+++ /dev/null
-//========================================================================
-// GLFW 3.4 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-
-#pragma once
-
-#if defined(_GLFW_USE_CONFIG_H)
- #include "glfw_config.h"
-#endif
-
-#if defined(GLFW_INCLUDE_GLCOREARB) || \
- defined(GLFW_INCLUDE_ES1) || \
- defined(GLFW_INCLUDE_ES2) || \
- defined(GLFW_INCLUDE_ES3) || \
- defined(GLFW_INCLUDE_ES31) || \
- defined(GLFW_INCLUDE_ES32) || \
- defined(GLFW_INCLUDE_NONE) || \
- defined(GLFW_INCLUDE_GLEXT) || \
- defined(GLFW_INCLUDE_GLU) || \
- defined(GLFW_INCLUDE_VULKAN) || \
- defined(GLFW_DLL)
- #error "You must not define any header option macros when compiling GLFW"
-#endif
-
-#define GLFW_INCLUDE_NONE
-#include "../include/GLFW/glfw3.h"
-
-#define _GLFW_INSERT_FIRST 0
-#define _GLFW_INSERT_LAST 1
-
-#define _GLFW_POLL_PRESENCE 0
-#define _GLFW_POLL_AXES 1
-#define _GLFW_POLL_BUTTONS 2
-#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS)
-
-#define _GLFW_MESSAGE_SIZE 1024
-
-typedef int GLFWbool;
-
-typedef struct _GLFWerror _GLFWerror;
-typedef struct _GLFWinitconfig _GLFWinitconfig;
-typedef struct _GLFWwndconfig _GLFWwndconfig;
-typedef struct _GLFWctxconfig _GLFWctxconfig;
-typedef struct _GLFWfbconfig _GLFWfbconfig;
-typedef struct _GLFWcontext _GLFWcontext;
-typedef struct _GLFWwindow _GLFWwindow;
-typedef struct _GLFWlibrary _GLFWlibrary;
-typedef struct _GLFWmonitor _GLFWmonitor;
-typedef struct _GLFWcursor _GLFWcursor;
-typedef struct _GLFWmapelement _GLFWmapelement;
-typedef struct _GLFWmapping _GLFWmapping;
-typedef struct _GLFWjoystick _GLFWjoystick;
-typedef struct _GLFWtls _GLFWtls;
-typedef struct _GLFWmutex _GLFWmutex;
-
-typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
-typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
-typedef void (* _GLFWswapintervalfun)(int);
-typedef int (* _GLFWextensionsupportedfun)(const char*);
-typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
-typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
-
-#define GL_VERSION 0x1f02
-#define GL_NONE 0
-#define GL_COLOR_BUFFER_BIT 0x00004000
-#define GL_UNSIGNED_BYTE 0x1401
-#define GL_EXTENSIONS 0x1f03
-#define GL_NUM_EXTENSIONS 0x821d
-#define GL_CONTEXT_FLAGS 0x821e
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
-#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
-#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
-#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
-#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
-
-typedef int GLint;
-typedef unsigned int GLuint;
-typedef unsigned int GLenum;
-typedef unsigned int GLbitfield;
-typedef unsigned char GLubyte;
-
-typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield);
-typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
-typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
-typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
-
-#define VK_NULL_HANDLE 0
-
-typedef void* VkInstance;
-typedef void* VkPhysicalDevice;
-typedef uint64_t VkSurfaceKHR;
-typedef uint32_t VkFlags;
-typedef uint32_t VkBool32;
-
-typedef enum VkStructureType
-{
- VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
- VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
- VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
- VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
- VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
- VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
- VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkStructureType;
-
-typedef enum VkResult
-{
- VK_SUCCESS = 0,
- VK_NOT_READY = 1,
- VK_TIMEOUT = 2,
- VK_EVENT_SET = 3,
- VK_EVENT_RESET = 4,
- VK_INCOMPLETE = 5,
- VK_ERROR_OUT_OF_HOST_MEMORY = -1,
- VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
- VK_ERROR_INITIALIZATION_FAILED = -3,
- VK_ERROR_DEVICE_LOST = -4,
- VK_ERROR_MEMORY_MAP_FAILED = -5,
- VK_ERROR_LAYER_NOT_PRESENT = -6,
- VK_ERROR_EXTENSION_NOT_PRESENT = -7,
- VK_ERROR_FEATURE_NOT_PRESENT = -8,
- VK_ERROR_INCOMPATIBLE_DRIVER = -9,
- VK_ERROR_TOO_MANY_OBJECTS = -10,
- VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
