* glide.c : 3dfx Glide plugin for vlc
*****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN
- * $Id: glide.c,v 1.17 2002/07/23 00:39:17 sam Exp $
+ * $Id: glide.c,v 1.18 2002/07/31 20:56:51 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
#define GLIDE_BYTES_PER_PIXEL 2
/*****************************************************************************
- * Local prototypes.
+ * Local prototypes
*****************************************************************************/
-static void vout_getfunctions( function_list_t * p_function_list );
+static int Create ( vlc_object_t * );
+static void Destroy ( vlc_object_t * );
-static int vout_Create ( vout_thread_t * );
-static int vout_Init ( vout_thread_t * );
-static void vout_End ( vout_thread_t * );
-static void vout_Destroy ( vout_thread_t * );
-static int vout_Manage ( vout_thread_t * );
-static void vout_Render ( vout_thread_t *, picture_t * );
-static void vout_Display ( vout_thread_t *, picture_t * );
+static int Init ( vout_thread_t * );
+static void End ( vout_thread_t * );
+static int Manage ( vout_thread_t * );
+static void Display ( vout_thread_t *, picture_t * );
static int OpenDisplay ( vout_thread_t * );
static void CloseDisplay ( vout_thread_t * );
/*****************************************************************************
- * Building configuration tree
+ * Module descriptor
*****************************************************************************/
-MODULE_CONFIG_START
-MODULE_CONFIG_STOP
-
-MODULE_INIT_START
- SET_DESCRIPTION( _("3dfx Glide module") )
- ADD_CAPABILITY( VOUT, 20 )
- ADD_SHORTCUT( "3dfx" )
-MODULE_INIT_STOP
-
-MODULE_ACTIVATE_START
- vout_getfunctions( &p_module->p_functions->vout );
-MODULE_ACTIVATE_STOP
-
-MODULE_DEACTIVATE_START
-MODULE_DEACTIVATE_STOP
+vlc_module_begin();
+ set_description( _("3dfx Glide module") );
+ set_capability( "video output", 20 );
+ add_shortcut( "3dfx" );
+ set_callbacks( Create, Destroy );
+vlc_module_end();
/*****************************************************************************
* vout_sys_t: Glide video output method descriptor
};
/*****************************************************************************
- * Functions exported as capabilities. They are declared as static so that
- * we don't pollute the namespace too much.
- *****************************************************************************/
-void _M( vout_getfunctions )( function_list_t * p_function_list )
-{
- p_function_list->functions.vout.pf_create = vout_Create;
- p_function_list->functions.vout.pf_init = vout_Init;
- p_function_list->functions.vout.pf_end = vout_End;
- p_function_list->functions.vout.pf_destroy = vout_Destroy;
- p_function_list->functions.vout.pf_manage = vout_Manage;
- p_function_list->functions.vout.pf_render = vout_Render;
- p_function_list->functions.vout.pf_display = vout_Display;
-}
-
-/*****************************************************************************
- * vout_Create: allocates Glide video thread output method
+ * Create: allocates Glide video thread output method
*****************************************************************************
* This function allocates and initializes a Glide vout method.
*****************************************************************************/
-int vout_Create( vout_thread_t *p_vout )
+static int Create( vlc_object_t *p_this )
{
+ vout_thread_t *p_vout = (vout_thread_t *)p_this;
+
/* Allocate structure */
p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
if( p_vout->p_sys == NULL )
return( 1 );
}
+ p_vout->pf_init = Init;
+ p_vout->pf_end = End;
+ p_vout->pf_manage = Manage;
+ p_vout->pf_render = NULL;
+ p_vout->pf_display = Display;
+
return( 0 );
}
/*****************************************************************************
- * vout_Init: initialize Glide video thread output method
+ * Init: initialize Glide video thread output method
*****************************************************************************/
-int vout_Init( vout_thread_t *p_vout )
+static int Init( vout_thread_t *p_vout )
{
int i_index;
picture_t *p_pic;
}
/*****************************************************************************
- * vout_End: terminate Glide video thread output method
+ * End: terminate Glide video thread output method
*****************************************************************************/
-void vout_End( vout_thread_t *p_vout )
+static void End( vout_thread_t *p_vout )
{
;
}
/*****************************************************************************
- * vout_Destroy: destroy Glide video thread output method
+ * Destroy: destroy Glide video thread output method
*****************************************************************************
- * Terminate an output method created by vout_CreateOutputMethod
+ * Terminate an output method created by Create
*****************************************************************************/
-void vout_Destroy( vout_thread_t *p_vout )
+static void Destroy( vlc_object_t *p_this )
{
+ vout_thread_t *p_vout = (vout_thread_t *)p_this;
CloseDisplay( p_vout );
free( p_vout->p_sys );
}
/*****************************************************************************
- * vout_Manage: handle Glide events
+ * Manage: handle Glide events
*****************************************************************************
* This function should be called regularly by video output thread. It manages
* console events. It returns a non null value on error.
*****************************************************************************/
-int vout_Manage( vout_thread_t *p_vout )
+static int Manage( vout_thread_t *p_vout )
{
int buf;
}
/*****************************************************************************
- * vout_Render: renders previously calculated output
- *****************************************************************************/
-void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
-{
- ;
-}
-
-/*****************************************************************************
- * vout_Display: displays previously rendered output
+ * Display: displays previously rendered output
*****************************************************************************/
-void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
+static void Display( vout_thread_t *p_vout, picture_t *p_pic )
{
grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER );