#include "ref_counted_frame.h"
#include "ref_counted_gl_sync.h"
+class AudioEncoder;
+class Mux;
class QuickSyncEncoderImpl;
-class HTTPD;
class QSurface;
+class X264Encoder;
+
+namespace movit {
+class ResourcePool;
+} // namespace movit
// This is just a pimpl, because including anything X11-related in a .h file
// tends to trip up Qt. All the real logic is in QuickSyncEncoderImpl, defined in the
// .cpp file.
class QuickSyncEncoder {
public:
- QuickSyncEncoder(QSurface *surface, const std::string &va_display, int width, int height, HTTPD *httpd);
+ QuickSyncEncoder(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const std::string &va_display, int width, int height, Mux *stream_mux, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder);
~QuickSyncEncoder();
void add_audio(int64_t pts, std::vector<float> audio);
RefCountedGLsync end_frame(int64_t pts, int64_t duration, const std::vector<RefCountedFrame> &input_frames);
void shutdown(); // Blocking.
- // You can only have one going at the same time.
- void open_output_file(const std::string &filename);
- void close_output_file();
-
private:
std::unique_ptr<QuickSyncEncoderImpl> impl;
};