- VK_ERROR_SURFACE_LOST_KHR = -1000000000,
- VK_SUBOPTIMAL_KHR = 1000001003,
- VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
- VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
- VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
- VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
- VK_RESULT_MAX_ENUM = 0x7FFFFFFF
-} VkResult;
-
-typedef struct VkAllocationCallbacks VkAllocationCallbacks;
-
-typedef struct VkExtensionProperties
-{
- char extensionName[256];
- uint32_t specVersion;
-} VkExtensionProperties;
-
-typedef void (APIENTRY * PFN_vkVoidFunction)(void);
-
-#if defined(_GLFW_VULKAN_STATIC)
- PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*);
- VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*);
-#else
- typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
- typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
- #define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
- #define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
-#endif
-
-#if defined(_GLFW_COCOA)
- #include "cocoa_platform.h"
-#elif defined(_GLFW_WIN32)
- #include "win32_platform.h"
-#elif defined(_GLFW_X11)
- #include "x11_platform.h"
-#elif defined(_GLFW_WAYLAND)
- #include "wl_platform.h"
-#elif defined(_GLFW_OSMESA)
- #include "null_platform.h"
-#else
- #error "No supported window creation API selected"
-#endif
-
-#include "egl_context.h"
-#include "osmesa_context.h"
-
-// Constructs a version number string from the public header macros
-#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
-#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
-#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
- GLFW_VERSION_MINOR, \
- GLFW_VERSION_REVISION)
-
-// Checks for whether the library has been initialized
-#define _GLFW_REQUIRE_INIT() \
- if (!_glfw.initialized) \
- { \
- _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
- return; \
- }
-#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \
- if (!_glfw.initialized) \
- { \
- _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
- return x; \
- }
-
-// Swaps the provided pointers
-#define _GLFW_SWAP_POINTERS(x, y) \
- { \
- void* t; \
- t = x; \
- x = y; \
- y = t; \
- }
-
-// Per-thread error structure
-//
-struct _GLFWerror
-{
- _GLFWerror* next;
- int code;
- char description[_GLFW_MESSAGE_SIZE];
-};
-
-// Initialization configuration
-//
-// Parameters relating to the initialization of the library
-//
-struct _GLFWinitconfig
-{
- GLFWbool hatButtons;
- int angleType;
- struct {
- GLFWbool menubar;
- GLFWbool chdir;
- } ns;
-};
-
-// Window configuration
-//
-// Parameters relating to the creation of the window but not directly related
-// to the framebuffer. This is used to pass window creation parameters from
-// shared code to the platform API.
-//
-struct _GLFWwndconfig
-{
- int width;
- int height;
- const char* title;
- GLFWbool resizable;
- GLFWbool visible;
- GLFWbool decorated;
- GLFWbool focused;
- GLFWbool autoIconify;
- GLFWbool floating;
- GLFWbool maximized;
- GLFWbool centerCursor;
- GLFWbool focusOnShow;
- GLFWbool mousePassthrough;
- GLFWbool scaleToMonitor;
- struct {
- GLFWbool retina;
- char frameName[256];
- } ns;
- struct {
- char className[256];
- char instanceName[256];
- } x11;
- struct {
- GLFWbool keymenu;
- } win32;
-};
-
-// Context configuration
-//
-// Parameters relating to the creation of the context but not directly related
-// to the framebuffer. This is used to pass context creation parameters from
-// shared code to the platform API.
-//
-struct _GLFWctxconfig
-{
- int client;
- int source;
- int major;
- int minor;
- GLFWbool forward;
- GLFWbool debug;
- GLFWbool noerror;
- int profile;
- int robustness;
- int release;
- _GLFWwindow* share;
- struct {
- GLFWbool offline;
- } nsgl;
-};
-
-// Framebuffer configuration
-//
-// This describes buffers and their sizes. It also contains
-// a platform-specific ID used to map back to the backend API object.
-//
-// It is used to pass framebuffer parameters from shared code to the platform
-// API and also to enumerate and select available framebuffer configs.
