* vout_sdl.c: SDL video output display method
*****************************************************************************
* Copyright (C) 1998-2001 VideoLAN
- * $Id: vout_sdl.c,v 1.97 2002/07/23 00:39:17 sam Exp $
+ * $Id: vout_sdl.c,v 1.98 2002/07/31 20:56:52 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Pierre Baillet <oct@zoy.org>
};
/*****************************************************************************
- * Local prototypes.
+ * Local prototypes
*****************************************************************************/
-static int vout_Create ( vout_thread_t * );
-static int vout_Init ( vout_thread_t * );
-static void vout_End ( vout_thread_t * );
-static void vout_Destroy ( vout_thread_t * );
-static int vout_Manage ( vout_thread_t * );
-static void vout_Render ( vout_thread_t *, picture_t * );
-static void vout_Display ( vout_thread_t *, picture_t * );
+static int Init ( vout_thread_t * );
+static void End ( vout_thread_t * );
+static int Manage ( vout_thread_t * );
+static void Display ( vout_thread_t *, picture_t * );
static int OpenDisplay ( vout_thread_t * );
static void CloseDisplay ( vout_thread_t * );
static void SetPalette ( vout_thread_t *, u16 *, u16 *, u16 * );
/*****************************************************************************
- * Functions exported as capabilities. They are declared as static so that
- * we don't pollute the namespace too much.
- *****************************************************************************/
-void _M( vout_getfunctions )( function_list_t * p_function_list )
-{
- p_function_list->functions.vout.pf_create = vout_Create;
- p_function_list->functions.vout.pf_init = vout_Init;
- p_function_list->functions.vout.pf_end = vout_End;
- p_function_list->functions.vout.pf_destroy = vout_Destroy;
- p_function_list->functions.vout.pf_manage = vout_Manage;
- p_function_list->functions.vout.pf_render = vout_Render;
- p_function_list->functions.vout.pf_display = vout_Display;
-}
-
-/*****************************************************************************
- * vout_Create: allocate SDL video thread output method
+ * OpenVideo: allocate SDL video thread output method
*****************************************************************************
* This function allocate and initialize a SDL vout method. It uses some of the
* vout properties to choose the correct mode, and change them according to the
* mode actually used.
*****************************************************************************/
-static int vout_Create( vout_thread_t *p_vout )
+int E_(OpenVideo) ( vlc_object_t *p_this )
{
+ vout_thread_t * p_vout = (vout_thread_t *)p_this;
+
#ifdef HAVE_SETENV
char *psz_method;
#endif
return( 1 );
}
+ p_vout->pf_init = Init;
+ p_vout->pf_end = End;
+ p_vout->pf_manage = Manage;
+ p_vout->pf_render = NULL;
+ p_vout->pf_display = Display;
+
#ifdef HAVE_SETENV
psz_method = config_GetPsz( p_vout, "vout" );
if( psz_method )
}
/*****************************************************************************
- * vout_Init: initialize SDL video thread output method
+ * Init: initialize SDL video thread output method
*****************************************************************************
* This function initialize the SDL display device.
*****************************************************************************/
-static int vout_Init( vout_thread_t *p_vout )
+static int Init( vout_thread_t *p_vout )
{
int i_index;
picture_t *p_pic;
}
/*****************************************************************************
- * vout_End: terminate Sys video thread output method
+ * End: terminate Sys video thread output method
*****************************************************************************
- * Terminate an output method created by vout_SDLCreate
+ * Terminate an output method created by OpenVideo
*****************************************************************************/
-static void vout_End( vout_thread_t *p_vout )
+static void End( vout_thread_t *p_vout )
{
int i_index;
}
/*****************************************************************************
- * vout_Destroy: destroy Sys video thread output method
+ * CloseVideo: destroy Sys video thread output method
*****************************************************************************
* Terminate an output method created by vout_SDLCreate
*****************************************************************************/
-static void vout_Destroy( vout_thread_t *p_vout )
+void E_(CloseVideo) ( vlc_object_t *p_this )
{
- CloseDisplay( p_vout );
+ vout_thread_t * p_vout = (vout_thread_t *)p_this;
+ CloseDisplay( p_vout );
SDL_QuitSubSystem( SDL_INIT_VIDEO );
free( p_vout->p_sys );
}
/*****************************************************************************
- * vout_Manage: handle Sys events
+ * Manage: handle Sys events
*****************************************************************************
* This function should be called regularly by video output thread. It returns
* a non null value if an error occured.
*****************************************************************************/
-static int vout_Manage( vout_thread_t *p_vout )
+static int Manage( vout_thread_t *p_vout )
{
SDL_Event event; /* SDL event */
}
/*****************************************************************************
- * vout_Render: render previously calculated output
- *****************************************************************************/
-static void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
-{
- ;
-}
-
-/*****************************************************************************
- * vout_Display: displays previously rendered output
+ * Display: displays previously rendered output
*****************************************************************************
* This function sends the currently rendered image to the display.
*****************************************************************************/
-static void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
+static void Display( vout_thread_t *p_vout, picture_t *p_pic )
{
int x, y, w, h;
SDL_Rect disp;