]> git.sesse.net Git - vlc/blobdiff - plugins/beos/vout_beos.cpp
* ALL: new module API. Makes a few things a lot simpler, and we gain
[vlc] / plugins / beos / vout_beos.cpp
index 29f3016c5e44908555f246ea98eb42a99ee40553..bb7724fb266b1e3e2fe1b7161673c5367345717e 100644 (file)
@@ -1,10 +1,13 @@
 /*****************************************************************************
  * vout_beos.cpp: beos video output display method
  *****************************************************************************
- * Copyright (C) 2000 VideoLAN
+ * Copyright (C) 2000, 2001 VideoLAN
+ * $Id: vout_beos.cpp,v 1.65 2002/07/31 20:56:50 sam Exp $
  *
- * Authors:
- * Jean-Marc Dressler
+ * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
+ *          Samuel Hocevar <sam@zoy.org>
+ *          Tony Castley <tcastley@mail.powerup.com.au>
+ *          Richard Shepherd <richard@rshepherd.demon.co.uk>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
 /*****************************************************************************
  * Preamble
  *****************************************************************************/
-#include "defs.h"
-
 #include <errno.h>                                                 /* ENOMEM */
 #include <stdlib.h>                                                /* free() */
 #include <stdio.h>
 #include <string.h>                                            /* strerror() */
-#include <kernel/OS.h>
-#include <View.h>
-#include <Application.h>
+#include <InterfaceKit.h>
 #include <DirectWindow.h>
-#include <Locker.h>
-#include <malloc.h>
-#include <string.h>
-
-extern "C"
-{
-#include "config.h"
-#include "common.h"
-#include "threads.h"
-#include "mtime.h"
-#include "plugins.h"
-
-#include "video.h"
-#include "video_output.h"
-
-#include "intf_msg.h"
-#include "interface.h" /* XXX maybe to remove if beos_window.h is splitted */
+#include <Application.h>
+#include <Bitmap.h>
 
-#include "main.h"
-}
+#include <vlc/vlc.h>
+#include <vlc/intf.h>
+#include <vlc/vout.h>
 
-#include "beos_window.h"
+#include "VideoWindow.h"
+#include "DrawingTidbits.h"
+#include "MsgVals.h"
 
-#define WIDTH 128
-#define HEIGHT 64
-#define BITS_PER_PLANE 16
-#define BYTES_PER_PIXEL 2
 
 /*****************************************************************************
- * vout_sys_t: dummy video output method descriptor
+ * vout_sys_t: BeOS video output method descriptor
  *****************************************************************************
  * This structure is part of the video output thread descriptor.
- * It describes the dummy specific properties of an output thread.
+ * It describes the BeOS specific properties of an output thread.
  *****************************************************************************/
-typedef struct vout_sys_s
+struct vout_sys_t
 {
-    VideoWindow *         p_window;
-    
-    byte_t *              pp_buffer[2];
-    s32                   i_width;
-    s32                   i_height;
-} vout_sys_t;
+    VideoWindow *  p_window;
+
+    s32 i_width;
+    s32 i_height;
 
+    u32 source_chroma;
+    int i_index;
+};
 
 /*****************************************************************************
  * beos_GetAppWindow : retrieve a BWindow pointer from the window name
  *****************************************************************************/
-
 BWindow *beos_GetAppWindow(char *name)
 {
     int32       index;
@@ -93,7 +75,7 @@ BWindow *beos_GetAppWindow(char *name)
         window = be_app->WindowAt(index);
         if (window == NULL)
             break;
-        if (window->LockWithTimeout(200000) == B_OK)
+        if (window->LockWithTimeout(20000) == B_OK)
         {
             if (strcmp(window->Name(), name) == 0)
             {
@@ -107,453 +89,565 @@ BWindow *beos_GetAppWindow(char *name)
 }
 
 /*****************************************************************************
- * DrawingThread : thread that really does the drawing
+ * VideoWindow constructor and destructor
  *****************************************************************************/
-
-int32 DrawingThread(void *data)
+VideoWindow::VideoWindow( int v_width, int v_height, 
+                          BRect frame )
+            : BWindow( frame, NULL, B_TITLED_WINDOW, 
+                    B_NOT_CLOSABLE | B_NOT_MINIMIZABLE )
 {
-    uint32 i, j, y;
-    uint64 *pp, *qq;
-    uint8 *p, *q;
-    uint32 byte_width;
-    uint32 height, bytes_per_line;
-    clipping_rect *clip;
-
-    VideoWindow *w;
-    w = (VideoWindow*) data;
+    BView *mainView =  new BView( Bounds(), "mainView", 
+                                  B_FOLLOW_ALL, B_FULL_UPDATE_ON_RESIZE);
+    AddChild(mainView);
+    mainView->SetViewColor(kBlack);
+                                  
+    /* create the view to do the display */
+    view = new VLCView( Bounds() );
+    mainView->AddChild(view);
+
+    /* set the VideoWindow variables */
+    teardownwindow = false;
+    is_zoomed = false;
+    vsync = false;
+    i_buffer = 0;
+
+    /* call ScreenChanged to set vsync correctly */
+    BScreen *screen;
+    display_mode disp_mode; 
+    float refresh;
+
+    screen = new BScreen(this);
     
