]> git.sesse.net Git - pistorm/blobdiff - raylib/external/glfw/src/internal.h
[MEGA-WIP] RTG things
[pistorm] / raylib / external / glfw / src / internal.h
diff --git a/raylib/external/glfw/src/internal.h b/raylib/external/glfw/src/internal.h
deleted file mode 100644 (file)
index 48053cd..0000000
+++ /dev/null
@@ -1,795 +0,0 @@
-//========================================================================
-// GLFW 3.4 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//    claim that you wrote the original software. If you use this software
-//    in a product, an acknowledgment in the product documentation would
-//    be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-//    be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-//    distribution.
-//
-//========================================================================
-
-#pragma once
-
-#if defined(_GLFW_USE_CONFIG_H)
- #include "glfw_config.h"
-#endif
-
-#if defined(GLFW_INCLUDE_GLCOREARB) || \
-    defined(GLFW_INCLUDE_ES1)       || \
-    defined(GLFW_INCLUDE_ES2)       || \
-    defined(GLFW_INCLUDE_ES3)       || \
-    defined(GLFW_INCLUDE_ES31)      || \
-    defined(GLFW_INCLUDE_ES32)      || \
-    defined(GLFW_INCLUDE_NONE)      || \
-    defined(GLFW_INCLUDE_GLEXT)     || \
-    defined(GLFW_INCLUDE_GLU)       || \
-    defined(GLFW_INCLUDE_VULKAN)    || \
-    defined(GLFW_DLL)
- #error "You must not define any header option macros when compiling GLFW"
-#endif
-
-#define GLFW_INCLUDE_NONE
-#include "../include/GLFW/glfw3.h"
-
-#define _GLFW_INSERT_FIRST      0
-#define _GLFW_INSERT_LAST       1
-
-#define _GLFW_POLL_PRESENCE     0
-#define _GLFW_POLL_AXES         1
-#define _GLFW_POLL_BUTTONS      2
-#define _GLFW_POLL_ALL          (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS)
-
-#define _GLFW_MESSAGE_SIZE      1024
-
-typedef int GLFWbool;
-
-typedef struct _GLFWerror       _GLFWerror;
-typedef struct _GLFWinitconfig  _GLFWinitconfig;
-typedef struct _GLFWwndconfig   _GLFWwndconfig;
-typedef struct _GLFWctxconfig   _GLFWctxconfig;
-typedef struct _GLFWfbconfig    _GLFWfbconfig;
-typedef struct _GLFWcontext     _GLFWcontext;
-typedef struct _GLFWwindow      _GLFWwindow;
-typedef struct _GLFWlibrary     _GLFWlibrary;
-typedef struct _GLFWmonitor     _GLFWmonitor;
-typedef struct _GLFWcursor      _GLFWcursor;
-typedef struct _GLFWmapelement  _GLFWmapelement;
-typedef struct _GLFWmapping     _GLFWmapping;
-typedef struct _GLFWjoystick    _GLFWjoystick;
-typedef struct _GLFWtls         _GLFWtls;
-typedef struct _GLFWmutex       _GLFWmutex;
-
-typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
-typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
-typedef void (* _GLFWswapintervalfun)(int);
-typedef int (* _GLFWextensionsupportedfun)(const char*);
-typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
-typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
-
-#define GL_VERSION 0x1f02
-#define GL_NONE 0
-#define GL_COLOR_BUFFER_BIT 0x00004000
-#define GL_UNSIGNED_BYTE 0x1401
-#define GL_EXTENSIONS 0x1f03
-#define GL_NUM_EXTENSIONS 0x821d
-#define GL_CONTEXT_FLAGS 0x821e
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
-#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
-#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
-#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
-#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
-
-typedef int GLint;
-typedef unsigned int GLuint;
-typedef unsigned int GLenum;
-typedef unsigned int GLbitfield;
-typedef unsigned char GLubyte;
-
-typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield);
-typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
-typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
-typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
-
-#define VK_NULL_HANDLE 0
-
-typedef void* VkInstance;
-typedef void* VkPhysicalDevice;
-typedef uint64_t VkSurfaceKHR;
-typedef uint32_t VkFlags;
-typedef uint32_t VkBool32;
-
-typedef enum VkStructureType
-{
-    VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
-    VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
-    VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
-    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