-//
-struct _GLFWfbconfig
-{
- int redBits;
- int greenBits;
- int blueBits;
- int alphaBits;
- int depthBits;
- int stencilBits;
- int accumRedBits;
- int accumGreenBits;
- int accumBlueBits;
- int accumAlphaBits;
- int auxBuffers;
- GLFWbool stereo;
- int samples;
- GLFWbool sRGB;
- GLFWbool doublebuffer;
- GLFWbool transparent;
- uintptr_t handle;
-};
-
-// Context structure
-//
-struct _GLFWcontext
-{
- int client;
- int source;
- int major, minor, revision;
- GLFWbool forward, debug, noerror;
- int profile;
- int robustness;
- int release;
-
- PFNGLGETSTRINGIPROC GetStringi;
- PFNGLGETINTEGERVPROC GetIntegerv;
- PFNGLGETSTRINGPROC GetString;
-
- _GLFWmakecontextcurrentfun makeCurrent;
- _GLFWswapbuffersfun swapBuffers;
- _GLFWswapintervalfun swapInterval;
- _GLFWextensionsupportedfun extensionSupported;
- _GLFWgetprocaddressfun getProcAddress;
- _GLFWdestroycontextfun destroy;
-
- // This is defined in the context API's context.h
- _GLFW_PLATFORM_CONTEXT_STATE;
- // This is defined in egl_context.h
- _GLFWcontextEGL egl;
- // This is defined in osmesa_context.h
- _GLFWcontextOSMesa osmesa;
-};
-
-// Window and context structure
-//
-struct _GLFWwindow
-{
- struct _GLFWwindow* next;
-
- // Window settings and state
- GLFWbool resizable;
- GLFWbool decorated;
- GLFWbool autoIconify;
- GLFWbool floating;
- GLFWbool focusOnShow;
- GLFWbool mousePassthrough;
- GLFWbool shouldClose;
- void* userPointer;
- GLFWvidmode videoMode;
- _GLFWmonitor* monitor;
- _GLFWcursor* cursor;
-
- int minwidth, minheight;
- int maxwidth, maxheight;
- int numer, denom;
-
- GLFWbool stickyKeys;
- GLFWbool stickyMouseButtons;
- GLFWbool lockKeyMods;
- int cursorMode;
- char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
- char keys[GLFW_KEY_LAST + 1];
- // Virtual cursor position when cursor is disabled
- double virtualCursorPosX, virtualCursorPosY;
- GLFWbool rawMouseMotion;
-
- _GLFWcontext context;
-
- struct {
- GLFWwindowposfun pos;
- GLFWwindowsizefun size;
- GLFWwindowclosefun close;
- GLFWwindowrefreshfun refresh;
- GLFWwindowfocusfun focus;
- GLFWwindowiconifyfun iconify;
- GLFWwindowmaximizefun maximize;
- GLFWframebuffersizefun fbsize;
- GLFWwindowcontentscalefun scale;
- GLFWmousebuttonfun mouseButton;
- GLFWcursorposfun cursorPos;
- GLFWcursorenterfun cursorEnter;
- GLFWscrollfun scroll;
- GLFWkeyfun key;
- GLFWcharfun character;
- GLFWcharmodsfun charmods;
- GLFWdropfun drop;
- } callbacks;
-
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_WINDOW_STATE;
-};
-
-// Monitor structure
-//
-struct _GLFWmonitor
-{
- char* name;
- void* userPointer;
-
- // Physical dimensions in millimeters.
