout_thread_t * );
+static int  vout_Manage     ( vout_thread_t * );
+static void vout_Display    ( vout_thread_t *, picture_t * );
+static void vout_Render     ( vout_thread_t *, picture_t * );
+
+static int  BeosOpenDisplay ( vout_thread_t *p_vout );
+static void BeosCloseDisplay( vout_thread_t *p_vout );
+
+/*****************************************************************************
+ * Functions exported as capabilities. They are declared as static so that
+ * we don't pollute the namespace too much.
+ *****************************************************************************/
+void _M( vout_getfunctions )( function_list_t * p_function_list )
+{
+    p_function_list->functions.vout.pf_create     = vout_Create;
+    p_function_list->functions.vout.pf_init       = vout_Init;
+    p_function_list->functions.vout.pf_end        = vout_End;
+    p_function_list->functions.vout.pf_destroy    = vout_Destroy;
+    p_function_list->functions.vout.pf_manage     = vout_Manage;
+    p_function_list->functions.vout.pf_display    = vout_Display;
+    p_function_list->functions.vout.pf_render     = vout_Render;
+}
 
 /*****************************************************************************
- * vout_BeCreate: allocates dummy video thread output method
+ * vout_Create: allocates BeOS video thread output method
  *****************************************************************************
- * This function allocates and initializes a dummy vout method.
+ * This function allocates and initializes a BeOS vout method.
  *****************************************************************************/
-int vout_BeCreate( vout_thread_t *p_vout, char *psz_display,
-                    int i_root_window, void *p_data )
+int vout_Create( vout_thread_t *p_vout )
 {
     /* Allocate structure */
     p_vout->p_sys = (vout_sys_t*) malloc( sizeof( vout_sys_t ) );
     if( p_vout->p_sys == NULL )
     {
-        intf_ErrMsg( "error: %s\n", strerror(ENOMEM) );
+        intf_ErrMsg( "error: %s", strerror(ENOMEM) );
         return( 1 );
     }
-    
-    /* Set video window's size */
-    p_vout->i_width =  main_GetIntVariable( VOUT_WIDTH_VAR, VOUT_WIDTH_DEFAULT );
-    p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR, VOUT_HEIGHT_DEFAULT );
 
-    /* Open and initialize device */
-    if( BeosOpenDisplay( p_vout ) )
+    if( p_vout->render.i_height * p_vout->render.i_aspect
+         >= p_vout->render.i_width * VOUT_ASPECT_FACTOR )
     {
-        intf_ErrMsg("vout error: can't open display\n");
-        free( p_vout->p_sys );
-        return( 1 );
+        p_vout->p_sys->i_width = p_vout->render.i_height
+            * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
+        p_vout->p_sys->i_height = p_vout->render.i_height;
+    }
+    else
+    {
+        p_vout->p_sys->i_width = p_vout->render.i_width;
+        p_vout->p_sys->i_height = p_vout->render.i_width
+            * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
     }
 
     return( 0 );
 }
 
 /*****************************************************************************
- * vout_BeInit: initialize dummy video thread output method
+ * vout_Init: initialize BeOS video thread output method
  *****************************************************************************/
-int vout_BeInit( vout_thread_t *p_vout )
+int vout_Init( vout_thread_t *p_vout )
 {
-    VideoWindow * p_win = p_vout->p_sys->p_window;
-    u32 i_page_size;
+    int i_index;
+    picture_t *p_pic;
 
-    p_win->locker->Lock();
+    I_OUTPUTPICTURES = 0;
 
-    i_page_size =   p_vout->i_width * p_vout->i_height * p_vout->i_bytes_per_pixel;
-    
-    p_vout->p_sys->i_width =         p_vout->i_width;
-    p_vout->p_sys->i_height =        p_vout->i_height;    
+    /* Open and initialize device */
+    if( BeosOpenDisplay( p_vout ) )
+    {
+        intf_ErrMsg("vout error: can't open display");
+        return 0;
+    }
+
+    p_vout->output.i_width  = p_vout->p_sys->i_width;
+    p_vout->output.i_height = p_vout->p_sys->i_height;
+    p_vout->output.i_aspect = p_vout->p_sys->i_width
+                               * VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height;
+    p_vout->output.i_chroma = FOURCC_RV32;
 