-    VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
-    VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
-    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkStructureType;
-
-typedef enum VkResult
-{
-    VK_SUCCESS = 0,
-    VK_NOT_READY = 1,
-    VK_TIMEOUT = 2,
-    VK_EVENT_SET = 3,
-    VK_EVENT_RESET = 4,
-    VK_INCOMPLETE = 5,
-    VK_ERROR_OUT_OF_HOST_MEMORY = -1,
-    VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
-    VK_ERROR_INITIALIZATION_FAILED = -3,
-    VK_ERROR_DEVICE_LOST = -4,
-    VK_ERROR_MEMORY_MAP_FAILED = -5,
-    VK_ERROR_LAYER_NOT_PRESENT = -6,
-    VK_ERROR_EXTENSION_NOT_PRESENT = -7,
-    VK_ERROR_FEATURE_NOT_PRESENT = -8,
-    VK_ERROR_INCOMPATIBLE_DRIVER = -9,
-    VK_ERROR_TOO_MANY_OBJECTS = -10,
-    VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
-    VK_ERROR_SURFACE_LOST_KHR = -1000000000,
-    VK_SUBOPTIMAL_KHR = 1000001003,
-    VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
-    VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
-    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
-    VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
-    VK_RESULT_MAX_ENUM = 0x7FFFFFFF
-} VkResult;
-
-typedef struct VkAllocationCallbacks VkAllocationCallbacks;
-
-typedef struct VkExtensionProperties
-{
-    char            extensionName[256];
-    uint32_t        specVersion;
-} VkExtensionProperties;
-
-typedef void (APIENTRY * PFN_vkVoidFunction)(void);
-
-#if defined(_GLFW_VULKAN_STATIC)
-  PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*);
-  VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*);
-#else
-  typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
-  typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
-  #define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
-  #define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
-#endif
-
-#if defined(_GLFW_COCOA)
- #include "cocoa_platform.h"
-#elif defined(_GLFW_WIN32)
- #include "win32_platform.h"
-#elif defined(_GLFW_X11)
- #include "x11_platform.h"
-#elif defined(_GLFW_WAYLAND)
- #include "wl_platform.h"
-#elif defined(_GLFW_OSMESA)
- #include "null_platform.h"
-#else
- #error "No supported window creation API selected"
-#endif
-
-#include "egl_context.h"
-#include "osmesa_context.h"
-
-// Constructs a version number string from the public header macros
-#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
-#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
-#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
-                                                GLFW_VERSION_MINOR, \
-                                                GLFW_VERSION_REVISION)
-
-// Checks for whether the library has been initialized
-#define _GLFW_REQUIRE_INIT()                         \
-    if (!_glfw.initialized)                          \
-    {                                                \
-        _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
-        return;                                      \
-    }
-#define _GLFW_REQUIRE_INIT_OR_RETURN(x)              \
-    if (!_glfw.initialized)                          \
-    {                                                \
-        _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
-        return x;                                    \
-    }
-
-// Swaps the provided pointers
-#define _GLFW_SWAP_POINTERS(x, y) \
-    {                             \
-        void* t;                  \
-        t = x;                    \
-        x = y;                    \
-        y = t;                    \
-    }
-
-// Per-thread error structure
-//
-struct _GLFWerror
-{
-    _GLFWerror*     next;
-    int             code;
-    char            description[_GLFW_MESSAGE_SIZE];
-};
-
-// Initialization configuration
-//
-// Parameters relating to the initialization of the library
-//
-struct _GLFWinitconfig
-{
-    GLFWbool      hatButtons;
-    int           angleType;
-    struct {
-        GLFWbool  menubar;
-        GLFWbool  chdir;
-    } ns;
-};
-
-// Window configuration
-//
-// Parameters relating to the creation of the window but not directly related
-// to the framebuffer.  This is used to pass window creation parameters from
-// shared code to the platform API.