-    while(!w->fConnectionDisabled)
+    screen-> GetMode(&disp_mode); 
+    refresh = 
+         (disp_mode.timing.pixel_clock * 1000)/((disp_mode.timing.h_total)* 
+         (disp_mode.timing.v_total)); 
+    if (refresh  < 61) 
+    { 
+        vsync = true; 
+    } 
+    delete screen;
+    
+    mode = SelectDrawingMode(v_width, v_height);
+
+    // remember current settings
+    i_width = v_width;
+    i_height = v_height;
+    FrameResized(v_width, v_height);
+
+    if (mode == OVERLAY)
+    {
+       overlay_restrictions r;
+
+       bitmap[1]->GetOverlayRestrictions(&r);
+       SetSizeLimits((i_width * r.min_width_scale) + 1, i_width * r.max_width_scale,
+                     (i_height * r.min_height_scale) + 1, i_height * r.max_height_scale);
+    }
+    Show();
+}
+
+VideoWindow::~VideoWindow()
+{
+    teardownwindow = true;
+    delete bitmap[0];
+    delete bitmap[1];
+    delete bitmap[2];
+}
+
+void VideoWindow::MessageReceived( BMessage *p_message )
+{
+    switch( p_message->what )
     {
-        w->locker->Lock();
-        if( w->fConnected )
+    case TOGGLE_FULL_SCREEN:
+        ((BWindow *)this)->Zoom();
+        break;
+    case RESIZE_100:
+        if (is_zoomed)
         {
-            if( w->fDirty && (!w->fReady || w->i_screen_depth != w->p_vout->i_screen_depth) )
-            {
-                bytes_per_line = w->fRowBytes;
-                for( i=0 ; i < w->fNumClipRects ; i++ )
-                {
-                    clip = &(w->fClipList[i]);
-                    height = clip->bottom - clip->top +1;
-                    byte_width = w->i_bytes_per_pixel * ((clip->right - clip->left)+1);
-                    p = w->fBits + clip->top*w->fRowBytes + clip->left * w->i_bytes_per_pixel;
-                    for( y=0 ; y < height ; )
-                    {
-                        pp = (uint64*) p;
-                        for( j=0 ; j < byte_width/64 ; j++ )
-                        {
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                            *pp++ = 0;
-                            *pp++ = 0; 
-                        }
-                        memset( pp , 0, byte_width & 63 );
-                        y++;
-                        p += bytes_per_line;
-                    }
-                }
-            }
-            else if( w->fDirty )
+           ((BWindow *)this)->Zoom();
+        }
+        ResizeTo(i_width, i_height);
+        break;
+    case RESIZE_200:
+        if (is_zoomed)
+        {
+           ((BWindow *)this)->Zoom();
+        }
+        ResizeTo(i_width * 2, i_height * 2);
+        break;
+    case VERT_SYNC:
+        vsync = !vsync;
+        break;
+    case WINDOW_FEEL:
+        {
+            int16 winFeel;
+            if (p_message->FindInt16("WinFeel", &winFeel) == B_OK)
             {
-                bytes_per_line = w->fRowBytes;
-                for( i=0 ; i < w->fNumClipRects ; i++ )
-                {
-                    clip = &(w->fClipList[i]);
-                    height = clip->bottom - clip->top +1;
-                    byte_width = w->i_bytes_per_pixel * ((clip->right - clip->left)+1);
-                    p = w->fBits + clip->top * bytes_per_line + clip->left * w->i_bytes_per_pixel;
-                    q = w->p_vout->p_sys->pp_buffer[ !w->p_vout->i_buffer_index ] +
-                        clip->top * w->p_vout->i_bytes_per_line + clip->left *
-                        w->p_vout->i_bytes_per_pixel;
-                    for( y=0 ; y < height ; )
-                    {
-                        pp = (uint64*) p;
-                        qq = (uint64*) q;
-                        for( j=0 ; j < byte_width/64 ; j++ )
-                        {
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                            *pp++ = *qq++;
-                            *pp++ = *qq++; 
-                        }
-                        memcpy( pp , qq, byte_width & 63 );
-                        y++;
-                        p += bytes_per_line;
-                        q += w->p_vout->p_sys->i_width * w->p_vout->i_bytes_per_pixel;
-                    }
-                }
+                SetFeel((window_feel)winFeel);
             }
-            w->fDirty = false;
         }
-        w->locker->Unlock();
-        snooze( 20000 );
+        break;
+    default:
+        BWindow::MessageReceived( p_message );
+        break;
     }
-    return B_OK;
 }
 
