#ifdef ARCH_X86
/* hope these constant values are cache line aligned */
-uint64_t __attribute__((aligned(8))) mmx_00ffw = 0x00ff00ff00ff00ff;
-uint64_t __attribute__((aligned(8))) mmx_redmask = 0xf8f8f8f8f8f8f8f8;
-uint64_t __attribute__((aligned(8))) mmx_grnmask = 0xfcfcfcfcfcfcfcfc;
+uint64_t attribute_used __attribute__((aligned(8))) mmx_00ffw = 0x00ff00ff00ff00ffULL;
+uint64_t attribute_used __attribute__((aligned(8))) mmx_redmask = 0xf8f8f8f8f8f8f8f8ULL;
+uint64_t attribute_used __attribute__((aligned(8))) mmx_grnmask = 0xfcfcfcfcfcfcfcfcULL;
-uint64_t __attribute__((aligned(8))) M24A= 0x00FF0000FF0000FFLL;
-uint64_t __attribute__((aligned(8))) M24B= 0xFF0000FF0000FF00LL;
-uint64_t __attribute__((aligned(8))) M24C= 0x0000FF0000FF0000LL;
+uint64_t attribute_used __attribute__((aligned(8))) M24A= 0x00FF0000FF0000FFULL;
+uint64_t attribute_used __attribute__((aligned(8))) M24B= 0xFF0000FF0000FF00ULL;
+uint64_t attribute_used __attribute__((aligned(8))) M24C= 0x0000FF0000FF0000ULL;
// the volatile is required because gcc otherwise optimizes some writes away not knowing that these
// are read in the asm block
-volatile uint64_t __attribute__((aligned(8))) b5Dither;
-volatile uint64_t __attribute__((aligned(8))) g5Dither;
-volatile uint64_t __attribute__((aligned(8))) g6Dither;
-volatile uint64_t __attribute__((aligned(8))) r5Dither;
+volatile uint64_t attribute_used __attribute__((aligned(8))) b5Dither;
+volatile uint64_t attribute_used __attribute__((aligned(8))) g5Dither;
+volatile uint64_t attribute_used __attribute__((aligned(8))) g6Dither;
+volatile uint64_t attribute_used __attribute__((aligned(8))) r5Dither;
uint64_t __attribute__((aligned(8))) dither4[2]={
0x0103010301030103LL,
if(t) return t;
}
#endif
+#ifdef HAVE_ALTIVEC
+ if (c->flags & SWS_CPU_CAPS_ALTIVEC)
+ {
+ SwsFunc t = yuv2rgb_init_altivec(c);
+ if(t) return t;
+ }
+#endif
+
MSG_WARN("No accelerated colorspace conversion found\n");
switch(c->dstFormat){
int yuv2rgb_c_init_tables (SwsContext *c, const int inv_table[4], int fullRange, int brightness, int contrast, int saturation)
{
- const int bpp= c->dstFormat&0xFF;
- const int isRgb= (c->dstFormat>>24) != 'R';
+ const int isRgb = IMGFMT_IS_BGR(c->dstFormat);
+ const int bpp = isRgb?IMGFMT_RGB_DEPTH(c->dstFormat):IMGFMT_BGR_DEPTH(c->dstFormat);
int i;
uint8_t table_Y[1024];
uint32_t *table_32 = 0;