-//
-struct _GLFWwndconfig
-{
-    int           width;
-    int           height;
-    const char*   title;
-    GLFWbool      resizable;
-    GLFWbool      visible;
-    GLFWbool      decorated;
-    GLFWbool      focused;
-    GLFWbool      autoIconify;
-    GLFWbool      floating;
-    GLFWbool      maximized;
-    GLFWbool      centerCursor;
-    GLFWbool      focusOnShow;
-    GLFWbool      mousePassthrough;
-    GLFWbool      scaleToMonitor;
-    struct {
-        GLFWbool  retina;
-        char      frameName[256];
-    } ns;
-    struct {
-        char      className[256];
-        char      instanceName[256];
-    } x11;
-    struct {
-        GLFWbool  keymenu;
-    } win32;
-};
-
-// Context configuration
-//
-// Parameters relating to the creation of the context but not directly related
-// to the framebuffer.  This is used to pass context creation parameters from
-// shared code to the platform API.
-//
-struct _GLFWctxconfig
-{
-    int           client;
-    int           source;
-    int           major;
-    int           minor;
-    GLFWbool      forward;
-    GLFWbool      debug;
-    GLFWbool      noerror;
-    int           profile;
-    int           robustness;
-    int           release;
-    _GLFWwindow*  share;
-    struct {
-        GLFWbool  offline;
-    } nsgl;
-};
-
-// Framebuffer configuration
-//
-// This describes buffers and their sizes.  It also contains
-// a platform-specific ID used to map back to the backend API object.
-//
-// It is used to pass framebuffer parameters from shared code to the platform
-// API and also to enumerate and select available framebuffer configs.
-//
-struct _GLFWfbconfig
-{
-    int         redBits;
-    int         greenBits;
-    int         blueBits;
-    int         alphaBits;
-    int         depthBits;
-    int         stencilBits;
-    int         accumRedBits;
-    int         accumGreenBits;
-    int         accumBlueBits;
-    int         accumAlphaBits;
-    int         auxBuffers;
-    GLFWbool    stereo;
-    int         samples;
-    GLFWbool    sRGB;
-    GLFWbool    doublebuffer;
-    GLFWbool    transparent;
-    uintptr_t   handle;
-};
-
-// Context structure
-//
-struct _GLFWcontext
-{
-    int                 client;
-    int                 source;
-    int                 major, minor, revision;
-    GLFWbool            forward, debug, noerror;
-    int                 profile;
-    int                 robustness;
-    int                 release;
-
-    PFNGLGETSTRINGIPROC GetStringi;
-    PFNGLGETINTEGERVPROC GetIntegerv;
-    PFNGLGETSTRINGPROC  GetString;
-
-    _GLFWmakecontextcurrentfun  makeCurrent;
-    _GLFWswapbuffersfun         swapBuffers;
-    _GLFWswapintervalfun        swapInterval;
-    _GLFWextensionsupportedfun  extensionSupported;
-    _GLFWgetprocaddressfun      getProcAddress;
-    _GLFWdestroycontextfun      destroy;
-
-    // This is defined in the context API's context.h
-    _GLFW_PLATFORM_CONTEXT_STATE;
-    // This is defined in egl_context.h
-    _GLFWcontextEGL egl;
-    // This is defined in osmesa_context.h
-    _GLFWcontextOSMesa osmesa;
-};
-
-// Window and context structure
-//
-struct _GLFWwindow
-{
-    struct _GLFWwindow* next;
-
-    // Window settings and state
-    GLFWbool            resizable;
-    GLFWbool            decorated;
-    GLFWbool            autoIconify;
-    GLFWbool            floating;
-    GLFWbool            focusOnShow;
-    GLFWbool            mousePassthrough;
-    GLFWbool            shouldClose;
-    void*               userPointer;
-    GLFWvidmode         videoMode;
-    _GLFWmonitor*       monitor;
-    _GLFWcursor*        cursor;
-
-    int                 minwidth, minheight;
-    int                 maxwidth, maxheight;
-    int                 numer, denom;
-
-    GLFWbool            stickyKeys;
-    GLFWbool            stickyMouseButtons;
-    GLFWbool            lockKeyMods;
-    int                 cursorMode;
-    char                mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
-    char                keys[GLFW_KEY_LAST + 1];
-    // Virtual cursor position when cursor is disabled
-    double              virtualCursorPosX, virtualCursorPosY;
-    GLFWbool            rawMouseMotion;
-
-    _GLFWcontext        context;
-
-    struct {
-        GLFWwindowposfun        pos;
-        GLFWwindowsizefun       size;
-        GLFWwindowclosefun      close;
-        GLFWwindowrefreshfun    refresh;
-        GLFWwindowfocusfun      focus;
-        GLFWwindowiconifyfun    iconify;
-        GLFWwindowmaximizefun   maximize;
-        GLFWframebuffersizefun  fbsize;
-        GLFWwindowcontentscalefun scale;