-/*****************************************************************************
- * VideoWindow constructor and destructor
- *****************************************************************************/
-
-VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output )
-        : BDirectWindow(frame, name, B_TITLED_WINDOW, B_NOT_RESIZABLE|B_NOT_ZOOMABLE)
+void VideoWindow::drawBuffer(int bufferIndex)
 {
-    BView * view;
-
-    fReady = false;
-    fConnected = false;
-    fConnectionDisabled = false;
-    locker = new BLocker();
-    fClipList = NULL;
-    fNumClipRects = 0;
-    p_vout = p_video_output;
-
-    view = new BView(Bounds(), "", B_FOLLOW_ALL, B_WILL_DRAW);
-    view->SetViewColor(B_TRANSPARENT_32_BIT);
-    AddChild(view);
-/*
-    if(!SupportsWindowMode())
+    i_buffer = bufferIndex;
+
+    // sync to the screen if required
+    if (vsync)
     {
-        SetFullScreen(true);
+        BScreen *screen;
+        screen = new BScreen(this);
+        screen-> WaitForRetrace(22000);
+        delete screen;
+    }
+    if (LockLooper())
+    {
+       // switch the overlay bitmap
+       if (mode == OVERLAY)
+       {
+          rgb_color key;
+          view->SetViewOverlay(bitmap[i_buffer], 
+                            bitmap[i_buffer]->Bounds() ,
+                            view->Bounds(),
+                            &key, B_FOLLOW_ALL,
+                                   B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL|
+                                   B_OVERLAY_TRANSFER_CHANNEL);
+                  view->SetViewColor(key);
+          }
+       else
+       {
+         // switch the bitmap
+         view-> DrawBitmap(bitmap[i_buffer], view->Bounds() );
+       }
+       UnlockLooper();
     }
-*/
-    fDirty = false;
-    fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread",
-                    B_DISPLAY_PRIORITY, (void*) this);
-    resume_thread(fDrawThreadID);
-    Show();
 }
 
-VideoWindow::~VideoWindow()
+void VideoWindow::Zoom(BPoint origin, float width, float height )
 {
-    int32 result;
-
-    fConnectionDisabled = true;
-    Hide();
-    Sync();
-    wait_for_thread(fDrawThreadID, &result);
-    free(fClipList);
-    delete locker;
+    if(is_zoomed)
+    {
+        is_zoomed = !is_zoomed;
+        MoveTo(winSize.left, winSize.top);
+        ResizeTo(winSize.IntegerWidth(), winSize.IntegerHeight());
+        be_app->ShowCursor();
+    }
+    else
+    {
+        is_zoomed = !is_zoomed;
+        BScreen *screen;
+        screen = new BScreen(this);
+        BRect rect = screen->Frame();
+        delete screen;
+        MoveTo(0,0);
+        ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
+        be_app->ObscureCursor();
+    }
 }
 
-/*****************************************************************************
- * VideoWindow::DirectConnected
- *****************************************************************************/
+void VideoWindow::FrameMoved(BPoint origin) 
+{
+       if (is_zoomed) return ;
+    winSize = Frame();
+}
 
-void VideoWindow::DirectConnected(direct_buffer_info *info)
+void VideoWindow::FrameResized( float width, float height )
 {
-    unsigned int i;
+    float out_width, out_height;
+    float out_left, out_top;
+    float width_scale = width / i_width;
+    float height_scale = height / i_height;
 