- int widthMM, heightMM;
-
- // The window whose video mode is current on this monitor
- _GLFWwindow* window;
-
- GLFWvidmode* modes;
- int modeCount;
- GLFWvidmode currentMode;
-
- GLFWgammaramp originalRamp;
- GLFWgammaramp currentRamp;
-
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_MONITOR_STATE;
-};
-
-// Cursor structure
-//
-struct _GLFWcursor
-{
- _GLFWcursor* next;
-
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_CURSOR_STATE;
-};
-
-// Gamepad mapping element structure
-//
-struct _GLFWmapelement
-{
- uint8_t type;
- uint8_t index;
- int8_t axisScale;
- int8_t axisOffset;
-};
-
-// Gamepad mapping structure
-//
-struct _GLFWmapping
-{
- char name[128];
- char guid[33];
- _GLFWmapelement buttons[15];
- _GLFWmapelement axes[6];
-};
-
-// Joystick structure
-//
-struct _GLFWjoystick
-{
- GLFWbool present;
- float* axes;
- int axisCount;
- unsigned char* buttons;
- int buttonCount;
- unsigned char* hats;
- int hatCount;
- char* name;
- void* userPointer;
- char guid[33];
- _GLFWmapping* mapping;
-
- // This is defined in the joystick API's joystick.h
- _GLFW_PLATFORM_JOYSTICK_STATE;
-};
-
-// Thread local storage structure
-//
-struct _GLFWtls
-{
- // This is defined in the platform's thread.h
- _GLFW_PLATFORM_TLS_STATE;
-};
-
-// Mutex structure
-//
-struct _GLFWmutex
-{
- // This is defined in the platform's thread.h
- _GLFW_PLATFORM_MUTEX_STATE;
-};
-
-// Library global data
-//
-struct _GLFWlibrary
-{
- GLFWbool initialized;
-
- struct {
- _GLFWinitconfig init;
- _GLFWfbconfig framebuffer;
- _GLFWwndconfig window;
- _GLFWctxconfig context;
- int refreshRate;
- } hints;
-
- _GLFWerror* errorListHead;
- _GLFWcursor* cursorListHead;
- _GLFWwindow* windowListHead;
-
- _GLFWmonitor** monitors;
- int monitorCount;
-
- GLFWbool joysticksInitialized;
- _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
- _GLFWmapping* mappings;
- int mappingCount;
-
- _GLFWtls errorSlot;
- _GLFWtls contextSlot;
- _GLFWmutex errorLock;
-
- struct {
- uint64_t offset;
- // This is defined in the platform's time.h
- _GLFW_PLATFORM_LIBRARY_TIMER_STATE;
- } timer;
-
- struct {
- GLFWbool available;
- void* handle;
- char* extensions[2];
-#if !defined(_GLFW_VULKAN_STATIC)
- PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
- PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
-#endif
- GLFWbool KHR_surface;
-#if defined(_GLFW_WIN32)
- GLFWbool KHR_win32_surface;
-#elif defined(_GLFW_COCOA)
- GLFWbool MVK_macos_surface;
- GLFWbool EXT_metal_surface;
-#elif defined(_GLFW_X11)
- GLFWbool KHR_xlib_surface;
- GLFWbool KHR_xcb_surface;
-#elif defined(_GLFW_WAYLAND)
- GLFWbool KHR_wayland_surface;
-#endif
- } vk;
-
- struct {
- GLFWmonitorfun monitor;
- GLFWjoystickfun joystick;
- } callbacks;
-
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
- // This is defined in the context API's context.h
- _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE;
- // This is defined in the platform's joystick.h
- _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
- // This is defined in egl_context.h
- _GLFWlibraryEGL egl;
- // This is defined in osmesa_context.h
- _GLFWlibraryOSMesa osmesa;
-};
-
-// Global state shared between compilation units of GLFW
-//
-extern _GLFWlibrary _glfw;
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW platform API //////
-//////////////////////////////////////////////////////////////////////////
-
-int _glfwPlatformInit(void);
-void _glfwPlatformTerminate(void);
-const char* _glfwPlatformGetVersionString(void);
-
-void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
-void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
-void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
-void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled);
-GLFWbool _glfwPlatformRawMouseMotionSupported(void);
-int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
- const GLFWimage* image, int xhot, int yhot);
-int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
-void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
-void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
-
-const char* _glfwPlatformGetScancodeName(int scancode);
-int _glfwPlatformGetKeyScancode(int key);
-
-void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
-void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
-void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
- float* xscale, float* yscale);
-void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height);
-GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
-void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
-GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
-void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
-
-void _glfwPlatformSetClipboardString(const char* string);
-const char* _glfwPlatformGetClipboardString(void);
-
-GLFWbool _glfwPlatformInitJoysticks(void);
-void _glfwPlatformTerminateJoysticks(void);
-int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
-void _glfwPlatformUpdateGamepadGUID(char* guid);
-
-uint64_t _glfwPlatformGetTimerValue(void);
-uint64_t _glfwPlatformGetTimerFrequency(void);
-
-int _glfwPlatformCreateWindow(_GLFWwindow* window,
- const _GLFWwndconfig* wndconfig,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig);
-void _glfwPlatformDestroyWindow(_GLFWwindow* window);
-void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
-void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
- int count, const GLFWimage* images);
-void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
-void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
-void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
-void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