-        GLFWmousebuttonfun      mouseButton;
-        GLFWcursorposfun        cursorPos;
-        GLFWcursorenterfun      cursorEnter;
-        GLFWscrollfun           scroll;
-        GLFWkeyfun              key;
-        GLFWcharfun             character;
-        GLFWcharmodsfun         charmods;
-        GLFWdropfun             drop;
-    } callbacks;
-
-    // This is defined in the window API's platform.h
-    _GLFW_PLATFORM_WINDOW_STATE;
-};
-
-// Monitor structure
-//
-struct _GLFWmonitor
-{
-    char*           name;
-    void*           userPointer;
-
-    // Physical dimensions in millimeters.
-    int             widthMM, heightMM;
-
-    // The window whose video mode is current on this monitor
-    _GLFWwindow*    window;
-
-    GLFWvidmode*    modes;
-    int             modeCount;
-    GLFWvidmode     currentMode;
-
-    GLFWgammaramp   originalRamp;
-    GLFWgammaramp   currentRamp;
-
-    // This is defined in the window API's platform.h
-    _GLFW_PLATFORM_MONITOR_STATE;
-};
-
-// Cursor structure
-//
-struct _GLFWcursor
-{
-    _GLFWcursor*    next;
-
-    // This is defined in the window API's platform.h
-    _GLFW_PLATFORM_CURSOR_STATE;
-};
-
-// Gamepad mapping element structure
-//
-struct _GLFWmapelement
-{
-    uint8_t         type;
-    uint8_t         index;
-    int8_t          axisScale;
-    int8_t          axisOffset;
-};
-
-// Gamepad mapping structure
-//
-struct _GLFWmapping
-{
-    char            name[128];
-    char            guid[33];
-    _GLFWmapelement buttons[15];
-    _GLFWmapelement axes[6];
-};
-
-// Joystick structure
-//
-struct _GLFWjoystick
-{
-    GLFWbool        present;
-    float*          axes;
-    int             axisCount;
-    unsigned char*  buttons;
-    int             buttonCount;
-    unsigned char*  hats;
-    int             hatCount;
-    char*           name;
-    void*           userPointer;
-    char            guid[33];
-    _GLFWmapping*   mapping;
-
-    // This is defined in the joystick API's joystick.h
-    _GLFW_PLATFORM_JOYSTICK_STATE;
-};
-
-// Thread local storage structure
-//
-struct _GLFWtls
-{
-    // This is defined in the platform's thread.h
-    _GLFW_PLATFORM_TLS_STATE;
-};
-
-// Mutex structure
-//
-struct _GLFWmutex
-{
-    // This is defined in the platform's thread.h
-    _GLFW_PLATFORM_MUTEX_STATE;
-};
-
-// Library global data
-//
-struct _GLFWlibrary
-{
-    GLFWbool            initialized;
-
-    struct {
-        _GLFWinitconfig init;
-        _GLFWfbconfig   framebuffer;
-        _GLFWwndconfig  window;
-        _GLFWctxconfig  context;
-        int             refreshRate;
-    } hints;
-
-    _GLFWerror*         errorListHead;
-    _GLFWcursor*        cursorListHead;
-    _GLFWwindow*        windowListHead;
-
-    _GLFWmonitor**      monitors;
-    int                 monitorCount;
-
-    GLFWbool            joysticksInitialized;
-    _GLFWjoystick       joysticks[GLFW_JOYSTICK_LAST + 1];
-    _GLFWmapping*       mappings;
-    int                 mappingCount;
-
-    _GLFWtls            errorSlot;
-    _GLFWtls            contextSlot;
-    _GLFWmutex          errorLock;
-
-    struct {
-        uint64_t        offset;
-        // This is defined in the platform's time.h
-        _GLFW_PLATFORM_LIBRARY_TIMER_STATE;
-    } timer;
-
-    struct {
-        GLFWbool        available;
-        void*           handle;
-        char*           extensions[2];
-#if !defined(_GLFW_VULKAN_STATIC)
-        PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
-        PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
-#endif
-        GLFWbool        KHR_surface;
-#if defined(_GLFW_WIN32)
-        GLFWbool        KHR_win32_surface;
-#elif defined(_GLFW_COCOA)
-        GLFWbool        MVK_macos_surface;
-        GLFWbool        EXT_metal_surface;
-#elif defined(_GLFW_X11)
-        GLFWbool        KHR_xlib_surface;
-        GLFWbool        KHR_xcb_surface;
-#elif defined(_GLFW_WAYLAND)
-        GLFWbool        KHR_wayland_surface;
-#endif
-    } vk;
-
-    struct {
-        GLFWmonitorfun  monitor;
-        GLFWjoystickfun joystick;
-    } callbacks;
-
-    // This is defined in the window API's platform.h
-    _GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
-    // This is defined in the context API's context.h
-    _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE;
-    // This is defined in the platform's joystick.h
-    _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
-    // This is defined in egl_context.h
-    _GLFWlibraryEGL egl;
-    // This is defined in osmesa_context.h
-    _GLFWlibraryOSMesa osmesa;
-};
-
-// Global state shared between compilation units of GLFW