-    if(!fConnected && fConnectionDisabled)
+    if (width_scale <= height_scale)
     {
-        return;
+        out_width = (i_width * width_scale);
+        out_height = (i_height * width_scale);
+        out_left = 0; 
+        out_top = (height - out_height) / 2;
+    }
+    else   /* if the height is proportionally smaller */
+    {
+        out_width = (i_width * height_scale);
+        out_height = (i_height * height_scale);
+        out_top = 0;
+        out_left = (width - out_width) /2;
+    }
+    view->MoveTo(out_left,out_top);
+    view->ResizeTo(out_width, out_height);
+       if (!is_zoomed)
+       {
+        winSize = Frame();
     }
-    locker->Lock();
+}
+
+void VideoWindow::ScreenChanged(BRect frame, color_space mode)
+{
+    BScreen *screen;
+    float refresh;
+    
+    screen = new BScreen(this);
+    display_mode disp_mode; 
+    
+    screen-> GetMode(&disp_mode); 
+    refresh = 
+         (disp_mode.timing.pixel_clock * 1000)/((disp_mode.timing.h_total)* 
+         (disp_mode.timing.v_total)); 
+    if (refresh  < 61) 
+    { 
+        vsync = true; 
+    } 
+}
+
+void VideoWindow::WindowActivated(bool active)
+{
+}
+
+int VideoWindow::SelectDrawingMode(int width, int height)
+{
+    int drawingMode = BITMAP;
+    int noOverlay = 0;
 
-    switch(info->buffer_state & B_DIRECT_MODE_MASK)
+//    int noOverlay = !config_GetIntVariable( "overlay" );
+    for (int i = 0; i < COLOR_COUNT; i++)
     {
-    case B_DIRECT_START:
-        fConnected = true;
-    case B_DIRECT_MODIFY:
-        fBits = (uint8*)((char*)info->bits +
-        (info->window_bounds.top) * info->bytes_per_row +
-        (info->window_bounds.left) * (info->bits_per_pixel>>3));;
-        
-        i_bytes_per_pixel = info->bits_per_pixel >> 3;
-        i_screen_depth = info->bits_per_pixel;
-        
-        fRowBytes = info->bytes_per_row;
-        fFormat = info->pixel_format;
-        fBounds = info->window_bounds;
-        fDirty = true;
-
-        if(fClipList)
+        if (noOverlay) break;
+        bitmap[0] = new BBitmap ( BRect( 0, 0, width, height ), 
+                                  B_BITMAP_WILL_OVERLAY,
+                                  colspace[i].colspace);
+
+        if(bitmap[0] && bitmap[0]->InitCheck() == B_OK) 
         {
-            free(fClipList);
-            fClipList = NULL;
+            colspace_index = i;
+
+            bitmap[1] = new BBitmap( BRect( 0, 0, width, height ), B_BITMAP_WILL_OVERLAY,
+                                     colspace[colspace_index].colspace);
+            bitmap[2] = new BBitmap( BRect( 0, 0, width, height ), B_BITMAP_WILL_OVERLAY,
+                                     colspace[colspace_index].colspace);
+            if ( (bitmap[2] && bitmap[2]->InitCheck() == B_OK) )
+            {
+               drawingMode = OVERLAY;
+               rgb_color key;
+               view->SetViewOverlay(bitmap[0], 
+                                    bitmap[0]->Bounds() ,
+                                    view->Bounds(),
+                                    &key, B_FOLLOW_ALL,
+                                           B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL);
+                      view->SetViewColor(key);
+               SetTitle(VOUT_TITLE " (Overlay)");
+               break;
+            }
+            else
+            {
+               delete bitmap[0];
+               delete bitmap[1];
+               delete bitmap[2];
+            }
         }
-        fNumClipRects = info->clip_list_count;
-        fClipList = (clipping_rect*) malloc(fNumClipRects*sizeof(clipping_rect));
-        for( i=0 ; i<info->clip_list_count ; i++ )
+        else
         {
-            fClipList[i].top = info->clip_list[i].top - info->window_bounds.top;
-            fClipList[i].left = info->clip_list[i].left - info->window_bounds.left;
-            fClipList[i].bottom = info->clip_list[i].bottom - info->window_bounds.top;
-            fClipList[i].right = info->clip_list[i].right - info->window_bounds.left;
-        }
-        break;
-    case B_DIRECT_STOP:
-        fConnected = false;
-        break;
+            delete bitmap[0];
+        }        
+       }
+
+    if (drawingMode == BITMAP)
+       {
+        // fallback to RGB16
+        colspace_index = DEFAULT_COL;
+        SetTitle(VOUT_TITLE " (Bitmap)");
+        bitmap[0] = new BBitmap( BRect( 0, 0, width, height ), colspace[colspace_index].colspace);
+        bitmap[1] = new BBitmap( BRect( 0, 0, width, height ), colspace[colspace_index].colspace);
+        bitmap[2] = new BBitmap( BRect( 0, 0, width, height ), colspace[colspace_index].colspace);
     }
-    locker->Unlock();
+    return drawingMode;
 }
 
 /*****************************************************************************
- * VideoWindow::MessageReceived
+ * VLCView::VLCView
  *****************************************************************************/
+VLCView::VLCView(BRect bounds) : BView(bounds, "", B_FOLLOW_NONE,
+                                       B_WILL_DRAW)
 