-    /* Allocate memory for the 2 display buffers */
-    p_vout->p_sys->pp_buffer[0] = (byte_t*) malloc( i_page_size );
-    p_vout->p_sys->pp_buffer[1] = (byte_t*) malloc( i_page_size );
-    if( p_vout->p_sys->pp_buffer[0] == NULL  || p_vout->p_sys->pp_buffer[0] == NULL )
+    p_pic = NULL;
+
+    /* Find an empty picture slot */
+    for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
     {
-        intf_ErrMsg("vout error: can't allocate video memory (%s)\n", strerror(errno) );
-        if( p_vout->p_sys->pp_buffer[0] != NULL ) free( p_vout->p_sys->pp_buffer[0] );
-        if( p_vout->p_sys->pp_buffer[1] != NULL ) free( p_vout->p_sys->pp_buffer[1] );
-        p_win->locker->Unlock();
-        return( 1 );
+        if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
+        {
+            p_pic = p_vout->p_picture + i_index;
+            break;
+        }
+    }
+
+    if( p_pic == NULL )
+    {
+        return 0;
     }
 
-    /* Set and initialize buffers */
-    vout_SetBuffers( p_vout, p_vout->p_sys->pp_buffer[0],
-                     p_vout->p_sys->pp_buffer[1] );
+    p_vout->p_sys->i_index = 0;
+    p_pic->p->p_pixels = p_vout->p_sys->pp_buffer[0];
+    p_pic->p->i_pixel_bytes = 4;
+    p_pic->p->i_lines = p_vout->p_sys->i_height;
+    p_pic->p->b_margin = 0;
+    p_pic->p->i_pitch = 4 * p_vout->p_sys->i_width;
+
+    p_pic->p->i_red_mask   = 0x00ff0000;
+    p_pic->p->i_green_mask = 0x0000ff00;
+    p_pic->p->i_blue_mask  = 0x000000ff;
+
+    p_pic->i_planes = 1;
+
+    p_pic->i_status = DESTROYED_PICTURE;
+    p_pic->i_type   = DIRECT_PICTURE;
+
+    PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
+
+    I_OUTPUTPICTURES++;
 
-    p_win->locker->Unlock();
     return( 0 );
 }
 
 /*****************************************************************************
- * vout_BeEnd: terminate dummy video thread output method
+ * vout_End: terminate BeOS video thread output method
  *****************************************************************************/
-void vout_BeEnd( vout_thread_t *p_vout )
+void vout_End( vout_thread_t *p_vout )
 {
-   VideoWindow * p_win = p_vout->p_sys->p_window;
-   
-   p_win->Lock();
-   
-   free( p_vout->p_sys->pp_buffer[0] );
-   free( p_vout->p_sys->pp_buffer[1] );
-
-   p_win->fReady = false;
-   p_win->Unlock();   
+    BeosCloseDisplay( p_vout );
 }
 
 /*****************************************************************************
- * vout_BeDestroy: destroy dummy video thread output method
+ * vout_Destroy: destroy BeOS video thread output method
  *****************************************************************************
  * Terminate an output method created by DummyCreateOutputMethod
  *****************************************************************************/
-void vout_BeDestroy( vout_thread_t *p_vout )
+void vout_Destroy( vout_thread_t *p_vout )
 {
-    BeosCloseDisplay( p_vout );
-    
     free( p_vout->p_sys );
 }
 
 /*****************************************************************************
- * vout_BeManage: handle dummy events
+ * vout_Manage: handle BeOS events
  *****************************************************************************
  * This function should be called regularly by video output thread. It manages
  * console events. It returns a non null value on error.
  *****************************************************************************/
-int vout_BeManage( vout_thread_t *p_vout )
+int vout_Manage( vout_thread_t *p_vout )
 {
-    if( p_vout->i_changes & VOUT_SIZE_CHANGE )
-    {
-        intf_DbgMsg("resizing window\n");
-        p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
-
-        /* Resize window */
-        p_vout->p_sys->p_window->ResizeTo( p_vout->i_width, p_vout->i_height );
-
-        /* Destroy XImages to change their size */
-        vout_SysEnd( p_vout );
-
-        /* Recreate XImages. If SysInit failed, the thread can't go on. */
-        if( vout_SysInit( p_vout ) )
-        {
-            intf_ErrMsg("error: can't resize display\n");
-            return( 1 );
-        }
-
-        /* Tell the video output thread that it will need to rebuild YUV
-         * tables. This is needed since convertion buffer size may have changed */
-        p_vout->i_changes |= VOUT_YUV_CHANGE;
-        intf_Msg("Video display resized (%dx%d)\n", p_vout->i_width, p_vout->i_height);
-    }
+//    VideoWindow * p_win = p_vout->p_sys->p_window;
+    
+//    p_win->resizeIfRequired(p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_width,
+//                            p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index].i_pic_height);
+                            
     return( 0 );
 }
 
