//#include "sysdeps.h"
#include "quicksync_encoder.h"
+#include <movit/resource_pool.h>
#include <movit/util.h>
#include <EGL/eglplatform.h>
#include <X11/X.h>
class QuickSyncEncoderImpl {
public:
- QuickSyncEncoderImpl(const std::string &filename, QSurface *surface, const string &va_display, int width, int height, Mux *stream_mux, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder);
+ QuickSyncEncoderImpl(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const string &va_display, int width, int height, AVOutputFormat *oformat, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder);
~QuickSyncEncoderImpl();
void add_audio(int64_t pts, vector<float> audio);
bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex);
RefCountedGLsync end_frame(int64_t pts, int64_t duration, const vector<RefCountedFrame> &input_frames);
void shutdown();
+ void set_stream_mux(Mux *mux)
+ {
+ stream_mux = mux;
+ }
private:
struct storage_task {
map<int, PendingFrame> pending_video_frames; // under frame_queue_mutex
map<int64_t, vector<float>> pending_audio_frames; // under frame_queue_mutex
+ movit::ResourcePool *resource_pool;
QSurface *surface;
unique_ptr<AudioEncoder> file_audio_encoder;
unique_ptr<FrameReorderer> reorderer;
X264Encoder *x264_encoder; // nullptr if not using x264.
- Mux* stream_mux; // To HTTP.
+ Mux* stream_mux = nullptr; // To HTTP.
unique_ptr<Mux> file_mux; // To local disk.
Display *x11_display = nullptr;
VAStatus va_status;
VASurfaceID *tmp_surfaceid;
int codedbuf_size, i;
- static VASurfaceID src_surface[SURFACE_NUM];
- static VASurfaceID ref_surface[SURFACE_NUM];
+ VASurfaceID src_surface[SURFACE_NUM];
+ VASurfaceID ref_surface[SURFACE_NUM];
va_status = vaCreateConfig(va_dpy, h264_profile, VAEntrypointEncSlice,
&config_attrib[0], config_attrib_num, &config_id);
//glGenFramebuffers(SURFACE_NUM, fbos);
for (i = 0; i < SURFACE_NUM; i++) {
- glGenTextures(1, &gl_surfaces[i].y_tex);
- glGenTextures(1, &gl_surfaces[i].cbcr_tex);
-
- if (!use_zerocopy) {
- // Create Y image.
- glBindTexture(GL_TEXTURE_2D, gl_surfaces[i].y_tex);
- glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, frame_width, frame_height);
-
- // Create CbCr image.
- glBindTexture(GL_TEXTURE_2D, gl_surfaces[i].cbcr_tex);
- glTexStorage2D(GL_TEXTURE_2D, 1, GL_RG8, frame_width / 2, frame_height / 2);
+ if (use_zerocopy) {
+ gl_surfaces[i].y_tex = resource_pool->create_2d_texture(GL_R8, 1, 1);
+ gl_surfaces[i].cbcr_tex = resource_pool->create_2d_texture(GL_RG8, 1, 1);
+ } else {
+ gl_surfaces[i].y_tex = resource_pool->create_2d_texture(GL_R8, frame_width, frame_height);
+ gl_surfaces[i].cbcr_tex = resource_pool->create_2d_texture(GL_RG8, frame_width / 2, frame_height / 2);
// Generate a PBO to read into. It doesn't necessarily fit 1:1 with the VA-API
// buffers, due to potentially differing pitch.
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glDeleteBuffers(1, &gl_surfaces[i].pbo);
}
- glDeleteTextures(1, &gl_surfaces[i].y_tex);
- glDeleteTextures(1, &gl_surfaces[i].cbcr_tex);
+ resource_pool->release_2d_texture(gl_surfaces[i].y_tex);
+ resource_pool->release_2d_texture(gl_surfaces[i].cbcr_tex);
}
vaDestroyContext(va_dpy, context_id);
} // namespace
-QuickSyncEncoderImpl::QuickSyncEncoderImpl(const std::string &filename, QSurface *surface, const string &va_display, int width, int height, Mux *stream_mux, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder)
- : current_storage_frame(0), surface(surface), stream_audio_encoder(stream_audio_encoder), x264_encoder(x264_encoder), stream_mux(stream_mux), frame_width(width), frame_height(height)
+QuickSyncEncoderImpl::QuickSyncEncoderImpl(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const string &va_display, int width, int height, AVOutputFormat *oformat, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder)
+ : current_storage_frame(0), resource_pool(resource_pool), surface(surface), stream_audio_encoder(stream_audio_encoder), x264_encoder(x264_encoder), frame_width(width), frame_height(height)
{
- file_audio_encoder.reset(new AudioEncoder(AUDIO_OUTPUT_CODEC_NAME, DEFAULT_AUDIO_OUTPUT_BIT_RATE));
+ file_audio_encoder.reset(new AudioEncoder(AUDIO_OUTPUT_CODEC_NAME, DEFAULT_AUDIO_OUTPUT_BIT_RATE, oformat));
open_output_file(filename);
file_audio_encoder->add_mux(file_mux.get());
exit(1);
}
encode_thread_func();
+ delete_context(context);
});
}
exit(1);
}
- file_mux.reset(new Mux(avctx, frame_width, frame_height, Mux::CODEC_H264, file_audio_encoder->get_codec(), TIMEBASE, DEFAULT_AUDIO_OUTPUT_BIT_RATE, nullptr));
+ string video_extradata = ""; // FIXME: See other comment about global headers.
+ file_mux.reset(new Mux(avctx, frame_width, frame_height, Mux::CODEC_H264, video_extradata, file_audio_encoder->get_ctx(), TIMEBASE, nullptr));
}
void QuickSyncEncoderImpl::encode_thread_func()
CHECK_VASTATUS(va_status, "vaBeginPicture");
if (frame_type == FRAME_IDR) {
+ // FIXME: If the mux wants global headers, we should not put the
+ // SPS/PPS before each IDR frame, but rather put it into the
+ // codec extradata (formatted differently?).
render_sequence();
render_picture(frame_type, display_frame_num, gop_start_display_frame_num);
if (h264_packedheader) {
}
// Proxy object.
-QuickSyncEncoder::QuickSyncEncoder(const std::string &filename, QSurface *surface, const string &va_display, int width, int height, Mux *stream_mux, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder)
- : impl(new QuickSyncEncoderImpl(filename, surface, va_display, width, height, stream_mux, stream_audio_encoder, x264_encoder)) {}
+QuickSyncEncoder::QuickSyncEncoder(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const string &va_display, int width, int height, AVOutputFormat *oformat, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder)
+ : impl(new QuickSyncEncoderImpl(filename, resource_pool, surface, va_display, width, height, oformat, stream_audio_encoder, x264_encoder)) {}
// Must be defined here because unique_ptr<> destructor needs to know the impl.
QuickSyncEncoder::~QuickSyncEncoder() {}
{
impl->shutdown();
}
+
+void QuickSyncEncoder::set_stream_mux(Mux *mux)
+{
+ impl->set_stream_mux(mux);
+}
+