-void VideoWindow::MessageReceived( BMessage * p_message )
 {
-    BWindow * p_win;
-    
-    switch( p_message->what )
-    {
-    case B_KEY_DOWN:
-        // post the message to the interface window which will handle it
-        p_win = beos_GetAppWindow( "interface" );
-        if( p_win != NULL )
-        {
-            p_win->PostMessage( p_message );
-        }
-        break;
-    
-    default:
-        BWindow::MessageReceived( p_message );
-        break;
-    }
+    SetViewColor(B_TRANSPARENT_32_BIT);
 }
 
 /*****************************************************************************
- * VideoWindow::QuitRequested
+ * VLCView::~VLCView
  *****************************************************************************/
+VLCView::~VLCView()
+{
+}
 
-bool VideoWindow::QuitRequested()
+/*****************************************************************************
+ * VLCVIew::MouseDown
+ *****************************************************************************/
+void VLCView::MouseDown(BPoint point)
 {
-    return( true );
+    BMessage* msg = Window()->CurrentMessage();
+    int32 clicks = msg->FindInt32("clicks");
+
+    VideoWindow *vWindow = (VideoWindow *)Window();
+    uint32 mouseButtons;
+    BPoint where;
+    GetMouse(&where, &mouseButtons, true);
+
+    if ((mouseButtons & B_PRIMARY_MOUSE_BUTTON) && (clicks == 2))
+    {
+       Window()->Zoom();
+       return;
+    }
+    else
+    {
+       if (mouseButtons & B_SECONDARY_MOUSE_BUTTON) 
+       {
+           BPopUpMenu *menu = new BPopUpMenu("context menu");
+           menu->SetRadioMode(false);
+           // Toggle FullScreen
+           BMenuItem *zoomItem = new BMenuItem("Fullscreen", new BMessage(TOGGLE_FULL_SCREEN));
+           zoomItem->SetMarked(vWindow->is_zoomed);
+           menu->AddItem(zoomItem);
+           // Resize to 100%
+           BMenuItem *origItem = new BMenuItem("100%", new BMessage(RESIZE_100));
+           menu->AddItem(origItem);
+           // Resize to 200%
+           BMenuItem *doubleItem = new BMenuItem("200%", new BMessage(RESIZE_200));
+           menu->AddItem(doubleItem);
+           menu->AddSeparatorItem();
+           // Toggle vSync
+           BMenuItem *vsyncItem = new BMenuItem("Vertical Sync", new BMessage(VERT_SYNC));
+           vsyncItem->SetMarked(vWindow->vsync);
+           menu->AddItem(vsyncItem);
+           menu->AddSeparatorItem();
+
+                  // Windwo Feel Items
+                  BMessage *winNormFeel = new BMessage(WINDOW_FEEL);
+                  winNormFeel->AddInt16("WinFeel", (int16)B_NORMAL_WINDOW_FEEL);
+           BMenuItem *normWindItem = new BMenuItem("Normal Window", winNormFeel);
+           normWindItem->SetMarked(vWindow->Feel() == B_NORMAL_WINDOW_FEEL);
+           menu->AddItem(normWindItem);
+           
+                  BMessage *winFloatFeel = new BMessage(WINDOW_FEEL);
+                  winFloatFeel->AddInt16("WinFeel", (int16)B_MODAL_ALL_WINDOW_FEEL);
+           BMenuItem *onTopWindItem = new BMenuItem("App Top", winFloatFeel);
+           onTopWindItem->SetMarked(vWindow->Feel() == B_MODAL_ALL_WINDOW_FEEL);
+           menu->AddItem(onTopWindItem);
+           
+                  BMessage *winAllFeel = new BMessage(WINDOW_FEEL);
+                  winAllFeel->AddInt16("WinFeel", (int16)B_FLOATING_ALL_WINDOW_FEEL);
+           BMenuItem *allSpacesWindItem = new BMenuItem("On Top All Workspaces", winAllFeel);
+           allSpacesWindItem->SetMarked(vWindow->Feel() == B_FLOATING_ALL_WINDOW_FEEL);
+           menu->AddItem(allSpacesWindItem);
+                  
+           menu->SetTargetForItems(this);
+           ConvertToScreen(&where);
+           menu->Go(where, true, false, true);
+        }
+       } 
 }
 
-extern "C"
+/*****************************************************************************
+ * VLCVIew::Draw
+ *****************************************************************************/
+void VLCView::Draw(BRect updateRect) 
 {
+    VideoWindow *win = (VideoWindow *) Window();
+    if (win->mode == BITMAP)
+      FillRect(updateRect);
+}
 
