// .cpp file.
class QuickSyncEncoder {
public:
- QuickSyncEncoder(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const std::string &va_display, int width, int height, AVOutputFormat *oformat, AudioEncoder *stream_audio_encoder, X264Encoder *x264_encoder);
+ QuickSyncEncoder(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const std::string &va_display, int width, int height, AVOutputFormat *oformat, X264Encoder *x264_encoder);
~QuickSyncEncoder();
void set_stream_mux(Mux *mux); // Does not take ownership. Must be called unless x264 is used for the stream.
void add_audio(int64_t pts, std::vector<float> audio);
bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex);
RefCountedGLsync end_frame(int64_t pts, int64_t duration, const std::vector<RefCountedFrame> &input_frames);
- void shutdown(); // Blocking.
+ void shutdown(); // Blocking. Does not require an OpenGL context.
+ void release_gl_resources(); // Requires an OpenGL context. Must be run after shutdown.
+ int64_t global_delay() const; // So we never get negative dts.
private:
std::unique_ptr<QuickSyncEncoderImpl> impl;