* vout_sdl.c: SDL video output display method
*****************************************************************************
* Copyright (C) 1998-2001 VideoLAN
- * $Id: vout_sdl.c,v 1.73 2001/12/20 15:43:15 sam Exp $
+ * $Id: vout_sdl.c,v 1.74 2001/12/30 07:09:56 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Pierre Baillet <oct@zoy.org>
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
-#define MODULE_NAME sdl
-#include "modules_inner.h"
-
/*****************************************************************************
* Preamble
*****************************************************************************/
-#include "defs.h"
-
#include <errno.h> /* ENOMEM */
#include <stdlib.h> /* free() */
#include <string.h> /* strerror() */
+#include <videolan/vlc.h>
+
#include <sys/types.h>
#ifndef WIN32
# include <netinet/in.h> /* BSD: struct in_addr */
#include SDL_INCLUDE_FILE
-#include "common.h"
-#include "intf_msg.h"
-#include "threads.h"
-#include "mtime.h"
#include "netutils.h"
-#include "tests.h"
#include "video.h"
#include "video_output.h"
#include "stream_control.h" /* needed by input_ext-intf.h... */
#include "input_ext-intf.h"
-#include "modules.h"
-#include "modules_export.h"
-
#define SDL_MAX_DIRECTBUFFERS 5
#define SDL_DEFAULT_BPP 16
int i_width;
int i_height;
+ int i_surfaces;
+
boolean_t b_cursor;
boolean_t b_cursor_autohidden;
mtime_t i_lastmoved;
return( 0 );
}
- if( TestMethod( VOUT_METHOD_VAR, "sdl" ) )
- {
- return( 999 );
- }
-
return( 100 );
}
* VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
}
+#if 0
if( p_vout->p_sys->i_width <= 300 && p_vout->p_sys->i_height <= 300 )
{
p_vout->p_sys->i_width <<= 1;
p_vout->p_sys->i_width += p_vout->p_sys->i_width >> 1;
p_vout->p_sys->i_height += p_vout->p_sys->i_height >> 1;
}
+#endif
if( SDLOpenDisplay( p_vout ) )
{
int i_index;
picture_t *p_pic;
+ p_vout->p_sys->i_surfaces = 0;
+
I_OUTPUTPICTURES = 0;
/* Initialize the output structure */
break;
default:
- return( 0 );
+ /* All we have is a 16bpp image with square pixels */
+ /* FIXME: and if screen depth != 16 ?! */
+ p_vout->output.i_chroma = RGB_16BPP_PICTURE;
+ p_vout->output.i_width = p_vout->p_sys->i_width;
+ p_vout->output.i_height = p_vout->p_sys->i_height;
+ p_vout->output.i_aspect = p_vout->p_sys->i_width
+ * VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height;
+ break;
}
/* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
for( i_index = I_OUTPUTPICTURES ; i_index ; )
{
i_index--;
- SDL_UnlockYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
- SDL_FreeYUVOverlay( PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
+ switch( p_vout->output.i_chroma )
+ {
+ case YUV_420_PICTURE:
+ SDL_UnlockYUVOverlay(
+ PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
+ SDL_FreeYUVOverlay(
+ PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
+ break;
+
+ case RGB_16BPP_PICTURE:
+ break;
+
+ default:
+ break;
+ }
free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
}
}
disp.w = w;
disp.h = h;
- SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
- SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
- SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
+ switch( p_vout->output.i_chroma )
+ {
+ case RGB_16BPP_PICTURE:
+ SDL_Flip(p_vout->p_sys->p_display);
+ break;
+
+ case YUV_420_PICTURE:
+ SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
+ SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
+ SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
+ break;
+
+ default:
+ break;
+ }
}
/* following functions are local */
int i_bpp;
/* Initialize flags and cursor */
- i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE;
+ i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
*****************************************************************************/
static int SDLNewPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
+#define P p_pic->planes
int i_width = p_vout->output.i_width;
int i_height = p_vout->output.i_height;
switch( p_vout->output.i_chroma )
{
+ case RGB_16BPP_PICTURE:
+ if( p_vout->p_sys->i_surfaces )
+ {
+ /* We already allocated this surface, return */
+ return -1;
+ }
+
+ p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
+
+ if( p_pic->p_sys == NULL )
+ {
+ return -1;
+ }
+
+ P[ RGB_PLANE ].p_data = p_vout->p_sys->p_display->pixels;
+ P[ RGB_PLANE ].i_bytes = 2 * i_width * i_height;
+ P[ RGB_PLANE ].i_line_bytes = 2 * i_width;
+
+ p_vout->p_sys->i_surfaces++;
+
+ p_pic->i_planes = 1;
+
+ return 0;
+
case YUV_420_PICTURE:
- /* We know this chroma, allocate a buffer which will be used
- * directly by the decoder */
p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
if( p_pic->p_sys == NULL )
SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
- /* Precalculate some values */
- p_pic->i_size = i_width * i_height;
- p_pic->i_chroma_width = i_width / 2;
- p_pic->i_chroma_size = i_height * ( i_width / 2 );
-
/* FIXME: try to get the right i_bytes value from p_overlay */
- p_pic->planes[ Y_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[ 0 ];
- p_pic->planes[ Y_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 );
- p_pic->planes[ Y_PLANE ].i_line_bytes = i_width * sizeof( u8 );
+ P[ Y_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[ 0 ];
+ P[ Y_PLANE ].i_bytes = i_width * i_height;
+ P[ Y_PLANE ].i_line_bytes = i_width;
- p_pic->planes[ U_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[ 2 ];
- p_pic->planes[ U_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 ) / 4;
- p_pic->planes[ U_PLANE ].i_line_bytes = p_pic->i_chroma_width * sizeof( u8 );
+ P[ U_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[ 2 ];
+ P[ U_PLANE ].i_bytes = i_width * i_height / 4;
+ P[ U_PLANE ].i_line_bytes = i_width / 2;
- p_pic->planes[ V_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[ 1 ];
- p_pic->planes[ V_PLANE ].i_bytes = p_pic->i_size * sizeof( u8 ) / 4;
- p_pic->planes[ V_PLANE ].i_line_bytes = p_pic->i_chroma_width * sizeof( u8 );
+ P[ V_PLANE ].p_data = p_pic->p_sys->p_overlay->pixels[ 1 ];
+ P[ V_PLANE ].i_bytes = i_width * i_height / 4;
+ P[ V_PLANE ].i_line_bytes = i_width / 2;
p_pic->i_planes = 3;
/* Unknown chroma, tell the guy to get lost */
p_pic->i_planes = 0;
- return 0;
+ return -1;
}
+#undef P
}