 /*****************************************************************************
  * Local prototypes
  *****************************************************************************/
-static int     BeosOpenDisplay   ( vout_thread_t *p_vout );
-static void    BeosCloseDisplay  ( vout_thread_t *p_vout );
+static int  Init       ( vout_thread_t * );
+static void End        ( vout_thread_t * );
+static int  Manage     ( vout_thread_t * );
+static void Display    ( vout_thread_t *, picture_t * );
+
+static int  BeosOpenDisplay ( vout_thread_t *p_vout );
+static void BeosCloseDisplay( vout_thread_t *p_vout );
 
 /*****************************************************************************
- * vout_BeCreate: allocates dummy video thread output method
+ * OpenVideo: allocates BeOS video thread output method
  *****************************************************************************
- * This function allocates and initializes a dummy vout method.
+ * This function allocates and initializes a BeOS vout method.
  *****************************************************************************/
-int vout_BeCreate( vout_thread_t *p_vout, char *psz_display,
-                    int i_root_window, void *p_data )
+int E_(OpenVideo) ( vlc_object_t *p_this )
 {
+    vout_thread_t * p_vout = (vout_thread_t *)p_this;
+
     /* Allocate structure */
     p_vout->p_sys = (vout_sys_t*) malloc( sizeof( vout_sys_t ) );
     if( p_vout->p_sys == NULL )
     {
-        intf_ErrMsg( "error: %s", strerror(ENOMEM) );
+        msg_Err( p_vout, "out of memory" );
         return( 1 );
     }
-    
-    /* Set video window's size */
-    p_vout->i_width =  main_GetIntVariable( VOUT_WIDTH_VAR, VOUT_WIDTH_DEFAULT );
-    p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR, VOUT_HEIGHT_DEFAULT );
+    p_vout->p_sys->i_width = p_vout->render.i_width;
+    p_vout->p_sys->i_height = p_vout->render.i_height;
+    p_vout->p_sys->source_chroma = p_vout->render.i_chroma;
 
-    /* Open and initialize device */
-    if( BeosOpenDisplay( p_vout ) )
-    {
-        intf_ErrMsg("vout error: can't open display");
-        free( p_vout->p_sys );
-        return( 1 );
-    }
+    p_vout->pf_init = Init;
+    p_vout->pf_end = End;
+    p_vout->pf_manage = NULL;
+    p_vout->pf_render = NULL;
+    p_vout->pf_display = Display;
 
     return( 0 );
 }
 
 /*****************************************************************************
- * vout_BeInit: initialize dummy video thread output method
+ * Init: initialize BeOS video thread output method
  *****************************************************************************/
-int vout_BeInit( vout_thread_t *p_vout )
+int Init( vout_thread_t *p_vout )
 {
-    VideoWindow * p_win = p_vout->p_sys->p_window;
-    u32 i_page_size;
+    int i_index;
+    picture_t *p_pic;
 
-    p_win->locker->Lock();
+    I_OUTPUTPICTURES = 0;
 
-    i_page_size =   p_vout->i_width * p_vout->i_height * p_vout->i_bytes_per_pixel;
-    
-    p_vout->p_sys->i_width =         p_vout->i_width;
-    p_vout->p_sys->i_height =        p_vout->i_height;    
-
-    /* Allocate memory for the 2 display buffers */
-    p_vout->p_sys->pp_buffer[0] = (byte_t*) malloc( i_page_size );
-    p_vout->p_sys->pp_buffer[1] = (byte_t*) malloc( i_page_size );
-    if( p_vout->p_sys->pp_buffer[0] == NULL  || p_vout->p_sys->pp_buffer[0] == NULL )
+    /* Open and initialize device */
+    if( BeosOpenDisplay( p_vout ) )
     {
-        intf_ErrMsg("vout error: can't allocate video memory (%s)", strerror(errno) );
-        if( p_vout->p_sys->pp_buffer[0] != NULL ) free( p_vout->p_sys->pp_buffer[0] );
-        if( p_vout->p_sys->pp_buffer[1] != NULL ) free( p_vout->p_sys->pp_buffer[1] );
-        p_win->locker->Unlock();
-        return( 1 );
+        msg_Err(p_vout, "vout error: can't open display");
+        return 0;
     }
+    p_vout->output.i_width  = p_vout->render.i_width;
+    p_vout->output.i_height = p_vout->render.i_height;
 