 /*****************************************************************************
- * vout_BeDisplay: displays previously rendered output
+ * vout_Render: render previously calculated output
+ *****************************************************************************/
+void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
+{
+    ;
+}
+
+/*****************************************************************************
+ * vout_Display: displays previously rendered output
  *****************************************************************************
- * This function send the currently rendered image to dummy image, waits until
+ * This function send the currently rendered image to BeOS image, waits until
  * it is displayed and switch the two rendering buffers, preparing next frame.
  *****************************************************************************/
-void vout_BeDisplay( vout_thread_t *p_vout )
+void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
 {
     VideoWindow * p_win = p_vout->p_sys->p_window;
-    
-    p_win->locker->Lock();
-    p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
-    p_win->fReady = true;
-    p_win->fDirty = true;
-    p_win->locker->Unlock();
+
+    /* draw buffer if required */    
+    if (!p_win->teardownwindow)
+    {
+       p_win->drawBuffer(p_vout->p_sys->i_index);
+    }
+    /* change buffer */
+    p_vout->p_sys->i_index = ++p_vout->p_sys->i_index & 1;
+    p_pic->p->p_pixels = p_vout->p_sys->pp_buffer[p_vout->p_sys->i_index];
 }
 
 /* following functions are local */
 
 /*****************************************************************************
- * BeosOpenDisplay: open and initialize dummy device
- *****************************************************************************
- * XXX?? The framebuffer mode is only provided as a fast and efficient way to
- * display video, providing the card is configured and the mode ok. It is
- * not portable, and is not supposed to work with many cards. Use at your
- * own risk !
+ * BeosOpenDisplay: open and initialize BeOS device
  *****************************************************************************/
-
 static int BeosOpenDisplay( vout_thread_t *p_vout )
 { 
-    /* Create the DirectDraw video window */
-    p_vout->p_sys->p_window =
-        new VideoWindow(  BRect( 100, 100, 100+p_vout->i_width, 100+p_vout->i_height ), "VideoLAN", p_vout );
-    if( p_vout->p_sys->p_window == 0 )
+    p_vout->p_sys->p_window = new VideoWindow( p_vout->p_sys->i_width - 1,
+                                               p_vout->p_sys->i_height - 1,
+                                               p_vout );
+
+    if( p_vout->p_sys->p_window == NULL )
     {
-        free( p_vout->p_sys );
-        intf_ErrMsg( "error: cannot allocate memory for VideoWindow\n" );
+        intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
         return( 1 );
     }   
-    VideoWindow * p_win = p_vout->p_sys->p_window;
     
-    /* Wait until DirectConnected has been called */
-    while( !p_win->fConnected )
-        snooze( 50000 );
+    p_vout->p_sys->i_width    = p_vout->p_sys->p_window->i_width + 1;
+    p_vout->p_sys->i_height   = p_vout->p_sys->p_window->i_height + 1;
 
-    p_vout->i_screen_depth =         p_win->i_screen_depth;
-    p_vout->i_bytes_per_pixel =      p_win->i_bytes_per_pixel;
-    p_vout->i_bytes_per_line =       p_vout->i_width*p_win->i_bytes_per_pixel;
-    
-    switch( p_vout->i_screen_depth )
-    {
-    case 8:
-        intf_ErrMsg( "vout error: 8 bit mode not fully supported\n" );
-        break;
-    case 15:
-        p_vout->i_red_mask =        0x7c00;
-        p_vout->i_green_mask =      0x03e0;
-        p_vout->i_blue_mask =       0x001f;
-        break;
-    case 16:
-        p_vout->i_red_mask =        0xf800;
-        p_vout->i_green_mask =      0x07e0;
-        p_vout->i_blue_mask =       0x001f;
-        break;
-    case 24:
-    case 32:
-    default:
-        p_vout->i_red_mask =        0xff0000;
-        p_vout->i_green_mask =      0x00ff00;
-        p_vout->i_blue_mask =       0x0000ff;
-        break;
-    }
+    p_vout->p_sys->pp_buffer[0] = (u8*)p_vout->p_sys->p_window->bitmap[0]->Bits();
+    p_vout->p_sys->pp_buffer[1] = (u8*)p_vout->p_sys->p_window->bitmap[1]->Bits();
 
     return( 0 );
 }
 
 /*****************************************************************************
- * BeosDisplay: close and reset dummy device
+ * BeosDisplay: close and reset BeOS device
  *****************************************************************************
  * Returns all resources allocated by BeosOpenDisplay and restore the original
  * state of the device.
@@ -552,8 +598,7 @@ static int BeosOpenDisplay( vout_thread_t *p_vout )
 static void BeosCloseDisplay( vout_thread_t *p_vout )
 {    
     /* Destroy the video window */
-    p_vout->p_sys->p_window->Lock();
-    p_vout->p_sys->p_window->Quit();
+    delete p_vout->p_sys->p_window;
 }
 
 } /* extern "C" */