#include "swscale.h"
#include "../mmx_defs.h"
#undef MOVNTQ
+#undef PAVGB
//#undef HAVE_MMX2
//#undef HAVE_MMX
static int old_s_xinc= -1;
#endif
-int srcWidth= (dstw*s_xinc + 0x8000)>>16;
-int dstUVw= fullUVIpol ? dstw : dstw/2;
+int srcWidth;
+int dstUVw;
int i;
+if(((dstw + 7)&(~7)) >= dststride) dstw&= ~7;
+
+srcWidth= (dstw*s_xinc + 0x8000)>>16;
+dstUVw= fullUVIpol ? dstw : dstw/2;
+
#ifdef HAVE_MMX2
canMMX2BeUsed= (s_xinc <= 0x10000 && (dstw&31)==0 && (srcWidth&15)==0) ? 1 : 0;
#endif
// force calculation of the horizontal interpolation of the first line
if(y==0){
+// printf("dstw %d, srcw %d, mmx2 %d\n", dstw, srcWidth, canMMX2BeUsed);
s_last_ypos=-99;
s_last_y1pos=-99;
s_srcypos= s_yinc/2 - 0x8000;
for(i=dstw-2; i<dstw+20; i++)
{
pix_buf_uv[0][i] = pix_buf_uv[1][i]
- = pix_buf_uv[0][2048+i] = pix_buf_uv[1][2048+i] = 128;
+ = pix_buf_uv[0][2048+i] = pix_buf_uv[1][2048+i] = 128*128;
pix_buf_uv[0][i/2] = pix_buf_uv[1][i/2]
- = pix_buf_uv[0][2048+i/2] = pix_buf_uv[1][2048+i/2] = 128;
+ = pix_buf_uv[0][2048+i/2] = pix_buf_uv[1][2048+i/2] = 128*128;
pix_buf_y[0][i]= pix_buf_y[1][i]= 0;
}