-    /* Set and initialize buffers */
-    vout_SetBuffers( p_vout, p_vout->p_sys->pp_buffer[0],
-                     p_vout->p_sys->pp_buffer[1] );
+    /* Assume we have square pixels */
+    p_vout->output.i_aspect = p_vout->p_sys->i_width
+                               * VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height;
+    p_vout->output.i_chroma = colspace[p_vout->p_sys->p_window->colspace_index].chroma;
+    p_vout->p_sys->i_index = 0;
 
-    p_win->locker->Unlock();
-    return( 0 );
-}
+    p_vout->b_direct = 1;
 
-/*****************************************************************************
- * vout_BeEnd: terminate dummy video thread output method
- *****************************************************************************/
-void vout_BeEnd( vout_thread_t *p_vout )
-{
-   VideoWindow * p_win = p_vout->p_sys->p_window;
-   
-   p_win->Lock();
-   
-   free( p_vout->p_sys->pp_buffer[0] );
-   free( p_vout->p_sys->pp_buffer[1] );
-
-   p_win->fReady = false;
-   p_win->Unlock();   
+    p_vout->output.i_rmask  = 0x00ff0000;
+    p_vout->output.i_gmask  = 0x0000ff00;
+    p_vout->output.i_bmask  = 0x000000ff;
+
+    for (int buffer_index = 0 ; buffer_index < 3; buffer_index++)
+    {
+       p_pic = NULL;
+       /* Find an empty picture slot */
+       for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
+       {
+           p_pic = NULL;
+           if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
+           {
+               p_pic = p_vout->p_picture + i_index;
+               break;
+           }
+       }
+
+       if( p_pic == NULL )
+       {
+           return 0;
+       }
+       p_pic->p->p_pixels = (u8*)p_vout->p_sys->p_window->bitmap[buffer_index]->Bits();
+       p_pic->p->i_lines = p_vout->p_sys->i_height;
+
+       p_pic->p->i_pixel_pitch = colspace[p_vout->p_sys->p_window->colspace_index].pixel_bytes;
+       p_pic->i_planes = colspace[p_vout->p_sys->p_window->colspace_index].planes;
+       p_pic->p->i_pitch = p_vout->p_sys->p_window->bitmap[buffer_index]->BytesPerRow(); 
+       p_pic->p->i_visible_pitch = p_pic->p->i_pixel_pitch * ( p_vout->p_sys->p_window->bitmap[buffer_index]->Bounds().IntegerWidth() + 1 );
+
+       p_pic->i_status = DESTROYED_PICTURE;
+       p_pic->i_type   = DIRECT_PICTURE;
+       PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
+
+       I_OUTPUTPICTURES++;
+    }
+
+    return( 0 );
 }
 
 /*****************************************************************************
- * vout_BeDestroy: destroy dummy video thread output method
- *****************************************************************************
- * Terminate an output method created by DummyCreateOutputMethod
+ * End: terminate BeOS video thread output method
  *****************************************************************************/
-void vout_BeDestroy( vout_thread_t *p_vout )
+void End( vout_thread_t *p_vout )
 {
     BeosCloseDisplay( p_vout );
-    
-    free( p_vout->p_sys );
 }
 
 /*****************************************************************************
- * vout_BeManage: handle dummy events
+ * CloseVideo: destroy BeOS video thread output method
  *****************************************************************************
- * This function should be called regularly by video output thread. It manages
- * console events. It returns a non null value on error.
+ * Terminate an output method created by DummyCreateOutputMethod
  *****************************************************************************/
-int vout_BeManage( vout_thread_t *p_vout )
+void E_(CloseVideo) ( vlc_object_t *p_this )
 {
-    if( p_vout->i_changes & VOUT_SIZE_CHANGE )
-    {
-        intf_DbgMsg("resizing window");
-        p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
-
-        /* Resize window */
-        p_vout->p_sys->p_window->ResizeTo( p_vout->i_width, p_vout->i_height );
-
-        /* Destroy XImages to change their size */
-        vout_BeEnd( p_vout );
-
-        /* Recreate XImages. If SysInit failed, the thread can't go on. */
-        if( vout_BeInit( p_vout ) )
-        {
-            intf_ErrMsg("error: can't resize display");
-            return( 1 );
-        }
+    vout_thread_t * p_vout = (vout_thread_t *)p_this;
 
-        /* Tell the video output thread that it will need to rebuild YUV
-         * tables. This is needed since convertion buffer size may have changed */
-        p_vout->i_changes |= VOUT_YUV_CHANGE;
-        intf_Msg("Video display resized (%dx%d)", p_vout->i_width, p_vout->i_height);
-    }
-    return( 0 );
+    free( p_vout->p_sys );
 }
 