-void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
- int minwidth, int minheight,
- int maxwidth, int maxheight);
-void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
-void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
-void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
- int* left, int* top,
- int* right, int* bottom);
-void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
- float* xscale, float* yscale);
-void _glfwPlatformIconifyWindow(_GLFWwindow* window);
-void _glfwPlatformRestoreWindow(_GLFWwindow* window);
-void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
-void _glfwPlatformShowWindow(_GLFWwindow* window);
-void _glfwPlatformHideWindow(_GLFWwindow* window);
-void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
-void _glfwPlatformFocusWindow(_GLFWwindow* window);
-void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor,
- int xpos, int ypos, int width, int height,
- int refreshRate);
-int _glfwPlatformWindowFocused(_GLFWwindow* window);
-int _glfwPlatformWindowIconified(_GLFWwindow* window);
-int _glfwPlatformWindowVisible(_GLFWwindow* window);
-int _glfwPlatformWindowMaximized(_GLFWwindow* window);
-int _glfwPlatformWindowHovered(_GLFWwindow* window);
-int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
-float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
-void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled);
-void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
-
-void _glfwPlatformPollEvents(void);
-void _glfwPlatformWaitEvents(void);
-void _glfwPlatformWaitEventsTimeout(double timeout);
-void _glfwPlatformPostEmptyEvent(void);
-
-EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
-EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
-EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
-
-void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
-int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
- VkPhysicalDevice device,
- uint32_t queuefamily);
-VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
- _GLFWwindow* window,
- const VkAllocationCallbacks* allocator,
- VkSurfaceKHR* surface);
-
-GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
-void _glfwPlatformDestroyTls(_GLFWtls* tls);
-void* _glfwPlatformGetTls(_GLFWtls* tls);
-void _glfwPlatformSetTls(_GLFWtls* tls, void* value);
-
-GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex);
-void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
-void _glfwPlatformLockMutex(_GLFWmutex* mutex);
-void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW event API //////
-//////////////////////////////////////////////////////////////////////////
-
-void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
-void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
-void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
-void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
-void _glfwInputWindowContentScale(_GLFWwindow* window,
- float xscale, float yscale);
-void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
-void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
-void _glfwInputWindowDamage(_GLFWwindow* window);
-void _glfwInputWindowCloseRequest(_GLFWwindow* window);
-void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
-
-void _glfwInputKey(_GLFWwindow* window,
- int key, int scancode, int action, int mods);
-void _glfwInputChar(_GLFWwindow* window,
- unsigned int codepoint, int mods, GLFWbool plain);
-void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
-void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
-void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
-void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
-void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
-void _glfwInputJoystick(_GLFWjoystick* js, int event);
-void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
-void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
-void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
-
-void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
-void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
-
-#if defined(__GNUC__)
-void _glfwInputError(int code, const char* format, ...)
- __attribute__((format(printf, 2, 3)));
-#else
-void _glfwInputError(int code, const char* format, ...);
-#endif
-
-
-//////////////////////////////////////////////////////////////////////////
-////// GLFW internal API //////
-//////////////////////////////////////////////////////////////////////////
-
-GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
-const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
- const _GLFWfbconfig* alternatives,
- unsigned int count);
-GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig);
-GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
-
-const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
- const GLFWvidmode* desired);
-int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
-_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
-void _glfwFreeMonitor(_GLFWmonitor* monitor);
-void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
-void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
-void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
-
-_GLFWjoystick* _glfwAllocJoystick(const char* name,
- const char* guid,
- int axisCount,
- int buttonCount,
- int hatCount);
-void _glfwFreeJoystick(_GLFWjoystick* js);
-void _glfwCenterCursorInContentArea(_GLFWwindow* window);
-
-GLFWbool _glfwInitVulkan(int mode);
-void _glfwTerminateVulkan(void);
-const char* _glfwGetVulkanResultString(VkResult result);
-
-char* _glfw_strdup(const char* source);
-float _glfw_fminf(float a, float b);
-float _glfw_fmaxf(float a, float b);
-