-//
-extern _GLFWlibrary _glfw;
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                       GLFW platform API                      //////
-//////////////////////////////////////////////////////////////////////////
-
-int _glfwPlatformInit(void);
-void _glfwPlatformTerminate(void);
-const char* _glfwPlatformGetVersionString(void);
-
-void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
-void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
-void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
-void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled);
-GLFWbool _glfwPlatformRawMouseMotionSupported(void);
-int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
-                              const GLFWimage* image, int xhot, int yhot);
-int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
-void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
-void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
-
-const char* _glfwPlatformGetScancodeName(int scancode);
-int _glfwPlatformGetKeyScancode(int key);
-
-void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
-void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
-void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
-                                         float* xscale, float* yscale);
-void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height);
-GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
-void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
-GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
-void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
-
-void _glfwPlatformSetClipboardString(const char* string);
-const char* _glfwPlatformGetClipboardString(void);
-
-GLFWbool _glfwPlatformInitJoysticks(void);
-void _glfwPlatformTerminateJoysticks(void);
-int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
-void _glfwPlatformUpdateGamepadGUID(char* guid);
-
-uint64_t _glfwPlatformGetTimerValue(void);
-uint64_t _glfwPlatformGetTimerFrequency(void);
-
-int _glfwPlatformCreateWindow(_GLFWwindow* window,
-                              const _GLFWwndconfig* wndconfig,
-                              const _GLFWctxconfig* ctxconfig,
-                              const _GLFWfbconfig* fbconfig);
-void _glfwPlatformDestroyWindow(_GLFWwindow* window);
-void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
-void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
-                                int count, const GLFWimage* images);
-void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
-void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
-void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
-void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
-void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
-                                      int minwidth, int minheight,
-                                      int maxwidth, int maxheight);
-void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
-void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
-void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
-                                     int* left, int* top,
-                                     int* right, int* bottom);
-void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
-                                        float* xscale, float* yscale);
-void _glfwPlatformIconifyWindow(_GLFWwindow* window);
-void _glfwPlatformRestoreWindow(_GLFWwindow* window);
-void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
-void _glfwPlatformShowWindow(_GLFWwindow* window);
-void _glfwPlatformHideWindow(_GLFWwindow* window);
-void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
-void _glfwPlatformFocusWindow(_GLFWwindow* window);
-void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor,
-                                   int xpos, int ypos, int width, int height,
-                                   int refreshRate);
-int _glfwPlatformWindowFocused(_GLFWwindow* window);
-int _glfwPlatformWindowIconified(_GLFWwindow* window);
-int _glfwPlatformWindowVisible(_GLFWwindow* window);
-int _glfwPlatformWindowMaximized(_GLFWwindow* window);
-int _glfwPlatformWindowHovered(_GLFWwindow* window);
-int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
-float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
-void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
-
-void _glfwPlatformPollEvents(void);
-void _glfwPlatformWaitEvents(void);
-void _glfwPlatformWaitEventsTimeout(double timeout);
-void _glfwPlatformPostEmptyEvent(void);
-
-EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
-EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
-EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
-
-void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
-int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
-                                                      VkPhysicalDevice device,
-                                                      uint32_t queuefamily);
-VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
-                                          _GLFWwindow* window,
-                                          const VkAllocationCallbacks* allocator,
-                                          VkSurfaceKHR* surface);
-
-GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
-void _glfwPlatformDestroyTls(_GLFWtls* tls);
-void* _glfwPlatformGetTls(_GLFWtls* tls);
-void _glfwPlatformSetTls(_GLFWtls* tls, void* value);
-
-GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex);
-void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
-void _glfwPlatformLockMutex(_GLFWmutex* mutex);
-void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                         GLFW event API                       //////
-//////////////////////////////////////////////////////////////////////////
-
-void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
-void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
-void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
-void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
-void _glfwInputWindowContentScale(_GLFWwindow* window,
-                                  float xscale, float yscale);
-void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
-void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
-void _glfwInputWindowDamage(_GLFWwindow* window);
-void _glfwInputWindowCloseRequest(_GLFWwindow* window);
-void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
-
-void _glfwInputKey(_GLFWwindow* window,
-                   int key, int scancode, int action, int mods);
-void _glfwInputChar(_GLFWwindow* window,
-                    unsigned int codepoint, int mods, GLFWbool plain);
-void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
-void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
-void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
-void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
-void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
-void _glfwInputJoystick(_GLFWjoystick* js, int event);
-void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
-void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
-void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
-
-void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
-void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
-
-#if defined(__GNUC__)
-void _glfwInputError(int code, const char* format, ...)
-    __attribute__((format(printf, 2, 3)));
-#else
-void _glfwInputError(int code, const char* format, ...);
-#endif
-
-
-//////////////////////////////////////////////////////////////////////////
-//////                       GLFW internal API                      //////
-//////////////////////////////////////////////////////////////////////////
-
-GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
-const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
-                                         const _GLFWfbconfig* alternatives,
-                                         unsigned int count);
-GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
-                                    const _GLFWctxconfig* ctxconfig);
-GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
-
-const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
-                                        const GLFWvidmode* desired);
-int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
-_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
-void _glfwFreeMonitor(_GLFWmonitor* monitor);
-void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
-void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
-void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
-
-_GLFWjoystick* _glfwAllocJoystick(const char* name,
-                                  const char* guid,
-                                  int axisCount,
-                                  int buttonCount,
-                                  int hatCount);
-void _glfwFreeJoystick(_GLFWjoystick* js);
-void _glfwCenterCursorInContentArea(_GLFWwindow* window);
-
-GLFWbool _glfwInitVulkan(int mode);
-void _glfwTerminateVulkan(void);
-const char* _glfwGetVulkanResultString(VkResult result);
-
-char* _glfw_strdup(const char* source);
-float _glfw_fminf(float a, float b);
-float _glfw_fmaxf(float a, float b);
-