 /*****************************************************************************
- * vout_BeDisplay: displays previously rendered output
+ * Display: displays previously rendered output
  *****************************************************************************
- * This function send the currently rendered image to dummy image, waits until
+ * This function send the currently rendered image to BeOS image, waits until
  * it is displayed and switch the two rendering buffers, preparing next frame.
  *****************************************************************************/
-void vout_BeDisplay( vout_thread_t *p_vout )
+void Display( vout_thread_t *p_vout, picture_t *p_pic )
 {
     VideoWindow * p_win = p_vout->p_sys->p_window;
-    
-    p_win->locker->Lock();
-    p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
-    p_win->fReady = true;
-    p_win->fDirty = true;
-    p_win->locker->Unlock();
+
+    /* draw buffer if required */    
+    if (!p_win->teardownwindow)
+    { 
+       p_win->drawBuffer(p_vout->p_sys->i_index);
+    }
+    /* change buffer */
+    p_vout->p_sys->i_index = ++p_vout->p_sys->i_index % 3;
+    p_pic->p->p_pixels = (u8*)p_vout->p_sys->p_window->bitmap[p_vout->p_sys->i_index]->Bits();
 }
 
 /* following functions are local */
 
 /*****************************************************************************
- * BeosOpenDisplay: open and initialize dummy device
- *****************************************************************************
- * XXX?? The framebuffer mode is only provided as a fast and efficient way to
- * display video, providing the card is configured and the mode ok. It is
- * not portable, and is not supposed to work with many cards. Use at your
- * own risk !
+ * BeosOpenDisplay: open and initialize BeOS device
  *****************************************************************************/
-
 static int BeosOpenDisplay( vout_thread_t *p_vout )
 { 
-    /* Create the DirectDraw video window */
-    p_vout->p_sys->p_window =
-        new VideoWindow(  BRect( 100, 100, 100+p_vout->i_width-1, 100+p_vout->i_height-1 ), "VideoLAN", p_vout );
-    if( p_vout->p_sys->p_window == 0 )
+
+    p_vout->p_sys->p_window = new VideoWindow( p_vout->p_sys->i_width - 1,
+                                               p_vout->p_sys->i_height - 1,
+                                               BRect( 20, 50,
+                                                      20 + p_vout->i_window_width - 1, 
+                                                      50 + p_vout->i_window_height - 1 ));
+
+    if( p_vout->p_sys->p_window == NULL )
     {
-        free( p_vout->p_sys );
-        intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
+        msg_Err( p_vout, "cannot allocate VideoWindow" );
         return( 1 );
     }   
-    VideoWindow * p_win = p_vout->p_sys->p_window;
     
-    /* Wait until DirectConnected has been called */
-    while( !p_win->fConnected )
-        snooze( 50000 );
-
-    p_vout->i_screen_depth =         p_win->i_screen_depth;
-    p_vout->i_bytes_per_pixel =      p_win->i_bytes_per_pixel;
-    p_vout->i_bytes_per_line =       p_vout->i_width*p_win->i_bytes_per_pixel;
-    
-    switch( p_vout->i_screen_depth )
-    {
-    case 8:
-        intf_ErrMsg( "vout error: 8 bit mode not fully supported" );
-        break;
-    case 15:
-        p_vout->i_red_mask =        0x7c00;
-        p_vout->i_green_mask =      0x03e0;
-        p_vout->i_blue_mask =       0x001f;
-        break;
-    case 16:
-        p_vout->i_red_mask =        0xf800;
-        p_vout->i_green_mask =      0x07e0;
-        p_vout->i_blue_mask =       0x001f;
-        break;
-    case 24:
-    case 32:
-    default:
-        p_vout->i_red_mask =        0xff0000;
-        p_vout->i_green_mask =      0x00ff00;
-        p_vout->i_blue_mask =       0x0000ff;
-        break;
-    }
-
     return( 0 );
 }
 
 /*****************************************************************************
- * BeosDisplay: close and reset dummy device
+ * BeosDisplay: close and reset BeOS device
  *****************************************************************************
  * Returns all resources allocated by BeosOpenDisplay and restore the original
  * state of the device.
  *****************************************************************************/
 static void BeosCloseDisplay( vout_thread_t *p_vout )
 {    
+    VideoWindow * p_win = p_vout->p_sys->p_window;
     /* Destroy the video window */
-    p_vout->p_sys->p_window->Lock();
-    p_vout->p_sys->p_window->Quit();
+    if( p_win != NULL && !p_win->teardownwindow)
+    {
+        p_win->Lock();
+        p_win->teardownwindow = true;
+        p_win->Hide();
+        p_win->Quit();
+    }
+    p_win = NULL;
 }
 
-} /* extern "C" */