#include <epoxy/gl.h>
#include <stdbool.h>
#include <stdint.h>
-#include <atomic>
-#include <functional>
#include <memory>
#include <string>
#include <vector>
#include <libavformat/avformat.h>
}
-#include "ref_counted_frame.h"
#include "ref_counted_gl_sync.h"
-class AudioEncoder;
class DiskSpaceEstimator;
class Mux;
class QSurface;